/* * Copyright (C) 2006 Oliver Hunt * Copyright (C) 2006 Apple Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGInline_h #define RenderSVGInline_h #include "RenderInline.h" #include "SVGGraphicsElement.h" namespace WebCore { class RenderSVGInline : public RenderInline { public: RenderSVGInline(SVGGraphicsElement&, Ref&&); SVGGraphicsElement& graphicsElement() const { return downcast(nodeForNonAnonymous()); } private: void element() const = delete; virtual const char* renderName() const override { return "RenderSVGInline"; } virtual bool requiresLayer() const override final { return false; } virtual bool isSVGInline() const override final { return true; } virtual void updateFromStyle() override final; // Chapter 10.4 of the SVG Specification say that we should use the // object bounding box of the parent text element. // We search for the root text element and take its bounding box. // It is also necessary to take the stroke and repaint rect of // this element, since we need it for filters. virtual FloatRect objectBoundingBox() const override final; virtual FloatRect strokeBoundingBox() const override final; virtual FloatRect repaintRectInLocalCoordinates() const override final; virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override final; virtual FloatRect computeFloatRectForRepaint(const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override final; virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override final; virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override final; virtual void absoluteQuads(Vector&, bool* wasFixed) const override final; virtual std::unique_ptr createInlineFlowBox() override final; virtual void willBeDestroyed() override final; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override final; virtual void addChild(RenderObject* child, RenderObject* beforeChild = nullptr) override final; virtual void removeChild(RenderObject&) override final; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGInline, isSVGInline()) #endif // !RenderSVGTSpan_H