/* * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGResourceClipper_h #define RenderSVGResourceClipper_h #include "GraphicsContext.h" #include "ImageBuffer.h" #include "IntSize.h" #include "RenderSVGResourceContainer.h" #include "SVGClipPathElement.h" #include "SVGUnitTypes.h" #include namespace WebCore { typedef std::unique_ptr ClipperMaskImage; class RenderSVGResourceClipper final : public RenderSVGResourceContainer { public: RenderSVGResourceClipper(SVGClipPathElement&, Ref&&); virtual ~RenderSVGResourceClipper(); SVGClipPathElement& clipPathElement() const { return downcast(nodeForNonAnonymous()); } virtual void removeAllClientsFromCache(bool markForInvalidation = true) override; virtual void removeClientFromCache(RenderElement&, bool markForInvalidation = true) override; virtual bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short resourceMode) override; // clipPath can be clipped too, but don't have a boundingBox or repaintRect. So we can't call // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources // FIXME: We made applyClippingToContext public because we cannot call applyResource on HTML elements (it asserts on RenderObject::objectBoundingBox) bool applyClippingToContext(RenderElement&, const FloatRect&, const FloatRect&, GraphicsContext&); virtual FloatRect resourceBoundingBox(const RenderObject&) override; virtual RenderSVGResourceType resourceType() const override { return ClipperResourceType; } bool hitTestClipContent(const FloatRect&, const FloatPoint&); SVGUnitTypes::SVGUnitType clipPathUnits() const { return clipPathElement().clipPathUnits(); } protected: virtual bool selfNeedsClientInvalidation() const override { return (everHadLayout() || m_clipper.size()) && selfNeedsLayout(); } private: void element() const = delete; virtual const char* renderName() const override { return "RenderSVGResourceClipper"; } bool isSVGResourceClipper() const override { return true; } bool pathOnlyClipping(GraphicsContext&, const AffineTransform&, const FloatRect&); bool drawContentIntoMaskImage(const ClipperMaskImage&, const FloatRect& objectBoundingBox); void calculateClipContentRepaintRect(); ClipperMaskImage& addRendererToClipper(const RenderObject&); FloatRect m_clipBoundaries; HashMap m_clipper; }; } SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::RenderSVGResourceClipper) static bool isType(const WebCore::RenderObject& renderer) { return renderer.isSVGResourceClipper(); } static bool isType(const WebCore::RenderSVGResource& resource) { return resource.resourceType() == WebCore::ClipperResourceType; } SPECIALIZE_TYPE_TRAITS_END() #endif