/* * Copyright (C) 2006 Nikolas Zimmermann * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGResourceRadialGradient_h #define RenderSVGResourceRadialGradient_h #include "RadialGradientAttributes.h" #include "RenderSVGResourceGradient.h" #include "SVGRadialGradientElement.h" namespace WebCore { class SVGRadialGradientElement; class RenderSVGResourceRadialGradient final : public RenderSVGResourceGradient { public: RenderSVGResourceRadialGradient(SVGRadialGradientElement&, Ref&&); virtual ~RenderSVGResourceRadialGradient(); SVGRadialGradientElement& radialGradientElement() const { return downcast(RenderSVGResourceGradient::gradientElement()); } virtual RenderSVGResourceType resourceType() const override { return RadialGradientResourceType; } virtual SVGUnitTypes::SVGUnitType gradientUnits() const override { return m_attributes.gradientUnits(); } virtual void calculateGradientTransform(AffineTransform& transform) override { transform = m_attributes.gradientTransform(); } virtual void buildGradient(GradientData*) const override; FloatPoint centerPoint(const RadialGradientAttributes&) const; FloatPoint focalPoint(const RadialGradientAttributes&) const; float radius(const RadialGradientAttributes&) const; float focalRadius(const RadialGradientAttributes&) const; private: void gradientElement() const = delete; virtual const char* renderName() const override { return "RenderSVGResourceRadialGradient"; } virtual bool collectGradientAttributes() override; RadialGradientAttributes m_attributes; }; } SPECIALIZE_TYPE_TRAITS_RENDER_SVG_RESOURCE(RenderSVGResourceRadialGradient, RadialGradientResourceType) #endif