/* * Copyright (C) 2007 Rob Buis * Copyright (C) 2007 Nikolas Zimmermann * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGInlineTextBox_h #define SVGInlineTextBox_h #include "InlineTextBox.h" #include "SVGTextLayoutEngine.h" #include "RenderSVGInlineText.h" namespace WebCore { class RenderSVGResource; class SVGRootInlineBox; class SVGInlineTextBox final : public InlineTextBox { public: explicit SVGInlineTextBox(RenderSVGInlineText&); RenderSVGInlineText& renderer() const { return downcast(InlineTextBox::renderer()); } virtual float virtualLogicalHeight() const override { return m_logicalHeight; } void setLogicalHeight(float height) { m_logicalHeight = height; } int selectionTop() { return top(); } int selectionHeight() { return static_cast(ceilf(m_logicalHeight)); } virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const override; virtual float positionForOffset(int offset) const override; void paintSelectionBackground(PaintInfo&); virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override; virtual LayoutRect localSelectionRect(int startPosition, int endPosition) const override; bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const; virtual FloatRect calculateBoundaries() const override; void clearTextFragments() { m_textFragments.clear(); } Vector& textFragments() { return m_textFragments; } const Vector& textFragments() const { return m_textFragments; } virtual void dirtyOwnLineBoxes() override; virtual void dirtyLineBoxes() override; bool startsNewTextChunk() const { return m_startsNewTextChunk; } void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; } int offsetForPositionInFragment(const SVGTextFragment&, float position, bool includePartialGlyphs) const; FloatRect selectionRectForTextFragment(const SVGTextFragment&, int fragmentStartPosition, int fragmentEndPosition, RenderStyle*) const; private: virtual bool isSVGInlineTextBox() const override { return true; } TextRun constructTextRun(RenderStyle*, const SVGTextFragment&) const; bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderBoxModelObject&, RenderStyle*); void releasePaintingResource(GraphicsContext*&, const Path*); bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&, RenderStyle*); void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&); void paintDecoration(GraphicsContext&, TextDecoration, const SVGTextFragment&); void paintDecorationWithStyle(GraphicsContext&, TextDecoration, const SVGTextFragment&, RenderBoxModelObject& decorationRenderer); void paintTextWithShadows(GraphicsContext&, RenderStyle*, TextRun&, const SVGTextFragment&, int startPosition, int endPosition); void paintText(GraphicsContext&, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&, bool hasSelection, bool paintSelectedTextOnly); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom, HitTestAction) override; private: float m_logicalHeight; unsigned m_paintingResourceMode : 4; unsigned m_startsNewTextChunk : 1; RenderSVGResource* m_paintingResource; Vector m_textFragments; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_INLINE_BOX(SVGInlineTextBox, isSVGInlineTextBox()) #endif // SVGInlineTextBox_h