/* * Copyright (C) 2004, 2005 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006 Rob Buis * Copyright (C) 2008 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2011. All rights reserved. * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGAnimateElementBase_h #define SVGAnimateElementBase_h #include "SVGAnimatedType.h" #include "SVGAnimatedTypeAnimator.h" #include "SVGAnimationElement.h" #include "SVGNames.h" namespace WebCore { class SVGAnimateElementBase : public SVGAnimationElement { public: virtual ~SVGAnimateElementBase(); AnimatedPropertyType determineAnimatedPropertyType(SVGElement&) const; protected: SVGAnimateElementBase(const QualifiedName&, Document&); virtual void resetAnimatedType() override; virtual void clearAnimatedType(SVGElement* targetElement) override; virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) override; virtual bool calculateFromAndToValues(const String& fromString, const String& toString) override; virtual bool calculateFromAndByValues(const String& fromString, const String& byString) override; virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) override; virtual void applyResultsToTarget() override; virtual float calculateDistance(const String& fromString, const String& toString) override; virtual bool isAdditive() const override; virtual void setTargetElement(SVGElement*) override; virtual void setAttributeName(const QualifiedName&) override; virtual void resetAnimatedPropertyType() override; AnimatedPropertyType m_animatedPropertyType; private: SVGAnimatedTypeAnimator* ensureAnimator(); bool animatedPropertyTypeSupportsAddition() const; virtual bool hasValidAttributeType() override; std::unique_ptr m_fromType; std::unique_ptr m_toType; std::unique_ptr m_toAtEndOfDurationType; std::unique_ptr m_animatedType; SVGElementAnimatedPropertyList m_animatedProperties; std::unique_ptr m_animator; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::SVGAnimateElementBase) static bool isType(const WebCore::SVGElement& element) { return element.hasTagName(WebCore::SVGNames::animateTag) || element.hasTagName(WebCore::SVGNames::animateColorTag) || element.hasTagName(WebCore::SVGNames::animateTransformTag) || element.hasTagName(WebCore::SVGNames::setTag); } static bool isType(const WebCore::Node& node) { return is(node) && isType(downcast(node)); } SPECIALIZE_TYPE_TRAITS_END() #endif // SVGAnimateElementBase_h