/* * Copyright (C) Research In Motion Limited 2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "SVGAnimatedLength.h" #include "SVGAnimateElementBase.h" #include "SVGAnimatedNumber.h" #include namespace WebCore { SVGAnimatedLengthAnimator::SVGAnimatedLengthAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) : SVGAnimatedTypeAnimator(AnimatedLength, animationElement, contextElement) , m_lengthMode(SVGLength::lengthModeForAnimatedLengthAttribute(animationElement->attributeName())) { } static inline SVGLength& sharedSVGLength(SVGLengthMode mode, const String& valueAsString) { static NeverDestroyed sharedLength; sharedLength.get().setValueAsString(valueAsString, mode, ASSERT_NO_EXCEPTION); return sharedLength; } std::unique_ptr SVGAnimatedLengthAnimator::constructFromString(const String& string) { return SVGAnimatedType::createLength(std::make_unique(m_lengthMode, string)); } std::unique_ptr SVGAnimatedLengthAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) { return SVGAnimatedType::createLength(constructFromBaseValue(animatedTypes)); } void SVGAnimatedLengthAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) { stopAnimValAnimationForType(animatedTypes); } void SVGAnimatedLengthAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType& type) { resetFromBaseValue(animatedTypes, type, &SVGAnimatedType::length); } void SVGAnimatedLengthAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) { animValWillChangeForType(animatedTypes); } void SVGAnimatedLengthAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) { animValDidChangeForType(animatedTypes); } void SVGAnimatedLengthAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) { ASSERT(from->type() == AnimatedLength); ASSERT(from->type() == to->type()); SVGLengthContext lengthContext(m_contextElement); const SVGLength& fromLength = from->length(); SVGLength& toLength = to->length(); toLength.setValue(toLength.value(lengthContext) + fromLength.value(lengthContext), lengthContext, ASSERT_NO_EXCEPTION); } static SVGLength parseLengthFromString(SVGAnimationElement* animationElement, const String& string) { return sharedSVGLength(SVGLength::lengthModeForAnimatedLengthAttribute(animationElement->attributeName()), string); } void SVGAnimatedLengthAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated) { ASSERT(m_animationElement); ASSERT(m_contextElement); SVGLength fromSVGLength = m_animationElement->animationMode() == ToAnimation ? animated->length() : from->length(); SVGLength toSVGLength = to->length(); const SVGLength& toAtEndOfDurationSVGLength = toAtEndOfDuration->length(); SVGLength& animatedSVGLength = animated->length(); // Apply CSS inheritance rules. m_animationElement->adjustForInheritance(parseLengthFromString, m_animationElement->fromPropertyValueType(), fromSVGLength, m_contextElement); m_animationElement->adjustForInheritance(parseLengthFromString, m_animationElement->toPropertyValueType(), toSVGLength, m_contextElement); SVGLengthContext lengthContext(m_contextElement); float animatedNumber = animatedSVGLength.value(lengthContext); SVGLengthType unitType = percentage < 0.5 ? fromSVGLength.unitType() : toSVGLength.unitType(); m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromSVGLength.value(lengthContext), toSVGLength.value(lengthContext), toAtEndOfDurationSVGLength.value(lengthContext), animatedNumber); animatedSVGLength.setValue(lengthContext, animatedNumber, m_lengthMode, unitType, ASSERT_NO_EXCEPTION); } float SVGAnimatedLengthAnimator::calculateDistance(const String& fromString, const String& toString) { ASSERT(m_animationElement); ASSERT(m_contextElement); SVGLengthMode lengthMode = SVGLength::lengthModeForAnimatedLengthAttribute(m_animationElement->attributeName()); SVGLength from = SVGLength(lengthMode, fromString); SVGLength to = SVGLength(lengthMode, toString); SVGLengthContext lengthContext(m_contextElement); return fabsf(to.value(lengthContext) - from.value(lengthContext)); } }