/* * Copyright (C) 2006 Apple Inc. All rights reserved. * Copyright (C) 2006, 2008 Nikolas Zimmermann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGDocumentExtensions_h #define SVGDocumentExtensions_h #include #include #include #include namespace WebCore { class Document; class RenderSVGResourceContainer; class SVGElement; #if ENABLE(SVG_FONTS) class SVGFontFaceElement; #endif class SVGResourcesCache; class SVGSMILElement; class SVGSVGElement; class Element; class SVGDocumentExtensions { WTF_MAKE_NONCOPYABLE(SVGDocumentExtensions); WTF_MAKE_FAST_ALLOCATED; public: typedef HashSet PendingElements; explicit SVGDocumentExtensions(Document*); ~SVGDocumentExtensions(); void addTimeContainer(SVGSVGElement*); void removeTimeContainer(SVGSVGElement*); void addResource(const AtomicString& id, RenderSVGResourceContainer*); void removeResource(const AtomicString& id); RenderSVGResourceContainer* resourceById(const AtomicString& id) const; void startAnimations(); void pauseAnimations(); void unpauseAnimations(); void dispatchSVGLoadEventToOutermostSVGElements(); void reportWarning(const String&); void reportError(const String&); SVGResourcesCache& resourcesCache() { return *m_resourcesCache; } HashSet* setOfElementsReferencingTarget(SVGElement* referencedElement) const; void addElementReferencingTarget(SVGElement* referencingElement, SVGElement* referencedElement); void removeAllTargetReferencesForElement(SVGElement*); void rebuildAllElementReferencesForTarget(SVGElement&); void removeAllElementReferencesForTarget(SVGElement*); void clearTargetDependencies(SVGElement&); void rebuildElements(); #if ENABLE(SVG_FONTS) const HashSet& svgFontFaceElements() const { return m_svgFontFaceElements; } void registerSVGFontFaceElement(SVGFontFaceElement*); void unregisterSVGFontFaceElement(SVGFontFaceElement*); #endif private: Document* m_document; // weak reference HashSet m_timeContainers; // For SVG 1.2 support this will need to be made more general. #if ENABLE(SVG_FONTS) HashSet m_svgFontFaceElements; #endif HashMap m_resources; HashMap> m_pendingResources; // Resources that are pending. HashMap> m_pendingResourcesForRemoval; // Resources that are pending and scheduled for removal. HashMap>> m_elementDependencies; std::unique_ptr m_resourcesCache; Vector m_rebuildElements; public: // This HashMap contains a list of pending resources. Pending resources, are such // which are referenced by any object in the SVG document, but do NOT exist yet. // For instance, dynamically build gradients / patterns / clippers... void addPendingResource(const AtomicString& id, Element*); bool isIdOfPendingResource(const AtomicString& id) const; bool isPendingResource(Element*, const AtomicString& id) const; void clearHasPendingResourcesIfPossible(Element*); void removeElementFromPendingResources(Element*); std::unique_ptr removePendingResource(const AtomicString& id); // The following two functions are used for scheduling a pending resource to be removed. void markPendingResourcesForRemoval(const AtomicString&); Element* removeElementFromPendingResourcesForRemovalMap(const AtomicString&); private: bool isElementWithPendingResources(Element*) const; std::unique_ptr removePendingResourceForRemoval(const AtomicString&); }; } #endif