/* * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGPathElement_h #define SVGPathElement_h #include "SVGAnimatedBoolean.h" #include "SVGAnimatedNumber.h" #include "SVGExternalResourcesRequired.h" #include "SVGGraphicsElement.h" #include "SVGNames.h" #include "SVGPathByteStream.h" #include "SVGPathSegList.h" namespace WebCore { class SVGPathSegArcAbs; class SVGPathSegArcRel; class SVGPathSegClosePath; class SVGPathSegLinetoAbs; class SVGPathSegLinetoRel; class SVGPathSegMovetoAbs; class SVGPathSegMovetoRel; class SVGPathSegCurvetoCubicAbs; class SVGPathSegCurvetoCubicRel; class SVGPathSegLinetoVerticalAbs; class SVGPathSegLinetoVerticalRel; class SVGPathSegLinetoHorizontalAbs; class SVGPathSegLinetoHorizontalRel; class SVGPathSegCurvetoQuadraticAbs; class SVGPathSegCurvetoQuadraticRel; class SVGPathSegCurvetoCubicSmoothAbs; class SVGPathSegCurvetoCubicSmoothRel; class SVGPathSegCurvetoQuadraticSmoothAbs; class SVGPathSegCurvetoQuadraticSmoothRel; class SVGPathSegListPropertyTearOff; class SVGPathElement final : public SVGGraphicsElement, public SVGExternalResourcesRequired { public: static Ref create(const QualifiedName&, Document&); float getTotalLength() const; SVGPoint getPointAtLength(float distance) const; unsigned getPathSegAtLength(float distance) const; Ref createSVGPathSegClosePath(SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoHorizontalAbs(float x, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoHorizontalRel(float x, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoVerticalAbs(float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegLinetoVerticalRel(float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y, SVGPathSegRole = PathSegUndefinedRole); Ref createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y, SVGPathSegRole = PathSegUndefinedRole); // Used in the bindings only. RefPtr pathSegList(); RefPtr animatedPathSegList(); RefPtr normalizedPathSegList(); RefPtr animatedNormalizedPathSegList(); const SVGPathByteStream& pathByteStream() const; void pathSegListChanged(SVGPathSegRole, ListModification = ListModificationUnknown); virtual FloatRect getBBox(StyleUpdateStrategy = AllowStyleUpdate) override; static const SVGPropertyInfo* dPropertyInfo(); bool isAnimValObserved() const { return m_isAnimValObserved; } WeakPtr createWeakPtr() const { return m_weakPtrFactory.createWeakPtr(); } void animatedPropertyWillBeDeleted(); private: SVGPathElement(const QualifiedName&, Document&); virtual bool isValid() const override { return SVGTests::isValid(); } static bool isSupportedAttribute(const QualifiedName&); virtual void parseAttribute(const QualifiedName&, const AtomicString&) override; virtual void svgAttributeChanged(const QualifiedName&) override; virtual bool supportsMarkers() const override { return true; } // Custom 'd' property static void synchronizeD(SVGElement* contextElement); static Ref lookupOrCreateDWrapper(SVGElement* contextElement); BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGPathElement) DECLARE_ANIMATED_NUMBER(PathLength, pathLength) DECLARE_ANIMATED_BOOLEAN_OVERRIDE(ExternalResourcesRequired, externalResourcesRequired) END_DECLARE_ANIMATED_PROPERTIES virtual RenderPtr createElementRenderer(Ref&&, const RenderTreePosition&) override; virtual Node::InsertionNotificationRequest insertedInto(ContainerNode&) override; virtual void removedFrom(ContainerNode&) override; void invalidateMPathDependencies(); private: SVGPathByteStream m_pathByteStream; mutable SVGSynchronizableAnimatedProperty m_pathSegList; WeakPtrFactory m_weakPtrFactory; bool m_isAnimValObserved; }; } // namespace WebCore #endif