/* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include "CoordinatedBackingStore.h" #if USE(COORDINATED_GRAPHICS) #include #include #include #include using namespace WebCore; namespace WebKit { void CoordinatedBackingStoreTile::swapBuffers(TextureMapper& textureMapper) { if (!m_surface) return; FloatRect tileRect(m_tileRect); tileRect.scale(1. / m_scale); bool shouldReset = false; if (tileRect != rect()) { setRect(tileRect); shouldReset = true; } RefPtr texture = this->texture(); if (!texture) { texture = textureMapper.createTexture(); setTexture(texture.get()); shouldReset = true; } ASSERT(textureMapper.maxTextureSize().width() >= m_tileRect.size().width()); ASSERT(textureMapper.maxTextureSize().height() >= m_tileRect.size().height()); if (shouldReset) texture->reset(m_tileRect.size(), m_surface->supportsAlpha()); m_surface->copyToTexture(texture, m_sourceRect, m_surfaceOffset); m_surface = nullptr; } void CoordinatedBackingStoreTile::setBackBuffer(const IntRect& tileRect, const IntRect& sourceRect, PassRefPtr buffer, const IntPoint& offset) { m_sourceRect = sourceRect; m_tileRect = tileRect; m_surfaceOffset = offset; m_surface = buffer; } void CoordinatedBackingStore::createTile(uint32_t id, float scale) { m_tiles.add(id, CoordinatedBackingStoreTile(scale)); m_scale = scale; } void CoordinatedBackingStore::removeTile(uint32_t id) { ASSERT(m_tiles.contains(id)); m_tilesToRemove.add(id); } void CoordinatedBackingStore::removeAllTiles() { for (auto& key : m_tiles.keys()) m_tilesToRemove.add(key); } void CoordinatedBackingStore::updateTile(uint32_t id, const IntRect& sourceRect, const IntRect& tileRect, PassRefPtr backBuffer, const IntPoint& offset) { CoordinatedBackingStoreTileMap::iterator it = m_tiles.find(id); ASSERT(it != m_tiles.end()); it->value.setBackBuffer(tileRect, sourceRect, backBuffer, offset); } RefPtr CoordinatedBackingStore::texture() const { for (auto& tile : m_tiles.values()) { RefPtr texture = tile.texture(); if (texture) return texture; } return RefPtr(); } void CoordinatedBackingStore::setSize(const FloatSize& size) { m_pendingSize = size; } void CoordinatedBackingStore::paintTilesToTextureMapper(Vector& tiles, TextureMapper& textureMapper, const TransformationMatrix& transform, float opacity, const FloatRect& rect) { for (auto& tile : tiles) tile->paint(textureMapper, transform, opacity, calculateExposedTileEdges(rect, tile->rect())); } TransformationMatrix CoordinatedBackingStore::adjustedTransformForRect(const FloatRect& targetRect) { return TransformationMatrix::rectToRect(rect(), targetRect); } void CoordinatedBackingStore::paintToTextureMapper(TextureMapper& textureMapper, const FloatRect& targetRect, const TransformationMatrix& transform, float opacity) { if (m_tiles.isEmpty()) return; ASSERT(!m_size.isZero()); Vector tilesToPaint; Vector previousTilesToPaint; // We have to do this every time we paint, in case the opacity has changed. FloatRect coveredRect; for (auto& tile : m_tiles.values()) { if (!tile.texture()) continue; if (tile.scale() == m_scale) { tilesToPaint.append(&tile); coveredRect.unite(tile.rect()); continue; } // Only show the previous tile if the opacity is high, otherwise effect looks like a bug. // We show the previous-scale tile anyway if it doesn't intersect with any current-scale tile. if (opacity < 0.95 && coveredRect.intersects(tile.rect())) continue; previousTilesToPaint.append(&tile); } // targetRect is on the contents coordinate system, so we must compare two rects on the contents coordinate system. // See TiledBackingStore. TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); paintTilesToTextureMapper(previousTilesToPaint, textureMapper, adjustedTransform, opacity, rect()); paintTilesToTextureMapper(tilesToPaint, textureMapper, adjustedTransform, opacity, rect()); } void CoordinatedBackingStore::drawBorder(TextureMapper& textureMapper, const Color& borderColor, float borderWidth, const FloatRect& targetRect, const TransformationMatrix& transform) { TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); for (auto& tile : m_tiles.values()) textureMapper.drawBorder(borderColor, borderWidth, tile.rect(), adjustedTransform); } void CoordinatedBackingStore::drawRepaintCounter(TextureMapper& textureMapper, int repaintCount, const Color& borderColor, const FloatRect& targetRect, const TransformationMatrix& transform) { TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); for (auto& tile : m_tiles.values()) textureMapper.drawNumber(repaintCount, borderColor, tile.rect().location(), adjustedTransform); } void CoordinatedBackingStore::commitTileOperations(TextureMapper& textureMapper) { if (!m_pendingSize.isZero()) { m_size = m_pendingSize; m_pendingSize = FloatSize(); } for (auto& tileToRemove : m_tilesToRemove) m_tiles.remove(tileToRemove); m_tilesToRemove.clear(); for (auto& tile : m_tiles.values()) tile.swapBuffers(textureMapper); } } // namespace WebCore #endif // USE(COORDINATED_GRAPHICS)