/* * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "qquickwebpage_p.h" #include "LayerTreeHostProxy.h" #include "QtWebPageEventHandler.h" #include "TransformationMatrix.h" #include "qquickwebpage_p_p.h" #include "qquickwebview_p.h" #include #include #include QQuickWebPage::QQuickWebPage(QQuickWebView* viewportItem) : QQuickItem(viewportItem) , d(new QQuickWebPagePrivate(this, viewportItem)) { setFlag(ItemHasContents); // We do the transform from the top left so the viewport can assume the position 0, 0 // is always where rendering starts. setTransformOrigin(TopLeft); } QQuickWebPage::~QQuickWebPage() { delete d; } QtSGUpdateQueue *QQuickWebPage::sceneGraphUpdateQueue() const { return &d->sgUpdateQueue; } void QQuickWebPage::geometryChanged(const QRectF& newGeometry, const QRectF& oldGeometry) { QQuickItem::geometryChanged(newGeometry, oldGeometry); if (!d->useTraditionalDesktopBehaviour) return; if (newGeometry.size() != oldGeometry.size()) d->setDrawingAreaSize(newGeometry.size().toSize()); } QQuickWebPagePrivate::QQuickWebPagePrivate(QQuickWebPage* q, QQuickWebView* viewportItem) : q(q) , viewportItem(viewportItem) , webPageProxy(0) , sgUpdateQueue(q) , paintingIsInitialized(false) , m_paintNode(0) , contentScale(1) , useTraditionalDesktopBehaviour(false) { } void QQuickWebPagePrivate::initialize(WebKit::WebPageProxy* webPageProxy) { this->webPageProxy = webPageProxy; eventHandler.reset(new QtWebPageEventHandler(toAPI(webPageProxy), q, viewportItem)); } static float computeEffectiveOpacity(const QQuickItem* item) { if (!item) return 1; float opacity = item->opacity(); if (opacity < 0.01) return 0; return opacity * computeEffectiveOpacity(item->parentItem()); } void QQuickWebPagePrivate::setDrawingAreaSize(const QSize& size) { DrawingAreaProxy* drawingArea = webPageProxy->drawingArea(); if (!drawingArea) return; drawingArea->setSize(WebCore::IntSize(size), WebCore::IntSize()); } void QQuickWebPagePrivate::paint(QPainter* painter) { if (webPageProxy->drawingArea()) webPageProxy->drawingArea()->paintLayerTree(painter); } void QQuickWebPagePrivate::paintToCurrentGLContext() { if (!q->isVisible()) return; QTransform transform = q->itemTransform(0, 0); transform.scale(contentScale, contentScale); float opacity = computeEffectiveOpacity(q); QRectF clipRect = q->parentItem()->mapRectToScene(q->parentItem()->boundingRect()); if (!clipRect.isValid()) return; DrawingAreaProxy* drawingArea = webPageProxy->drawingArea(); if (!drawingArea) return; drawingArea->paintToCurrentGLContext(transform, opacity, clipRect); } struct PageProxyMaterial; struct PageProxyNode; // FIXME: temporary until Qt Scenegraph will support custom painting. struct PageProxyMaterialShader : public QSGMaterialShader { virtual void updateState(const RenderState& state, QSGMaterial* newMaterial, QSGMaterial* oldMaterial); virtual char const* const* attributeNames() const { static char const* const attr[] = { "vertex", 0 }; return attr; } // vertexShader and fragmentShader are no-op shaders. // All real painting is gone by TextureMapper through LayerTreeHostProxy. virtual const char* vertexShader() const { return "attribute highp vec4 vertex; \n" "void main() { gl_Position = vertex; }"; } virtual const char* fragmentShader() const { return "void main() { gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0); }"; } }; struct PageProxyMaterial : public QSGMaterial { PageProxyMaterial(PageProxyNode* node) : m_node(node) { } QSGMaterialType* type() const { static QSGMaterialType type; return &type; } QSGMaterialShader* createShader() const { return new PageProxyMaterialShader; } PageProxyNode* m_node; }; struct PageProxyNode : public QSGGeometryNode { PageProxyNode(QQuickWebPagePrivate* page) : m_pagePrivate(page) , m_material(this) , m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) { setGeometry(&m_geometry); setMaterial(&m_material); } ~PageProxyNode() { if (m_pagePrivate) m_pagePrivate->resetPaintNode(); } QQuickWebPagePrivate* m_pagePrivate; PageProxyMaterial m_material; QSGGeometry m_geometry; }; void PageProxyMaterialShader::updateState(const RenderState& state, QSGMaterial* newMaterial, QSGMaterial* oldMaterial) { if (!newMaterial) return; PageProxyNode* node = static_cast(newMaterial)->m_node; // FIXME: Normally we wouldn't paint inside QSGMaterialShader::updateState, // but this is a temporary hack until custom paint nodes are available. if (node->m_pagePrivate) node->m_pagePrivate->paintToCurrentGLContext(); } QSGNode* QQuickWebPage::updatePaintNode(QSGNode* oldNode, UpdatePaintNodeData*) { if (!(flags() & ItemHasContents)) { if (oldNode) delete oldNode; return 0; } PageProxyNode* proxyNode = static_cast(oldNode); if (!proxyNode) { proxyNode = new PageProxyNode(d); d->m_paintNode = proxyNode; } return proxyNode; } bool QQuickWebPage::usesTraditionalDesktopBehaviour() const { return d->useTraditionalDesktopBehaviour; } void QQuickWebPage::setUsesTraditionalDesktopBehaviour(bool enable) { d->useTraditionalDesktopBehaviour = enable; } QtWebPageEventHandler* QQuickWebPage::eventHandler() const { return d->eventHandler.data(); } void QQuickWebPage::setContentSize(const QSizeF& size) { if (size.isEmpty() || d->contentSize == size) return; d->contentSize = size; d->updateSize(); d->setDrawingAreaSize(d->contentSize.toSize()); } const QSizeF& QQuickWebPage::contentSize() const { return d->contentSize; } void QQuickWebPage::setContentScale(qreal scale) { ASSERT(scale > 0); d->contentScale = scale; d->updateSize(); } qreal QQuickWebPage::contentScale() const { ASSERT(d->contentScale > 0); return d->contentScale; } QTransform QQuickWebPage::transformFromItem() const { return transformToItem().inverted(); } QTransform QQuickWebPage::transformToItem() const { return QTransform(d->contentScale, 0, 0, 0, d->contentScale, 0, x(), y(), 1); } void QQuickWebPagePrivate::updateSize() { QSizeF scaledSize = contentSize * contentScale; q->setSize(scaledSize); } void QQuickWebPagePrivate::resetPaintNode() { m_paintNode = 0; DrawingAreaProxy* drawingArea = webPageProxy->drawingArea(); if (drawingArea && drawingArea->layerTreeHostProxy()) drawingArea->layerTreeHostProxy()->purgeGLResources(); } QQuickWebPagePrivate::~QQuickWebPagePrivate() { if (m_paintNode) static_cast(m_paintNode)->m_pagePrivate = 0; } #include "moc_qquickwebpage_p.cpp"