/* * Copyright (C) 2011 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebSocketServerClient_h #define WebSocketServerClient_h #if ENABLE(INSPECTOR_SERVER) #include "HTTPRequest.h" #include #include namespace WebKit { class WebSocketServerConnection; class WebSocketServerClient { public: virtual ~WebSocketServerClient() { } // Received an HTTP request but didn't know what to do with it. virtual void didReceiveUnrecognizedHTTPRequest(WebSocketServerConnection*, PassRefPtr) { } // Received a WebSocket Upgrade HTTP request. Ask if we should handle it and upgrade. virtual bool didReceiveWebSocketUpgradeHTTPRequest(WebSocketServerConnection*, PassRefPtr) { return true; } // Established a WebSocket Connection. virtual void didEstablishWebSocketConnection(WebSocketServerConnection*, PassRefPtr) { } // Received a WebSocket message. virtual void didReceiveWebSocketMessage(WebSocketServerConnection*, const String&) { } // WebSocket Connection closed. virtual void didCloseWebSocketConnection(WebSocketServerConnection*) { } }; } #endif // ENABLE(INSPECTOR_SERVER) #endif // WebSocketServerClient_h