/* * Copyright (C) 2011 Benjamin Poulain * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "QtPinchGestureRecognizer.h" #include "PageViewportControllerClientQt.h" #include "QtWebPageEventHandler.h" #include namespace WebKit { const qreal pinchInitialTriggerDistanceThreshold = 5.; static inline QPointF computePinchCenter(const QTouchEvent::TouchPoint& point1, const QTouchEvent::TouchPoint& point2) { return (point1.pos() + point2.pos()) / 2.0f; } QtPinchGestureRecognizer::QtPinchGestureRecognizer(QtWebPageEventHandler* eventHandler) : QtGestureRecognizer(eventHandler) { reset(); } bool QtPinchGestureRecognizer::update(const QTouchEvent::TouchPoint& point1, const QTouchEvent::TouchPoint& point2) { const qreal currentFingerDistance = QLineF(point1.screenPos(), point2.screenPos()).length(); switch (m_state) { case NoGesture: m_initialFingerDistance = currentFingerDistance; m_state = GestureRecognitionStarted; return false; case GestureRecognitionStarted: { const qreal pinchDistance = qAbs(currentFingerDistance - m_initialFingerDistance); if (pinchDistance < pinchInitialTriggerDistanceThreshold) return false; m_state = GestureRecognized; if (viewportController()) viewportController()->pinchGestureStarted(computePinchCenter(point1, point2)); // We reset the initial span distance to the current distance of the // touch points in order to avoid the jump caused by the events which // were skipped between the recognition start and the actual recognition. m_initialFingerDistance = currentFingerDistance; // fall through } case GestureRecognized: const qreal totalScaleFactor = currentFingerDistance / m_initialFingerDistance; const QPointF touchCenterInViewCoordinates = computePinchCenter(point1, point2); if (viewportController()) viewportController()->pinchGestureRequestUpdate(touchCenterInViewCoordinates, totalScaleFactor); return true; break; } ASSERT_NOT_REACHED(); return false; } void QtPinchGestureRecognizer::finish() { if (m_state == NoGesture) return; if (viewportController()) viewportController()->pinchGestureEnded(); reset(); } void QtPinchGestureRecognizer::cancel() { if (m_state == NoGesture) return; if (viewportController()) viewportController()->pinchGestureCancelled(); reset(); } } // namespace WebKit