diff options
author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2016-04-10 09:28:39 +0000 |
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committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2016-04-10 09:28:39 +0000 |
commit | 32761a6cee1d0dee366b885b7b9c777e67885688 (patch) | |
tree | d6bec92bebfb216f4126356e55518842c2f476a1 /Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp | |
parent | a4e969f4965059196ca948db781e52f7cfebf19e (diff) | |
download | WebKitGtk-tarball-32761a6cee1d0dee366b885b7b9c777e67885688.tar.gz |
webkitgtk-2.4.11webkitgtk-2.4.11
Diffstat (limited to 'Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp')
-rwxr-xr-x[-rw-r--r--] | Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp | 1380 |
1 files changed, 515 insertions, 865 deletions
diff --git a/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp b/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp index 85fea4dc9..dc55df0e3 100644..100755 --- a/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp +++ b/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp @@ -6,7 +6,7 @@ * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. * Copyright (C) 2012 Intel Corporation. All rights reserved. - * Copyright (C) 2013, 2014 Adobe Systems Incorporated. All rights reserved. + * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions @@ -17,10 +17,10 @@ * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR @@ -40,28 +40,27 @@ #include "CanvasGradient.h" #include "CanvasPattern.h" #include "DOMPath.h" -#include "DisplayListRecorder.h" -#include "DisplayListReplayer.h" #include "ExceptionCodePlaceholder.h" #include "FloatQuad.h" +#include "FontCache.h" +#include "GraphicsContext.h" #include "HTMLImageElement.h" #include "HTMLVideoElement.h" #include "ImageData.h" #include "RenderElement.h" -#include "RenderImage.h" -#include "RenderLayer.h" -#include "RenderTheme.h" #include "SecurityOrigin.h" #include "StrokeStyleApplier.h" #include "StyleProperties.h" #include "StyleResolver.h" #include "TextMetrics.h" #include "TextRun.h" -#include "TextStream.h" + +#if USE(ACCELERATED_COMPOSITING) +#include "RenderLayer.h" +#endif #include <wtf/CheckedArithmetic.h> #include <wtf/MathExtras.h> -#include <wtf/NeverDestroyed.h> #include <wtf/text/StringBuilder.h> #if USE(CG) @@ -74,12 +73,6 @@ #include "Settings.h" #endif -#if USE(CG) -#define DefaultSmoothingQuality SmoothingQuality::Low -#else -#define DefaultSmoothingQuality SmoothingQuality::Medium -#endif - namespace WebCore { using namespace HTMLNames; @@ -88,25 +81,6 @@ static const int defaultFontSize = 10; static const char* const defaultFontFamily = "sans-serif"; static const char* const defaultFont = "10px sans-serif"; -struct DisplayListDrawingContext { - GraphicsContext context; - DisplayList::Recorder recorder; - DisplayList::DisplayList displayList; - - DisplayListDrawingContext(const FloatRect& clip) - : recorder(context, displayList, clip, AffineTransform()) - { - } -}; - -typedef HashMap<const CanvasRenderingContext2D*, std::unique_ptr<DisplayList::DisplayList>> ContextDisplayListHashMap; - -static ContextDisplayListHashMap& contextDisplayListMap() -{ - static NeverDestroyed<ContextDisplayListHashMap> sharedHashMap; - return sharedHashMap; -} - class CanvasStrokeStyleApplier : public StrokeStyleApplier { public: CanvasStrokeStyleApplier(CanvasRenderingContext2D* canvasContext) @@ -134,6 +108,7 @@ private: CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, bool usesCSSCompatibilityParseMode, bool usesDashboardCompatibilityMode) : CanvasRenderingContext(canvas) , m_stateStack(1) + , m_unrealizedSaveCount(0) , m_usesCSSCompatibilityParseMode(usesCSSCompatibilityParseMode) #if ENABLE(DASHBOARD_SUPPORT) , m_usesDashboardCompatibilityMode(usesDashboardCompatibilityMode) @@ -162,9 +137,6 @@ CanvasRenderingContext2D::~CanvasRenderingContext2D() #if !ASSERT_DISABLED unwindStateStack(); #endif - - if (UNLIKELY(tracksDisplayListReplay())) - contextDisplayListMap().remove(this); } bool CanvasRenderingContext2D::isAccelerated() const @@ -186,59 +158,58 @@ void CanvasRenderingContext2D::reset() m_stateStack.first() = State(); m_path.clear(); m_unrealizedSaveCount = 0; - - m_recordingContext = nullptr; } CanvasRenderingContext2D::State::State() - : strokeStyle(Color::black) - , fillStyle(Color::black) - , lineWidth(1) - , lineCap(ButtCap) - , lineJoin(MiterJoin) - , miterLimit(10) - , shadowBlur(0) - , shadowColor(Color::transparent) - , globalAlpha(1) - , globalComposite(CompositeSourceOver) - , globalBlend(BlendModeNormal) - , hasInvertibleTransform(true) - , lineDashOffset(0) - , imageSmoothingEnabled(true) - , imageSmoothingQuality(DefaultSmoothingQuality) - , textAlign(StartTextAlign) - , textBaseline(AlphabeticTextBaseline) - , direction(Direction::Inherit) - , unparsedFont(defaultFont) + : m_strokeStyle(Color::black) + , m_fillStyle(Color::black) + , m_lineWidth(1) + , m_lineCap(ButtCap) + , m_lineJoin(MiterJoin) + , m_miterLimit(10) + , m_shadowBlur(0) + , m_shadowColor(Color::transparent) + , m_globalAlpha(1) + , m_globalComposite(CompositeSourceOver) + , m_globalBlend(BlendModeNormal) + , m_hasInvertibleTransform(true) + , m_lineDashOffset(0) + , m_imageSmoothingEnabled(true) + , m_textAlign(StartTextAlign) + , m_textBaseline(AlphabeticTextBaseline) + , m_unparsedFont(defaultFont) + , m_realizedFont(false) { } CanvasRenderingContext2D::State::State(const State& other) - : unparsedStrokeColor(other.unparsedStrokeColor) - , unparsedFillColor(other.unparsedFillColor) - , strokeStyle(other.strokeStyle) - , fillStyle(other.fillStyle) - , lineWidth(other.lineWidth) - , lineCap(other.lineCap) - , lineJoin(other.lineJoin) - , miterLimit(other.miterLimit) - , shadowOffset(other.shadowOffset) - , shadowBlur(other.shadowBlur) - , shadowColor(other.shadowColor) - , globalAlpha(other.globalAlpha) - , globalComposite(other.globalComposite) - , globalBlend(other.globalBlend) - , transform(other.transform) - , hasInvertibleTransform(other.hasInvertibleTransform) - , lineDashOffset(other.lineDashOffset) - , imageSmoothingEnabled(other.imageSmoothingEnabled) - , imageSmoothingQuality(other.imageSmoothingQuality) - , textAlign(other.textAlign) - , textBaseline(other.textBaseline) - , direction(other.direction) - , unparsedFont(other.unparsedFont) - , font(other.font) -{ + : FontSelectorClient() + , m_unparsedStrokeColor(other.m_unparsedStrokeColor) + , m_unparsedFillColor(other.m_unparsedFillColor) + , m_strokeStyle(other.m_strokeStyle) + , m_fillStyle(other.m_fillStyle) + , m_lineWidth(other.m_lineWidth) + , m_lineCap(other.m_lineCap) + , m_lineJoin(other.m_lineJoin) + , m_miterLimit(other.m_miterLimit) + , m_shadowOffset(other.m_shadowOffset) + , m_shadowBlur(other.m_shadowBlur) + , m_shadowColor(other.m_shadowColor) + , m_globalAlpha(other.m_globalAlpha) + , m_globalComposite(other.m_globalComposite) + , m_globalBlend(other.m_globalBlend) + , m_transform(other.m_transform) + , m_hasInvertibleTransform(other.m_hasInvertibleTransform) + , m_lineDashOffset(other.m_lineDashOffset) + , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled) + , m_textAlign(other.m_textAlign) + , m_textBaseline(other.m_textBaseline) + , m_unparsedFont(other.m_unparsedFont) + , m_font(other.m_font) + , m_realizedFont(other.m_realizedFont) +{ + if (m_realizedFont) + m_font.fontSelector()->registerForInvalidationCallbacks(this); } CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other) @@ -246,108 +217,50 @@ CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(cons if (this == &other) return *this; - unparsedStrokeColor = other.unparsedStrokeColor; - unparsedFillColor = other.unparsedFillColor; - strokeStyle = other.strokeStyle; - fillStyle = other.fillStyle; - lineWidth = other.lineWidth; - lineCap = other.lineCap; - lineJoin = other.lineJoin; - miterLimit = other.miterLimit; - shadowOffset = other.shadowOffset; - shadowBlur = other.shadowBlur; - shadowColor = other.shadowColor; - globalAlpha = other.globalAlpha; - globalComposite = other.globalComposite; - globalBlend = other.globalBlend; - transform = other.transform; - hasInvertibleTransform = other.hasInvertibleTransform; - imageSmoothingEnabled = other.imageSmoothingEnabled; - imageSmoothingQuality = other.imageSmoothingQuality; - textAlign = other.textAlign; - textBaseline = other.textBaseline; - direction = other.direction; - unparsedFont = other.unparsedFont; - font = other.font; - - return *this; -} - -CanvasRenderingContext2D::FontProxy::~FontProxy() -{ - if (realized()) - m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); -} - -CanvasRenderingContext2D::FontProxy::FontProxy(const FontProxy& other) - : m_font(other.m_font) -{ - if (realized()) - m_font.fontSelector()->registerForInvalidationCallbacks(*this); -} - -auto CanvasRenderingContext2D::FontProxy::operator=(const FontProxy& other) -> FontProxy& -{ - if (realized()) - m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); - + if (m_realizedFont) + m_font.fontSelector()->unregisterForInvalidationCallbacks(this); + + m_unparsedStrokeColor = other.m_unparsedStrokeColor; + m_unparsedFillColor = other.m_unparsedFillColor; + m_strokeStyle = other.m_strokeStyle; + m_fillStyle = other.m_fillStyle; + m_lineWidth = other.m_lineWidth; + m_lineCap = other.m_lineCap; + m_lineJoin = other.m_lineJoin; + m_miterLimit = other.m_miterLimit; + m_shadowOffset = other.m_shadowOffset; + m_shadowBlur = other.m_shadowBlur; + m_shadowColor = other.m_shadowColor; + m_globalAlpha = other.m_globalAlpha; + m_globalComposite = other.m_globalComposite; + m_globalBlend = other.m_globalBlend; + m_transform = other.m_transform; + m_hasInvertibleTransform = other.m_hasInvertibleTransform; + m_imageSmoothingEnabled = other.m_imageSmoothingEnabled; + m_textAlign = other.m_textAlign; + m_textBaseline = other.m_textBaseline; + m_unparsedFont = other.m_unparsedFont; m_font = other.m_font; + m_realizedFont = other.m_realizedFont; - if (realized()) - m_font.fontSelector()->registerForInvalidationCallbacks(*this); + if (m_realizedFont) + m_font.fontSelector()->registerForInvalidationCallbacks(this); return *this; } -inline void CanvasRenderingContext2D::FontProxy::update(FontSelector& selector) -{ - ASSERT(&selector == m_font.fontSelector()); // This is an invariant. We should only ever be registered for callbacks on m_font.m_fonts.m_fontSelector. - if (realized()) - m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); - m_font.update(&selector); - if (realized()) - m_font.fontSelector()->registerForInvalidationCallbacks(*this); - ASSERT(&selector == m_font.fontSelector()); -} - -void CanvasRenderingContext2D::FontProxy::fontsNeedUpdate(FontSelector& selector) -{ - ASSERT_ARG(selector, &selector == m_font.fontSelector()); - ASSERT(realized()); - - update(selector); -} - -inline void CanvasRenderingContext2D::FontProxy::initialize(FontSelector& fontSelector, RenderStyle& newStyle) -{ - // Beware! m_font.fontSelector() might not point to document.fontSelector()! - ASSERT(newStyle.fontCascade().fontSelector() == &fontSelector); - if (realized()) - m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); - m_font = newStyle.fontCascade(); - m_font.update(&fontSelector); - ASSERT(&fontSelector == m_font.fontSelector()); - m_font.fontSelector()->registerForInvalidationCallbacks(*this); -} - -inline FontMetrics CanvasRenderingContext2D::FontProxy::fontMetrics() const +CanvasRenderingContext2D::State::~State() { - return m_font.fontMetrics(); + if (m_realizedFont) + m_font.fontSelector()->unregisterForInvalidationCallbacks(this); } -inline const FontCascadeDescription& CanvasRenderingContext2D::FontProxy::fontDescription() const +void CanvasRenderingContext2D::State::fontsNeedUpdate(FontSelector* fontSelector) { - return m_font.fontDescription(); -} + ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector()); + ASSERT(m_realizedFont); -inline float CanvasRenderingContext2D::FontProxy::width(const TextRun& textRun) const -{ - return m_font.width(textRun); -} - -inline void CanvasRenderingContext2D::FontProxy::drawBidiText(GraphicsContext& context, const TextRun& run, const FloatPoint& point, FontCascade::CustomFontNotReadyAction action) const -{ - context.drawBidiText(m_font, run, point, action); + m_font.update(fontSelector); } void CanvasRenderingContext2D::realizeSavesLoop() @@ -371,10 +284,9 @@ void CanvasRenderingContext2D::restore() ASSERT(m_stateStack.size() >= 1); if (m_stateStack.size() <= 1) return; - m_path.transform(state().transform); + m_path.transform(state().m_transform); m_stateStack.removeLast(); - if (Optional<AffineTransform> inverse = state().transform.inverse()) - m_path.transform(inverse.value()); + m_path.transform(state().m_transform.inverse()); GraphicsContext* c = drawingContext(); if (!c) return; @@ -386,7 +298,7 @@ void CanvasRenderingContext2D::setStrokeStyle(CanvasStyle style) if (!style.isValid()) return; - if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentColor(style)) + if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentColor(style)) return; if (style.isCurrentColor()) { @@ -399,12 +311,12 @@ void CanvasRenderingContext2D::setStrokeStyle(CanvasStyle style) realizeSaves(); State& state = modifiableState(); - state.strokeStyle = style; + state.m_strokeStyle = style; GraphicsContext* c = drawingContext(); if (!c) return; - state.strokeStyle.applyStrokeColor(c); - state.unparsedStrokeColor = String(); + state.m_strokeStyle.applyStrokeColor(c); + state.m_unparsedStrokeColor = String(); } void CanvasRenderingContext2D::setFillStyle(CanvasStyle style) @@ -412,7 +324,7 @@ void CanvasRenderingContext2D::setFillStyle(CanvasStyle style) if (!style.isValid()) return; - if (state().fillStyle.isValid() && state().fillStyle.isEquivalentColor(style)) + if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentColor(style)) return; if (style.isCurrentColor()) { @@ -425,27 +337,27 @@ void CanvasRenderingContext2D::setFillStyle(CanvasStyle style) realizeSaves(); State& state = modifiableState(); - state.fillStyle = style; + state.m_fillStyle = style; GraphicsContext* c = drawingContext(); if (!c) return; - state.fillStyle.applyFillColor(c); - state.unparsedFillColor = String(); + state.m_fillStyle.applyFillColor(c); + state.m_unparsedFillColor = String(); } float CanvasRenderingContext2D::lineWidth() const { - return state().lineWidth; + return state().m_lineWidth; } void CanvasRenderingContext2D::setLineWidth(float width) { if (!(std::isfinite(width) && width > 0)) return; - if (state().lineWidth == width) + if (state().m_lineWidth == width) return; realizeSaves(); - modifiableState().lineWidth = width; + modifiableState().m_lineWidth = width; GraphicsContext* c = drawingContext(); if (!c) return; @@ -454,7 +366,7 @@ void CanvasRenderingContext2D::setLineWidth(float width) String CanvasRenderingContext2D::lineCap() const { - return lineCapName(state().lineCap); + return lineCapName(state().m_lineCap); } void CanvasRenderingContext2D::setLineCap(const String& s) @@ -462,10 +374,10 @@ void CanvasRenderingContext2D::setLineCap(const String& s) LineCap cap; if (!parseLineCap(s, cap)) return; - if (state().lineCap == cap) + if (state().m_lineCap == cap) return; realizeSaves(); - modifiableState().lineCap = cap; + modifiableState().m_lineCap = cap; GraphicsContext* c = drawingContext(); if (!c) return; @@ -474,7 +386,7 @@ void CanvasRenderingContext2D::setLineCap(const String& s) String CanvasRenderingContext2D::lineJoin() const { - return lineJoinName(state().lineJoin); + return lineJoinName(state().m_lineJoin); } void CanvasRenderingContext2D::setLineJoin(const String& s) @@ -482,10 +394,10 @@ void CanvasRenderingContext2D::setLineJoin(const String& s) LineJoin join; if (!parseLineJoin(s, join)) return; - if (state().lineJoin == join) + if (state().m_lineJoin == join) return; realizeSaves(); - modifiableState().lineJoin = join; + modifiableState().m_lineJoin = join; GraphicsContext* c = drawingContext(); if (!c) return; @@ -494,17 +406,17 @@ void CanvasRenderingContext2D::setLineJoin(const String& s) float CanvasRenderingContext2D::miterLimit() const { - return state().miterLimit; + return state().m_miterLimit; } void CanvasRenderingContext2D::setMiterLimit(float limit) { if (!(std::isfinite(limit) && limit > 0)) return; - if (state().miterLimit == limit) + if (state().m_miterLimit == limit) return; realizeSaves(); - modifiableState().miterLimit = limit; + modifiableState().m_miterLimit = limit; GraphicsContext* c = drawingContext(); if (!c) return; @@ -513,55 +425,55 @@ void CanvasRenderingContext2D::setMiterLimit(float limit) float CanvasRenderingContext2D::shadowOffsetX() const { - return state().shadowOffset.width(); + return state().m_shadowOffset.width(); } void CanvasRenderingContext2D::setShadowOffsetX(float x) { if (!std::isfinite(x)) return; - if (state().shadowOffset.width() == x) + if (state().m_shadowOffset.width() == x) return; realizeSaves(); - modifiableState().shadowOffset.setWidth(x); + modifiableState().m_shadowOffset.setWidth(x); applyShadow(); } float CanvasRenderingContext2D::shadowOffsetY() const { - return state().shadowOffset.height(); + return state().m_shadowOffset.height(); } void CanvasRenderingContext2D::setShadowOffsetY(float y) { if (!std::isfinite(y)) return; - if (state().shadowOffset.height() == y) + if (state().m_shadowOffset.height() == y) return; realizeSaves(); - modifiableState().shadowOffset.setHeight(y); + modifiableState().m_shadowOffset.setHeight(y); applyShadow(); } float CanvasRenderingContext2D::shadowBlur() const { - return state().shadowBlur; + return state().m_shadowBlur; } void CanvasRenderingContext2D::setShadowBlur(float blur) { if (!(std::isfinite(blur) && blur >= 0)) return; - if (state().shadowBlur == blur) + if (state().m_shadowBlur == blur) return; realizeSaves(); - modifiableState().shadowBlur = blur; + modifiableState().m_shadowBlur = blur; applyShadow(); } String CanvasRenderingContext2D::shadowColor() const { - return Color(state().shadowColor).serialized(); + return Color(state().m_shadowColor).serialized(); } void CanvasRenderingContext2D::setShadowColor(const String& color) @@ -569,16 +481,16 @@ void CanvasRenderingContext2D::setShadowColor(const String& color) RGBA32 rgba; if (!parseColorOrCurrentColor(rgba, color, canvas())) return; - if (state().shadowColor == rgba) + if (state().m_shadowColor == rgba) return; realizeSaves(); - modifiableState().shadowColor = rgba; + modifiableState().m_shadowColor = rgba; applyShadow(); } const Vector<float>& CanvasRenderingContext2D::getLineDash() const { - return state().lineDash; + return state().m_lineDash; } static bool lineDashSequenceIsValid(const Vector<float>& dash) @@ -596,11 +508,11 @@ void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash) return; realizeSaves(); - modifiableState().lineDash = dash; + modifiableState().m_lineDash = dash; // Spec requires the concatenation of two copies the dash list when the // number of elements is odd if (dash.size() % 2) - modifiableState().lineDash.appendVector(dash); + modifiableState().m_lineDash.appendVector(dash); applyLineDash(); } @@ -611,23 +523,23 @@ void CanvasRenderingContext2D::setWebkitLineDash(const Vector<float>& dash) return; realizeSaves(); - modifiableState().lineDash = dash; + modifiableState().m_lineDash = dash; applyLineDash(); } float CanvasRenderingContext2D::lineDashOffset() const { - return state().lineDashOffset; + return state().m_lineDashOffset; } void CanvasRenderingContext2D::setLineDashOffset(float offset) { - if (!std::isfinite(offset) || state().lineDashOffset == offset) + if (!std::isfinite(offset) || state().m_lineDashOffset == offset) return; realizeSaves(); - modifiableState().lineDashOffset = offset; + modifiableState().m_lineDashOffset = offset; applyLineDash(); } @@ -646,25 +558,25 @@ void CanvasRenderingContext2D::applyLineDash() const GraphicsContext* c = drawingContext(); if (!c) return; - DashArray convertedLineDash(state().lineDash.size()); - for (size_t i = 0; i < state().lineDash.size(); ++i) - convertedLineDash[i] = static_cast<DashArrayElement>(state().lineDash[i]); - c->setLineDash(convertedLineDash, state().lineDashOffset); + DashArray convertedLineDash(state().m_lineDash.size()); + for (size_t i = 0; i < state().m_lineDash.size(); ++i) + convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]); + c->setLineDash(convertedLineDash, state().m_lineDashOffset); } float CanvasRenderingContext2D::globalAlpha() const { - return state().globalAlpha; + return state().m_globalAlpha; } void CanvasRenderingContext2D::setGlobalAlpha(float alpha) { if (!(alpha >= 0 && alpha <= 1)) return; - if (state().globalAlpha == alpha) + if (state().m_globalAlpha == alpha) return; realizeSaves(); - modifiableState().globalAlpha = alpha; + modifiableState().m_globalAlpha = alpha; GraphicsContext* c = drawingContext(); if (!c) return; @@ -673,7 +585,7 @@ void CanvasRenderingContext2D::setGlobalAlpha(float alpha) String CanvasRenderingContext2D::globalCompositeOperation() const { - return compositeOperatorName(state().globalComposite, state().globalBlend); + return compositeOperatorName(state().m_globalComposite, state().m_globalBlend); } void CanvasRenderingContext2D::setGlobalCompositeOperation(const String& operation) @@ -682,11 +594,11 @@ void CanvasRenderingContext2D::setGlobalCompositeOperation(const String& operati BlendMode blendMode = BlendModeNormal; if (!parseCompositeAndBlendOperator(operation, op, blendMode)) return; - if ((state().globalComposite == op) && (state().globalBlend == blendMode)) + if ((state().m_globalComposite == op) && (state().m_globalBlend == blendMode)) return; realizeSaves(); - modifiableState().globalComposite = op; - modifiableState().globalBlend = blendMode; + modifiableState().m_globalComposite = op; + modifiableState().m_globalBlend = blendMode; GraphicsContext* c = drawingContext(); if (!c) return; @@ -698,25 +610,25 @@ void CanvasRenderingContext2D::scale(float sx, float sy) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; - if (!std::isfinite(sx) || !std::isfinite(sy)) + if (!std::isfinite(sx) | !std::isfinite(sy)) return; - AffineTransform newTransform = state().transform; + AffineTransform newTransform = state().m_transform; newTransform.scaleNonUniform(sx, sy); - if (state().transform == newTransform) + if (state().m_transform == newTransform) return; realizeSaves(); - if (!sx || !sy) { - modifiableState().hasInvertibleTransform = false; + if (!newTransform.isInvertible()) { + modifiableState().m_hasInvertibleTransform = false; return; } - modifiableState().transform = newTransform; + modifiableState().m_transform = newTransform; c->scale(FloatSize(sx, sy)); m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy)); } @@ -726,20 +638,25 @@ void CanvasRenderingContext2D::rotate(float angleInRadians) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; if (!std::isfinite(angleInRadians)) return; - AffineTransform newTransform = state().transform; + AffineTransform newTransform = state().m_transform; newTransform.rotate(angleInRadians / piDouble * 180.0); - if (state().transform == newTransform) + if (state().m_transform == newTransform) return; realizeSaves(); - modifiableState().transform = newTransform; + if (!newTransform.isInvertible()) { + modifiableState().m_hasInvertibleTransform = false; + return; + } + + modifiableState().m_transform = newTransform; c->rotate(angleInRadians); m_path.transform(AffineTransform().rotate(-angleInRadians / piDouble * 180.0)); } @@ -749,20 +666,25 @@ void CanvasRenderingContext2D::translate(float tx, float ty) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; if (!std::isfinite(tx) | !std::isfinite(ty)) return; - AffineTransform newTransform = state().transform; + AffineTransform newTransform = state().m_transform; newTransform.translate(tx, ty); - if (state().transform == newTransform) + if (state().m_transform == newTransform) return; realizeSaves(); - modifiableState().transform = newTransform; + if (!newTransform.isInvertible()) { + modifiableState().m_hasInvertibleTransform = false; + return; + } + + modifiableState().m_transform = newTransform; c->translate(tx, ty); m_path.transform(AffineTransform().translate(-tx, -ty)); } @@ -772,26 +694,27 @@ void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) return; AffineTransform transform(m11, m12, m21, m22, dx, dy); - AffineTransform newTransform = state().transform * transform; - if (state().transform == newTransform) + AffineTransform newTransform = state().m_transform * transform; + if (state().m_transform == newTransform) return; realizeSaves(); - if (auto inverse = newTransform.inverse()) { - modifiableState().transform = newTransform; - c->concatCTM(transform); - m_path.transform(inverse.value()); + if (!newTransform.isInvertible()) { + modifiableState().m_hasInvertibleTransform = false; return; } - modifiableState().hasInvertibleTransform = false; + + modifiableState().m_transform = newTransform; + c->concatCTM(transform); + m_path.transform(transform.inverse()); } void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy) @@ -803,32 +726,32 @@ void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, flo if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) return; - AffineTransform ctm = state().transform; + AffineTransform ctm = state().m_transform; if (!ctm.isInvertible()) return; realizeSaves(); c->setCTM(canvas()->baseTransform()); - modifiableState().transform = AffineTransform(); + modifiableState().m_transform = AffineTransform(); m_path.transform(ctm); - modifiableState().hasInvertibleTransform = true; + modifiableState().m_hasInvertibleTransform = true; transform(m11, m12, m21, m22, dx, dy); } void CanvasRenderingContext2D::setStrokeColor(const String& color) { - if (color == state().unparsedStrokeColor) + if (color == state().m_unparsedStrokeColor) return; realizeSaves(); setStrokeStyle(CanvasStyle::createFromString(color, &canvas()->document())); - modifiableState().unparsedStrokeColor = color; + modifiableState().m_unparsedStrokeColor = color; } void CanvasRenderingContext2D::setStrokeColor(float grayLevel) { - if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) + if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) return; setStrokeStyle(CanvasStyle(grayLevel, 1.0f)); } @@ -840,37 +763,37 @@ void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha) void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha) { - if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) + if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) return; setStrokeStyle(CanvasStyle(grayLevel, alpha)); } void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a) { - if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentRGBA(r, g, b, a)) + if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(r, g, b, a)) return; setStrokeStyle(CanvasStyle(r, g, b, a)); } void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a) { - if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentCMYKA(c, m, y, k, a)) + if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentCMYKA(c, m, y, k, a)) return; setStrokeStyle(CanvasStyle(c, m, y, k, a)); } void CanvasRenderingContext2D::setFillColor(const String& color) { - if (color == state().unparsedFillColor) + if (color == state().m_unparsedFillColor) return; realizeSaves(); setFillStyle(CanvasStyle::createFromString(color, &canvas()->document())); - modifiableState().unparsedFillColor = color; + modifiableState().m_unparsedFillColor = color; } void CanvasRenderingContext2D::setFillColor(float grayLevel) { - if (state().fillStyle.isValid() && state().fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) + if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) return; setFillStyle(CanvasStyle(grayLevel, 1.0f)); } @@ -882,21 +805,21 @@ void CanvasRenderingContext2D::setFillColor(const String& color, float alpha) void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha) { - if (state().fillStyle.isValid() && state().fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) + if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) return; setFillStyle(CanvasStyle(grayLevel, alpha)); } void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a) { - if (state().fillStyle.isValid() && state().fillStyle.isEquivalentRGBA(r, g, b, a)) + if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(r, g, b, a)) return; setFillStyle(CanvasStyle(r, g, b, a)); } void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a) { - if (state().fillStyle.isValid() && state().fillStyle.isEquivalentCMYKA(c, m, y, k, a)) + if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentCMYKA(c, m, y, k, a)) return; setFillStyle(CanvasStyle(c, m, y, k, a)); } @@ -906,6 +829,22 @@ void CanvasRenderingContext2D::beginPath() m_path.clear(); } +#if ENABLE(CANVAS_PATH) + +PassRefPtr<DOMPath> CanvasRenderingContext2D::currentPath() +{ + return DOMPath::create(m_path); +} + +void CanvasRenderingContext2D::setCurrentPath(DOMPath* path) +{ + if (!path) + return; + m_path = path->path(); +} + +#endif + static bool validateRectForCanvas(float& x, float& y, float& width, float& height) { if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height)) @@ -957,52 +896,10 @@ static bool parseWinding(const String& windingRuleString, WindRule& windRule) void CanvasRenderingContext2D::fill(const String& windingRuleString) { - fillInternal(m_path, windingRuleString); - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); -#endif -} - -void CanvasRenderingContext2D::stroke() -{ - strokeInternal(m_path); - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); -#endif -} - -void CanvasRenderingContext2D::clip(const String& windingRuleString) -{ - clipInternal(m_path, windingRuleString); - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); -#endif -} - -void CanvasRenderingContext2D::fill(DOMPath* path, const String& windingRuleString) -{ - fillInternal(path->path(), windingRuleString); -} - -void CanvasRenderingContext2D::stroke(DOMPath* path) -{ - strokeInternal(path->path()); -} - -void CanvasRenderingContext2D::clip(DOMPath* path, const String& windingRuleString) -{ - clipInternal(path->path(), windingRuleString); -} - -void CanvasRenderingContext2D::fillInternal(const Path& path, const String& windingRuleString) -{ GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; // If gradient size is zero, then paint nothing. @@ -1010,37 +907,39 @@ void CanvasRenderingContext2D::fillInternal(const Path& path, const String& wind if (gradient && gradient->isZeroSize()) return; - if (!path.isEmpty()) { + if (!m_path.isEmpty()) { WindRule windRule = c->fillRule(); WindRule newWindRule = RULE_NONZERO; if (!parseWinding(windingRuleString, newWindRule)) return; c->setFillRule(newWindRule); - if (isFullCanvasCompositeMode(state().globalComposite)) { - beginCompositeLayer(); - c->fillPath(path); - endCompositeLayer(); + if (isFullCanvasCompositeMode(state().m_globalComposite)) { + fullCanvasCompositedFill(m_path); didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { + } else if (state().m_globalComposite == CompositeCopy) { clearCanvas(); - c->fillPath(path); + c->fillPath(m_path); didDrawEntireCanvas(); } else { - c->fillPath(path); - didDraw(path.fastBoundingRect()); + c->fillPath(m_path); + didDraw(m_path.fastBoundingRect()); } c->setFillRule(windRule); } + +#if ENABLE(DASHBOARD_SUPPORT) + clearPathForDashboardBackwardCompatibilityMode(); +#endif } -void CanvasRenderingContext2D::strokeInternal(const Path& path) +void CanvasRenderingContext2D::stroke() { GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; // If gradient size is zero, then paint nothing. @@ -1048,31 +947,25 @@ void CanvasRenderingContext2D::strokeInternal(const Path& path) if (gradient && gradient->isZeroSize()) return; - if (!path.isEmpty()) { - if (isFullCanvasCompositeMode(state().globalComposite)) { - beginCompositeLayer(); - c->strokePath(path); - endCompositeLayer(); - didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { - clearCanvas(); - c->strokePath(path); - didDrawEntireCanvas(); - } else { - FloatRect dirtyRect = path.fastBoundingRect(); - inflateStrokeRect(dirtyRect); - c->strokePath(path); - didDraw(dirtyRect); - } + if (!m_path.isEmpty()) { + FloatRect dirtyRect = m_path.fastBoundingRect(); + inflateStrokeRect(dirtyRect); + + c->strokePath(m_path); + didDraw(dirtyRect); } + +#if ENABLE(DASHBOARD_SUPPORT) + clearPathForDashboardBackwardCompatibilityMode(); +#endif } -void CanvasRenderingContext2D::clipInternal(const Path& path, const String& windingRuleString) +void CanvasRenderingContext2D::clip(const String& windingRuleString) { GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; WindRule newWindRule = RULE_NONZERO; @@ -1080,53 +973,24 @@ void CanvasRenderingContext2D::clipInternal(const Path& path, const String& wind return; realizeSaves(); - c->canvasClip(path, newWindRule); -} - -inline void CanvasRenderingContext2D::beginCompositeLayer() -{ -#if !USE(CAIRO) - drawingContext()->beginTransparencyLayer(1); -#endif -} - -inline void CanvasRenderingContext2D::endCompositeLayer() -{ -#if !USE(CAIRO) - drawingContext()->endTransparencyLayer(); + c->canvasClip(m_path, newWindRule); + +#if ENABLE(DASHBOARD_SUPPORT) + clearPathForDashboardBackwardCompatibilityMode(); #endif } bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString) { - return isPointInPathInternal(m_path, x, y, windingRuleString); -} - -bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y) -{ - return isPointInStrokeInternal(m_path, x, y); -} - -bool CanvasRenderingContext2D::isPointInPath(DOMPath* path, const float x, const float y, const String& windingRuleString) -{ - return isPointInPathInternal(path->path(), x, y, windingRuleString); -} - -bool CanvasRenderingContext2D::isPointInStroke(DOMPath* path, const float x, const float y) -{ - return isPointInStrokeInternal(path->path(), x, y); -} - -bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, float x, float y, const String& windingRuleString) -{ GraphicsContext* c = drawingContext(); if (!c) return false; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return false; - FloatPoint transformedPoint = state().transform.inverse().valueOr(AffineTransform()).mapPoint(FloatPoint(x, y)); - + FloatPoint point(x, y); + AffineTransform ctm = state().m_transform; + FloatPoint transformedPoint = ctm.inverse().mapPoint(point); if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) return false; @@ -1134,23 +998,26 @@ bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, float x, if (!parseWinding(windingRuleString, windRule)) return false; - return path.contains(transformedPoint, windRule); + return m_path.contains(transformedPoint, windRule); } -bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, float x, float y) + +bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y) { GraphicsContext* c = drawingContext(); if (!c) return false; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return false; - FloatPoint transformedPoint = state().transform.inverse().valueOr(AffineTransform()).mapPoint(FloatPoint(x, y)); + FloatPoint point(x, y); + AffineTransform ctm = state().m_transform; + FloatPoint transformedPoint = ctm.inverse().mapPoint(point); if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) return false; CanvasStrokeStyleApplier applier(this); - return path.strokeContains(&applier, transformedPoint); + return m_path.strokeContains(&applier, transformedPoint); } void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) @@ -1160,7 +1027,7 @@ void CanvasRenderingContext2D::clearRect(float x, float y, float width, float he GraphicsContext* context = drawingContext(); if (!context) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; FloatRect rect(x, y, width, height); @@ -1168,16 +1035,16 @@ void CanvasRenderingContext2D::clearRect(float x, float y, float width, float he if (shouldDrawShadows()) { context->save(); saved = true; - context->setLegacyShadow(FloatSize(), 0, Color::transparent); + context->setLegacyShadow(FloatSize(), 0, Color::transparent, ColorSpaceDeviceRGB); } - if (state().globalAlpha != 1) { + if (state().m_globalAlpha != 1) { if (!saved) { context->save(); saved = true; } context->setAlpha(1); } - if (state().globalComposite != CompositeSourceOver) { + if (state().m_globalComposite != CompositeSourceOver) { if (!saved) { context->save(); saved = true; @@ -1198,7 +1065,7 @@ void CanvasRenderingContext2D::fillRect(float x, float y, float width, float hei GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; // from the HTML5 Canvas spec: @@ -1213,12 +1080,10 @@ void CanvasRenderingContext2D::fillRect(float x, float y, float width, float hei if (rectContainsCanvas(rect)) { c->fillRect(rect); didDrawEntireCanvas(); - } else if (isFullCanvasCompositeMode(state().globalComposite)) { - beginCompositeLayer(); - c->fillRect(rect); - endCompositeLayer(); + } else if (isFullCanvasCompositeMode(state().m_globalComposite)) { + fullCanvasCompositedFill(rect); didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { + } else if (state().m_globalComposite == CompositeCopy) { clearCanvas(); c->fillRect(rect); didDrawEntireCanvas(); @@ -1236,9 +1101,9 @@ void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float h GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; - if (!(state().lineWidth >= 0)) + if (!(state().m_lineWidth >= 0)) return; // If gradient size is zero, then paint nothing. @@ -1247,21 +1112,12 @@ void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float h return; FloatRect rect(x, y, width, height); - if (isFullCanvasCompositeMode(state().globalComposite)) { - beginCompositeLayer(); - c->strokeRect(rect, state().lineWidth); - endCompositeLayer(); - didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { - clearCanvas(); - c->strokeRect(rect, state().lineWidth); - didDrawEntireCanvas(); - } else { - FloatRect boundingRect = rect; - boundingRect.inflate(state().lineWidth / 2); - c->strokeRect(rect, state().lineWidth); - didDraw(boundingRect); - } + + FloatRect boundingRect = rect; + boundingRect.inflate(state().m_lineWidth / 2); + + c->strokeRect(rect, state().m_lineWidth); + didDraw(boundingRect); } void CanvasRenderingContext2D::setShadow(float width, float height, float blur) @@ -1312,13 +1168,13 @@ void CanvasRenderingContext2D::clearShadow() void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color) { - if (state().shadowOffset == offset && state().shadowBlur == blur && state().shadowColor == color) + if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color) return; bool wasDrawingShadows = shouldDrawShadows(); realizeSaves(); - modifiableState().shadowOffset = offset; - modifiableState().shadowBlur = blur; - modifiableState().shadowColor = color; + modifiableState().m_shadowOffset = offset; + modifiableState().m_shadowBlur = blur; + modifiableState().m_shadowColor = color; if (!wasDrawingShadows && !shouldDrawShadows()) return; applyShadow(); @@ -1331,41 +1187,31 @@ void CanvasRenderingContext2D::applyShadow() return; if (shouldDrawShadows()) { - float width = state().shadowOffset.width(); - float height = state().shadowOffset.height(); - c->setLegacyShadow(FloatSize(width, -height), state().shadowBlur, state().shadowColor); + float width = state().m_shadowOffset.width(); + float height = state().m_shadowOffset.height(); + c->setLegacyShadow(FloatSize(width, -height), state().m_shadowBlur, state().m_shadowColor, ColorSpaceDeviceRGB); } else - c->setLegacyShadow(FloatSize(), 0, Color::transparent); + c->setLegacyShadow(FloatSize(), 0, Color::transparent, ColorSpaceDeviceRGB); } bool CanvasRenderingContext2D::shouldDrawShadows() const { - return alphaChannel(state().shadowColor) && (state().shadowBlur || !state().shadowOffset.isZero()); + return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero()); } -enum ImageSizeType { - ImageSizeAfterDevicePixelRatio, - ImageSizeBeforeDevicePixelRatio -}; - -static LayoutSize size(HTMLImageElement* imageElement, ImageSizeType sizeType) +static LayoutSize size(HTMLImageElement* image) { - LayoutSize size; - if (CachedImage* cachedImage = imageElement->cachedImage()) { - size = cachedImage->imageSizeForRenderer(imageElement->renderer(), 1.0f); // FIXME: Not sure about this. - - if (sizeType == ImageSizeAfterDevicePixelRatio && is<RenderImage>(imageElement->renderer()) && cachedImage->image() && !cachedImage->image()->hasRelativeWidth()) - size.scale(downcast<RenderImage>(*imageElement->renderer()).imageDevicePixelRatio()); - } - return size; + if (CachedImage* cachedImage = image->cachedImage()) + return cachedImage->imageSizeForRenderer(image->renderer(), 1.0f); // FIXME: Not sure about this. + return IntSize(); } #if ENABLE(VIDEO) -static FloatSize size(HTMLVideoElement* video) +static IntSize size(HTMLVideoElement* video) { if (MediaPlayer* player = video->player()) return player->naturalSize(); - return FloatSize(); + return IntSize(); } #endif @@ -1377,42 +1223,42 @@ static inline FloatRect normalizeRect(const FloatRect& rect) std::max(rect.height(), -rect.height())); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, float x, float y, ExceptionCode& ec) +void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, float x, float y, ExceptionCode& ec) { - if (!imageElement) { + if (!image) { ec = TYPE_MISMATCH_ERR; return; } - LayoutSize destRectSize = size(imageElement, ImageSizeAfterDevicePixelRatio); - drawImage(imageElement, x, y, destRectSize.width(), destRectSize.height(), ec); + LayoutSize s = size(image); + drawImage(image, x, y, s.width(), s.height(), ec); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, +void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, float x, float y, float width, float height, ExceptionCode& ec) { - if (!imageElement) { + if (!image) { ec = TYPE_MISMATCH_ERR; return; } - LayoutSize sourceRectSize = size(imageElement, ImageSizeBeforeDevicePixelRatio); - drawImage(imageElement, FloatRect(0, 0, sourceRectSize.width(), sourceRectSize.height()), FloatRect(x, y, width, height), ec); + LayoutSize s = size(image); + drawImage(image, FloatRect(0, 0, s.width(), s.height()), FloatRect(x, y, width, height), ec); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, +void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, ExceptionCode& ec) { - drawImage(imageElement, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec); + drawImage(image, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, const FloatRect& srcRect, const FloatRect& dstRect, ExceptionCode& ec) +void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, const FloatRect& srcRect, const FloatRect& dstRect, ExceptionCode& ec) { - drawImage(imageElement, srcRect, dstRect, state().globalComposite, state().globalBlend, ec); + drawImage(image, srcRect, dstRect, state().m_globalComposite, state().m_globalBlend, ec); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode, ExceptionCode& ec) +void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode, ExceptionCode& ec) { - if (!imageElement) { + if (!image) { ec = TYPE_MISMATCH_ERR; return; } @@ -1426,13 +1272,13 @@ void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, const F if (!dstRect.width() || !dstRect.height()) return; - if (!imageElement->complete()) + if (!image->complete()) return; FloatRect normalizedSrcRect = normalizeRect(srcRect); FloatRect normalizedDstRect = normalizeRect(dstRect); - FloatRect imageRect = FloatRect(FloatPoint(), size(imageElement, ImageSizeBeforeDevicePixelRatio)); + FloatRect imageRect = FloatRect(FloatPoint(), size(image)); if (!srcRect.width() || !srcRect.height()) { ec = INDEX_SIZE_ERR; return; @@ -1443,43 +1289,29 @@ void CanvasRenderingContext2D::drawImage(HTMLImageElement* imageElement, const F GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; - CachedImage* cachedImage = imageElement->cachedImage(); + CachedImage* cachedImage = image->cachedImage(); if (!cachedImage) return; - Image* image = cachedImage->imageForRenderer(imageElement->renderer()); - if (!image) - return; - - ImageObserver* observer = image->imageObserver(); - - if (image->isSVGImage()) { - image->setImageObserver(nullptr); - image->setContainerSize(normalizedSrcRect.size()); - } - if (rectContainsCanvas(normalizedDstRect)) { - c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); + c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); didDrawEntireCanvas(); } else if (isFullCanvasCompositeMode(op)) { - fullCanvasCompositedDrawImage(*image, normalizedDstRect, normalizedSrcRect, op); + fullCanvasCompositedDrawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op); didDrawEntireCanvas(); } else if (op == CompositeCopy) { clearCanvas(); - c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); + c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); didDrawEntireCanvas(); } else { - c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); + c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); didDraw(normalizedDstRect); } - - if (image->isSVGImage()) - image->setImageObserver(observer); - checkOrigin(imageElement); + checkOrigin(image); } void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, float x, float y, ExceptionCode& ec) @@ -1528,7 +1360,7 @@ void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, const GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; // FIXME: Do this through platform-independent GraphicsContext API. @@ -1550,17 +1382,17 @@ void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, const #endif if (rectContainsCanvas(dstRect)) { - c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); + c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); didDrawEntireCanvas(); - } else if (isFullCanvasCompositeMode(state().globalComposite)) { - fullCanvasCompositedDrawImage(*buffer, dstRect, srcRect, state().globalComposite); + } else if (isFullCanvasCompositeMode(state().m_globalComposite)) { + fullCanvasCompositedDrawImage(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite); didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { + } else if (state().m_globalComposite == CompositeCopy) { clearCanvas(); - c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); + c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); didDrawEntireCanvas(); } else { - c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); + c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); didDraw(dstRect); } } @@ -1572,8 +1404,8 @@ void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, float x, float ec = TYPE_MISMATCH_ERR; return; } - FloatSize videoSize = size(video); - drawImage(video, x, y, videoSize.width(), videoSize.height(), ec); + IntSize s = size(video); + drawImage(video, x, y, s.width(), s.height(), ec); } void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, @@ -1583,8 +1415,8 @@ void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, ec = TYPE_MISMATCH_ERR; return; } - FloatSize videoSize = size(video); - drawImage(video, FloatRect(0, 0, videoSize.width(), videoSize.height()), FloatRect(x, y, width, height), ec); + IntSize s = size(video); + drawImage(video, FloatRect(0, 0, s.width(), s.height()), FloatRect(x, y, width, height), ec); } void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, @@ -1619,14 +1451,14 @@ void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, const FloatRec GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; checkOrigin(video); -#if USE(CG) || (ENABLE(ACCELERATED_2D_CANVAS) && USE(GSTREAMER_GL) && USE(CAIRO)) +#if USE(CG) if (PassNativeImagePtr image = video->nativeImageForCurrentTime()) { - c->drawNativeImage(image, FloatSize(video->videoWidth(), video->videoHeight()), dstRect, srcRect); + c->drawNativeImage(image, FloatSize(video->videoWidth(), video->videoHeight()), ColorSpaceDeviceRGB, dstRect, srcRect); if (rectContainsCanvas(dstRect)) didDrawEntireCanvas(); else @@ -1641,13 +1473,13 @@ void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, const FloatRec c->translate(dstRect.x(), dstRect.y()); c->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height())); c->translate(-srcRect.x(), -srcRect.y()); - video->paintCurrentFrameInContext(*c, FloatRect(FloatPoint(), size(video))); + video->paintCurrentFrameInContext(c, IntRect(IntPoint(), size(video))); stateSaver.restore(); didDraw(dstRect); } #endif -void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* imageElement, +void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, const String& compositeOperation) @@ -1657,7 +1489,7 @@ void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* imageElement, if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != BlendModeNormal) op = CompositeSourceOver; - drawImage(imageElement, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), op, BlendModeNormal, IGNORE_EXCEPTION); + drawImage(image, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), op, BlendModeNormal, IGNORE_EXCEPTION); } void CanvasRenderingContext2D::setAlpha(float alpha) @@ -1686,7 +1518,7 @@ void CanvasRenderingContext2D::clearCanvas() Path CanvasRenderingContext2D::transformAreaToDevice(const Path& path) const { Path transformed(path); - transformed.transform(state().transform); + transformed.transform(state().m_transform); transformed.transform(canvas()->baseTransform()); return transformed; } @@ -1702,7 +1534,7 @@ bool CanvasRenderingContext2D::rectContainsCanvas(const FloatRect& rect) const { FloatQuad quad(rect); FloatQuad canvasQuad(FloatRect(0, 0, canvas()->width(), canvas()->height())); - return state().transform.mapQuad(quad).containsQuad(canvasQuad); + return state().m_transform.mapQuad(quad).containsQuad(canvasQuad); } template<class T> IntRect CanvasRenderingContext2D::calculateCompositingBufferRect(const T& area, IntSize* croppedOffset) @@ -1720,10 +1552,11 @@ template<class T> IntRect CanvasRenderingContext2D::calculateCompositingBufferRe std::unique_ptr<ImageBuffer> CanvasRenderingContext2D::createCompositingBuffer(const IntRect& bufferRect) { - return ImageBuffer::create(bufferRect.size(), isAccelerated() ? Accelerated : Unaccelerated); + RenderingMode renderMode = isAccelerated() ? Accelerated : Unaccelerated; + return ImageBuffer::create(bufferRect.size(), 1, ColorSpaceDeviceRGB, renderMode); } -void CanvasRenderingContext2D::compositeBuffer(ImageBuffer& buffer, const IntRect& bufferRect, CompositeOperator op) +void CanvasRenderingContext2D::compositeBuffer(ImageBuffer* buffer, const IntRect& bufferRect, CompositeOperator op) { IntRect canvasRect(0, 0, canvas()->width(), canvas()->height()); canvasRect = canvas()->baseTransform().mapRect(canvasRect); @@ -1740,21 +1573,22 @@ void CanvasRenderingContext2D::compositeBuffer(ImageBuffer& buffer, const IntRec c->clipOut(bufferRect); c->clearRect(canvasRect); c->restore(); - c->drawImageBuffer(buffer, bufferRect.location(), state().globalComposite); + + c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, bufferRect.location(), state().m_globalComposite); c->restore(); } -static void drawImageToContext(Image& image, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +static void drawImageToContext(Image* image, GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { - context.drawImage(image, dest, src, op); + context->drawImage(image, styleColorSpace, dest, src, op, ImageOrientationDescription()); } -static void drawImageToContext(ImageBuffer& imageBuffer, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +static void drawImageToContext(ImageBuffer* imageBuffer, GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { - context.drawImageBuffer(imageBuffer, dest, src, op); + context->drawImageBuffer(imageBuffer, styleColorSpace, dest, src, op); } -template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T& image, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { ASSERT(isFullCanvasCompositeMode(op)); @@ -1777,110 +1611,118 @@ template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T adjustedDest.setLocation(FloatPoint(0, 0)); AffineTransform effectiveTransform = c->getCTM(); IntRect transformedAdjustedRect = enclosingIntRect(effectiveTransform.mapRect(adjustedDest)); - buffer->context().translate(-transformedAdjustedRect.location().x(), -transformedAdjustedRect.location().y()); - buffer->context().translate(croppedOffset.width(), croppedOffset.height()); - buffer->context().concatCTM(effectiveTransform); - drawImageToContext(image, buffer->context(), adjustedDest, src, CompositeSourceOver); + buffer->context()->translate(-transformedAdjustedRect.location().x(), -transformedAdjustedRect.location().y()); + buffer->context()->translate(croppedOffset.width(), croppedOffset.height()); + buffer->context()->concatCTM(effectiveTransform); + drawImageToContext(image, buffer->context(), styleColorSpace, adjustedDest, src, CompositeSourceOver); - compositeBuffer(*buffer, bufferRect, op); + compositeBuffer(buffer.get(), bufferRect, op); } -void CanvasRenderingContext2D::prepareGradientForDashboard(CanvasGradient& gradient) const +template<class T> void CanvasRenderingContext2D::fullCanvasCompositedFill(const T& area) +{ + ASSERT(isFullCanvasCompositeMode(state().m_globalComposite)); + + IntRect bufferRect = calculateCompositingBufferRect(area, 0); + if (bufferRect.isEmpty()) { + clearCanvas(); + return; + } + + std::unique_ptr<ImageBuffer> buffer = createCompositingBuffer(bufferRect); + if (!buffer) + return; + + Path path = transformAreaToDevice(area); + path.translate(FloatSize(-bufferRect.x(), -bufferRect.y())); + + buffer->context()->setCompositeOperation(CompositeSourceOver); + modifiableState().m_fillStyle.applyFillColor(buffer->context()); + buffer->context()->fillPath(path); + + compositeBuffer(buffer.get(), bufferRect, state().m_globalComposite); +} + +void CanvasRenderingContext2D::prepareGradientForDashboard(CanvasGradient* gradient) const { #if ENABLE(DASHBOARD_SUPPORT) if (m_usesDashboardCompatibilityMode) - gradient.setDashboardCompatibilityMode(); + gradient->setDashboardCompatibilityMode(); #else UNUSED_PARAM(gradient); #endif } -RefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1, ExceptionCode& ec) +PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1, ExceptionCode& ec) { if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(x1) || !std::isfinite(y1)) { ec = NOT_SUPPORTED_ERR; - return nullptr; + return 0; } - Ref<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1)); + RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1)); prepareGradientForDashboard(gradient.get()); - return WTFMove(gradient); + return gradient.release(); } -RefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionCode& ec) +PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionCode& ec) { if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(r0) || !std::isfinite(x1) || !std::isfinite(y1) || !std::isfinite(r1)) { ec = NOT_SUPPORTED_ERR; - return nullptr; + return 0; } if (r0 < 0 || r1 < 0) { ec = INDEX_SIZE_ERR; - return nullptr; + return 0; } - Ref<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1); + RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1); prepareGradientForDashboard(gradient.get()); - return WTFMove(gradient); + return gradient.release(); } -RefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLImageElement* imageElement, +PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLImageElement* image, const String& repetitionType, ExceptionCode& ec) { - if (!imageElement) { + if (!image) { ec = TYPE_MISMATCH_ERR; - return nullptr; + return 0; } bool repeatX, repeatY; ec = 0; CanvasPattern::parseRepetitionType(repetitionType, repeatX, repeatY, ec); if (ec) - return nullptr; + return 0; - CachedImage* cachedImage = imageElement->cachedImage(); - // If the image loading hasn't started or the image is not complete, it is not fully decodable. - if (!cachedImage || !imageElement->complete()) - return nullptr; - - if (cachedImage->status() == CachedResource::LoadError) { - ec = INVALID_STATE_ERR; - return nullptr; - } + if (!image->complete()) + return 0; - if (!imageElement->cachedImage()->imageForRenderer(imageElement->renderer())) + CachedImage* cachedImage = image->cachedImage(); + if (!cachedImage || !image->cachedImage()->imageForRenderer(image->renderer())) return CanvasPattern::create(Image::nullImage(), repeatX, repeatY, true); bool originClean = cachedImage->isOriginClean(canvas()->securityOrigin()); - - // FIXME: SVG images with animations can switch between clean and dirty (leaking cross-origin - // data). We should either: - // 1) Take a fixed snapshot of an SVG image when creating a pattern and determine then whether - // the origin is clean. - // 2) Dynamically verify the origin checks at draw time, and dirty the canvas accordingly. - // To be on the safe side, taint the origin for all patterns containing SVG images for now. - if (cachedImage->image()->isSVGImage()) - originClean = false; - - return CanvasPattern::create(cachedImage->imageForRenderer(imageElement->renderer()), repeatX, repeatY, originClean); + return CanvasPattern::create(cachedImage->imageForRenderer(image->renderer()), repeatX, repeatY, originClean); } -RefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLCanvasElement* canvas, +PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLCanvasElement* canvas, const String& repetitionType, ExceptionCode& ec) { if (!canvas) { ec = TYPE_MISMATCH_ERR; - return nullptr; + return 0; } - if (!canvas->width() || !canvas->height() || !canvas->buffer()) { + if (!canvas->width() || !canvas->height()) { ec = INVALID_STATE_ERR; - return nullptr; + return 0; } bool repeatX, repeatY; ec = 0; CanvasPattern::parseRepetitionType(repetitionType, repeatX, repeatY, ec); if (ec) - return nullptr; + return 0; return CanvasPattern::create(canvas->copiedImage(), repeatX, repeatY, canvas->originClean()); } @@ -1894,10 +1736,10 @@ void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; -#if ENABLE(ACCELERATED_2D_CANVAS) +#if ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING) // If we are drawing to hardware and we have a composited layer, just call contentChanged(). if (isAccelerated()) { RenderBox* renderBox = canvas()->renderBox(); @@ -1912,15 +1754,15 @@ void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) FloatRect dirtyRect = r; if (options & CanvasDidDrawApplyTransform) { - AffineTransform ctm = state().transform; + AffineTransform ctm = state().m_transform; dirtyRect = ctm.mapRect(r); } - if (options & CanvasDidDrawApplyShadow && alphaChannel(state().shadowColor)) { + if (options & CanvasDidDrawApplyShadow && alphaChannel(state().m_shadowColor)) { // The shadow gets applied after transformation FloatRect shadowRect(dirtyRect); - shadowRect.move(state().shadowOffset); - shadowRect.inflate(state().shadowBlur); + shadowRect.move(state().m_shadowOffset); + shadowRect.inflate(state().m_shadowBlur); dirtyRect.unite(shadowRect); } @@ -1933,102 +1775,58 @@ void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) canvas()->didDraw(dirtyRect); } -void CanvasRenderingContext2D::setTracksDisplayListReplay(bool tracksDisplayListReplay) -{ - if (tracksDisplayListReplay == m_tracksDisplayListReplay) - return; - - m_tracksDisplayListReplay = tracksDisplayListReplay; - if (!m_tracksDisplayListReplay) - contextDisplayListMap().remove(this); -} - -String CanvasRenderingContext2D::displayListAsText(DisplayList::AsTextFlags flags) const -{ - if (m_recordingContext) - return m_recordingContext->displayList.asText(flags); - - return String(); -} - -String CanvasRenderingContext2D::replayDisplayListAsText(DisplayList::AsTextFlags flags) const -{ - auto it = contextDisplayListMap().find(this); - if (it != contextDisplayListMap().end()) { - TextStream stream; - stream << it->value->asText(flags); - return stream.release(); - } - - return String(); -} - -void CanvasRenderingContext2D::paintRenderingResultsToCanvas() -{ - if (UNLIKELY(m_usesDisplayListDrawing)) { - if (!m_recordingContext) - return; - - FloatRect clip(FloatPoint::zero(), canvas()->size()); - DisplayList::Replayer replayer(*canvas()->drawingContext(), m_recordingContext->displayList); - - if (UNLIKELY(m_tracksDisplayListReplay)) { - auto replayList = replayer.replay(clip, m_tracksDisplayListReplay); - contextDisplayListMap().add(this, WTFMove(replayList)); - } else - replayer.replay(clip); - - m_recordingContext->displayList.clear(); - } -} - GraphicsContext* CanvasRenderingContext2D::drawingContext() const { - if (UNLIKELY(m_usesDisplayListDrawing)) { - if (!m_recordingContext) - m_recordingContext = std::make_unique<DisplayListDrawingContext>(FloatRect(FloatPoint::zero(), canvas()->size())); - - return &m_recordingContext->context; - } - return canvas()->drawingContext(); } -static RefPtr<ImageData> createEmptyImageData(const IntSize& size) +static PassRefPtr<ImageData> createEmptyImageData(const IntSize& size) { - if (RefPtr<ImageData> data = ImageData::create(size)) { - data->data()->zeroFill(); - return data; - } + Checked<int, RecordOverflow> dataSize = 4; + dataSize *= size.width(); + dataSize *= size.height(); + if (dataSize.hasOverflowed()) + return 0; - return nullptr; + RefPtr<ImageData> data = ImageData::create(size); + data->data()->zeroFill(); + return data.release(); } -RefPtr<ImageData> CanvasRenderingContext2D::createImageData(RefPtr<ImageData>&& imageData, ExceptionCode& ec) const +PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtr<ImageData> imageData, ExceptionCode& ec) const { if (!imageData) { ec = NOT_SUPPORTED_ERR; - return nullptr; + return 0; } return createEmptyImageData(imageData->size()); } -RefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionCode& ec) const +PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionCode& ec) const { ec = 0; if (!sw || !sh) { ec = INDEX_SIZE_ERR; - return nullptr; + return 0; } if (!std::isfinite(sw) || !std::isfinite(sh)) { - ec = TypeError; - return nullptr; + ec = NOT_SUPPORTED_ERR; + return 0; } +#if PLATFORM(IOS) + // If the canvas element was created before Document had a Frame, + // then no maximumDecodedImageSize was set. + if (!canvas()->maximumDecodedImageSize()) { + if (Settings* settings = canvas()->document().settings()) + canvas()->setMaximumDecodedImageSize(settings->maximumDecodedImageSize()); + } +#endif + FloatSize logicalSize(fabs(sw), fabs(sh)); if (!logicalSize.isExpressibleAsIntSize()) - return nullptr; + return 0; IntSize size = expandedIntSize(logicalSize); if (size.width() < 1) @@ -2039,32 +1837,32 @@ RefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, return createEmptyImageData(size); } -RefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionCode& ec) const +PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionCode& ec) const { return getImageData(ImageBuffer::LogicalCoordinateSystem, sx, sy, sw, sh, ec); } -RefPtr<ImageData> CanvasRenderingContext2D::webkitGetImageDataHD(float sx, float sy, float sw, float sh, ExceptionCode& ec) const +PassRefPtr<ImageData> CanvasRenderingContext2D::webkitGetImageDataHD(float sx, float sy, float sw, float sh, ExceptionCode& ec) const { return getImageData(ImageBuffer::BackingStoreCoordinateSystem, sx, sy, sw, sh, ec); } -RefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::CoordinateSystem coordinateSystem, float sx, float sy, float sw, float sh, ExceptionCode& ec) const +PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::CoordinateSystem coordinateSystem, float sx, float sy, float sw, float sh, ExceptionCode& ec) const { if (!canvas()->originClean()) { - static NeverDestroyed<String> consoleMessage(ASCIILiteral("Unable to get image data from canvas because the canvas has been tainted by cross-origin data.")); - canvas()->document().addConsoleMessage(MessageSource::Security, MessageLevel::Error, consoleMessage); + DEFINE_STATIC_LOCAL(String, consoleMessage, (ASCIILiteral("Unable to get image data from canvas because the canvas has been tainted by cross-origin data."))); + canvas()->document().addConsoleMessage(SecurityMessageSource, ErrorMessageLevel, consoleMessage); ec = SECURITY_ERR; - return nullptr; + return 0; } if (!sw || !sh) { ec = INDEX_SIZE_ERR; - return nullptr; + return 0; } if (!std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh)) { ec = NOT_SUPPORTED_ERR; - return nullptr; + return 0; } if (sw < 0) { @@ -2076,13 +1874,22 @@ RefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::Coordinate sh = -sh; } +#if PLATFORM(IOS) + // If the canvas element was created before Document had a Frame, + // then no maximumDecodedImageSize was set. + if (!canvas()->maximumDecodedImageSize()) { + if (Settings* settings = canvas()->document().settings()) + canvas()->setMaximumDecodedImageSize(settings->maximumDecodedImageSize()); + } +#endif + FloatRect logicalRect(sx, sy, sw, sh); if (logicalRect.width() < 1) logicalRect.setWidth(1); if (logicalRect.height() < 1) logicalRect.setHeight(1); if (!logicalRect.isExpressibleAsIntRect()) - return nullptr; + return 0; IntRect imageDataRect = enclosingIntRect(logicalRect); ImageBuffer* buffer = canvas()->buffer(); @@ -2091,7 +1898,7 @@ RefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::Coordinate RefPtr<Uint8ClampedArray> byteArray = buffer->getUnmultipliedImageData(imageDataRect, coordinateSystem); if (!byteArray) - return nullptr; + return 0; return ImageData::create(imageDataRect.size(), byteArray.release()); } @@ -2125,27 +1932,6 @@ void CanvasRenderingContext2D::webkitPutImageDataHD(ImageData* data, float dx, f putImageData(data, ImageBuffer::BackingStoreCoordinateSystem, dx, dy, dirtyX, dirtyY, dirtyWidth, dirtyHeight, ec); } -void CanvasRenderingContext2D::drawFocusIfNeeded(Element* element) -{ - drawFocusIfNeededInternal(m_path, element); -} - -void CanvasRenderingContext2D::drawFocusIfNeeded(DOMPath* path, Element* element) -{ - drawFocusIfNeededInternal(path->path(), element); -} - -void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element* element) -{ - GraphicsContext* context = drawingContext(); - - if (!element || !element->focused() || !state().hasInvertibleTransform || path.isEmpty() - || !element->isDescendantOf(canvas()) || !context) - return; - - context->drawFocusRing(path, 1, 1, RenderTheme::focusRingColor()); -} - void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::CoordinateSystem coordinateSystem, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight, ExceptionCode& ec) { @@ -2185,30 +1971,35 @@ void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::Coordi buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset), coordinateSystem); + if (coordinateSystem == ImageBuffer::BackingStoreCoordinateSystem) { + FloatRect dirtyRect = destRect; + dirtyRect.scale(1 / canvas()->deviceScaleFactor()); + destRect = enclosingIntRect(dirtyRect); + } didDraw(destRect, CanvasDidDrawApplyNone); // ignore transform, shadow and clip } String CanvasRenderingContext2D::font() const { - if (!state().font.realized()) + if (!state().m_realizedFont) return defaultFont; StringBuilder serializedFont; - const auto& fontDescription = state().font.fontDescription(); + const FontDescription& fontDescription = state().m_font.fontDescription(); if (fontDescription.italic()) serializedFont.appendLiteral("italic "); - if (fontDescription.variantCaps() == FontVariantCaps::Small) + if (fontDescription.smallCaps() == FontSmallCapsOn) serializedFont.appendLiteral("small-caps "); serializedFont.appendNumber(fontDescription.computedPixelSize()); serializedFont.appendLiteral("px"); - for (unsigned i = 0; i < fontDescription.familyCount(); ++i) { + for (unsigned i = 0; i < state().m_font.familyCount(); ++i) { if (i) serializedFont.append(','); // FIXME: We should append family directly to serializedFont rather than building a temporary string. - String family = fontDescription.familyAt(i); + String family = state().m_font.familyAt(i); if (family.startsWith("-webkit-")) family = family.substring(8); if (family.contains(' ')) @@ -2223,11 +2014,11 @@ String CanvasRenderingContext2D::font() const void CanvasRenderingContext2D::setFont(const String& newFont) { - if (newFont == state().unparsedFont && state().font.realized()) + if (newFont == state().m_unparsedFont && state().m_realizedFont) return; RefPtr<MutableStyleProperties> parsedStyle = MutableStyleProperties::create(); - CSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, true, strictToCSSParserMode(!m_usesCSSCompatibilityParseMode), nullptr); + CSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, true, strictToCSSParserMode(!m_usesCSSCompatibilityParseMode), 0); if (parsedStyle->isEmpty()) return; @@ -2241,19 +2032,15 @@ void CanvasRenderingContext2D::setFont(const String& newFont) // The parse succeeded. String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves. realizeSaves(); - modifiableState().unparsedFont = newFontSafeCopy; + modifiableState().m_unparsedFont = newFontSafeCopy; // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work // relative to the canvas. - Ref<RenderStyle> newStyle = RenderStyle::create(); - - Document& document = canvas()->document(); - document.updateStyleIfNeeded(); - + RefPtr<RenderStyle> newStyle = RenderStyle::create(); if (RenderStyle* computedStyle = canvas()->computedStyle()) newStyle->setFontDescription(computedStyle->fontDescription()); else { - FontCascadeDescription defaultFontDescription; + FontDescription defaultFontDescription; defaultFontDescription.setOneFamily(defaultFontFamily); defaultFontDescription.setSpecifiedSize(defaultFontSize); defaultFontDescription.setComputedSize(defaultFontSize); @@ -2261,13 +2048,13 @@ void CanvasRenderingContext2D::setFont(const String& newFont) newStyle->setFontDescription(defaultFontDescription); } - newStyle->fontCascade().update(&document.fontSelector()); + newStyle->font().update(newStyle->font().fontSelector()); // Now map the font property longhands into the style. - StyleResolver& styleResolver = canvas()->styleResolver(); - styleResolver.applyPropertyToStyle(CSSPropertyFontFamily, parsedStyle->getPropertyCSSValue(CSSPropertyFontFamily).get(), &newStyle.get()); + StyleResolver& styleResolver = canvas()->document().ensureStyleResolver(); + styleResolver.applyPropertyToStyle(CSSPropertyFontFamily, parsedStyle->getPropertyCSSValue(CSSPropertyFontFamily).get(), newStyle.get()); styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontStyle, parsedStyle->getPropertyCSSValue(CSSPropertyFontStyle).get()); - styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontVariantCaps, parsedStyle->getPropertyCSSValue(CSSPropertyFontVariantCaps).get()); + styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontVariant, parsedStyle->getPropertyCSSValue(CSSPropertyFontVariant).get()); styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontWeight, parsedStyle->getPropertyCSSValue(CSSPropertyFontWeight).get()); // As described in BUG66291, setting font-size and line-height on a font may entail a CSSPrimitiveValue::computeLengthDouble call, @@ -2278,12 +2065,15 @@ void CanvasRenderingContext2D::setFont(const String& newFont) styleResolver.updateFont(); styleResolver.applyPropertyToCurrentStyle(CSSPropertyLineHeight, parsedStyle->getPropertyCSSValue(CSSPropertyLineHeight).get()); - modifiableState().font.initialize(document.fontSelector(), newStyle); + modifiableState().m_font = newStyle->font(); + modifiableState().m_font.update(styleResolver.fontSelector()); + modifiableState().m_realizedFont = true; + styleResolver.fontSelector()->registerForInvalidationCallbacks(&modifiableState()); } String CanvasRenderingContext2D::textAlign() const { - return textAlignName(state().textAlign); + return textAlignName(state().m_textAlign); } void CanvasRenderingContext2D::setTextAlign(const String& s) @@ -2291,15 +2081,15 @@ void CanvasRenderingContext2D::setTextAlign(const String& s) TextAlign align; if (!parseTextAlign(s, align)) return; - if (state().textAlign == align) + if (state().m_textAlign == align) return; realizeSaves(); - modifiableState().textAlign = align; + modifiableState().m_textAlign = align; } String CanvasRenderingContext2D::textBaseline() const { - return textBaselineName(state().textBaseline); + return textBaselineName(state().m_textBaseline); } void CanvasRenderingContext2D::setTextBaseline(const String& s) @@ -2307,53 +2097,10 @@ void CanvasRenderingContext2D::setTextBaseline(const String& s) TextBaseline baseline; if (!parseTextBaseline(s, baseline)) return; - if (state().textBaseline == baseline) + if (state().m_textBaseline == baseline) return; realizeSaves(); - modifiableState().textBaseline = baseline; -} - -inline TextDirection CanvasRenderingContext2D::toTextDirection(Direction direction, RenderStyle** computedStyle) const -{ - RenderStyle* style = (computedStyle || direction == Direction::Inherit) ? canvas()->computedStyle() : nullptr; - if (computedStyle) - *computedStyle = style; - switch (direction) { - case Direction::Inherit: - return style ? style->direction() : LTR; - case Direction::RTL: - return RTL; - case Direction::LTR: - return LTR; - } - ASSERT_NOT_REACHED(); - return LTR; -} - -String CanvasRenderingContext2D::direction() const -{ - if (state().direction == Direction::Inherit) - canvas()->document().updateStyleIfNeeded(); - return toTextDirection(state().direction) == RTL ? ASCIILiteral("rtl") : ASCIILiteral("ltr"); -} - -void CanvasRenderingContext2D::setDirection(const String& directionString) -{ - Direction direction; - if (directionString == "inherit") - direction = Direction::Inherit; - else if (directionString == "rtl") - direction = Direction::RTL; - else if (directionString == "ltr") - direction = Direction::LTR; - else - return; - - if (state().direction == direction) - return; - - realizeSaves(); - modifiableState().direction = direction; + modifiableState().m_textBaseline = baseline; } void CanvasRenderingContext2D::fillText(const String& text, float x, float y) @@ -2396,7 +2143,7 @@ static void normalizeSpaces(String& text) unsigned textLength = text.length(); Vector<UChar> charVector(textLength); - StringView(text).getCharactersWithUpconvert(charVector.data()); + memcpy(charVector.data(), text.deprecatedCharacters(), textLength * sizeof(UChar)); charVector[i++] = ' '; @@ -2407,27 +2154,26 @@ static void normalizeSpaces(String& text) text = String::adopt(charVector); } -Ref<TextMetrics> CanvasRenderingContext2D::measureText(const String& text) +PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text) { - Ref<TextMetrics> metrics = TextMetrics::create(); + FontCachePurgePreventer fontCachePurgePreventer; + + RefPtr<TextMetrics> metrics = TextMetrics::create(); String normalizedText = text; normalizeSpaces(normalizedText); - metrics->setWidth(fontProxy().width(TextRun(normalizedText))); + metrics->setWidth(accessFont().width(TextRun(normalizedText))); - return metrics; + return metrics.release(); } void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth) { - const auto& fontProxy = this->fontProxy(); - const FontMetrics& fontMetrics = fontProxy.fontMetrics(); - GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().hasInvertibleTransform) + if (!state().m_hasInvertibleTransform) return; if (!std::isfinite(x) | !std::isfinite(y)) return; @@ -2443,20 +2189,25 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo if (fill && gradient && gradient->isZeroSize()) return; + FontCachePurgePreventer fontCachePurgePreventer; + + const Font& font = accessFont(); + const FontMetrics& fontMetrics = font.fontMetrics(); + String normalizedText = text; normalizeSpaces(normalizedText); // FIXME: Need to turn off font smoothing. - RenderStyle* computedStyle; - TextDirection direction = toTextDirection(state().direction, &computedStyle); + RenderStyle* computedStyle = canvas()->computedStyle(); + TextDirection direction = computedStyle ? computedStyle->direction() : LTR; bool isRTL = direction == RTL; bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false; - TextRun textRun(normalizedText, 0, 0, AllowTrailingExpansion, direction, override, true); + TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true, TextRun::NoRounding); // Draw the item text at the correct point. FloatPoint location(x, y); - switch (state().textBaseline) { + switch (state().m_textBaseline) { case TopTextBaseline: case HangingTextBaseline: location.setY(y + fontMetrics.ascent()); @@ -2474,12 +2225,12 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo break; } - float fontWidth = fontProxy.width(TextRun(normalizedText, 0, 0, AllowTrailingExpansion, direction, override)); + float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override)); useMaxWidth = (useMaxWidth && maxWidth < fontWidth); float width = useMaxWidth ? maxWidth : fontWidth; - TextAlign align = state().textAlign; + TextAlign align = state().m_textAlign; if (align == StartTextAlign) align = isRTL ? RightTextAlign : LeftTextAlign; else if (align == EndTextAlign) @@ -2498,73 +2249,40 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text. FloatRect textRect = FloatRect(location.x() - fontMetrics.height() / 2, location.y() - fontMetrics.ascent() - fontMetrics.lineGap(), - width + fontMetrics.height(), fontMetrics.lineSpacing()); + width + fontMetrics.height(), fontMetrics.lineSpacing()); if (!fill) inflateStrokeRect(textRect); #if USE(CG) - const CanvasStyle& drawStyle = fill ? state().fillStyle : state().strokeStyle; + const CanvasStyle& drawStyle = fill ? state().m_fillStyle : state().m_strokeStyle; if (drawStyle.canvasGradient() || drawStyle.canvasPattern()) { - IntRect maskRect = enclosingIntRect(textRect); - // If we have a shadow, we need to draw it before the mask operation. - // Follow a procedure similar to paintTextWithShadows in TextPainter. - - if (shouldDrawShadows()) { - GraphicsContextStateSaver stateSaver(*c); - - FloatSize offset = FloatSize(0, 2 * maskRect.height()); - - FloatSize shadowOffset; - float shadowRadius; - Color shadowColor; - c->getShadow(shadowOffset, shadowRadius, shadowColor); - - FloatRect shadowRect(maskRect); - shadowRect.inflate(shadowRadius * 1.4); - shadowRect.move(shadowOffset * -1); - c->clip(shadowRect); - - shadowOffset += offset; - - c->setLegacyShadow(shadowOffset, shadowRadius, shadowColor); - - if (fill) - c->setFillColor(Color::black); - else - c->setStrokeColor(Color::black); - - fontProxy.drawBidiText(*c, textRun, location + offset, FontCascade::UseFallbackIfFontNotReady); - } - std::unique_ptr<ImageBuffer> maskImage = c->createCompatibleBuffer(maskRect.size()); - if (!maskImage) - return; - GraphicsContext& maskImageContext = maskImage->context(); + GraphicsContext* maskImageContext = maskImage->context(); if (fill) - maskImageContext.setFillColor(Color::black); + maskImageContext->setFillColor(Color::black, ColorSpaceDeviceRGB); else { - maskImageContext.setStrokeColor(Color::black); - maskImageContext.setStrokeThickness(c->strokeThickness()); + maskImageContext->setStrokeColor(Color::black, ColorSpaceDeviceRGB); + maskImageContext->setStrokeThickness(c->strokeThickness()); } - maskImageContext.setTextDrawingMode(fill ? TextModeFill : TextModeStroke); + maskImageContext->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); if (useMaxWidth) { - maskImageContext.translate(location.x() - maskRect.x(), location.y() - maskRect.y()); + maskImageContext->translate(location.x() - maskRect.x(), location.y() - maskRect.y()); // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work. - maskImageContext.scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); - fontProxy.drawBidiText(maskImageContext, textRun, FloatPoint(0, 0), FontCascade::UseFallbackIfFontNotReady); + maskImageContext->scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); + maskImageContext->drawBidiText(font, textRun, FloatPoint(0, 0), Font::UseFallbackIfFontNotReady); } else { - maskImageContext.translate(-maskRect.x(), -maskRect.y()); - fontProxy.drawBidiText(maskImageContext, textRun, location, FontCascade::UseFallbackIfFontNotReady); + maskImageContext->translate(-maskRect.x(), -maskRect.y()); + maskImageContext->drawBidiText(font, textRun, location, Font::UseFallbackIfFontNotReady); } GraphicsContextStateSaver stateSaver(*c); - c->clipToImageBuffer(*maskImage, maskRect); + c->clipToImageBuffer(maskImage.get(), maskRect); drawStyle.applyFillColor(c); c->fillRect(maskRect); return; @@ -2573,27 +2291,16 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); - GraphicsContextStateSaver stateSaver(*c); if (useMaxWidth) { + GraphicsContextStateSaver stateSaver(*c); c->translate(location.x(), location.y()); // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work. c->scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); - location = FloatPoint(); - } + c->drawBidiText(font, textRun, FloatPoint(0, 0), Font::UseFallbackIfFontNotReady); + } else + c->drawBidiText(font, textRun, location, Font::UseFallbackIfFontNotReady); - if (isFullCanvasCompositeMode(state().globalComposite)) { - beginCompositeLayer(); - fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); - endCompositeLayer(); - didDrawEntireCanvas(); - } else if (state().globalComposite == CompositeCopy) { - clearCanvas(); - fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); - didDrawEntireCanvas(); - } else { - fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); - didDraw(textRect); - } + didDraw(textRect); } void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const @@ -2602,103 +2309,46 @@ void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const // This yields a slightly oversized rect but is very fast // compared to Path::strokeBoundingRect(). static const float root2 = sqrtf(2); - float delta = state().lineWidth / 2; - if (state().lineJoin == MiterJoin) - delta *= state().miterLimit; - else if (state().lineCap == SquareCap) + float delta = state().m_lineWidth / 2; + if (state().m_lineJoin == MiterJoin) + delta *= state().m_miterLimit; + else if (state().m_lineCap == SquareCap) delta *= root2; rect.inflate(delta); } -auto CanvasRenderingContext2D::fontProxy() -> const FontProxy& +const Font& CanvasRenderingContext2D::accessFont() { canvas()->document().updateStyleIfNeeded(); - if (!state().font.realized()) - setFont(state().unparsedFont); - return state().font; + if (!state().m_realizedFont) + setFont(state().m_unparsedFont); + return state().m_font; } -#if ENABLE(ACCELERATED_2D_CANVAS) +#if ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING) PlatformLayer* CanvasRenderingContext2D::platformLayer() const { return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0; } #endif -static InterpolationQuality smoothingToInterpolationQuality(CanvasRenderingContext2D::SmoothingQuality quality) -{ - switch (quality) { - case CanvasRenderingContext2D::SmoothingQuality::Low: - return InterpolationLow; - case CanvasRenderingContext2D::SmoothingQuality::Medium: - return InterpolationMedium; - case CanvasRenderingContext2D::SmoothingQuality::High: - return InterpolationHigh; - } - - ASSERT_NOT_REACHED(); - return InterpolationLow; -}; - -String CanvasRenderingContext2D::imageSmoothingQuality() const -{ - switch (state().imageSmoothingQuality) { - case SmoothingQuality::Low: - return ASCIILiteral("low"); - case SmoothingQuality::Medium: - return ASCIILiteral("medium"); - case SmoothingQuality::High: - return ASCIILiteral("high"); - } - - ASSERT_NOT_REACHED(); - return ASCIILiteral("low"); -} - -void CanvasRenderingContext2D::setImageSmoothingQuality(const String& smoothingQualityString) -{ - SmoothingQuality quality; - if (smoothingQualityString == "low") - quality = SmoothingQuality::Low; - else if (smoothingQualityString == "medium") - quality = SmoothingQuality::Medium; - else if (smoothingQualityString == "high") - quality = SmoothingQuality::High; - else { - ASSERT_NOT_REACHED(); - return; - } - - if (quality == state().imageSmoothingQuality) - return; - - realizeSaves(); - modifiableState().imageSmoothingQuality = quality; - - if (!state().imageSmoothingEnabled) - return; - - if (auto* context = drawingContext()) - context->setImageInterpolationQuality(smoothingToInterpolationQuality(quality)); -} - -bool CanvasRenderingContext2D::imageSmoothingEnabled() const +bool CanvasRenderingContext2D::webkitImageSmoothingEnabled() const { - return state().imageSmoothingEnabled; + return state().m_imageSmoothingEnabled; } -void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled) +void CanvasRenderingContext2D::setWebkitImageSmoothingEnabled(bool enabled) { - if (enabled == state().imageSmoothingEnabled) + if (enabled == state().m_imageSmoothingEnabled) return; realizeSaves(); - modifiableState().imageSmoothingEnabled = enabled; + modifiableState().m_imageSmoothingEnabled = enabled; GraphicsContext* c = drawingContext(); if (c) - c->setImageInterpolationQuality(enabled ? smoothingToInterpolationQuality(state().imageSmoothingQuality) : InterpolationNone); + c->setImageInterpolationQuality(enabled ? DefaultInterpolationQuality : InterpolationNone); } } // namespace WebCore |