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authorLorry Tar Creator <lorry-tar-importer@lorry>2016-04-10 09:28:39 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2016-04-10 09:28:39 +0000
commit32761a6cee1d0dee366b885b7b9c777e67885688 (patch)
treed6bec92bebfb216f4126356e55518842c2f476a1 /Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp
parenta4e969f4965059196ca948db781e52f7cfebf19e (diff)
downloadWebKitGtk-tarball-32761a6cee1d0dee366b885b7b9c777e67885688.tar.gz
webkitgtk-2.4.11webkitgtk-2.4.11
Diffstat (limited to 'Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp')
-rw-r--r--Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp111
1 files changed, 0 insertions, 111 deletions
diff --git a/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp b/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp
deleted file mode 100644
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--- a/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp
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@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2015 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if ENABLE(WEBGL)
-#include "WebGLVertexArrayObjectBase.h"
-
-#include "WebGLRenderingContextBase.h"
-
-namespace WebCore {
-
-WebGLVertexArrayObjectBase::WebGLVertexArrayObjectBase(WebGLRenderingContextBase* ctx, VAOType type)
- : WebGLContextObject(ctx)
- , m_type(type)
- , m_hasEverBeenBound(false)
- , m_boundElementArrayBuffer(0)
-{
- m_vertexAttribState.resize(ctx->getMaxVertexAttribs());
-}
-
-void WebGLVertexArrayObjectBase::setElementArrayBuffer(PassRefPtr<WebGLBuffer> buffer)
-{
- if (buffer)
- buffer->onAttached();
- if (m_boundElementArrayBuffer)
- m_boundElementArrayBuffer->onDetached(context()->graphicsContext3D());
- m_boundElementArrayBuffer = buffer;
-
-}
-
-void WebGLVertexArrayObjectBase::setVertexAttribState(GC3Duint index, GC3Dsizei bytesPerElement, GC3Dint size, GC3Denum type, GC3Dboolean normalized, GC3Dsizei stride, GC3Dintptr offset, PassRefPtr<WebGLBuffer> buffer)
-{
- GC3Dsizei validatedStride = stride ? stride : bytesPerElement;
-
- VertexAttribState& state = m_vertexAttribState[index];
-
- if (buffer)
- buffer->onAttached();
- if (state.bufferBinding)
- state.bufferBinding->onDetached(context()->graphicsContext3D());
-
- state.bufferBinding = buffer;
- state.bytesPerElement = bytesPerElement;
- state.size = size;
- state.type = type;
- state.normalized = normalized;
- state.stride = validatedStride;
- state.originalStride = stride;
- state.offset = offset;
-}
-
-void WebGLVertexArrayObjectBase::unbindBuffer(PassRefPtr<WebGLBuffer> buffer)
-{
- if (m_boundElementArrayBuffer == buffer) {
- m_boundElementArrayBuffer->onDetached(context()->graphicsContext3D());
- m_boundElementArrayBuffer = nullptr;
- }
-
- for (size_t i = 0; i < m_vertexAttribState.size(); ++i) {
- VertexAttribState& state = m_vertexAttribState[i];
- if (state.bufferBinding == buffer) {
- buffer->onDetached(context()->graphicsContext3D());
-
- if (!i && !context()->isGLES2Compliant()) {
- state.bufferBinding = context()->m_vertexAttrib0Buffer;
- state.bufferBinding->onAttached();
- state.bytesPerElement = 0;
- state.size = 4;
- state.type = GraphicsContext3D::FLOAT;
- state.normalized = false;
- state.stride = 16;
- state.originalStride = 0;
- state.offset = 0;
- } else
- state.bufferBinding = nullptr;
- }
- }
-}
-
-void WebGLVertexArrayObjectBase::setVertexAttribDivisor(GC3Duint index, GC3Duint divisor)
-{
- VertexAttribState& state = m_vertexAttribState[index];
- state.divisor = divisor;
-}
-
-}
-
-#endif // ENABLE(WEBGL)