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authorLorry Tar Creator <lorry-tar-importer@lorry>2016-04-10 09:28:39 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2016-04-10 09:28:39 +0000
commit32761a6cee1d0dee366b885b7b9c777e67885688 (patch)
treed6bec92bebfb216f4126356e55518842c2f476a1 /Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp
parenta4e969f4965059196ca948db781e52f7cfebf19e (diff)
downloadWebKitGtk-tarball-32761a6cee1d0dee366b885b7b9c777e67885688.tar.gz
webkitgtk-2.4.11webkitgtk-2.4.11
Diffstat (limited to 'Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp')
-rw-r--r--Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp200
1 files changed, 73 insertions, 127 deletions
diff --git a/Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp b/Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp
index ff04fbb15..346879569 100644
--- a/Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp
+++ b/Source/WebCore/rendering/SimpleLineLayoutFunctions.cpp
@@ -35,48 +35,28 @@
#include "InlineTextBox.h"
#include "PaintInfo.h"
#include "RenderBlockFlow.h"
-#include "RenderIterator.h"
#include "RenderStyle.h"
#include "RenderText.h"
#include "RenderView.h"
#include "Settings.h"
#include "SimpleLineLayoutResolver.h"
#include "Text.h"
-#include "TextDecorationPainter.h"
#include "TextPaintStyle.h"
-#include "TextPainter.h"
-
-#if ENABLE(TREE_DEBUGGING)
-#include <stdio.h>
-#endif
+#include <wtf/unicode/Unicode.h>
namespace WebCore {
namespace SimpleLineLayout {
-static void paintDebugBorders(GraphicsContext& context, LayoutRect borderRect, const LayoutPoint& paintOffset)
+static void paintDebugBorders(GraphicsContext& context, const LayoutRect& borderRect, const LayoutPoint& paintOffset)
{
- borderRect.moveBy(paintOffset);
- IntRect snappedRect = snappedIntRect(borderRect);
- if (snappedRect.isEmpty())
+ if (borderRect.isEmpty())
return;
GraphicsContextStateSaver stateSaver(context);
- context.setStrokeColor(Color(0, 255, 0));
- context.setFillColor(Color::transparent);
- context.drawRect(snappedRect);
-}
-
-static FloatRect computeOverflow(const RenderBlockFlow& flow, const FloatRect& layoutRect)
-{
- auto overflowRect = layoutRect;
- auto strokeOverflow = std::ceil(flow.style().textStrokeWidth());
- overflowRect.inflate(strokeOverflow);
-
- auto letterSpacing = flow.style().fontCascade().letterSpacing();
- if (letterSpacing >= 0)
- return overflowRect;
- // Last letter's negative spacing shrinks layout rect. Push it to visual overflow.
- overflowRect.expand(-letterSpacing, 0);
- return overflowRect;
+ context.setStrokeColor(Color(0, 255, 0), ColorSpaceDeviceRGB);
+ context.setFillColor(Color::transparent, ColorSpaceDeviceRGB);
+ LayoutRect rect(borderRect);
+ rect.moveBy(paintOffset);
+ context.drawRect(pixelSnappedIntRect(rect));
}
void paintFlow(const RenderBlockFlow& flow, const Layout& layout, PaintInfo& paintInfo, const LayoutPoint& paintOffset)
@@ -88,48 +68,34 @@ void paintFlow(const RenderBlockFlow& flow, const Layout& layout, PaintInfo& pai
if (style.visibility() != VISIBLE)
return;
+ RenderText& textRenderer = toRenderText(*flow.firstChild());
+ ASSERT(!textRenderer.firstTextBox());
+
bool debugBordersEnabled = flow.frame().settings().simpleLineLayoutDebugBordersEnabled();
- TextPainter textPainter(paintInfo.context());
- textPainter.setFont(style.fontCascade());
- textPainter.setTextPaintStyle(computeTextPaintStyle(flow.frame(), style, paintInfo));
-
- Optional<TextDecorationPainter> textDecorationPainter;
- if (style.textDecorationsInEffect() != TextDecorationNone) {
- const RenderText* textRenderer = childrenOfType<RenderText>(flow).first();
- if (textRenderer) {
- textDecorationPainter = TextDecorationPainter(paintInfo.context(), style.textDecorationsInEffect(), *textRenderer, false);
- textDecorationPainter->setFont(style.fontCascade());
- textDecorationPainter->setBaseline(style.fontMetrics().ascent());
- }
- }
+ GraphicsContext& context = *paintInfo.context;
+
+ const Font& font = style.font();
+ TextPaintStyle textPaintStyle = computeTextPaintStyle(textRenderer, style, paintInfo);
+ GraphicsContextStateSaver stateSaver(context, textPaintStyle.strokeWidth > 0);
+
+ updateGraphicsContext(context, textPaintStyle);
+ LayoutPoint adjustedPaintOffset = roundedIntPoint(paintOffset);
LayoutRect paintRect = paintInfo.rect;
- paintRect.moveBy(-paintOffset);
+ paintRect.moveBy(-adjustedPaintOffset);
auto resolver = runResolver(flow, layout);
- float deviceScaleFactor = flow.document().deviceScaleFactor();
- for (auto run : resolver.rangeForRect(paintRect)) {
- if (run.start() == run.end())
- continue;
-
- FloatRect rect = run.rect();
- FloatRect visualOverflowRect = computeOverflow(flow, rect);
- if (paintRect.y() > visualOverflowRect.maxY() || paintRect.maxY() < visualOverflowRect.y())
+ auto range = resolver.rangeForRect(paintRect);
+ for (auto it = range.begin(), end = range.end(); it != end; ++it) {
+ const auto& run = *it;
+ if (!run.rect().intersects(paintRect))
continue;
-
TextRun textRun(run.text());
textRun.setTabSize(!style.collapseWhiteSpace(), style.tabSize());
- // x position indicates the line offset from the rootbox. It's always 0 in case of simple line layout.
- textRun.setXPos(0);
- FloatPoint textOrigin = FloatPoint(rect.x() + paintOffset.x(), roundToDevicePixel(run.baselinePosition() + paintOffset.y(), deviceScaleFactor));
- textPainter.paintText(textRun, textRun.length(), rect, textOrigin);
- if (textDecorationPainter) {
- textDecorationPainter->setWidth(rect.width());
- textDecorationPainter->paintTextDecoration(textRun, textOrigin, rect.location() + paintOffset);
- }
+ context.drawText(font, textRun, run.baseline() + adjustedPaintOffset);
if (debugBordersEnabled)
- paintDebugBorders(paintInfo.context(), LayoutRect(run.rect()), paintOffset);
+ paintDebugBorders(context, run.rect(), adjustedPaintOffset);
}
}
@@ -145,17 +111,20 @@ bool hitTestFlow(const RenderBlockFlow& flow, const Layout& layout, const HitTes
if (style.visibility() != VISIBLE || style.pointerEvents() == PE_NONE)
return false;
- RenderObject& renderer = *flow.firstChild();
+ RenderText& textRenderer = toRenderText(*flow.firstChild());
+
LayoutRect rangeRect = locationInContainer.boundingBox();
rangeRect.moveBy(-accumulatedOffset);
auto resolver = lineResolver(flow, layout);
- for (FloatRect lineRect : resolver.rangeForRect(rangeRect)) {
+ auto range = resolver.rangeForRect(rangeRect);
+ for (auto it = range.begin(), end = range.end(); it != end; ++it) {
+ auto lineRect = *it;
lineRect.moveBy(accumulatedOffset);
if (!locationInContainer.intersects(lineRect))
continue;
- renderer.updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
- if (!result.addNodeToRectBasedTestResult(renderer.node(), request, locationInContainer, lineRect))
+ textRenderer.updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
+ if (!result.addNodeToRectBasedTestResult(textRenderer.textNode(), request, locationInContainer, lineRect))
return true;
}
@@ -164,87 +133,64 @@ bool hitTestFlow(const RenderBlockFlow& flow, const Layout& layout, const HitTes
void collectFlowOverflow(RenderBlockFlow& flow, const Layout& layout)
{
- for (auto lineRect : lineResolver(flow, layout)) {
- LayoutRect visualOverflowRect = LayoutRect(computeOverflow(flow, lineRect));
- flow.addLayoutOverflow(LayoutRect(lineRect));
- flow.addVisualOverflow(visualOverflowRect);
+ auto resolver = lineResolver(flow, layout);
+ for (auto it = resolver.begin(), end = resolver.end(); it != end; ++it) {
+ auto rect = *it;
+ flow.addLayoutOverflow(rect);
+ flow.addVisualOverflow(rect);
}
}
-IntRect computeBoundingBox(const RenderObject& renderer, const Layout& layout)
+IntRect computeTextBoundingBox(const RenderText& textRenderer, const Layout& layout)
{
- auto resolver = runResolver(downcast<RenderBlockFlow>(*renderer.parent()), layout);
- FloatRect boundingBoxRect;
- for (auto run : resolver.rangeForRenderer(renderer)) {
- FloatRect rect = run.rect();
- if (boundingBoxRect == FloatRect())
- boundingBoxRect = rect;
- else
- boundingBoxRect.uniteEvenIfEmpty(rect);
+ auto resolver = lineResolver(toRenderBlockFlow(*textRenderer.parent()), layout);
+ auto it = resolver.begin();
+ auto end = resolver.end();
+ if (it == end)
+ return IntRect();
+ auto firstLineRect = *it;
+ float left = firstLineRect.x();
+ float right = firstLineRect.maxX();
+ float bottom = firstLineRect.maxY();
+ for (++it; it != end; ++it) {
+ auto rect = *it;
+ if (rect.x() < left)
+ left = rect.x();
+ if (rect.maxX() > right)
+ right = rect.maxX();
+ if (rect.maxY() > bottom)
+ bottom = rect.maxY();
}
- return enclosingIntRect(boundingBoxRect);
-}
-
-IntPoint computeFirstRunLocation(const RenderObject& renderer, const Layout& layout)
-{
- auto resolver = runResolver(downcast<RenderBlockFlow>(*renderer.parent()), layout);
- auto range = resolver.rangeForRenderer(renderer);
- auto begin = range.begin();
- if (begin == range.end())
- return IntPoint(0, 0);
- return flooredIntPoint((*begin).rect().location());
+ float x = firstLineRect.x();
+ float y = firstLineRect.y();
+ float width = right - left;
+ float height = bottom - y;
+ return enclosingIntRect(FloatRect(x, y, width, height));
}
-Vector<IntRect> collectAbsoluteRects(const RenderObject& renderer, const Layout& layout, const LayoutPoint& accumulatedOffset)
+Vector<IntRect> collectTextAbsoluteRects(const RenderText& textRenderer, const Layout& layout, const LayoutPoint& accumulatedOffset)
{
Vector<IntRect> rects;
- auto resolver = runResolver(downcast<RenderBlockFlow>(*renderer.parent()), layout);
- for (auto run : resolver.rangeForRenderer(renderer)) {
- FloatRect rect = run.rect();
+ auto resolver = runResolver(toRenderBlockFlow(*textRenderer.parent()), layout);
+ for (auto it = resolver.begin(), end = resolver.end(); it != end; ++it) {
+ const auto& run = *it;
+ auto rect = run.rect();
rects.append(enclosingIntRect(FloatRect(accumulatedOffset + rect.location(), rect.size())));
}
return rects;
}
-Vector<FloatQuad> collectAbsoluteQuads(const RenderObject& renderer, const Layout& layout, bool* wasFixed)
+Vector<FloatQuad> collectTextAbsoluteQuads(const RenderText& textRenderer, const Layout& layout, bool* wasFixed)
{
Vector<FloatQuad> quads;
- auto resolver = runResolver(downcast<RenderBlockFlow>(*renderer.parent()), layout);
- for (auto run : resolver.rangeForRenderer(renderer))
- quads.append(renderer.localToAbsoluteQuad(FloatQuad(run.rect()), UseTransforms, wasFixed));
- return quads;
-}
-
-#if ENABLE(TREE_DEBUGGING)
-static void printPrefix(int& printedCharacters, int depth)
-{
- fprintf(stderr, "------- --");
- printedCharacters = 0;
- while (++printedCharacters <= depth * 2)
- fputc(' ', stderr);
-}
-
-void showLineLayoutForFlow(const RenderBlockFlow& flow, const Layout& layout, int depth)
-{
- int printedCharacters = 0;
- printPrefix(printedCharacters, depth);
-
- fprintf(stderr, "SimpleLineLayout (%u lines, %u runs) (%p)\n", layout.lineCount(), layout.runCount(), &layout);
- ++depth;
-
- for (auto run : runResolver(flow, layout)) {
- FloatRect rect = run.rect();
- printPrefix(printedCharacters, depth);
- if (run.start() < run.end()) {
- fprintf(stderr, "line %u run(%u, %u) (%.2f, %.2f) (%.2f, %.2f) \"%s\"\n", run.lineIndex(), run.start(), run.end(),
- rect.x(), rect.y(), rect.width(), rect.height(), run.text().toStringWithoutCopying().utf8().data());
- } else {
- ASSERT(run.start() == run.end());
- fprintf(stderr, "line break %u run(%u, %u) (%.2f, %.2f) (%.2f, %.2f)\n", run.lineIndex(), run.start(), run.end(), rect.x(), rect.y(), rect.width(), rect.height());
- }
+ auto resolver = runResolver(toRenderBlockFlow(*textRenderer.parent()), layout);
+ for (auto it = resolver.begin(), end = resolver.end(); it != end; ++it) {
+ const auto& run = *it;
+ auto rect = run.rect();
+ quads.append(textRenderer.localToAbsoluteQuad(FloatQuad(rect), 0, wasFixed));
}
+ return quads;
}
-#endif
}
}