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-/*
- * Copyright (C) 2013, 2015 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "BinarySwitch.h"
-
-#if ENABLE(JIT)
-
-#include "JSCInlines.h"
-#include <wtf/ListDump.h>
-
-namespace JSC {
-
-static const bool verbose = false;
-
-static unsigned globalCounter; // We use a different seed every time we are invoked.
-
-BinarySwitch::BinarySwitch(GPRReg value, const Vector<int64_t>& cases, Type type)
- : m_value(value)
- , m_weakRandom(globalCounter++)
- , m_index(0)
- , m_caseIndex(UINT_MAX)
- , m_type(type)
-{
- if (cases.isEmpty())
- return;
-
- if (verbose)
- dataLog("Original cases: ", listDump(cases), "\n");
-
- for (unsigned i = 0; i < cases.size(); ++i)
- m_cases.append(Case(cases[i], i));
-
- std::sort(m_cases.begin(), m_cases.end());
-
- if (verbose)
- dataLog("Sorted cases: ", listDump(m_cases), "\n");
-
- for (unsigned i = 1; i < m_cases.size(); ++i)
- RELEASE_ASSERT(m_cases[i - 1] < m_cases[i]);
-
- build(0, false, m_cases.size());
-}
-
-BinarySwitch::~BinarySwitch()
-{
-}
-
-bool BinarySwitch::advance(MacroAssembler& jit)
-{
- if (m_cases.isEmpty()) {
- m_fallThrough.append(jit.jump());
- return false;
- }
-
- if (m_index == m_branches.size()) {
- RELEASE_ASSERT(m_jumpStack.isEmpty());
- return false;
- }
-
- for (;;) {
- const BranchCode& code = m_branches[m_index++];
- switch (code.kind) {
- case NotEqualToFallThrough:
- switch (m_type) {
- case Int32:
- m_fallThrough.append(jit.branch32(
- MacroAssembler::NotEqual, m_value,
- MacroAssembler::Imm32(static_cast<int32_t>(m_cases[code.index].value))));
- break;
- case IntPtr:
- m_fallThrough.append(jit.branchPtr(
- MacroAssembler::NotEqual, m_value,
- MacroAssembler::ImmPtr(bitwise_cast<const void*>(static_cast<intptr_t>(m_cases[code.index].value)))));
- break;
- }
- break;
- case NotEqualToPush:
- switch (m_type) {
- case Int32:
- m_jumpStack.append(jit.branch32(
- MacroAssembler::NotEqual, m_value,
- MacroAssembler::Imm32(static_cast<int32_t>(m_cases[code.index].value))));
- break;
- case IntPtr:
- m_jumpStack.append(jit.branchPtr(
- MacroAssembler::NotEqual, m_value,
- MacroAssembler::ImmPtr(bitwise_cast<const void*>(static_cast<intptr_t>(m_cases[code.index].value)))));
- break;
- }
- break;
- case LessThanToPush:
- switch (m_type) {
- case Int32:
- m_jumpStack.append(jit.branch32(
- MacroAssembler::LessThan, m_value,
- MacroAssembler::Imm32(static_cast<int32_t>(m_cases[code.index].value))));
- break;
- case IntPtr:
- m_jumpStack.append(jit.branchPtr(
- MacroAssembler::LessThan, m_value,
- MacroAssembler::ImmPtr(bitwise_cast<const void*>(static_cast<intptr_t>(m_cases[code.index].value)))));
- break;
- }
- break;
- case Pop:
- m_jumpStack.takeLast().link(&jit);
- break;
- case ExecuteCase:
- m_caseIndex = code.index;
- return true;
- }
- }
-}
-
-void BinarySwitch::build(unsigned start, bool hardStart, unsigned end)
-{
- if (verbose)
- dataLog("Building with start = ", start, ", hardStart = ", hardStart, ", end = ", end, "\n");
-
- auto append = [&] (const BranchCode& code) {
- if (verbose)
- dataLog("==> ", code, "\n");
- m_branches.append(code);
- };
-
- unsigned size = end - start;
-
- RELEASE_ASSERT(size);
-
- // This code uses some random numbers to keep things balanced. It's important to keep in mind
- // that this does not improve average-case throughput under the assumption that all cases fire
- // with equal probability. It just ensures that there will not be some switch structure that
- // when combined with some input will always produce pathologically good or pathologically bad
- // performance.
-
- const unsigned leafThreshold = 3;
-
- if (size <= leafThreshold) {
- if (verbose)
- dataLog("It's a leaf.\n");
-
- // It turns out that for exactly three cases or less, it's better to just compare each
- // case individually. This saves 1/6 of a branch on average, and up to 1/3 of a branch in
- // extreme cases where the divide-and-conquer bottoms out in a lot of 3-case subswitches.
- //
- // This assumes that we care about the cost of hitting some case more than we care about
- // bottoming out in a default case. I believe that in most places where we use switch
- // statements, we are more likely to hit one of the cases than we are to fall through to
- // default. Intuitively, if we wanted to improve the performance of default, we would
- // reduce the value of leafThreshold to 2 or even to 1. See below for a deeper discussion.
-
- bool allConsecutive = false;
-
- if ((hardStart || (start && m_cases[start - 1].value == m_cases[start].value - 1))
- && start + size < m_cases.size()
- && m_cases[start + size - 1].value == m_cases[start + size].value - 1) {
- allConsecutive = true;
- for (unsigned i = 0; i < size - 1; ++i) {
- if (m_cases[start + i].value + 1 != m_cases[start + i + 1].value) {
- allConsecutive = false;
- break;
- }
- }
- }
-
- if (verbose)
- dataLog("allConsecutive = ", allConsecutive, "\n");
-
- Vector<unsigned, 3> localCaseIndices;
- for (unsigned i = 0; i < size; ++i)
- localCaseIndices.append(start + i);
-
- std::random_shuffle(
- localCaseIndices.begin(), localCaseIndices.end(),
- [this] (unsigned n) {
- // We use modulo to get a random number in the range we want fully knowing that
- // this introduces a tiny amount of bias, but we're fine with such tiny bias.
- return m_weakRandom.getUint32() % n;
- });
-
- for (unsigned i = 0; i < size - 1; ++i) {
- append(BranchCode(NotEqualToPush, localCaseIndices[i]));
- append(BranchCode(ExecuteCase, localCaseIndices[i]));
- append(BranchCode(Pop));
- }
-
- if (!allConsecutive)
- append(BranchCode(NotEqualToFallThrough, localCaseIndices.last()));
-
- append(BranchCode(ExecuteCase, localCaseIndices.last()));
- return;
- }
-
- if (verbose)
- dataLog("It's not a leaf.\n");
-
- // There are two different strategies we could consider here:
- //
- // Isolate median and split: pick a median and check if the comparison value is equal to it;
- // if so, execute the median case. Otherwise check if the value is less than the median, and
- // recurse left or right based on this. This has two subvariants: we could either first test
- // equality for the median and then do the less-than, or we could first do the less-than and
- // then check equality on the not-less-than path.
- //
- // Ignore median and split: do a less-than comparison on a value that splits the cases in two
- // equal-sized halves. Recurse left or right based on the comparison. Do not test for equality
- // against the median (or anything else); let the recursion handle those equality comparisons
- // once we bottom out in a list that case 3 cases or less (see above).
- //
- // I'll refer to these strategies as Isolate and Ignore. I initially believed that Isolate
- // would be faster since it leads to less branching for some lucky cases. It turns out that
- // Isolate is almost a total fail in the average, assuming all cases are equally likely. How
- // bad Isolate is depends on whether you believe that doing two consecutive branches based on
- // the same comparison is cheaper than doing the compare/branches separately. This is
- // difficult to evaluate. For small immediates that aren't blinded, we just care about
- // avoiding a second compare instruction. For large immediates or when blinding is in play, we
- // also care about the instructions used to materialize the immediate a second time. Isolate
- // can help with both costs since it involves first doing a < compare+branch on some value,
- // followed by a == compare+branch on the same exact value (or vice-versa). Ignore will do a <
- // compare+branch on some value, and then the == compare+branch on that same value will happen
- // much later.
- //
- // To evaluate these costs, I wrote the recurrence relation for Isolate and Ignore, assuming
- // that ComparisonCost is the cost of a compare+branch and ChainedComparisonCost is the cost
- // of a compare+branch on some value that you've just done another compare+branch for. These
- // recurrence relations compute the total cost incurred if you executed the switch statement
- // on each matching value. So the average cost of hitting some case can be computed as
- // Isolate[n]/n or Ignore[n]/n, respectively for the two relations.
- //
- // Isolate[1] = ComparisonCost
- // Isolate[2] = (2 + 1) * ComparisonCost
- // Isolate[3] = (3 + 2 + 1) * ComparisonCost
- // Isolate[n_] := With[
- // {medianIndex = Floor[n/2] + If[EvenQ[n], RandomInteger[], 1]},
- // ComparisonCost + ChainedComparisonCost +
- // (ComparisonCost * (medianIndex - 1) + Isolate[medianIndex - 1]) +
- // (2 * ComparisonCost * (n - medianIndex) + Isolate[n - medianIndex])]
- //
- // Ignore[1] = ComparisonCost
- // Ignore[2] = (2 + 1) * ComparisonCost
- // Ignore[3] = (3 + 2 + 1) * ComparisonCost
- // Ignore[n_] := With[
- // {medianIndex = If[EvenQ[n], n/2, Floor[n/2] + RandomInteger[]]},
- // (medianIndex * ComparisonCost + Ignore[medianIndex]) +
- // ((n - medianIndex) * ComparisonCost + Ignore[n - medianIndex])]
- //
- // This does not account for the average cost of hitting the default case. See further below
- // for a discussion of that.
- //
- // It turns out that for ComparisonCost = 1 and ChainedComparisonCost = 1, Ignore is always
- // better than Isolate. If we assume that ChainedComparisonCost = 0, then Isolate wins for
- // switch statements that have 20 cases or fewer, though the margin of victory is never large
- // - it might sometimes save an average of 0.3 ComparisonCost. For larger switch statements,
- // we see divergence between the two with Ignore winning. This is of course rather
- // unrealistic since the chained comparison is never free. For ChainedComparisonCost = 0.5, we
- // see Isolate winning for 10 cases or fewer, by maybe 0.2 ComparisonCost. Again we see
- // divergence for large switches with Ignore winning, for example if a switch statement has
- // 100 cases then Ignore saves one branch on average.
- //
- // Our current JIT backends don't provide for optimization for chained comparisons, except for
- // reducing the code for materializing the immediate if the immediates are large or blinding
- // comes into play. Probably our JIT backends live somewhere north of
- // ChainedComparisonCost = 0.5.
- //
- // This implies that using the Ignore strategy is likely better. If we wanted to incorporate
- // the Isolate strategy, we'd want to determine the switch size threshold at which the two
- // cross over and then use Isolate for switches that are smaller than that size.
- //
- // The average cost of hitting the default case is similar, but involves a different cost for
- // the base cases: you have to assume that you will always fail each branch. For the Ignore
- // strategy we would get this recurrence relation; the same kind of thing happens to the
- // Isolate strategy:
- //
- // Ignore[1] = ComparisonCost
- // Ignore[2] = (2 + 2) * ComparisonCost
- // Ignore[3] = (3 + 3 + 3) * ComparisonCost
- // Ignore[n_] := With[
- // {medianIndex = If[EvenQ[n], n/2, Floor[n/2] + RandomInteger[]]},
- // (medianIndex * ComparisonCost + Ignore[medianIndex]) +
- // ((n - medianIndex) * ComparisonCost + Ignore[n - medianIndex])]
- //
- // This means that if we cared about the default case more, we would likely reduce
- // leafThreshold. Reducing it to 2 would reduce the average cost of the default case by 1/3
- // in the most extreme cases (num switch cases = 3, 6, 12, 24, ...). But it would also
- // increase the average cost of taking one of the non-default cases by 1/3. Typically the
- // difference is 1/6 in either direction. This makes it a very simple trade-off: if we believe
- // that the default case is more important then we would want leafThreshold to be 2, and the
- // default case would become 1/6 faster on average. But we believe that most switch statements
- // are more likely to take one of the cases than the default, so we use leafThreshold = 3
- // and get a 1/6 speed-up on average for taking an explicit case.
-
- unsigned medianIndex = (start + end) / 2;
-
- if (verbose)
- dataLog("medianIndex = ", medianIndex, "\n");
-
- // We want medianIndex to point to the thing we will do a less-than compare against. We want
- // this less-than compare to split the current sublist into equal-sized sublists, or
- // nearly-equal-sized with some randomness if we're in the odd case. With the above
- // calculation, in the odd case we will have medianIndex pointing at either the element we
- // want or the element to the left of the one we want. Consider the case of five elements:
- //
- // 0 1 2 3 4
- //
- // start will be 0, end will be 5. The average is 2.5, which rounds down to 2. If we do
- // value < 2, then we will split the list into 2 elements on the left and three on the right.
- // That's pretty good, but in this odd case we'd like to at random choose 3 instead to ensure
- // that we don't become unbalanced on the right. This does not improve throughput since one
- // side will always get shafted, and that side might still be odd, in which case it will also
- // have two sides and one of them will get shafted - and so on. We just want to avoid
- // deterministic pathologies.
- //
- // In the even case, we will always end up pointing at the element we want:
- //
- // 0 1 2 3
- //
- // start will be 0, end will be 4. So, the average is 2, which is what we'd like.
- if (size & 1) {
- RELEASE_ASSERT(medianIndex - start + 1 == end - medianIndex);
- medianIndex += m_weakRandom.getUint32() & 1;
- } else
- RELEASE_ASSERT(medianIndex - start == end - medianIndex);
-
- RELEASE_ASSERT(medianIndex > start);
- RELEASE_ASSERT(medianIndex + 1 < end);
-
- if (verbose)
- dataLog("fixed medianIndex = ", medianIndex, "\n");
-
- append(BranchCode(LessThanToPush, medianIndex));
- build(medianIndex, true, end);
- append(BranchCode(Pop));
- build(start, hardStart, medianIndex);
-}
-
-void BinarySwitch::Case::dump(PrintStream& out) const
-{
- out.print("<value: " , value, ", index: ", index, ">");
-}
-
-void BinarySwitch::BranchCode::dump(PrintStream& out) const
-{
- switch (kind) {
- case NotEqualToFallThrough:
- out.print("NotEqualToFallThrough");
- break;
- case NotEqualToPush:
- out.print("NotEqualToPush");
- break;
- case LessThanToPush:
- out.print("LessThanToPush");
- break;
- case Pop:
- out.print("Pop");
- break;
- case ExecuteCase:
- out.print("ExecuteCase");
- break;
- }
-
- if (index != UINT_MAX)
- out.print("(", index, ")");
-}
-
-} // namespace JSC
-
-#endif // ENABLE(JIT)
-