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author | Roald J. van Loon <roaldvanloon@gmail.com> | 2012-12-24 13:10:57 +0100 |
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committer | Roald van Loon <roaldvanloon@gmail.com> | 2012-12-24 22:26:56 +0000 |
commit | 17ae36a5420eb4568f93ba3d9f185dfbc0a42918 (patch) | |
tree | ae06815a5638dea51b98466d81b6b0c5a46f987d /src/mds/CInode.h | |
parent | 18001d059656224abbf7d92c1c54befd33ec8d6e (diff) | |
download | ceph-wip-dout.tar.gz |
cleanup: changed order of #includes, global_context.h, debug.hwip-dout
- lots of rewriting of #include ordering (see below)
- renamed mdstypes.h to mds_types.h, same as {osd,mon}_types.h
- included global/global_context.h and global/debug.h where used
- fixed lots of duplicate includes
The order of #includes is now;
1. types include (include/types.h, mds/mds_types.h, etc)
2. system includes (like stl, boost, etc)
3. ceph includes (include/..)
4. ceph common (common/..)
5. ceph other (auth/.., os/.., global/.., etc)
6. list of messages/.., if used
7. local includes (headers from same module)
8. own header (<basename>.h)
"using namespace" stuff is always directly below #include, not intermixed with them
(WIP notice: most files have this implemented, but some not yet)
Signed-off-by: Roald J. van Loon <roaldvanloon@gmail.com>
Diffstat (limited to 'src/mds/CInode.h')
-rw-r--r-- | src/mds/CInode.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mds/CInode.h b/src/mds/CInode.h index e19e8fe67e8..56afa783a06 100644 --- a/src/mds/CInode.h +++ b/src/mds/CInode.h @@ -17,17 +17,22 @@ #ifndef CEPH_CINODE_H #define CEPH_CINODE_H -#include "common/config.h" +#include "include/types.h" +#include "mds_types.h" + +#include <list> +#include <vector> +#include <set> +#include <map> +#include <iostream> + #include "include/dlist.h" #include "include/elist.h" -#include "include/types.h" #include "include/lru.h" - +#include "common/config.h" #include "global/debug.h" -#include "mdstypes.h" #include "flock.h" - #include "CDentry.h" #include "SimpleLock.h" #include "ScatterLock.h" @@ -35,11 +40,6 @@ #include "Capability.h" #include "snap.h" -#include <list> -#include <vector> -#include <set> -#include <map> -#include <iostream> using namespace std; class Context; |