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#include <iostream>
#include "Rectangle.h"
namespace shapes {
// Default constructor
Rectangle::Rectangle () {}
// Overloaded constructor
Rectangle::Rectangle (int x0, int y0, int x1, int y1) {
this->x0 = x0;
this->y0 = y0;
this->x1 = x1;
this->y1 = y1;
}
// Destructor
Rectangle::~Rectangle () {}
// Return the area of the rectangle
int Rectangle::getArea () {
return (this->x1 - this->x0) * (this->y1 - this->y0);
}
// Get the size of the rectangle.
// Put the size in the pointer args
void Rectangle::getSize (int *width, int *height) {
(*width) = x1 - x0;
(*height) = y1 - y0;
}
// Move the rectangle by dx dy
void Rectangle::move (int dx, int dy) {
this->x0 += dx;
this->y0 += dy;
this->x1 += dx;
this->y1 += dy;
}
}
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