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Diffstat (limited to 'libgo/go/runtime/sigqueue.go')
-rw-r--r-- | libgo/go/runtime/sigqueue.go | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/libgo/go/runtime/sigqueue.go b/libgo/go/runtime/sigqueue.go new file mode 100644 index 0000000000..a6d498f9b0 --- /dev/null +++ b/libgo/go/runtime/sigqueue.go @@ -0,0 +1,178 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// This file implements runtime support for signal handling. +// +// Most synchronization primitives are not available from +// the signal handler (it cannot block, allocate memory, or use locks) +// so the handler communicates with a processing goroutine +// via struct sig, below. +// +// sigsend is called by the signal handler to queue a new signal. +// signal_recv is called by the Go program to receive a newly queued signal. +// Synchronization between sigsend and signal_recv is based on the sig.state +// variable. It can be in 3 states: sigIdle, sigReceiving and sigSending. +// sigReceiving means that signal_recv is blocked on sig.Note and there are no +// new pending signals. +// sigSending means that sig.mask *may* contain new pending signals, +// signal_recv can't be blocked in this state. +// sigIdle means that there are no new pending signals and signal_recv is not blocked. +// Transitions between states are done atomically with CAS. +// When signal_recv is unblocked, it resets sig.Note and rechecks sig.mask. +// If several sigsends and signal_recv execute concurrently, it can lead to +// unnecessary rechecks of sig.mask, but it cannot lead to missed signals +// nor deadlocks. + +// +build !plan9 + +package runtime + +import ( + "runtime/internal/atomic" + _ "unsafe" // for go:linkname +) + +var sig struct { + note note + mask [(_NSIG + 31) / 32]uint32 + wanted [(_NSIG + 31) / 32]uint32 + ignored [(_NSIG + 31) / 32]uint32 + recv [(_NSIG + 31) / 32]uint32 + state uint32 + inuse bool +} + +const ( + sigIdle = iota + sigReceiving + sigSending +) + +// Called from sighandler to send a signal back out of the signal handling thread. +// Reports whether the signal was sent. If not, the caller typically crashes the program. +func sigsend(s uint32) bool { + bit := uint32(1) << uint(s&31) + if !sig.inuse || s >= uint32(32*len(sig.wanted)) || sig.wanted[s/32]&bit == 0 { + return false + } + + // Add signal to outgoing queue. + for { + mask := sig.mask[s/32] + if mask&bit != 0 { + return true // signal already in queue + } + if atomic.Cas(&sig.mask[s/32], mask, mask|bit) { + break + } + } + + // Notify receiver that queue has new bit. +Send: + for { + switch atomic.Load(&sig.state) { + default: + throw("sigsend: inconsistent state") + case sigIdle: + if atomic.Cas(&sig.state, sigIdle, sigSending) { + break Send + } + case sigSending: + // notification already pending + break Send + case sigReceiving: + if atomic.Cas(&sig.state, sigReceiving, sigIdle) { + notewakeup(&sig.note) + break Send + } + } + } + + return true +} + +// Called to receive the next queued signal. +// Must only be called from a single goroutine at a time. +//go:linkname signal_recv os_signal.signal_recv +func signal_recv() uint32 { + for { + // Serve any signals from local copy. + for i := uint32(0); i < _NSIG; i++ { + if sig.recv[i/32]&(1<<(i&31)) != 0 { + sig.recv[i/32] &^= 1 << (i & 31) + return i + } + } + + // Wait for updates to be available from signal sender. + Receive: + for { + switch atomic.Load(&sig.state) { + default: + throw("signal_recv: inconsistent state") + case sigIdle: + if atomic.Cas(&sig.state, sigIdle, sigReceiving) { + notetsleepg(&sig.note, -1) + noteclear(&sig.note) + break Receive + } + case sigSending: + if atomic.Cas(&sig.state, sigSending, sigIdle) { + break Receive + } + } + } + + // Incorporate updates from sender into local copy. + for i := range sig.mask { + sig.recv[i] = atomic.Xchg(&sig.mask[i], 0) + } + } +} + +// Must only be called from a single goroutine at a time. +//go:linkname signal_enable os_signal.signal_enable +func signal_enable(s uint32) { + if !sig.inuse { + // The first call to signal_enable is for us + // to use for initialization. It does not pass + // signal information in m. + sig.inuse = true // enable reception of signals; cannot disable + noteclear(&sig.note) + return + } + + if s >= uint32(len(sig.wanted)*32) { + return + } + sig.wanted[s/32] |= 1 << (s & 31) + sig.ignored[s/32] &^= 1 << (s & 31) + sigenable(s) +} + +// Must only be called from a single goroutine at a time. +//go:linkname signal_disable os_signal.signal_disable +func signal_disable(s uint32) { + if s >= uint32(len(sig.wanted)*32) { + return + } + sig.wanted[s/32] &^= 1 << (s & 31) + sigdisable(s) +} + +// Must only be called from a single goroutine at a time. +//go:linkname signal_ignore os_signal.signal_ignore +func signal_ignore(s uint32) { + if s >= uint32(len(sig.wanted)*32) { + return + } + sig.wanted[s/32] &^= 1 << (s & 31) + sig.ignored[s/32] |= 1 << (s & 31) + sigignore(s) +} + +// Checked by signal handlers. +func signal_ignored(s uint32) bool { + return sig.ignored[s/32]&(1<<(s&31)) != 0 +} |