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authorCherry Zhang <cherryyz@google.com>2020-10-28 09:12:20 -0400
committerCherry Zhang <cherryyz@google.com>2020-10-28 09:12:20 -0400
commita16e30d162c1c7408db7821e7b9513cefa09c6ca (patch)
treeaf752ba9ba44c547df39bb0af9bff79f610ba9d5 /test/codegen/floats.go
parent91e4d2d57bc341dd82c98247117114c851380aef (diff)
parentcf6cfba4d5358404dd890f6025e573a4b2156543 (diff)
downloadgo-git-dev.link.tar.gz
[dev.link] all: merge branch 'master' into dev.linkdev.link
Clean merge. Change-Id: Ia7b2808bc649790198d34c226a61d9e569084dc5
Diffstat (limited to 'test/codegen/floats.go')
-rw-r--r--test/codegen/floats.go11
1 files changed, 0 insertions, 11 deletions
diff --git a/test/codegen/floats.go b/test/codegen/floats.go
index 3fae1a327c..83b4a358a5 100644
--- a/test/codegen/floats.go
+++ b/test/codegen/floats.go
@@ -6,8 +6,6 @@
package codegen
-import "math"
-
// This file contains codegen tests related to arithmetic
// simplifications and optimizations on float types.
// For codegen tests on integer types, see arithmetic.go.
@@ -18,7 +16,6 @@ import "math"
func Mul2(f float64) float64 {
// 386/sse2:"ADDSD",-"MULSD"
- // 386/387:"FADDDP",-"FMULDP"
// amd64:"ADDSD",-"MULSD"
// arm/7:"ADDD",-"MULD"
// arm64:"FADDD",-"FMULD"
@@ -29,7 +26,6 @@ func Mul2(f float64) float64 {
func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
// 386/sse2:"MULSD",-"DIVSD"
- // 386/387:"FMULDP",-"FDIVDP"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
@@ -38,7 +34,6 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
x := f1 / 16.0
// 386/sse2:"MULSD",-"DIVSD"
- // 386/387:"FMULDP",-"FDIVDP"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
@@ -47,7 +42,6 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
y := f2 / 0.125
// 386/sse2:"ADDSD",-"DIVSD",-"MULSD"
- // 386/387:"FADDDP",-"FDIVDP",-"FMULDP"
// amd64:"ADDSD",-"DIVSD",-"MULSD"
// arm/7:"ADDD",-"MULD",-"DIVD"
// arm64:"FADDD",-"FMULD",-"FDIVD"
@@ -58,11 +52,6 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
return x, y, z
}
-func getPi() float64 {
- // 386/387:"FLDPI"
- return math.Pi
-}
-
func indexLoad(b0 []float32, b1 float32, idx int) float32 {
// arm64:`FMOVS\s\(R[0-9]+\)\(R[0-9]+\),\sF[0-9]+`
return b0[idx] * b1