diff options
Diffstat (limited to 'ext/pdo_sqlite/sqlite/src/build.c')
| -rw-r--r-- | ext/pdo_sqlite/sqlite/src/build.c | 2564 | 
1 files changed, 2564 insertions, 0 deletions
| diff --git a/ext/pdo_sqlite/sqlite/src/build.c b/ext/pdo_sqlite/sqlite/src/build.c new file mode 100644 index 0000000000..3e5e08a541 --- /dev/null +++ b/ext/pdo_sqlite/sqlite/src/build.c @@ -0,0 +1,2564 @@ +/* +** 2001 September 15 +** +** The author disclaims copyright to this source code.  In place of +** a legal notice, here is a blessing: +** +**    May you do good and not evil. +**    May you find forgiveness for yourself and forgive others. +**    May you share freely, never taking more than you give. +** +************************************************************************* +** This file contains C code routines that are called by the SQLite parser +** when syntax rules are reduced.  The routines in this file handle the +** following kinds of SQL syntax: +** +**     CREATE TABLE +**     DROP TABLE +**     CREATE INDEX +**     DROP INDEX +**     creating ID lists +**     BEGIN TRANSACTION +**     COMMIT +**     ROLLBACK +**     PRAGMA +** +** $Id$ +*/ +#include "sqliteInt.h" +#include <ctype.h> + +/* +** This routine is called when a new SQL statement is beginning to +** be parsed.  Check to see if the schema for the database needs +** to be read from the SQLITE_MASTER and SQLITE_TEMP_MASTER tables. +** If it does, then read it. +*/ +void sqlite3BeginParse(Parse *pParse, int explainFlag){ +  pParse->explain = explainFlag; +  pParse->nVar = 0; +} + +/* +** This routine is called after a single SQL statement has been +** parsed and a VDBE program to execute that statement has been +** prepared.  This routine puts the finishing touches on the +** VDBE program and resets the pParse structure for the next +** parse. +** +** Note that if an error occurred, it might be the case that +** no VDBE code was generated. +*/ +void sqlite3FinishCoding(Parse *pParse){ +  sqlite3 *db; +  Vdbe *v; + +  if( sqlite3_malloc_failed ) return; + +  /* Begin by generating some termination code at the end of the +  ** vdbe program +  */ +  db = pParse->db; +  v = sqlite3GetVdbe(pParse); +  if( v ){ +    sqlite3VdbeAddOp(v, OP_Halt, 0, 0); + +    /* The cookie mask contains one bit for each database file open. +    ** (Bit 0 is for main, bit 1 is for temp, and so forth.)  Bits are +    ** set for each database that is used.  Generate code to start a +    ** transaction on each used database and to verify the schema cookie +    ** on each used database. +    */ +    if( pParse->cookieGoto>0 ){ +      u32 mask; +      int iDb; +      sqlite3VdbeChangeP2(v, pParse->cookieGoto-1, sqlite3VdbeCurrentAddr(v)); +      for(iDb=0, mask=1; iDb<db->nDb; mask<<=1, iDb++){ +        if( (mask & pParse->cookieMask)==0 ) continue; +        sqlite3VdbeAddOp(v, OP_Transaction, iDb, (mask & pParse->writeMask)!=0); +        sqlite3VdbeAddOp(v, OP_VerifyCookie, iDb, pParse->cookieValue[iDb]); +      } +      sqlite3VdbeAddOp(v, OP_Goto, 0, pParse->cookieGoto); +    } + +    /* Add a No-op that contains the complete text of the compiled SQL +    ** statement as its P3 argument.  This does not change the functionality +    ** of the program.  +    ** +    ** This is used to implement sqlite3_trace() functionality. +    */ +    sqlite3VdbeOp3(v, OP_Noop, 0, 0, pParse->zSql, pParse->zTail-pParse->zSql); +  } + + +  /* Get the VDBE program ready for execution +  */ +  if( v && pParse->nErr==0 ){ +    FILE *trace = (db->flags & SQLITE_VdbeTrace)!=0 ? stdout : 0; +    sqlite3VdbeTrace(v, trace); +    sqlite3VdbeMakeReady(v, pParse->nVar, pParse->nMem+3, +                         pParse->nTab+3, pParse->explain); +    pParse->rc = pParse->nErr ? SQLITE_ERROR : SQLITE_DONE; +    pParse->colNamesSet = 0; +  }else if( pParse->rc==SQLITE_OK ){ +    pParse->rc = SQLITE_ERROR; +  } +  pParse->nTab = 0; +  pParse->nMem = 0; +  pParse->nSet = 0; +  pParse->nAgg = 0; +  pParse->nVar = 0; +  pParse->cookieMask = 0; +  pParse->cookieGoto = 0; +} + +/* +** Locate the in-memory structure that describes a particular database +** table given the name of that table and (optionally) the name of the +** database containing the table.  Return NULL if not found. +** +** If zDatabase is 0, all databases are searched for the table and the +** first matching table is returned.  (No checking for duplicate table +** names is done.)  The search order is TEMP first, then MAIN, then any +** auxiliary databases added using the ATTACH command. +** +** See also sqlite3LocateTable(). +*/ +Table *sqlite3FindTable(sqlite3 *db, const char *zName, const char *zDatabase){ +  Table *p = 0; +  int i; +  assert( zName!=0 ); +  assert( (db->flags & SQLITE_Initialized) || db->init.busy ); +  for(i=0; i<db->nDb; i++){ +    int j = (i<2) ? i^1 : i;   /* Search TEMP before MAIN */ +    if( zDatabase!=0 && sqlite3StrICmp(zDatabase, db->aDb[j].zName) ) continue; +    p = sqlite3HashFind(&db->aDb[j].tblHash, zName, strlen(zName)+1); +    if( p ) break; +  } +  return p; +} + +/* +** Locate the in-memory structure that describes a particular database +** table given the name of that table and (optionally) the name of the +** database containing the table.  Return NULL if not found.  Also leave an +** error message in pParse->zErrMsg. +** +** The difference between this routine and sqlite3FindTable() is that this +** routine leaves an error message in pParse->zErrMsg where +** sqlite3FindTable() does not. +*/ +Table *sqlite3LocateTable(Parse *pParse, const char *zName, const char *zDbase){ +  Table *p; + +  /* Read the database schema. If an error occurs, leave an error message +  ** and code in pParse and return NULL. */ +  if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){ +    return 0; +  } + +  p = sqlite3FindTable(pParse->db, zName, zDbase); +  if( p==0 ){ +    if( zDbase ){ +      sqlite3ErrorMsg(pParse, "no such table: %s.%s", zDbase, zName); +    }else if( sqlite3FindTable(pParse->db, zName, 0)!=0 ){ +      sqlite3ErrorMsg(pParse, "table \"%s\" is not in database \"%s\"", +         zName, zDbase); +    }else{ +      sqlite3ErrorMsg(pParse, "no such table: %s", zName); +    } +    pParse->checkSchema = 1; +  } +  return p; +} + +/* +** Locate the in-memory structure that describes  +** a particular index given the name of that index +** and the name of the database that contains the index. +** Return NULL if not found. +** +** If zDatabase is 0, all databases are searched for the +** table and the first matching index is returned.  (No checking +** for duplicate index names is done.)  The search order is +** TEMP first, then MAIN, then any auxiliary databases added +** using the ATTACH command. +*/ +Index *sqlite3FindIndex(sqlite3 *db, const char *zName, const char *zDb){ +  Index *p = 0; +  int i; +  assert( (db->flags & SQLITE_Initialized) || db->init.busy ); +  for(i=0; i<db->nDb; i++){ +    int j = (i<2) ? i^1 : i;  /* Search TEMP before MAIN */ +    if( zDb && sqlite3StrICmp(zDb, db->aDb[j].zName) ) continue; +    p = sqlite3HashFind(&db->aDb[j].idxHash, zName, strlen(zName)+1); +    if( p ) break; +  } +  return p; +} + +/* +** Reclaim the memory used by an index +*/ +static void freeIndex(Index *p){ +  sqliteFree(p->zColAff); +  sqliteFree(p); +} + +/* +** Remove the given index from the index hash table, and free +** its memory structures. +** +** The index is removed from the database hash tables but +** it is not unlinked from the Table that it indexes. +** Unlinking from the Table must be done by the calling function. +*/ +static void sqliteDeleteIndex(sqlite3 *db, Index *p){ +  Index *pOld; + +  assert( db!=0 && p->zName!=0 ); +  pOld = sqlite3HashInsert(&db->aDb[p->iDb].idxHash, p->zName, +                          strlen(p->zName)+1, 0); +  if( pOld!=0 && pOld!=p ){ +    sqlite3HashInsert(&db->aDb[p->iDb].idxHash, pOld->zName, +                     strlen(pOld->zName)+1, pOld); +  } +  freeIndex(p); +} + +/* +** Unlink the given index from its table, then remove +** the index from the index hash table and free its memory +** structures. +*/ +void sqlite3UnlinkAndDeleteIndex(sqlite3 *db, int iDb, const char *zIdxName){ +  Index *pIndex; +  int len; + +  len = strlen(zIdxName); +  pIndex = sqlite3HashInsert(&db->aDb[iDb].idxHash, zIdxName, len+1, 0); +  if( pIndex ){ +    if( pIndex->pTable->pIndex==pIndex ){ +      pIndex->pTable->pIndex = pIndex->pNext; +    }else{ +      Index *p; +      for(p=pIndex->pTable->pIndex; p && p->pNext!=pIndex; p=p->pNext){} +      if( p && p->pNext==pIndex ){ +        p->pNext = pIndex->pNext; +      } +    } +    freeIndex(pIndex); +  } +  db->flags |= SQLITE_InternChanges; +} + +/* +** Erase all schema information from the in-memory hash tables of +** a single database.  This routine is called to reclaim memory +** before the database closes.  It is also called during a rollback +** if there were schema changes during the transaction or if a +** schema-cookie mismatch occurs. +** +** If iDb<=0 then reset the internal schema tables for all database +** files.  If iDb>=2 then reset the internal schema for only the +** single file indicated. +*/ +void sqlite3ResetInternalSchema(sqlite3 *db, int iDb){ +  HashElem *pElem; +  Hash temp1; +  Hash temp2; +  int i, j; + +  assert( iDb>=0 && iDb<db->nDb ); +  db->flags &= ~SQLITE_Initialized; +  for(i=iDb; i<db->nDb; i++){ +    Db *pDb = &db->aDb[i]; +    temp1 = pDb->tblHash; +    temp2 = pDb->trigHash; +    sqlite3HashInit(&pDb->trigHash, SQLITE_HASH_STRING, 0); +    sqlite3HashClear(&pDb->aFKey); +    sqlite3HashClear(&pDb->idxHash); +    for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){ +      Trigger *pTrigger = sqliteHashData(pElem); +      sqlite3DeleteTrigger(pTrigger); +    } +    sqlite3HashClear(&temp2); +    sqlite3HashInit(&pDb->tblHash, SQLITE_HASH_STRING, 0); +    for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){ +      Table *pTab = sqliteHashData(pElem); +      sqlite3DeleteTable(db, pTab); +    } +    sqlite3HashClear(&temp1); +    DbClearProperty(db, i, DB_SchemaLoaded); +    if( iDb>0 ) return; +  } +  assert( iDb==0 ); +  db->flags &= ~SQLITE_InternChanges; + +  /* If one or more of the auxiliary database files has been closed, +  ** then remove then from the auxiliary database list.  We take the +  ** opportunity to do this here since we have just deleted all of the +  ** schema hash tables and therefore do not have to make any changes +  ** to any of those tables. +  */ +  for(i=0; i<db->nDb; i++){ +    struct Db *pDb = &db->aDb[i]; +    if( pDb->pBt==0 ){ +      if( pDb->pAux && pDb->xFreeAux ) pDb->xFreeAux(pDb->pAux); +      pDb->pAux = 0; +    } +  } +  for(i=j=2; i<db->nDb; i++){ +    struct Db *pDb = &db->aDb[i]; +    if( pDb->pBt==0 ){ +      sqliteFree(pDb->zName); +      pDb->zName = 0; +      continue; +    } +    if( j<i ){ +      db->aDb[j] = db->aDb[i]; +    } +    j++; +  } +  memset(&db->aDb[j], 0, (db->nDb-j)*sizeof(db->aDb[j])); +  db->nDb = j; +  if( db->nDb<=2 && db->aDb!=db->aDbStatic ){ +    memcpy(db->aDbStatic, db->aDb, 2*sizeof(db->aDb[0])); +    sqliteFree(db->aDb); +    db->aDb = db->aDbStatic; +  } +} + +/* +** This routine is called whenever a rollback occurs.  If there were +** schema changes during the transaction, then we have to reset the +** internal hash tables and reload them from disk. +*/ +void sqlite3RollbackInternalChanges(sqlite3 *db){ +  if( db->flags & SQLITE_InternChanges ){ +    sqlite3ResetInternalSchema(db, 0); +  } +} + +/* +** This routine is called when a commit occurs. +*/ +void sqlite3CommitInternalChanges(sqlite3 *db){ +  db->flags &= ~SQLITE_InternChanges; +} + +/* +** Clear the column names from a table or view. +*/ +static void sqliteResetColumnNames(Table *pTable){ +  int i; +  Column *pCol; +  assert( pTable!=0 ); +  for(i=0, pCol=pTable->aCol; i<pTable->nCol; i++, pCol++){ +    sqliteFree(pCol->zName); +    sqliteFree(pCol->zDflt); +    sqliteFree(pCol->zType); +  } +  sqliteFree(pTable->aCol); +  pTable->aCol = 0; +  pTable->nCol = 0; +} + +/* +** Remove the memory data structures associated with the given +** Table.  No changes are made to disk by this routine. +** +** This routine just deletes the data structure.  It does not unlink +** the table data structure from the hash table.  Nor does it remove +** foreign keys from the sqlite.aFKey hash table.  But it does destroy +** memory structures of the indices and foreign keys associated with  +** the table. +** +** Indices associated with the table are unlinked from the "db" +** data structure if db!=NULL.  If db==NULL, indices attached to +** the table are deleted, but it is assumed they have already been +** unlinked. +*/ +void sqlite3DeleteTable(sqlite3 *db, Table *pTable){ +  Index *pIndex, *pNext; +  FKey *pFKey, *pNextFKey; + +  if( pTable==0 ) return; + +  /* Delete all indices associated with this table +  */ +  for(pIndex = pTable->pIndex; pIndex; pIndex=pNext){ +    pNext = pIndex->pNext; +    assert( pIndex->iDb==pTable->iDb || (pTable->iDb==0 && pIndex->iDb==1) ); +    sqliteDeleteIndex(db, pIndex); +  } + +  /* Delete all foreign keys associated with this table.  The keys +  ** should have already been unlinked from the db->aFKey hash table  +  */ +  for(pFKey=pTable->pFKey; pFKey; pFKey=pNextFKey){ +    pNextFKey = pFKey->pNextFrom; +    assert( pTable->iDb<db->nDb ); +    assert( sqlite3HashFind(&db->aDb[pTable->iDb].aFKey, +                           pFKey->zTo, strlen(pFKey->zTo)+1)!=pFKey ); +    sqliteFree(pFKey); +  } + +  /* Delete the Table structure itself. +  */ +  sqliteResetColumnNames(pTable); +  sqliteFree(pTable->zName); +  sqliteFree(pTable->zColAff); +  sqlite3SelectDelete(pTable->pSelect); +  sqliteFree(pTable); +} + +/* +** Unlink the given table from the hash tables and the delete the +** table structure with all its indices and foreign keys. +*/ +void sqlite3UnlinkAndDeleteTable(sqlite3 *db, int iDb, const char *zTabName){ +  Table *p; +  FKey *pF1, *pF2; +  Db *pDb; + +  assert( db!=0 ); +  assert( iDb>=0 && iDb<db->nDb ); +  assert( zTabName && zTabName[0] ); +  pDb = &db->aDb[iDb]; +  p = sqlite3HashInsert(&pDb->tblHash, zTabName, strlen(zTabName)+1, 0); +  if( p ){ +    for(pF1=p->pFKey; pF1; pF1=pF1->pNextFrom){ +      int nTo = strlen(pF1->zTo) + 1; +      pF2 = sqlite3HashFind(&pDb->aFKey, pF1->zTo, nTo); +      if( pF2==pF1 ){ +        sqlite3HashInsert(&pDb->aFKey, pF1->zTo, nTo, pF1->pNextTo); +      }else{ +        while( pF2 && pF2->pNextTo!=pF1 ){ pF2=pF2->pNextTo; } +        if( pF2 ){ +          pF2->pNextTo = pF1->pNextTo; +        } +      } +    } +    sqlite3DeleteTable(db, p); +  } +  db->flags |= SQLITE_InternChanges; +} + +/* +** Given a token, return a string that consists of the text of that +** token with any quotations removed.  Space to hold the returned string +** is obtained from sqliteMalloc() and must be freed by the calling +** function. +** +** Tokens are really just pointers into the original SQL text and so +** are not \000 terminated and are not persistent.  The returned string +** is \000 terminated and is persistent. +*/ +char *sqlite3NameFromToken(Token *pName){ +  char *zName; +  if( pName ){ +    zName = sqliteStrNDup(pName->z, pName->n); +    sqlite3Dequote(zName); +  }else{ +    zName = 0; +  } +  return zName; +} + +/* +** Open the sqlite_master table stored in database number iDb for +** writing. The table is opened using cursor 0. +*/ +void sqlite3OpenMasterTable(Vdbe *v, int iDb){ +  sqlite3VdbeAddOp(v, OP_Integer, iDb, 0); +  sqlite3VdbeAddOp(v, OP_OpenWrite, 0, MASTER_ROOT); +  sqlite3VdbeAddOp(v, OP_SetNumColumns, 0, 5); /* sqlite_master has 5 columns */ +} + +/* +** The token *pName contains the name of a database (either "main" or +** "temp" or the name of an attached db). This routine returns the +** index of the named database in db->aDb[], or -1 if the named db  +** does not exist. +*/ +int findDb(sqlite3 *db, Token *pName){ +  int i; +  Db *pDb; +  for(pDb=db->aDb, i=0; i<db->nDb; i++, pDb++){ +    if( pName->n==strlen(pDb->zName) &&  +        0==sqlite3StrNICmp(pDb->zName, pName->z, pName->n) ){ +      return i; +    } +  } +  return -1; +} + +/* The table or view or trigger name is passed to this routine via tokens +** pName1 and pName2. If the table name was fully qualified, for example: +** +** CREATE TABLE xxx.yyy (...); +**  +** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if +** the table name is not fully qualified, i.e.: +** +** CREATE TABLE yyy(...); +** +** Then pName1 is set to "yyy" and pName2 is "". +** +** This routine sets the *ppUnqual pointer to point at the token (pName1 or +** pName2) that stores the unqualified table name.  The index of the +** database "xxx" is returned. +*/ +int sqlite3TwoPartName( +  Parse *pParse,      /* Parsing and code generating context */ +  Token *pName1,      /* The "xxx" in the name "xxx.yyy" or "xxx" */ +  Token *pName2,      /* The "yyy" in the name "xxx.yyy" */ +  Token **pUnqual     /* Write the unqualified object name here */ +){ +  int iDb;                    /* Database holding the object */ +  sqlite3 *db = pParse->db; + +  if( pName2 && pName2->n>0 ){ +    assert( !db->init.busy ); +    *pUnqual = pName2; +    iDb = findDb(db, pName1); +    if( iDb<0 ){ +      sqlite3ErrorMsg(pParse, "unknown database %T", pName1); +      pParse->nErr++; +      return -1; +    } +  }else{ +    assert( db->init.iDb==0 || db->init.busy ); +    iDb = db->init.iDb; +    *pUnqual = pName1; +  } +  return iDb; +} + +/* +** This routine is used to check if the UTF-8 string zName is a legal +** unqualified name for a new schema object (table, index, view or +** trigger). All names are legal except those that begin with the string +** "sqlite_" (in upper, lower or mixed case). This portion of the namespace +** is reserved for internal use. +*/ +int sqlite3CheckObjectName(Parse *pParse, const char *zName){ +  if( !pParse->db->init.busy && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){ +    sqlite3ErrorMsg(pParse, "object name reserved for internal use: %s", zName); +    return SQLITE_ERROR; +  } +  return SQLITE_OK; +} + +/* +** Begin constructing a new table representation in memory.  This is +** the first of several action routines that get called in response +** to a CREATE TABLE statement.  In particular, this routine is called +** after seeing tokens "CREATE" and "TABLE" and the table name.  The +** pStart token is the CREATE and pName is the table name.  The isTemp +** flag is true if the table should be stored in the auxiliary database +** file instead of in the main database file.  This is normally the case +** when the "TEMP" or "TEMPORARY" keyword occurs in between +** CREATE and TABLE. +** +** The new table record is initialized and put in pParse->pNewTable. +** As more of the CREATE TABLE statement is parsed, additional action +** routines will be called to add more information to this record. +** At the end of the CREATE TABLE statement, the sqlite3EndTable() routine +** is called to complete the construction of the new table record. +*/ +void sqlite3StartTable( +  Parse *pParse,   /* Parser context */ +  Token *pStart,   /* The "CREATE" token */ +  Token *pName1,   /* First part of the name of the table or view */ +  Token *pName2,   /* Second part of the name of the table or view */ +  int isTemp,      /* True if this is a TEMP table */ +  int isView       /* True if this is a VIEW */ +){ +  Table *pTable; +  Index *pIdx; +  char *zName; +  sqlite3 *db = pParse->db; +  Vdbe *v; +  int iDb;         /* Database number to create the table in */ +  Token *pName;    /* Unqualified name of the table to create */ + +  /* The table or view name to create is passed to this routine via tokens +  ** pName1 and pName2. If the table name was fully qualified, for example: +  ** +  ** CREATE TABLE xxx.yyy (...); +  **  +  ** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if +  ** the table name is not fully qualified, i.e.: +  ** +  ** CREATE TABLE yyy(...); +  ** +  ** Then pName1 is set to "yyy" and pName2 is "". +  ** +  ** The call below sets the pName pointer to point at the token (pName1 or +  ** pName2) that stores the unqualified table name. The variable iDb is +  ** set to the index of the database that the table or view is to be +  ** created in. +  */ +  iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName); +  if( iDb<0 ) return; +  if( isTemp && iDb>1 ){ +    /* If creating a temp table, the name may not be qualified */ +    sqlite3ErrorMsg(pParse, "temporary table name must be unqualified"); +    pParse->nErr++; +    return; +  } +  if( isTemp ) iDb = 1; + +  pParse->sNameToken = *pName; +  zName = sqlite3NameFromToken(pName); +  if( zName==0 ) return; +  if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ +    sqliteFree(zName); +    return; +  } +  if( db->init.iDb==1 ) isTemp = 1; +#ifndef SQLITE_OMIT_AUTHORIZATION +  assert( (isTemp & 1)==isTemp ); +  { +    int code; +    char *zDb = db->aDb[iDb].zName; +    if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){ +      sqliteFree(zName); +      return; +    } +    if( isView ){ +      if( isTemp ){ +        code = SQLITE_CREATE_TEMP_VIEW; +      }else{ +        code = SQLITE_CREATE_VIEW; +      } +    }else{ +      if( isTemp ){ +        code = SQLITE_CREATE_TEMP_TABLE; +      }else{ +        code = SQLITE_CREATE_TABLE; +      } +    } +    if( sqlite3AuthCheck(pParse, code, zName, 0, zDb) ){ +      sqliteFree(zName); +      return; +    } +  } +#endif + +  /* Make sure the new table name does not collide with an existing +  ** index or table name in the same database.  Issue an error message if +  ** it does. +  */ +  if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return; +  pTable = sqlite3FindTable(db, zName, db->aDb[iDb].zName); +  if( pTable ){ +    sqlite3ErrorMsg(pParse, "table %T already exists", pName); +    sqliteFree(zName); +    return; +  } +  if( (pIdx = sqlite3FindIndex(db, zName, 0))!=0 &&  +      ( iDb==0 || !db->init.busy) ){ +    sqlite3ErrorMsg(pParse, "there is already an index named %s", zName); +    sqliteFree(zName); +    return; +  } +  pTable = sqliteMalloc( sizeof(Table) ); +  if( pTable==0 ){ +    pParse->rc = SQLITE_NOMEM; +    pParse->nErr++; +    sqliteFree(zName); +    return; +  } +  pTable->zName = zName; +  pTable->nCol = 0; +  pTable->aCol = 0; +  pTable->iPKey = -1; +  pTable->pIndex = 0; +  pTable->iDb = iDb; +  if( pParse->pNewTable ) sqlite3DeleteTable(db, pParse->pNewTable); +  pParse->pNewTable = pTable; + +  /* Begin generating the code that will insert the table record into +  ** the SQLITE_MASTER table.  Note in particular that we must go ahead +  ** and allocate the record number for the table entry now.  Before any +  ** PRIMARY KEY or UNIQUE keywords are parsed.  Those keywords will cause +  ** indices to be created and the table record must come before the  +  ** indices.  Hence, the record number for the table must be allocated +  ** now. +  */ +  if( !db->init.busy && (v = sqlite3GetVdbe(pParse))!=0 ){ +    sqlite3BeginWriteOperation(pParse, 0, iDb); +    /* Every time a new table is created the file-format +    ** and encoding meta-values are set in the database, in +    ** case this is the first table created. +    */ +    sqlite3VdbeAddOp(v, OP_Integer, db->file_format, 0); +    sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 1); +    sqlite3VdbeAddOp(v, OP_Integer, db->enc, 0); +    sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 4); + +    sqlite3OpenMasterTable(v, iDb); +    sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0); +    sqlite3VdbeAddOp(v, OP_Dup, 0, 0); +    sqlite3VdbeAddOp(v, OP_String8, 0, 0); +    sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); +  } +} + +/* +** Add a new column to the table currently being constructed. +** +** The parser calls this routine once for each column declaration +** in a CREATE TABLE statement.  sqlite3StartTable() gets called +** first to get things going.  Then this routine is called for each +** column. +*/ +void sqlite3AddColumn(Parse *pParse, Token *pName){ +  Table *p; +  int i; +  char *z; +  Column *pCol; +  if( (p = pParse->pNewTable)==0 ) return; +  z = sqlite3NameFromToken(pName); +  if( z==0 ) return; +  for(i=0; i<p->nCol; i++){ +    if( sqlite3StrICmp(z, p->aCol[i].zName)==0 ){ +      sqlite3ErrorMsg(pParse, "duplicate column name: %s", z); +      sqliteFree(z); +      return; +    } +  } +  if( (p->nCol & 0x7)==0 ){ +    Column *aNew; +    aNew = sqliteRealloc( p->aCol, (p->nCol+8)*sizeof(p->aCol[0])); +    if( aNew==0 ) return; +    p->aCol = aNew; +  } +  pCol = &p->aCol[p->nCol]; +  memset(pCol, 0, sizeof(p->aCol[0])); +  pCol->zName = z; +  +  /* If there is no type specified, columns have the default affinity +  ** 'NONE'. If there is a type specified, then sqlite3AddColumnType() will +  ** be called next to set pCol->affinity correctly. +  */ +  pCol->affinity = SQLITE_AFF_NONE; +  pCol->pColl = pParse->db->pDfltColl; +  p->nCol++; +} + +/* +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement.  A "NOT NULL" constraint has +** been seen on a column.  This routine sets the notNull flag on +** the column currently under construction. +*/ +void sqlite3AddNotNull(Parse *pParse, int onError){ +  Table *p; +  int i; +  if( (p = pParse->pNewTable)==0 ) return; +  i = p->nCol-1; +  if( i>=0 ) p->aCol[i].notNull = onError; +} + +/* +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement.  The pFirst token is the first +** token in the sequence of tokens that describe the type of the +** column currently under construction.   pLast is the last token +** in the sequence.  Use this information to construct a string +** that contains the typename of the column and store that string +** in zType. +*/  +void sqlite3AddColumnType(Parse *pParse, Token *pFirst, Token *pLast){ +  Table *p; +  int i, j; +  int n; +  char *z, **pz; +  Column *pCol; +  if( (p = pParse->pNewTable)==0 ) return; +  i = p->nCol-1; +  if( i<0 ) return; +  pCol = &p->aCol[i]; +  pz = &pCol->zType; +  n = pLast->n + (pLast->z - pFirst->z); +  assert( pCol->zType==0 ); +  z = pCol->zType = sqlite3MPrintf("%.*s", n, pFirst->z); +  if( z==0 ) return; +  for(i=j=0; z[i]; i++){ +    int c = z[i]; +    if( isspace(c) ) continue; +    z[j++] = c; +  } +  z[j] = 0; +  pCol->affinity = sqlite3AffinityType(z, n); +} + +/* +** The given token is the default value for the last column added to +** the table currently under construction.  If "minusFlag" is true, it +** means the value token was preceded by a minus sign. +** +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement. +*/ +void sqlite3AddDefaultValue(Parse *pParse, Token *pVal, int minusFlag){ +  Table *p; +  int i; +  char *z; +  if( (p = pParse->pNewTable)==0 ) return; +  i = p->nCol-1; +  if( i<0 ) return; +  assert( p->aCol[i].zDflt==0 ); +  z = p->aCol[i].zDflt = sqlite3MPrintf("%s%T", minusFlag ? "-" : "", pVal); +  sqlite3Dequote(z); +} + +/* +** Designate the PRIMARY KEY for the table.  pList is a list of names  +** of columns that form the primary key.  If pList is NULL, then the +** most recently added column of the table is the primary key. +** +** A table can have at most one primary key.  If the table already has +** a primary key (and this is the second primary key) then create an +** error. +** +** If the PRIMARY KEY is on a single column whose datatype is INTEGER, +** then we will try to use that column as the row id.  (Exception: +** For backwards compatibility with older databases, do not do this +** if the file format version number is less than 1.)  Set the Table.iPKey +** field of the table under construction to be the index of the +** INTEGER PRIMARY KEY column.  Table.iPKey is set to -1 if there is +** no INTEGER PRIMARY KEY. +** +** If the key is not an INTEGER PRIMARY KEY, then create a unique +** index for the key.  No index is created for INTEGER PRIMARY KEYs. +*/ +void sqlite3AddPrimaryKey(Parse *pParse, ExprList *pList, int onError){ +  Table *pTab = pParse->pNewTable; +  char *zType = 0; +  int iCol = -1, i; +  if( pTab==0 ) goto primary_key_exit; +  if( pTab->hasPrimKey ){ +    sqlite3ErrorMsg(pParse,  +      "table \"%s\" has more than one primary key", pTab->zName); +    goto primary_key_exit; +  } +  pTab->hasPrimKey = 1; +  if( pList==0 ){ +    iCol = pTab->nCol - 1; +    pTab->aCol[iCol].isPrimKey = 1; +  }else{ +    for(i=0; i<pList->nExpr; i++){ +      for(iCol=0; iCol<pTab->nCol; iCol++){ +        if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[iCol].zName)==0 ){ +          break; +        } +      } +      if( iCol<pTab->nCol ) pTab->aCol[iCol].isPrimKey = 1; +    } +    if( pList->nExpr>1 ) iCol = -1; +  } +  if( iCol>=0 && iCol<pTab->nCol ){ +    zType = pTab->aCol[iCol].zType; +  } +  if( zType && sqlite3StrICmp(zType, "INTEGER")==0 ){ +    pTab->iPKey = iCol; +    pTab->keyConf = onError; +  }else{ +    sqlite3CreateIndex(pParse, 0, 0, 0, pList, onError, 0, 0); +    pList = 0; +  } + +primary_key_exit: +  sqlite3ExprListDelete(pList); +  return; +} + +/* +** Set the collation function of the most recently parsed table column +** to the CollSeq given. +*/ +void sqlite3AddCollateType(Parse *pParse, const char *zType, int nType){ +  Table *p; +  Index *pIdx; +  CollSeq *pColl; +  int i; + +  if( (p = pParse->pNewTable)==0 ) return; +  i = p->nCol-1; + +  pColl = sqlite3LocateCollSeq(pParse, zType, nType); +  p->aCol[i].pColl = pColl; + +  /* If the column is declared as "<name> PRIMARY KEY COLLATE <type>", +  ** then an index may have been created on this column before the +  ** collation type was added. Correct this if it is the case. +  */ +  for(pIdx = p->pIndex; pIdx; pIdx=pIdx->pNext){ +    assert( pIdx->nColumn==1 ); +    if( pIdx->aiColumn[0]==i ) pIdx->keyInfo.aColl[0] = pColl; +  } +} + +/* +** Locate and return an entry from the db.aCollSeq hash table. If the entry +** specified by zName and nName is not found and parameter 'create' is +** true, then create a new entry. Otherwise return NULL. +** +** Each pointer stored in the sqlite3.aCollSeq hash table contains an +** array of three CollSeq structures. The first is the collation sequence +** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be. +** +** Stored immediately after the three collation sequences is a copy of +** the collation sequence name. A pointer to this string is stored in +** each collation sequence structure. +*/ +static CollSeq * findCollSeqEntry( +  sqlite3 *db, +  const char *zName, +  int nName, +  int create +){ +  CollSeq *pColl; +  if( nName<0 ) nName = strlen(zName); +  pColl = sqlite3HashFind(&db->aCollSeq, zName, nName); + +  if( 0==pColl && create ){ +    pColl = sqliteMalloc( 3*sizeof(*pColl) + nName + 1 ); +    if( pColl ){ +      pColl[0].zName = (char*)&pColl[3]; +      pColl[0].enc = SQLITE_UTF8; +      pColl[1].zName = (char*)&pColl[3]; +      pColl[1].enc = SQLITE_UTF16LE; +      pColl[2].zName = (char*)&pColl[3]; +      pColl[2].enc = SQLITE_UTF16BE; +      memcpy(pColl[0].zName, zName, nName); +      pColl[0].zName[nName] = 0; +      sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl); +    } +  } +  return pColl; +} + +/* +** Parameter zName points to a UTF-8 encoded string nName bytes long. +** Return the CollSeq* pointer for the collation sequence named zName +** for the encoding 'enc' from the database 'db'. +** +** If the entry specified is not found and 'create' is true, then create a +** new entry.  Otherwise return NULL. +*/ +CollSeq *sqlite3FindCollSeq( +  sqlite3 *db, +  u8 enc, +  const char *zName, +  int nName, +  int create +){ +  CollSeq *pColl = findCollSeqEntry(db, zName, nName, create); +  assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 ); +  assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE ); +  if( pColl ) pColl += enc-1; +  return pColl; +} + +/* +** Invoke the 'collation needed' callback to request a collation sequence +** in the database text encoding of name zName, length nName. +** If the collation sequence +*/ +static void callCollNeeded(sqlite3 *db, const char *zName, int nName){ +  assert( !db->xCollNeeded || !db->xCollNeeded16 ); +  if( nName<0 ) nName = strlen(zName); +  if( db->xCollNeeded ){ +    char *zExternal = sqliteStrNDup(zName, nName); +    if( !zExternal ) return; +    db->xCollNeeded(db->pCollNeededArg, db, (int)db->enc, zExternal); +    sqliteFree(zExternal); +  } +  if( db->xCollNeeded16 ){ +    char const *zExternal; +    sqlite3_value *pTmp = sqlite3GetTransientValue(db); +    sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC); +    zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE); +    if( !zExternal ) return; +    db->xCollNeeded16(db->pCollNeededArg, db, (int)db->enc, zExternal); +  } +} + +/* +** This routine is called if the collation factory fails to deliver a +** collation function in the best encoding but there may be other versions +** of this collation function (for other text encodings) available. Use one +** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if +** possible. +*/ +static int synthCollSeq(Parse *pParse, CollSeq *pColl){ +  CollSeq *pColl2; +  char *z = pColl->zName; +  int n = strlen(z); +  sqlite3 *db = pParse->db; +  int i; +  static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 }; +  for(i=0; i<3; i++){ +    pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, n, 0); +    if( pColl2->xCmp!=0 ){ +      memcpy(pColl, pColl2, sizeof(CollSeq)); +      return SQLITE_OK; +    } +  } +  if( pParse->nErr==0 ){ +    sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", n, z); +  } +  pParse->nErr++; +  return SQLITE_ERROR; +} + +/* +** This routine is called on a collation sequence before it is used to +** check that it is defined. An undefined collation sequence exists when +** a database is loaded that contains references to collation sequences +** that have not been defined by sqlite3_create_collation() etc. +** +** If required, this routine calls the 'collation needed' callback to +** request a definition of the collating sequence. If this doesn't work,  +** an equivalent collating sequence that uses a text encoding different +** from the main database is substituted, if one is available. +*/ +int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){ +  if( pColl && !pColl->xCmp ){ +    /* No collation sequence of this type for this encoding is registered. +    ** Call the collation factory to see if it can supply us with one. +    */ +    callCollNeeded(pParse->db, pColl->zName, strlen(pColl->zName)); +    if( !pColl->xCmp && synthCollSeq(pParse, pColl) ){ +      return SQLITE_ERROR; +    } +  } +  return SQLITE_OK; +} + +/* +** Call sqlite3CheckCollSeq() for all collating sequences in an index, +** in order to verify that all the necessary collating sequences are +** loaded. +*/ +int sqlite3CheckIndexCollSeq(Parse *pParse, Index *pIdx){ +  if( pIdx ){ +    int i; +    for(i=0; i<pIdx->nColumn; i++){ +      if( sqlite3CheckCollSeq(pParse, pIdx->keyInfo.aColl[i]) ){ +        return SQLITE_ERROR; +      } +    } +  } +  return SQLITE_OK; +} + +/* +** This function returns the collation sequence for database native text +** encoding identified by the string zName, length nName. +** +** If the requested collation sequence is not available, or not available +** in the database native encoding, the collation factory is invoked to +** request it. If the collation factory does not supply such a sequence, +** and the sequence is available in another text encoding, then that is +** returned instead. +** +** If no versions of the requested collations sequence are available, or +** another error occurs, NULL is returned and an error message written into +** pParse. +*/ +CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName, int nName){ +  u8 enc = pParse->db->enc; +  u8 initbusy = pParse->db->init.busy; +  CollSeq *pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, initbusy); +  if( nName<0 ) nName = strlen(zName); +  if( !initbusy && (!pColl || !pColl->xCmp) ){ +    /* No collation sequence of this type for this encoding is registered. +    ** Call the collation factory to see if it can supply us with one. +    */ +    callCollNeeded(pParse->db, zName, nName); +    pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, 0); +    if( pColl && !pColl->xCmp ){ +      /* There may be a version of the collation sequence that requires +      ** translation between encodings. Search for it with synthCollSeq(). +      */ +      if( synthCollSeq(pParse, pColl) ){ +        return 0; +      } +    } +  } + +  /* If nothing has been found, write the error message into pParse */ +  if( !initbusy && (!pColl || !pColl->xCmp) ){ +    if( pParse->nErr==0 ){ +      sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", nName, zName); +    } +    pColl = 0; +  } +  return pColl; +} + + + +/* +** Scan the column type name zType (length nType) and return the +** associated affinity type. +*/ +char sqlite3AffinityType(const char *zType, int nType){ +  int n, i; +  static const struct { +    const char *zSub;  /* Keywords substring to search for */ +    char nSub;         /* length of zSub */ +    char affinity;     /* Affinity to return if it matches */ +  } substrings[] = { +    {"INT",  3, SQLITE_AFF_INTEGER}, +    {"CHAR", 4, SQLITE_AFF_TEXT}, +    {"CLOB", 4, SQLITE_AFF_TEXT}, +    {"TEXT", 4, SQLITE_AFF_TEXT}, +    {"BLOB", 4, SQLITE_AFF_NONE}, +  }; + +  if( nType==0 ){ +    return SQLITE_AFF_NONE; +  } +  for(i=0; i<sizeof(substrings)/sizeof(substrings[0]); i++){ +    int c1 = substrings[i].zSub[0]; +    int c2 = tolower(c1); +    int limit = nType - substrings[i].nSub; +    const char *z = substrings[i].zSub; +    for(n=0; n<=limit; n++){ +      int c = zType[n]; +      if( (c==c1 || c==c2) +             && 0==sqlite3StrNICmp(&zType[n], z, substrings[i].nSub) ){ +        return substrings[i].affinity; +      } +    } +  } +  return SQLITE_AFF_NUMERIC; +} + +/* +** Generate code that will increment the schema cookie. +** +** The schema cookie is used to determine when the schema for the +** database changes.  After each schema change, the cookie value +** changes.  When a process first reads the schema it records the +** cookie.  Thereafter, whenever it goes to access the database, +** it checks the cookie to make sure the schema has not changed +** since it was last read. +** +** This plan is not completely bullet-proof.  It is possible for +** the schema to change multiple times and for the cookie to be +** set back to prior value.  But schema changes are infrequent +** and the probability of hitting the same cookie value is only +** 1 chance in 2^32.  So we're safe enough. +*/ +void sqlite3ChangeCookie(sqlite3 *db, Vdbe *v, int iDb){ +  sqlite3VdbeAddOp(v, OP_Integer, db->aDb[iDb].schema_cookie+1, 0); +  sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 0); +} + +/* +** Measure the number of characters needed to output the given +** identifier.  The number returned includes any quotes used +** but does not include the null terminator. +** +** The estimate is conservative.  It might be larger that what is +** really needed. +*/ +static int identLength(const char *z){ +  int n; +  for(n=0; *z; n++, z++){ +    if( *z=='"' ){ n++; } +  } +  return n + 2; +} + +/* +** Write an identifier onto the end of the given string.  Add +** quote characters as needed. +*/ +static void identPut(char *z, int *pIdx, char *zSignedIdent){ +  unsigned char *zIdent = (unsigned char*)zSignedIdent; +  int i, j, needQuote; +  i = *pIdx; +  for(j=0; zIdent[j]; j++){ +    if( !isalnum(zIdent[j]) && zIdent[j]!='_' ) break; +  } +  needQuote =  zIdent[j]!=0 || isdigit(zIdent[0]) +                  || sqlite3KeywordCode(zIdent, j)!=TK_ID; +  if( needQuote ) z[i++] = '"'; +  for(j=0; zIdent[j]; j++){ +    z[i++] = zIdent[j]; +    if( zIdent[j]=='"' ) z[i++] = '"'; +  } +  if( needQuote ) z[i++] = '"'; +  z[i] = 0; +  *pIdx = i; +} + +/* +** Generate a CREATE TABLE statement appropriate for the given +** table.  Memory to hold the text of the statement is obtained +** from sqliteMalloc() and must be freed by the calling function. +*/ +static char *createTableStmt(Table *p){ +  int i, k, n; +  char *zStmt; +  char *zSep, *zSep2, *zEnd, *z; +  Column *pCol; +  n = 0; +  for(pCol = p->aCol, i=0; i<p->nCol; i++, pCol++){ +    n += identLength(pCol->zName); +    z = pCol->zType; +    if( z ){ +      n += (strlen(z) + 1); +    } +  } +  n += identLength(p->zName); +  if( n<50 ){ +    zSep = ""; +    zSep2 = ","; +    zEnd = ")"; +  }else{ +    zSep = "\n  "; +    zSep2 = ",\n  "; +    zEnd = "\n)"; +  } +  n += 35 + 6*p->nCol; +  zStmt = sqliteMallocRaw( n ); +  if( zStmt==0 ) return 0; +  strcpy(zStmt, p->iDb==1 ? "CREATE TEMP TABLE " : "CREATE TABLE "); +  k = strlen(zStmt); +  identPut(zStmt, &k, p->zName); +  zStmt[k++] = '('; +  for(pCol=p->aCol, i=0; i<p->nCol; i++, pCol++){ +    strcpy(&zStmt[k], zSep); +    k += strlen(&zStmt[k]); +    zSep = zSep2; +    identPut(zStmt, &k, pCol->zName); +    if( (z = pCol->zType)!=0 ){ +      zStmt[k++] = ' '; +      strcpy(&zStmt[k], z); +      k += strlen(z); +    } +  } +  strcpy(&zStmt[k], zEnd); +  return zStmt; +} + +/* +** This routine is called to report the final ")" that terminates +** a CREATE TABLE statement. +** +** The table structure that other action routines have been building +** is added to the internal hash tables, assuming no errors have +** occurred. +** +** An entry for the table is made in the master table on disk, unless +** this is a temporary table or db->init.busy==1.  When db->init.busy==1 +** it means we are reading the sqlite_master table because we just +** connected to the database or because the sqlite_master table has +** recently changes, so the entry for this table already exists in +** the sqlite_master table.  We do not want to create it again. +** +** If the pSelect argument is not NULL, it means that this routine +** was called to create a table generated from a  +** "CREATE TABLE ... AS SELECT ..." statement.  The column names of +** the new table will match the result set of the SELECT. +*/ +void sqlite3EndTable(Parse *pParse, Token *pEnd, Select *pSelect){ +  Table *p; +  sqlite3 *db = pParse->db; + +  if( (pEnd==0 && pSelect==0) || pParse->nErr || sqlite3_malloc_failed ) return; +  p = pParse->pNewTable; +  if( p==0 ) return; + +  assert( !db->init.busy || !pSelect ); + +  /* If the db->init.busy is 1 it means we are reading the SQL off the +  ** "sqlite_master" or "sqlite_temp_master" table on the disk. +  ** So do not write to the disk again.  Extract the root page number +  ** for the table from the db->init.newTnum field.  (The page number +  ** should have been put there by the sqliteOpenCb routine.) +  */ +  if( db->init.busy ){ +    p->tnum = db->init.newTnum; +  } + +  /* If not initializing, then create a record for the new table +  ** in the SQLITE_MASTER table of the database.  The record number +  ** for the new table entry should already be on the stack. +  ** +  ** If this is a TEMPORARY table, write the entry into the auxiliary +  ** file instead of into the main database file. +  */ +  if( !db->init.busy ){ +    int n; +    Vdbe *v; + +    v = sqlite3GetVdbe(pParse); +    if( v==0 ) return; + +    if( p->pSelect==0 ){ +      /* A regular table */ +      sqlite3VdbeAddOp(v, OP_CreateTable, p->iDb, 0); +    }else{ +      /* A view */ +      sqlite3VdbeAddOp(v, OP_Integer, 0, 0); +    } + +    sqlite3VdbeAddOp(v, OP_Close, 0, 0); + +    /* If this is a CREATE TABLE xx AS SELECT ..., execute the SELECT +    ** statement to populate the new table. The root-page number for the +    ** new table is on the top of the vdbe stack. +    ** +    ** Once the SELECT has been coded by sqlite3Select(), it is in a +    ** suitable state to query for the column names and types to be used +    ** by the new table. +    */ +    if( pSelect ){ +      Table *pSelTab; +      sqlite3VdbeAddOp(v, OP_Dup, 0, 0); +      sqlite3VdbeAddOp(v, OP_Integer, p->iDb, 0); +      sqlite3VdbeAddOp(v, OP_OpenWrite, 1, 0); +      pParse->nTab = 2; +      sqlite3Select(pParse, pSelect, SRT_Table, 1, 0, 0, 0, 0); +      sqlite3VdbeAddOp(v, OP_Close, 1, 0); +      if( pParse->nErr==0 ){ +        pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSelect); +        if( pSelTab==0 ) return; +        assert( p->aCol==0 ); +        p->nCol = pSelTab->nCol; +        p->aCol = pSelTab->aCol; +        pSelTab->nCol = 0; +        pSelTab->aCol = 0; +        sqlite3DeleteTable(0, pSelTab); +      } +    } +   +    sqlite3OpenMasterTable(v, p->iDb); + +    sqlite3VdbeOp3(v, OP_String8, 0, 0, p->pSelect==0?"table":"view",P3_STATIC); +    sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0); +    sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0); +    sqlite3VdbeAddOp(v, OP_Pull, 3, 0); + +    if( pSelect ){ +      char *z = createTableStmt(p); +      n = z ? strlen(z) : 0; +      sqlite3VdbeAddOp(v, OP_String8, 0, 0); +      sqlite3VdbeChangeP3(v, -1, z, n); +      sqliteFree(z); +    }else{ +      if( p->pSelect ){ +        sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE VIEW ", P3_STATIC); +      }else{ +        sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE TABLE ", P3_STATIC); +      } +      assert( pEnd!=0 ); +      n = Addr(pEnd->z) - Addr(pParse->sNameToken.z) + 1; +      sqlite3VdbeAddOp(v, OP_String8, 0, 0); +      sqlite3VdbeChangeP3(v, -1, pParse->sNameToken.z, n); +      sqlite3VdbeAddOp(v, OP_Concat, 0, 0); +    } +    sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC); +    sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); +    sqlite3ChangeCookie(db, v, p->iDb); +    sqlite3VdbeAddOp(v, OP_Close, 0, 0); +    sqlite3VdbeOp3(v, OP_ParseSchema, p->iDb, 0, +        sqlite3MPrintf("tbl_name='%q'",p->zName), P3_DYNAMIC); +  } + +  /* Add the table to the in-memory representation of the database. +  */ +  if( db->init.busy && pParse->nErr==0 ){ +    Table *pOld; +    FKey *pFKey;  +    Db *pDb = &db->aDb[p->iDb]; +    pOld = sqlite3HashInsert(&pDb->tblHash, p->zName, strlen(p->zName)+1, p); +    if( pOld ){ +      assert( p==pOld );  /* Malloc must have failed inside HashInsert() */ +      return; +    } +    for(pFKey=p->pFKey; pFKey; pFKey=pFKey->pNextFrom){ +      int nTo = strlen(pFKey->zTo) + 1; +      pFKey->pNextTo = sqlite3HashFind(&pDb->aFKey, pFKey->zTo, nTo); +      sqlite3HashInsert(&pDb->aFKey, pFKey->zTo, nTo, pFKey); +    } +    pParse->pNewTable = 0; +    db->nTable++; +    db->flags |= SQLITE_InternChanges; +  } +} + +/* +** The parser calls this routine in order to create a new VIEW +*/ +void sqlite3CreateView( +  Parse *pParse,     /* The parsing context */ +  Token *pBegin,     /* The CREATE token that begins the statement */ +  Token *pName1,     /* The token that holds the name of the view */ +  Token *pName2,     /* The token that holds the name of the view */ +  Select *pSelect,   /* A SELECT statement that will become the new view */ +  int isTemp         /* TRUE for a TEMPORARY view */ +){ +  Table *p; +  int n; +  const unsigned char *z; +  Token sEnd; +  DbFixer sFix; +  Token *pName; + +  sqlite3StartTable(pParse, pBegin, pName1, pName2, isTemp, 1); +  p = pParse->pNewTable; +  if( p==0 || pParse->nErr ){ +    sqlite3SelectDelete(pSelect); +    return; +  } +  sqlite3TwoPartName(pParse, pName1, pName2, &pName); +  if( sqlite3FixInit(&sFix, pParse, p->iDb, "view", pName) +    && sqlite3FixSelect(&sFix, pSelect) +  ){ +    sqlite3SelectDelete(pSelect); +    return; +  } + +  /* Make a copy of the entire SELECT statement that defines the view. +  ** This will force all the Expr.token.z values to be dynamically +  ** allocated rather than point to the input string - which means that +  ** they will persist after the current sqlite3_exec() call returns. +  */ +  p->pSelect = sqlite3SelectDup(pSelect); +  sqlite3SelectDelete(pSelect); +  if( !pParse->db->init.busy ){ +    sqlite3ViewGetColumnNames(pParse, p); +  } + +  /* Locate the end of the CREATE VIEW statement.  Make sEnd point to +  ** the end. +  */ +  sEnd = pParse->sLastToken; +  if( sEnd.z[0]!=0 && sEnd.z[0]!=';' ){ +    sEnd.z += sEnd.n; +  } +  sEnd.n = 0; +  n = sEnd.z - pBegin->z; +  z = (const unsigned char*)pBegin->z; +  while( n>0 && (z[n-1]==';' || isspace(z[n-1])) ){ n--; } +  sEnd.z = &z[n-1]; +  sEnd.n = 1; + +  /* Use sqlite3EndTable() to add the view to the SQLITE_MASTER table */ +  sqlite3EndTable(pParse, &sEnd, 0); +  return; +} + +/* +** The Table structure pTable is really a VIEW.  Fill in the names of +** the columns of the view in the pTable structure.  Return the number +** of errors.  If an error is seen leave an error message in pParse->zErrMsg. +*/ +int sqlite3ViewGetColumnNames(Parse *pParse, Table *pTable){ +  ExprList *pEList; +  Select *pSel; +  Table *pSelTab; +  int nErr = 0; + +  assert( pTable ); + +  /* A positive nCol means the columns names for this view are +  ** already known. +  */ +  if( pTable->nCol>0 ) return 0; + +  /* A negative nCol is a special marker meaning that we are currently +  ** trying to compute the column names.  If we enter this routine with +  ** a negative nCol, it means two or more views form a loop, like this: +  ** +  **     CREATE VIEW one AS SELECT * FROM two; +  **     CREATE VIEW two AS SELECT * FROM one; +  ** +  ** Actually, this error is caught previously and so the following test +  ** should always fail.  But we will leave it in place just to be safe. +  */ +  if( pTable->nCol<0 ){ +    sqlite3ErrorMsg(pParse, "view %s is circularly defined", pTable->zName); +    return 1; +  } + +  /* If we get this far, it means we need to compute the table names. +  */ +  assert( pTable->pSelect ); /* If nCol==0, then pTable must be a VIEW */ +  pSel = pTable->pSelect; + +  /* Note that the call to sqlite3ResultSetOfSelect() will expand any +  ** "*" elements in this list.  But we will need to restore the list +  ** back to its original configuration afterwards, so we save a copy of +  ** the original in pEList. +  */ +  pEList = pSel->pEList; +  pSel->pEList = sqlite3ExprListDup(pEList); +  if( pSel->pEList==0 ){ +    pSel->pEList = pEList; +    return 1;  /* Malloc failed */ +  } +  pTable->nCol = -1; +  pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSel); +  if( pSelTab ){ +    assert( pTable->aCol==0 ); +    pTable->nCol = pSelTab->nCol; +    pTable->aCol = pSelTab->aCol; +    pSelTab->nCol = 0; +    pSelTab->aCol = 0; +    sqlite3DeleteTable(0, pSelTab); +    DbSetProperty(pParse->db, pTable->iDb, DB_UnresetViews); +  }else{ +    pTable->nCol = 0; +    nErr++; +  } +  sqlite3SelectUnbind(pSel); +  sqlite3ExprListDelete(pSel->pEList); +  pSel->pEList = pEList; +  return nErr;   +} + +/* +** Clear the column names from every VIEW in database idx. +*/ +static void sqliteViewResetAll(sqlite3 *db, int idx){ +  HashElem *i; +  if( !DbHasProperty(db, idx, DB_UnresetViews) ) return; +  for(i=sqliteHashFirst(&db->aDb[idx].tblHash); i; i=sqliteHashNext(i)){ +    Table *pTab = sqliteHashData(i); +    if( pTab->pSelect ){ +      sqliteResetColumnNames(pTab); +    } +  } +  DbClearProperty(db, idx, DB_UnresetViews); +} + +/* +** This routine is called to do the work of a DROP TABLE statement. +** pName is the name of the table to be dropped. +*/ +void sqlite3DropTable(Parse *pParse, SrcList *pName, int isView){ +  Table *pTab; +  Vdbe *v; +  int base; +  sqlite3 *db = pParse->db; +  int iDb; + +  if( pParse->nErr || sqlite3_malloc_failed ) goto exit_drop_table; +  assert( pName->nSrc==1 ); +  pTab = sqlite3LocateTable(pParse, pName->a[0].zName, pName->a[0].zDatabase); + +  if( pTab==0 ) goto exit_drop_table; +  iDb = pTab->iDb; +  assert( iDb>=0 && iDb<db->nDb ); +#ifndef SQLITE_OMIT_AUTHORIZATION +  { +    int code; +    const char *zTab = SCHEMA_TABLE(pTab->iDb); +    const char *zDb = db->aDb[pTab->iDb].zName; +    if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb)){ +      goto exit_drop_table; +    } +    if( isView ){ +      if( iDb==1 ){ +        code = SQLITE_DROP_TEMP_VIEW; +      }else{ +        code = SQLITE_DROP_VIEW; +      } +    }else{ +      if( iDb==1 ){ +        code = SQLITE_DROP_TEMP_TABLE; +      }else{ +        code = SQLITE_DROP_TABLE; +      } +    } +    if( sqlite3AuthCheck(pParse, code, pTab->zName, 0, zDb) ){ +      goto exit_drop_table; +    } +    if( sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb) ){ +      goto exit_drop_table; +    } +  } +#endif +  if( pTab->readOnly ){ +    sqlite3ErrorMsg(pParse, "table %s may not be dropped", pTab->zName); +    pParse->nErr++; +    goto exit_drop_table; +  } +  if( isView && pTab->pSelect==0 ){ +    sqlite3ErrorMsg(pParse, "use DROP TABLE to delete table %s", pTab->zName); +    goto exit_drop_table; +  } +  if( !isView && pTab->pSelect ){ +    sqlite3ErrorMsg(pParse, "use DROP VIEW to delete view %s", pTab->zName); +    goto exit_drop_table; +  } + +  /* Generate code to remove the table from the master table +  ** on disk. +  */ +  v = sqlite3GetVdbe(pParse); +  if( v ){ +    static const VdbeOpList dropTable[] = { +      { OP_Rewind,     0, ADDR(13), 0}, +      { OP_String8,    0, 0,        0}, /* 1 */ +      { OP_MemStore,   1, 1,        0}, +      { OP_MemLoad,    1, 0,        0}, /* 3 */ +      { OP_Column,     0, 2,        0}, /* sqlite_master.tbl_name */ +      { OP_Ne,         0, ADDR(12), 0}, +      { OP_String8,    0, 0,        "trigger"}, +      { OP_Column,     0, 2,        0}, /* sqlite_master.type */ +      { OP_Eq,         0, ADDR(12), 0}, +      { OP_Delete,     0, 0,        0}, +      { OP_Rewind,     0, ADDR(13), 0}, +      { OP_Goto,       0, ADDR(3),  0}, +      { OP_Next,       0, ADDR(3),  0}, /* 12 */ +    }; +    Index *pIdx; +    Trigger *pTrigger; +    sqlite3BeginWriteOperation(pParse, 0, pTab->iDb); + +    /* Drop all triggers associated with the table being dropped. Code +    ** is generated to remove entries from sqlite_master and/or +    ** sqlite_temp_master if required. +    */ +    pTrigger = pTab->pTrigger; +    while( pTrigger ){ +      assert( pTrigger->iDb==pTab->iDb || pTrigger->iDb==1 ); +      sqlite3DropTriggerPtr(pParse, pTrigger, 1); +      pTrigger = pTrigger->pNext; +    } + +    /* Drop all SQLITE_MASTER table and index entries that refer to the +    ** table. The program name loops through the master table and deletes +    ** every row that refers to a table of the same name as the one being +    ** dropped. Triggers are handled seperately because a trigger can be +    ** created in the temp database that refers to a table in another +    ** database. +    */ +    sqlite3OpenMasterTable(v, pTab->iDb); +    base = sqlite3VdbeAddOpList(v, ArraySize(dropTable), dropTable); +    sqlite3VdbeChangeP3(v, base+1, pTab->zName, 0); +    sqlite3ChangeCookie(db, v, pTab->iDb); +    sqlite3VdbeAddOp(v, OP_Close, 0, 0); +    if( !isView ){ +      sqlite3VdbeAddOp(v, OP_Destroy, pTab->tnum, pTab->iDb); +      for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){ +        sqlite3VdbeAddOp(v, OP_Destroy, pIdx->tnum, pIdx->iDb); +      } +    } +    sqlite3VdbeOp3(v, OP_DropTable, pTab->iDb, 0, pTab->zName, 0); +  } +  sqliteViewResetAll(db, iDb); + +exit_drop_table: +  sqlite3SrcListDelete(pName); +} + +/* +** This routine is called to create a new foreign key on the table +** currently under construction.  pFromCol determines which columns +** in the current table point to the foreign key.  If pFromCol==0 then +** connect the key to the last column inserted.  pTo is the name of +** the table referred to.  pToCol is a list of tables in the other +** pTo table that the foreign key points to.  flags contains all +** information about the conflict resolution algorithms specified +** in the ON DELETE, ON UPDATE and ON INSERT clauses. +** +** An FKey structure is created and added to the table currently +** under construction in the pParse->pNewTable field.  The new FKey +** is not linked into db->aFKey at this point - that does not happen +** until sqlite3EndTable(). +** +** The foreign key is set for IMMEDIATE processing.  A subsequent call +** to sqlite3DeferForeignKey() might change this to DEFERRED. +*/ +void sqlite3CreateForeignKey( +  Parse *pParse,       /* Parsing context */ +  ExprList *pFromCol,  /* Columns in this table that point to other table */ +  Token *pTo,          /* Name of the other table */ +  ExprList *pToCol,    /* Columns in the other table */ +  int flags            /* Conflict resolution algorithms. */ +){ +  Table *p = pParse->pNewTable; +  int nByte; +  int i; +  int nCol; +  char *z; +  FKey *pFKey = 0; + +  assert( pTo!=0 ); +  if( p==0 || pParse->nErr ) goto fk_end; +  if( pFromCol==0 ){ +    int iCol = p->nCol-1; +    if( iCol<0 ) goto fk_end; +    if( pToCol && pToCol->nExpr!=1 ){ +      sqlite3ErrorMsg(pParse, "foreign key on %s" +         " should reference only one column of table %T", +         p->aCol[iCol].zName, pTo); +      goto fk_end; +    } +    nCol = 1; +  }else if( pToCol && pToCol->nExpr!=pFromCol->nExpr ){ +    sqlite3ErrorMsg(pParse, +        "number of columns in foreign key does not match the number of " +        "columns in the referenced table"); +    goto fk_end; +  }else{ +    nCol = pFromCol->nExpr; +  } +  nByte = sizeof(*pFKey) + nCol*sizeof(pFKey->aCol[0]) + pTo->n + 1; +  if( pToCol ){ +    for(i=0; i<pToCol->nExpr; i++){ +      nByte += strlen(pToCol->a[i].zName) + 1; +    } +  } +  pFKey = sqliteMalloc( nByte ); +  if( pFKey==0 ) goto fk_end; +  pFKey->pFrom = p; +  pFKey->pNextFrom = p->pFKey; +  z = (char*)&pFKey[1]; +  pFKey->aCol = (struct sColMap*)z; +  z += sizeof(struct sColMap)*nCol; +  pFKey->zTo = z; +  memcpy(z, pTo->z, pTo->n); +  z[pTo->n] = 0; +  z += pTo->n+1; +  pFKey->pNextTo = 0; +  pFKey->nCol = nCol; +  if( pFromCol==0 ){ +    pFKey->aCol[0].iFrom = p->nCol-1; +  }else{ +    for(i=0; i<nCol; i++){ +      int j; +      for(j=0; j<p->nCol; j++){ +        if( sqlite3StrICmp(p->aCol[j].zName, pFromCol->a[i].zName)==0 ){ +          pFKey->aCol[i].iFrom = j; +          break; +        } +      } +      if( j>=p->nCol ){ +        sqlite3ErrorMsg(pParse,  +          "unknown column \"%s\" in foreign key definition",  +          pFromCol->a[i].zName); +        goto fk_end; +      } +    } +  } +  if( pToCol ){ +    for(i=0; i<nCol; i++){ +      int n = strlen(pToCol->a[i].zName); +      pFKey->aCol[i].zCol = z; +      memcpy(z, pToCol->a[i].zName, n); +      z[n] = 0; +      z += n+1; +    } +  } +  pFKey->isDeferred = 0; +  pFKey->deleteConf = flags & 0xff; +  pFKey->updateConf = (flags >> 8 ) & 0xff; +  pFKey->insertConf = (flags >> 16 ) & 0xff; + +  /* Link the foreign key to the table as the last step. +  */ +  p->pFKey = pFKey; +  pFKey = 0; + +fk_end: +  sqliteFree(pFKey); +  sqlite3ExprListDelete(pFromCol); +  sqlite3ExprListDelete(pToCol); +} + +/* +** This routine is called when an INITIALLY IMMEDIATE or INITIALLY DEFERRED +** clause is seen as part of a foreign key definition.  The isDeferred +** parameter is 1 for INITIALLY DEFERRED and 0 for INITIALLY IMMEDIATE. +** The behavior of the most recently created foreign key is adjusted +** accordingly. +*/ +void sqlite3DeferForeignKey(Parse *pParse, int isDeferred){ +  Table *pTab; +  FKey *pFKey; +  if( (pTab = pParse->pNewTable)==0 || (pFKey = pTab->pFKey)==0 ) return; +  pFKey->isDeferred = isDeferred; +} + +/* +** Create a new index for an SQL table.  pIndex is the name of the index  +** and pTable is the name of the table that is to be indexed.  Both will  +** be NULL for a primary key or an index that is created to satisfy a +** UNIQUE constraint.  If pTable and pIndex are NULL, use pParse->pNewTable +** as the table to be indexed.  pParse->pNewTable is a table that is +** currently being constructed by a CREATE TABLE statement. +** +** pList is a list of columns to be indexed.  pList will be NULL if this +** is a primary key or unique-constraint on the most recent column added +** to the table currently under construction.   +*/ +void sqlite3CreateIndex( +  Parse *pParse,   /* All information about this parse */ +  Token *pName1,   /* First part of index name. May be NULL */ +  Token *pName2,   /* Second part of index name. May be NULL */ +  SrcList *pTblName,  /* Table to index. Use pParse->pNewTable if 0 */ +  ExprList *pList,   /* A list of columns to be indexed */ +  int onError,     /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */ +  Token *pStart,   /* The CREATE token that begins a CREATE TABLE statement */ +  Token *pEnd      /* The ")" that closes the CREATE INDEX statement */ +){ +  Table *pTab = 0; /* Table to be indexed */ +  Index *pIndex = 0; /* The index to be created */ +  char *zName = 0; +  int i, j; +  Token nullId;    /* Fake token for an empty ID list */ +  DbFixer sFix;    /* For assigning database names to pTable */ +  int isTemp;      /* True for a temporary index */ +  sqlite3 *db = pParse->db; + +  int iDb;          /* Index of the database that is being written */ +  Token *pName = 0; /* Unqualified name of the index to create */ + +  if( pParse->nErr || sqlite3_malloc_failed ) goto exit_create_index; + +  /* +  ** Find the table that is to be indexed.  Return early if not found. +  */ +  if( pTblName!=0 ){ + +    /* Use the two-part index name to determine the database  +    ** to search for the table. 'Fix' the table name to this db +    ** before looking up the table. +    */ +    assert( pName1 && pName2 ); +    iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName); +    if( iDb<0 ) goto exit_create_index; + +    /* If the index name was unqualified, check if the the table +    ** is a temp table. If so, set the database to 1. +    */ +    pTab = sqlite3SrcListLookup(pParse, pTblName); +    if( pName2 && pName2->n==0 && pTab && pTab->iDb==1 ){ +      iDb = 1; +    } + +    if( sqlite3FixInit(&sFix, pParse, iDb, "index", pName) && +        sqlite3FixSrcList(&sFix, pTblName) +    ){ +      goto exit_create_index; +    } +    pTab = sqlite3LocateTable(pParse, pTblName->a[0].zName,  +        pTblName->a[0].zDatabase); +    if( !pTab ) goto exit_create_index; +    assert( iDb==pTab->iDb ); +  }else{ +    assert( pName==0 ); +    pTab =  pParse->pNewTable; +    iDb = pTab->iDb; +  } + +  if( pTab==0 || pParse->nErr ) goto exit_create_index; +  if( pTab->readOnly ){ +    sqlite3ErrorMsg(pParse, "table %s may not be indexed", pTab->zName); +    goto exit_create_index; +  } +  if( pTab->pSelect ){ +    sqlite3ErrorMsg(pParse, "views may not be indexed"); +    goto exit_create_index; +  } +  isTemp = pTab->iDb==1; + +  /* +  ** Find the name of the index.  Make sure there is not already another +  ** index or table with the same name.   +  ** +  ** Exception:  If we are reading the names of permanent indices from the +  ** sqlite_master table (because some other process changed the schema) and +  ** one of the index names collides with the name of a temporary table or +  ** index, then we will continue to process this index. +  ** +  ** If pName==0 it means that we are +  ** dealing with a primary key or UNIQUE constraint.  We have to invent our +  ** own name. +  */ +  if( pName ){ +    zName = sqlite3NameFromToken(pName); +    if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index; +    if( zName==0 ) goto exit_create_index; +    if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ +      goto exit_create_index; +    } +    if( !db->init.busy ){ +      Index *pISameName;    /* Another index with the same name */ +      Table *pTSameName;    /* A table with same name as the index */ +      if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index; +      if( (pISameName = sqlite3FindIndex(db, zName, db->aDb[iDb].zName))!=0 ){ +        sqlite3ErrorMsg(pParse, "index %s already exists", zName); +        goto exit_create_index; +      } +      if( (pTSameName = sqlite3FindTable(db, zName, 0))!=0 ){ +        sqlite3ErrorMsg(pParse, "there is already a table named %s", zName); +        goto exit_create_index; +      } +    } +  }else if( pName==0 ){ +    char zBuf[30]; +    int n; +    Index *pLoop; +    for(pLoop=pTab->pIndex, n=1; pLoop; pLoop=pLoop->pNext, n++){} +    sprintf(zBuf,"_%d",n); +    zName = 0; +    sqlite3SetString(&zName, "sqlite_autoindex_", pTab->zName, zBuf, (char*)0); +    if( zName==0 ) goto exit_create_index; +  } + +  /* Check for authorization to create an index. +  */ +#ifndef SQLITE_OMIT_AUTHORIZATION +  { +    const char *zDb = db->aDb[pTab->iDb].zName; +    if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){ +      goto exit_create_index; +    } +    i = SQLITE_CREATE_INDEX; +    if( isTemp ) i = SQLITE_CREATE_TEMP_INDEX; +    if( sqlite3AuthCheck(pParse, i, zName, pTab->zName, zDb) ){ +      goto exit_create_index; +    } +  } +#endif + +  /* If pList==0, it means this routine was called to make a primary +  ** key out of the last column added to the table under construction. +  ** So create a fake list to simulate this. +  */ +  if( pList==0 ){ +    nullId.z = pTab->aCol[pTab->nCol-1].zName; +    nullId.n = strlen(nullId.z); +    pList = sqlite3ExprListAppend(0, 0, &nullId); +    if( pList==0 ) goto exit_create_index; +  } + +  /*  +  ** Allocate the index structure.  +  */ +  pIndex = sqliteMalloc( sizeof(Index) + strlen(zName) + 1 + +                        (sizeof(int) + sizeof(CollSeq*))*pList->nExpr ); +  if( pIndex==0 ) goto exit_create_index; +  pIndex->aiColumn = (int*)&pIndex->keyInfo.aColl[pList->nExpr]; +  pIndex->zName = (char*)&pIndex->aiColumn[pList->nExpr]; +  strcpy(pIndex->zName, zName); +  pIndex->pTable = pTab; +  pIndex->nColumn = pList->nExpr; +  pIndex->onError = onError; +  pIndex->autoIndex = pName==0; +  pIndex->iDb = iDb; + +  /* Scan the names of the columns of the table to be indexed and +  ** load the column indices into the Index structure.  Report an error +  ** if any column is not found. +  */ +  for(i=0; i<pList->nExpr; i++){ +    for(j=0; j<pTab->nCol; j++){ +      if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[j].zName)==0 ) break; +    } +    if( j>=pTab->nCol ){ +      sqlite3ErrorMsg(pParse, "table %s has no column named %s", +        pTab->zName, pList->a[i].zName); +      goto exit_create_index; +    } +    pIndex->aiColumn[i] = j; +    if( pList->a[i].pExpr ){ +      assert( pList->a[i].pExpr->pColl ); +      pIndex->keyInfo.aColl[i] = pList->a[i].pExpr->pColl; +    }else{ +      pIndex->keyInfo.aColl[i] = pTab->aCol[j].pColl; +    } +    assert( pIndex->keyInfo.aColl[i] ); +    if( !db->init.busy &&  +        sqlite3CheckCollSeq(pParse, pIndex->keyInfo.aColl[i])  +    ){ +      goto exit_create_index; +    } +  } +  pIndex->keyInfo.nField = pList->nExpr; + +  if( pTab==pParse->pNewTable ){ +    /* This routine has been called to create an automatic index as a +    ** result of a PRIMARY KEY or UNIQUE clause on a column definition, or +    ** a PRIMARY KEY or UNIQUE clause following the column definitions. +    ** i.e. one of: +    ** +    ** CREATE TABLE t(x PRIMARY KEY, y); +    ** CREATE TABLE t(x, y, UNIQUE(x, y)); +    ** +    ** Either way, check to see if the table already has such an index. If +    ** so, don't bother creating this one. This only applies to +    ** automatically created indices. Users can do as they wish with +    ** explicit indices. +    */ +    Index *pIdx; +    for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){ +      int k; +      assert( pIdx->onError!=OE_None ); +      assert( pIdx->autoIndex ); +      assert( pIndex->onError!=OE_None ); + +      if( pIdx->nColumn!=pIndex->nColumn ) continue; +      for(k=0; k<pIdx->nColumn; k++){ +        if( pIdx->aiColumn[k]!=pIndex->aiColumn[k] ) break; +        if( pIdx->keyInfo.aColl[k]!=pIndex->keyInfo.aColl[k] ) break; +      } +      if( k==pIdx->nColumn ){ +        if( pIdx->onError!=pIndex->onError ){ +          /* This constraint creates the same index as a previous +          ** constraint specified somewhere in the CREATE TABLE statement. +          ** However the ON CONFLICT clauses are different. If both this  +          ** constraint and the previous equivalent constraint have explicit +          ** ON CONFLICT clauses this is an error. Otherwise, use the +          ** explicitly specified behaviour for the index. +          */ +          if( !(pIdx->onError==OE_Default || pIndex->onError==OE_Default) ){ +            sqlite3ErrorMsg(pParse,  +                "conflicting ON CONFLICT clauses specified", 0); +          } +          if( pIdx->onError==OE_Default ){ +            pIdx->onError = pIndex->onError; +          } +        } +        goto exit_create_index; +      } +    } +  } + +  /* Link the new Index structure to its table and to the other +  ** in-memory database structures.  +  */ +  if( db->init.busy ){ +    Index *p; +    p = sqlite3HashInsert(&db->aDb[pIndex->iDb].idxHash,  +                         pIndex->zName, strlen(pIndex->zName)+1, pIndex); +    if( p ){ +      assert( p==pIndex );  /* Malloc must have failed */ +      goto exit_create_index; +    } +    db->flags |= SQLITE_InternChanges; +    if( pTblName!=0 ){ +      pIndex->tnum = db->init.newTnum; +    } +  } + +  /* If the db->init.busy is 0 then create the index on disk.  This +  ** involves writing the index into the master table and filling in the +  ** index with the current table contents. +  ** +  ** The db->init.busy is 0 when the user first enters a CREATE INDEX  +  ** command.  db->init.busy is 1 when a database is opened and  +  ** CREATE INDEX statements are read out of the master table.  In +  ** the latter case the index already exists on disk, which is why +  ** we don't want to recreate it. +  ** +  ** If pTblName==0 it means this index is generated as a primary key +  ** or UNIQUE constraint of a CREATE TABLE statement.  Since the table +  ** has just been created, it contains no data and the index initialization +  ** step can be skipped. +  */ +  else if( db->init.busy==0 ){ +    int n; +    Vdbe *v; +    int lbl1, lbl2; + +    v = sqlite3GetVdbe(pParse); +    if( v==0 ) goto exit_create_index; +    if( pTblName!=0 ){ +      sqlite3BeginWriteOperation(pParse, 0, iDb); +      sqlite3OpenMasterTable(v, iDb); +    } +    sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0); +    sqlite3VdbeOp3(v, OP_String8, 0, 0, "index", P3_STATIC); +    sqlite3VdbeOp3(v, OP_String8, 0, 0, pIndex->zName, 0); +    sqlite3VdbeOp3(v, OP_String8, 0, 0, pTab->zName, 0); +    sqlite3VdbeAddOp(v, OP_CreateIndex, iDb, 0); +    if( pTblName ){ +      sqlite3VdbeAddOp(v, OP_Dup, 0, 0); +      sqlite3VdbeAddOp(v, OP_Integer, iDb, 0); +      sqlite3VdbeOp3(v, OP_OpenWrite, 1, 0, +                     (char*)&pIndex->keyInfo, P3_KEYINFO); +    } +    sqlite3VdbeAddOp(v, OP_String8, 0, 0); +    if( pStart && pEnd ){ +      if( onError==OE_None ){ +        sqlite3VdbeChangeP3(v, -1, "CREATE INDEX ", P3_STATIC); +      }else{ +        sqlite3VdbeChangeP3(v, -1, "CREATE UNIQUE INDEX ", P3_STATIC); +      } +      sqlite3VdbeAddOp(v, OP_String8, 0, 0); +      n = Addr(pEnd->z) - Addr(pName->z) + 1; +      sqlite3VdbeChangeP3(v, -1, pName->z, n); +      sqlite3VdbeAddOp(v, OP_Concat, 0, 0); +    } +    sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC); +    sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); +    if( pTblName ){ +      sqlite3VdbeAddOp(v, OP_Integer, pTab->iDb, 0); +      sqlite3VdbeAddOp(v, OP_OpenRead, 2, pTab->tnum); +      /* VdbeComment((v, "%s", pTab->zName)); */ +      sqlite3VdbeAddOp(v, OP_SetNumColumns, 2, pTab->nCol); +      lbl2 = sqlite3VdbeMakeLabel(v); +      sqlite3VdbeAddOp(v, OP_Rewind, 2, lbl2); +      lbl1 = sqlite3VdbeCurrentAddr(v); +      sqlite3GenerateIndexKey(v, pIndex, 2); +      sqlite3VdbeOp3(v, OP_IdxPut, 1, pIndex->onError!=OE_None, +                      "indexed columns are not unique", P3_STATIC); +      sqlite3VdbeAddOp(v, OP_Next, 2, lbl1); +      sqlite3VdbeResolveLabel(v, lbl2); +      sqlite3VdbeAddOp(v, OP_Close, 2, 0); +      sqlite3VdbeAddOp(v, OP_Close, 1, 0); +      sqlite3ChangeCookie(db, v, iDb); +      sqlite3VdbeAddOp(v, OP_Close, 0, 0); +      sqlite3VdbeOp3(v, OP_ParseSchema, iDb, 0, +         sqlite3MPrintf("name='%q'", pIndex->zName), P3_DYNAMIC); +    } +  } + +  /* When adding an index to the list of indices for a table, make +  ** sure all indices labeled OE_Replace come after all those labeled +  ** OE_Ignore.  This is necessary for the correct operation of UPDATE +  ** and INSERT. +  */ +  if( db->init.busy || pTblName==0 ){ +    if( onError!=OE_Replace || pTab->pIndex==0 +         || pTab->pIndex->onError==OE_Replace){ +      pIndex->pNext = pTab->pIndex; +      pTab->pIndex = pIndex; +    }else{ +      Index *pOther = pTab->pIndex; +      while( pOther->pNext && pOther->pNext->onError!=OE_Replace ){ +        pOther = pOther->pNext; +      } +      pIndex->pNext = pOther->pNext; +      pOther->pNext = pIndex; +    } +    pIndex = 0; +  } + +  /* Clean up before exiting */ +exit_create_index: +  if( pIndex ){ +    freeIndex(pIndex); +  } +  sqlite3ExprListDelete(pList); +  sqlite3SrcListDelete(pTblName); +  sqliteFree(zName); +  return; +} + +/* +** This routine will drop an existing named index.  This routine +** implements the DROP INDEX statement. +*/ +void sqlite3DropIndex(Parse *pParse, SrcList *pName){ +  Index *pIndex; +  Vdbe *v; +  sqlite3 *db = pParse->db; + +  if( pParse->nErr || sqlite3_malloc_failed ) return; +  assert( pName->nSrc==1 ); +  if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return; +  pIndex = sqlite3FindIndex(db, pName->a[0].zName, pName->a[0].zDatabase); +  if( pIndex==0 ){ +    sqlite3ErrorMsg(pParse, "no such index: %S", pName, 0); +    pParse->checkSchema = 1; +    goto exit_drop_index; +  } +  if( pIndex->autoIndex ){ +    sqlite3ErrorMsg(pParse, "index associated with UNIQUE " +      "or PRIMARY KEY constraint cannot be dropped", 0); +    goto exit_drop_index; +  } +#ifndef SQLITE_OMIT_AUTHORIZATION +  { +    int code = SQLITE_DROP_INDEX; +    Table *pTab = pIndex->pTable; +    const char *zDb = db->aDb[pIndex->iDb].zName; +    const char *zTab = SCHEMA_TABLE(pIndex->iDb); +    if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){ +      goto exit_drop_index; +    } +    if( pIndex->iDb ) code = SQLITE_DROP_TEMP_INDEX; +    if( sqlite3AuthCheck(pParse, code, pIndex->zName, pTab->zName, zDb) ){ +      goto exit_drop_index; +    } +  } +#endif + +  /* Generate code to remove the index and from the master table */ +  v = sqlite3GetVdbe(pParse); +  if( v ){ +    static const VdbeOpList dropIndex[] = { +      { OP_Rewind,     0, ADDR(9), 0},  +      { OP_String8,    0, 0,       0}, /* 1 */ +      { OP_MemStore,   1, 1,       0}, +      { OP_MemLoad,    1, 0,       0}, /* 3 */ +      { OP_Column,     0, 1,       0}, +      { OP_Eq,         0, ADDR(8), 0}, +      { OP_Next,       0, ADDR(3), 0}, +      { OP_Goto,       0, ADDR(9), 0}, +      { OP_Delete,     0, 0,       0}, /* 8 */ +    }; +    int base; + +    sqlite3BeginWriteOperation(pParse, 0, pIndex->iDb); +    sqlite3OpenMasterTable(v, pIndex->iDb); +    base = sqlite3VdbeAddOpList(v, ArraySize(dropIndex), dropIndex); +    sqlite3VdbeChangeP3(v, base+1, pIndex->zName, 0); +    sqlite3ChangeCookie(db, v, pIndex->iDb); +    sqlite3VdbeAddOp(v, OP_Close, 0, 0); +    sqlite3VdbeAddOp(v, OP_Destroy, pIndex->tnum, pIndex->iDb); +    sqlite3VdbeOp3(v, OP_DropIndex, pIndex->iDb, 0, pIndex->zName, 0); +  } + +exit_drop_index: +  sqlite3SrcListDelete(pName); +} + +/* +** Append a new element to the given IdList.  Create a new IdList if +** need be. +** +** A new IdList is returned, or NULL if malloc() fails. +*/ +IdList *sqlite3IdListAppend(IdList *pList, Token *pToken){ +  if( pList==0 ){ +    pList = sqliteMalloc( sizeof(IdList) ); +    if( pList==0 ) return 0; +    pList->nAlloc = 0; +  } +  if( pList->nId>=pList->nAlloc ){ +    struct IdList_item *a; +    pList->nAlloc = pList->nAlloc*2 + 5; +    a = sqliteRealloc(pList->a, pList->nAlloc*sizeof(pList->a[0]) ); +    if( a==0 ){ +      sqlite3IdListDelete(pList); +      return 0; +    } +    pList->a = a; +  } +  memset(&pList->a[pList->nId], 0, sizeof(pList->a[0])); +  pList->a[pList->nId].zName = sqlite3NameFromToken(pToken); +  pList->nId++; +  return pList; +} + +/* +** Append a new table name to the given SrcList.  Create a new SrcList if +** need be.  A new entry is created in the SrcList even if pToken is NULL. +** +** A new SrcList is returned, or NULL if malloc() fails. +** +** If pDatabase is not null, it means that the table has an optional +** database name prefix.  Like this:  "database.table".  The pDatabase +** points to the table name and the pTable points to the database name. +** The SrcList.a[].zName field is filled with the table name which might +** come from pTable (if pDatabase is NULL) or from pDatabase.   +** SrcList.a[].zDatabase is filled with the database name from pTable, +** or with NULL if no database is specified. +** +** In other words, if call like this: +** +**         sqlite3SrcListAppend(A,B,0); +** +** Then B is a table name and the database name is unspecified.  If called +** like this: +** +**         sqlite3SrcListAppend(A,B,C); +** +** Then C is the table name and B is the database name. +*/ +SrcList *sqlite3SrcListAppend(SrcList *pList, Token *pTable, Token *pDatabase){ +  struct SrcList_item *pItem; +  if( pList==0 ){ +    pList = sqliteMalloc( sizeof(SrcList) ); +    if( pList==0 ) return 0; +    pList->nAlloc = 1; +  } +  if( pList->nSrc>=pList->nAlloc ){ +    SrcList *pNew; +    pList->nAlloc *= 2; +    pNew = sqliteRealloc(pList, +               sizeof(*pList) + (pList->nAlloc-1)*sizeof(pList->a[0]) ); +    if( pNew==0 ){ +      sqlite3SrcListDelete(pList); +      return 0; +    } +    pList = pNew; +  } +  pItem = &pList->a[pList->nSrc]; +  memset(pItem, 0, sizeof(pList->a[0])); +  if( pDatabase && pDatabase->z==0 ){ +    pDatabase = 0; +  } +  if( pDatabase && pTable ){ +    Token *pTemp = pDatabase; +    pDatabase = pTable; +    pTable = pTemp; +  } +  pItem->zName = sqlite3NameFromToken(pTable); +  pItem->zDatabase = sqlite3NameFromToken(pDatabase); +  pItem->iCursor = -1; +  pList->nSrc++; +  return pList; +} + +/* +** Assign cursors to all tables in a SrcList +*/ +void sqlite3SrcListAssignCursors(Parse *pParse, SrcList *pList){ +  int i; +  for(i=0; i<pList->nSrc; i++){ +    if( pList->a[i].iCursor<0 ){ +      pList->a[i].iCursor = pParse->nTab++; +    } +  } +} + +/* +** Add an alias to the last identifier on the given identifier list. +*/ +void sqlite3SrcListAddAlias(SrcList *pList, Token *pToken){ +  if( pList && pList->nSrc>0 ){ +    pList->a[pList->nSrc-1].zAlias = sqlite3NameFromToken(pToken); +  } +} + +/* +** Delete an IdList. +*/ +void sqlite3IdListDelete(IdList *pList){ +  int i; +  if( pList==0 ) return; +  for(i=0; i<pList->nId; i++){ +    sqliteFree(pList->a[i].zName); +  } +  sqliteFree(pList->a); +  sqliteFree(pList); +} + +/* +** Return the index in pList of the identifier named zId.  Return -1 +** if not found. +*/ +int sqlite3IdListIndex(IdList *pList, const char *zName){ +  int i; +  if( pList==0 ) return -1; +  for(i=0; i<pList->nId; i++){ +    if( sqlite3StrICmp(pList->a[i].zName, zName)==0 ) return i; +  } +  return -1; +} + +/* +** Delete an entire SrcList including all its substructure. +*/ +void sqlite3SrcListDelete(SrcList *pList){ +  int i; +  struct SrcList_item *pItem; +  if( pList==0 ) return; +  for(pItem=pList->a, i=0; i<pList->nSrc; i++, pItem++){ +    sqliteFree(pItem->zDatabase); +    sqliteFree(pItem->zName); +    sqliteFree(pItem->zAlias); +    if( pItem->pTab && pItem->pTab->isTransient ){ +      sqlite3DeleteTable(0, pItem->pTab); +    } +    sqlite3SelectDelete(pItem->pSelect); +    sqlite3ExprDelete(pItem->pOn); +    sqlite3IdListDelete(pItem->pUsing); +  } +  sqliteFree(pList); +} + +/* +** Begin a transaction +*/ +void sqlite3BeginTransaction(Parse *pParse, int type){ +  sqlite3 *db; +  Vdbe *v; +  int i; + +  if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; +  if( pParse->nErr || sqlite3_malloc_failed ) return; +  if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "BEGIN", 0, 0) ) return; + +  v = sqlite3GetVdbe(pParse); +  if( !v ) return; +  if( type!=TK_DEFERRED ){ +    for(i=0; i<db->nDb; i++){ +      sqlite3VdbeAddOp(v, OP_Transaction, i, (type==TK_EXCLUSIVE)+1); +    } +  } +  sqlite3VdbeAddOp(v, OP_AutoCommit, 0, 0); +} + +/* +** Commit a transaction +*/ +void sqlite3CommitTransaction(Parse *pParse){ +  sqlite3 *db; +  Vdbe *v; + +  if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; +  if( pParse->nErr || sqlite3_malloc_failed ) return; +  if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "COMMIT", 0, 0) ) return; + +  v = sqlite3GetVdbe(pParse); +  if( v ){ +    sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 0); +  } +} + +/* +** Rollback a transaction +*/ +void sqlite3RollbackTransaction(Parse *pParse){ +  sqlite3 *db; +  Vdbe *v; + +  if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; +  if( pParse->nErr || sqlite3_malloc_failed ) return; +  if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "ROLLBACK", 0, 0) ) return; + +  v = sqlite3GetVdbe(pParse); +  if( v ){ +    sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 1); +  } +} + +/* +** Make sure the TEMP database is open and available for use.  Return +** the number of errors.  Leave any error messages in the pParse structure. +*/ +static int sqlite3OpenTempDatabase(Parse *pParse){ +  sqlite3 *db = pParse->db; +  if( db->aDb[1].pBt==0 && !pParse->explain ){ +    int rc = sqlite3BtreeFactory(db, 0, 0, MAX_PAGES, &db->aDb[1].pBt); +    if( rc!=SQLITE_OK ){ +      sqlite3ErrorMsg(pParse, "unable to open a temporary database " +        "file for storing temporary tables"); +      pParse->rc = rc; +      return 1; +    } +    if( db->flags & !db->autoCommit ){ +      rc = sqlite3BtreeBeginTrans(db->aDb[1].pBt, 1); +      if( rc!=SQLITE_OK ){ +        sqlite3ErrorMsg(pParse, "unable to get a write lock on " +          "the temporary database file"); +        pParse->rc = rc; +        return 1; +      } +    } +  } +  return 0; +} + +/* +** Generate VDBE code that will verify the schema cookie and start +** a read-transaction for all named database files. +** +** It is important that all schema cookies be verified and all +** read transactions be started before anything else happens in +** the VDBE program.  But this routine can be called after much other +** code has been generated.  So here is what we do: +** +** The first time this routine is called, we code an OP_Goto that +** will jump to a subroutine at the end of the program.  Then we +** record every database that needs its schema verified in the +** pParse->cookieMask field.  Later, after all other code has been +** generated, the subroutine that does the cookie verifications and +** starts the transactions will be coded and the OP_Goto P2 value +** will be made to point to that subroutine.  The generation of the +** cookie verification subroutine code happens in sqlite3FinishCoding(). +** +** If iDb<0 then code the OP_Goto only - don't set flag to verify the +** schema on any databases.  This can be used to position the OP_Goto +** early in the code, before we know if any database tables will be used. +*/ +void sqlite3CodeVerifySchema(Parse *pParse, int iDb){ +  sqlite3 *db; +  Vdbe *v; +  int mask; + +  v = sqlite3GetVdbe(pParse); +  if( v==0 ) return;  /* This only happens if there was a prior error */ +  db = pParse->db; +  if( pParse->cookieGoto==0 ){ +    pParse->cookieGoto = sqlite3VdbeAddOp(v, OP_Goto, 0, 0)+1; +  } +  if( iDb>=0 ){ +    assert( iDb<db->nDb ); +    assert( db->aDb[iDb].pBt!=0 || iDb==1 ); +    assert( iDb<32 ); +    mask = 1<<iDb; +    if( (pParse->cookieMask & mask)==0 ){ +      pParse->cookieMask |= mask; +      pParse->cookieValue[iDb] = db->aDb[iDb].schema_cookie; +      if( iDb==1 ){ +        sqlite3OpenTempDatabase(pParse); +      } +    } +  } +} + +/* +** Generate VDBE code that prepares for doing an operation that +** might change the database. +** +** This routine starts a new transaction if we are not already within +** a transaction.  If we are already within a transaction, then a checkpoint +** is set if the setStatement parameter is true.  A checkpoint should +** be set for operations that might fail (due to a constraint) part of +** the way through and which will need to undo some writes without having to +** rollback the whole transaction.  For operations where all constraints +** can be checked before any changes are made to the database, it is never +** necessary to undo a write and the checkpoint should not be set. +** +** Only database iDb and the temp database are made writable by this call. +** If iDb==0, then the main and temp databases are made writable.   If +** iDb==1 then only the temp database is made writable.  If iDb>1 then the +** specified auxiliary database and the temp database are made writable. +*/ +void sqlite3BeginWriteOperation(Parse *pParse, int setStatement, int iDb){ +  Vdbe *v = sqlite3GetVdbe(pParse); +  if( v==0 ) return; +  sqlite3CodeVerifySchema(pParse, iDb); +  pParse->writeMask |= 1<<iDb; +  if( setStatement ){ +    sqlite3VdbeAddOp(v, OP_Statement, iDb, 0); +  } +  if( iDb!=1 && pParse->db->aDb[1].pBt!=0 ){ +    sqlite3BeginWriteOperation(pParse, setStatement, 1); +  } +} + +/*  +** Return the transient sqlite3_value object used for encoding conversions +** during SQL compilation. +*/ +sqlite3_value *sqlite3GetTransientValue(sqlite3 *db){ +  if( !db->pValue ){ +    db->pValue = sqlite3ValueNew(); +  } +  return db->pValue; +} | 
