| Commit message (Collapse) | Author | Age | Files | Lines |
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works on py2.4, 2.5 and 2.6
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lock is not actually released or they are not actually notifyied, staying in a beautysleep. This glitch is probably caused by some detail not treated correctly in the thread python module, which is something we cannot fix. It works most of the time as expected though - maybe some cleanup is not done correctly which causes this
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allows the pool to work as expected. Many more tests need to be added, and there still is a problem with shutdown as sometimes it won't kill all threads, mainly because the process came up with worker threads started, which cannot be
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makes it easier to constomize
pool: in serial mode, created channels will be serial-only, which brings 15% of performance
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Condition implementation, related to the notify method not being treadsafe. Although I was aware of it, I missed the first check which tests for the size - the result could be incorrect if the whole method wasn't locked.
Testing runs stable now, allowing to move on \!
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required due to the non-atomiciy of the invovled operation. Removed one level of indirection for the lock, by refraining from calling my own 'wrapper' methods, which brought it back to the performance it had before the locking was introduced for the n==1 case
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one more level of indirection. Clearly this not good from a design standpoint, as a Condition is no Deque, but it helps speeding things up which is what this is about. Could make it a hidden class to indicate how 'special' it is
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queue: Queue now derives from deque directly, which safes one dict lookup as the queue does not need to be accessed through self anymore
pool test improved to better verify threads are started correctly
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thread-safe, causing locks to be released multiple times. Now it runs very fast, and very stable apparently.
Now its about putting previous features back in, and studying their results, before more complex task graphs can be examined
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events only with its queue, with boosts performance into brigt green levels
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task class
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the pool which runs it ) - its not yet stable, but should be solvable.
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the wrong spot. The channel is nothing more than an adapter allowing to read multiple items from a thread-safe queue, the queue itself though must be 'closable' for writing, or needs something like a writable flag.
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at least with my totally overwritten version of the condition - the previous one was somewhat more stable it seems. Nonetheless, this is the fastest version so far
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didn't seem necessary - its a failure, something is wrong - performance not much better than the original one, its depending on the condition performance actually, which I don't get faster
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its performance considerably.
Channels now use the AsyncQueue, boosting their throughput to about 5k items / s - this is something one can work with, considering the runtime of each item should be large enough to keep the threads busy. This could be a basis, further testing needed
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unnecessary tasks to be scheduled as we keep track of how many items will be produced for the task at hand. This introduces additional locking, but performns well in multithreaded mode. Performance of the master queue is still a huge issue, its currently the limiting factor, as bypassing the master queue in serial moode gives 15x performance, wich is what I would need
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still inconsistencies that need to be fixed, but it already improved, especially the 4-thread performance which now is as fast as the dual-threaded performance
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havok - lets call this a safe-state
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including own tests, their design improved to prepare them for some specifics that would be needed for multiprocessing support
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