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|
"""Implementation of a thread-pool working with channels"""
from thread import WorkerThread
from threading import Lock
from util import (
SyncQueue,
AsyncQueue,
DummyLock
)
from task import InputChannelTask
from Queue import (
Queue,
Empty
)
from graph import Graph
from channel import (
Channel,
WChannel,
RChannel
)
import sys
from time import sleep
class RPoolChannel(RChannel):
""" A read-only pool channel may not be wrapped or derived from, but it provides slots to call
before and after an item is to be read.
It acts like a handle to the underlying task in the pool."""
__slots__ = ('_task', '_pool', '_pre_cb', '_post_cb')
def __init__(self, wchannel, task, pool):
RChannel.__init__(self, wchannel)
self._task = task
self._pool = pool
self._pre_cb = None
self._post_cb = None
def __del__(self):
"""Assures that our task will be deleted if we were the last reader"""
del(self._wc) # decrement ref-count
self._pool._del_task_if_orphaned(self._task)
def set_pre_cb(self, fun = lambda count: None):
"""Install a callback to call with the item count to be read before any
item is actually read from the channel.
If it fails, the read will fail with an IOError
If a function is not provided, the call is effectively uninstalled."""
self._pre_cb = fun
def set_post_cb(self, fun = lambda item: item):
"""Install a callback to call after the items were read. The function
returns a possibly changed item list. If it raises, the exception will be propagated.
If a function is not provided, the call is effectively uninstalled."""
self._post_cb = fun
def read(self, count=0, block=True, timeout=None):
"""Read an item that was processed by one of our threads
:note: Triggers task dependency handling needed to provide the necessary
input"""
if self._pre_cb:
self._pre_cb()
# END pre callback
# if we have count items, don't do any queue preparation - if someone
# depletes the queue in the meanwhile, the channel will close and
# we will unblock naturally
# PROBLEM: If there are multiple consumer of this channel, we might
# run out of items without being replenished == block forever in the
# worst case. task.min_count could have triggered to produce more ...
# usually per read with n items, we put n items on to the queue,
# so we wouldn't check this
# Even if we have just one consumer ( we could determine that with
# the reference count ), it could be that in one moment we don't yet
# have an item, but its currently being produced by some worker.
# This is why we:
# * make no assumptions if there are multiple consumers
# *
have_enough = False
if count > 0:
have_enough = self._task.scheduled_item_count() >= count or self._wc._queue.qsize() >= count
# END
########## prepare ##############################
if not have_enough:
self._pool._prepare_channel_read(self._task, count)
# END prepare pool scheduling
####### read data ########
##########################
# read actual items, tasks were setup to put their output into our channel ( as well )
items = RChannel.read(self, count, block, timeout)
##########################
if self._post_cb:
items = self._post_cb(items)
####### Finalize ########
self._pool._post_channel_read(self._task)
return items
#{ Internal
def _read(self, count=0, block=False, timeout=None):
"""Calls the underlying channel's read directly, without triggering
the pool"""
return RChannel.read(self, count, block, timeout)
#} END internal
class Pool(object):
"""A thread pool maintains a set of one or more worker threads, but supports
a fully serial mode in which case the amount of threads is zero.
Work is distributed via Channels, which form a dependency graph. The evaluation
is lazy, as work will only be done once an output is requested.
The thread pools inherent issue is the global interpreter lock that it will hit,
which gets worse considering a few c extensions specifically lock their part
globally as well. The only way this will improve is if custom c extensions
are written which do some bulk work, but release the GIL once they have acquired
their resources.
Due to the nature of having multiple objects in git, its easy to distribute
that work cleanly among threads.
:note: the current implementation returns channels which are meant to be
used only from the main thread, hence you cannot consume their results
from multiple threads unless you use a task for it."""
__slots__ = ( '_tasks', # a graph of tasks
'_consumed_tasks', # a queue with tasks that are done or had an error
'_workers', # list of worker threads
'_queue', # master queue for tasks
'_taskorder_cache', # map task id -> ordered dependent tasks
'_taskgraph_lock', # lock for accessing the task graph
)
# CONFIGURATION
# The type of worker to create - its expected to provide the Thread interface,
# taking the taskqueue as only init argument
# as well as a method called stop_and_join() to terminate it
WorkerCls = None
# The type of lock to use to protect critical sections, providing the
# threading.Lock interface
LockCls = None
# the type of the task queue to use - it must provide the Queue interface
TaskQueueCls = None
def __init__(self, size=0):
self._tasks = Graph()
self._consumed_tasks = None
self._workers = list()
self._queue = self.TaskQueueCls()
self._taskgraph_lock = self.LockCls()
self._taskorder_cache = dict()
self.set_size(size)
def __del__(self):
self.set_size(0)
#{ Internal
def _prepare_channel_read(self, task, count):
"""Process the tasks which depend on the given one to be sure the input
channels are filled with data once we process the actual task
Tasks have two important states: either they are done, or they are done
and have an error, so they are likely not to have finished all their work.
Either way, we will put them onto a list of tasks to delete them, providng
information about the failed ones.
Tasks which are not done will be put onto the queue for processing, which
is fine as we walked them depth-first."""
# for the walk, we must make sure the ordering does not change. Even
# when accessing the cache, as it is related to graph changes
self._taskgraph_lock.acquire()
try:
try:
dfirst_tasks = self._taskorder_cache[id(task)]
except KeyError:
# have to retrieve the list from the graph
dfirst_tasks = list()
self._tasks.visit_input_inclusive_depth_first(task, lambda n: dfirst_tasks.append(n))
self._taskorder_cache[id(task)] = dfirst_tasks
# END handle cached order retrieval
finally:
self._taskgraph_lock.release()
# END handle locking
# check the min count on all involved tasks, and be sure that we don't
# have any task which produces less than the maximum min-count of all tasks
# The actual_count is used when chunking tasks up for the queue, whereas
# the count is usued to determine whether we still have enough output
# on the queue, checking qsize ( ->revise )
# ABTRACT: If T depends on T-1, and the client wants 1 item, T produces
# at least 10, T-1 goes with 1, then T will block after 1 item, which
# is read by the client. On the next read of 1 item, we would find T's
# queue empty and put in another 10, which could put another thread into
# blocking state. T-1 produces one more item, which is consumed right away
# by the two threads running T. Although this works in the end, it leaves
# many threads blocking and waiting for input, which is not desired.
# Setting the min-count to the max of the mincount of all tasks assures
# we have enough items for all.
# Addition: in serial mode, we would enter a deadlock if one task would
# ever wait for items !
actual_count = count
min_counts = (((t.min_count is not None and t.min_count) or count) for t in dfirst_tasks)
min_count = reduce(lambda m1, m2: max(m1, m2), min_counts)
if 0 < count < min_count:
actual_count = min_count
# END set actual count
# the list includes our tasks - the first one to evaluate first, the
# requested one last
for task in dfirst_tasks:
if task.error() or task.is_done():
self._consumed_tasks.put(task)
continue
# END skip processing
# if the task does not have the required output on its queue, schedule
# it for processing. If we should process all, we don't care about the
# amount as it should process until its all done.
#if count > 1 and task._out_wc.size() >= count:
# continue
# END skip if we have enough
# but use the actual count to produce the output, we may produce
# more than requested
numchunks = 1
chunksize = actual_count
remainder = 0
# we need the count set for this - can't chunk up unlimited items
# In serial mode we could do this by checking for empty input channels,
# but in dispatch mode its impossible ( == not easily possible )
# Only try it if we have enough demand
if task.max_chunksize and actual_count > task.max_chunksize:
numchunks = actual_count / task.max_chunksize
chunksize = task.max_chunksize
remainder = actual_count - (numchunks * chunksize)
# END handle chunking
# the following loops are kind of unrolled - code duplication
# should make things execute faster. Putting the if statements
# into the loop would be less code, but ... slower
# DEBUG
# print actual_count, numchunks, chunksize, remainder, task._out_wc.size()
if self._workers:
# respect the chunk size, and split the task up if we want
# to process too much. This can be defined per task
queue = self._queue
if numchunks > 1:
for i in xrange(numchunks):
# schedule them as early as we know about them
task.add_scheduled_items(chunksize)
queue.put((task.process, chunksize))
# END for each chunk to put
else:
task.add_scheduled_items(chunksize)
queue.put((task.process, chunksize))
# END try efficient looping
if remainder:
task.add_scheduled_items(remainder)
queue.put((task.process, remainder))
# END handle chunksize
else:
# no workers, so we have to do the work ourselves
if numchunks > 1:
for i in xrange(numchunks):
task.add_scheduled_items(chunksize)
task.process(chunksize)
# END for each chunk to put
else:
task.add_scheduled_items(chunksize)
task.process(chunksize)
# END try efficient looping
if remainder:
task.add_scheduled_items(remainder)
task.process(remainder)
# END handle chunksize
# END handle serial mode
# END for each task to process
def _post_channel_read(self, task):
"""Called after we processed a read to cleanup"""
# check whether we consumed the task, and schedule it for deletion
# This could have happend after the read returned ( even though the pre-read
# checks it as well )
if task.error() or task.is_done():
self._consumed_tasks.put(task)
# END handle consumption
self._handle_consumed_tasks()
def _handle_consumed_tasks(self):
"""Remove all consumed tasks from our queue by deleting them"""
try:
while True:
ct = self._consumed_tasks.get(False)
self.del_task(ct)
# END for each task to delete
except Empty:
pass
# END pop queue empty
def _del_task_if_orphaned(self, task):
"""Check the task, and delete it if it is orphaned"""
if sys.getrefcount(task._out_wc) < 3:
self.del_task(task)
#} END internal
#{ Interface
def size(self):
""":return: amount of workers in the pool"""
return len(self._workers)
def set_size(self, size=0):
"""Set the amount of workers to use in this pool. When reducing the size,
the call may block as it waits for threads to finish.
When reducing the size to zero, this thread will process all remaining
items on the queue.
:return: self
:param size: if 0, the pool will do all work itself in the calling thread,
otherwise the work will be distributed among the given amount of threads
:note: currently NOT threadsafe !"""
assert size > -1, "Size cannot be negative"
# either start new threads, or kill existing ones.
# If we end up with no threads, we process the remaining chunks on the queue
# ourselves
cur_count = len(self._workers)
if cur_count < size:
# make sure we have a real queue, and can store our consumed tasks properly
if not isinstance(self._consumed_tasks, self.TaskQueueCls):
self._consumed_tasks = Queue()
# END init queue
for i in range(size - cur_count):
worker = self.WorkerCls(self._queue)
worker.start()
self._workers.append(worker)
# END for each new worker to create
elif cur_count > size:
# we can safely increase the size, even from serial mode, as we would
# only be able to do this if the serial ( sync ) mode finished processing.
# Just adding more workers is not a problem at all.
del_count = cur_count - size
for i in range(del_count):
self._workers[i].stop_and_join()
# END for each thread to stop
del(self._workers[:del_count])
# END handle count
if size == 0:
while not self._queue.empty():
try:
taskmethod, count = self._queue.get(False)
taskmethod(count)
except Queue.Empty:
continue
# END while there are tasks on the queue
if self._consumed_tasks and not self._consumed_tasks.empty():
self._handle_consumed_tasks()
# END assure consumed tasks are empty
self._consumed_tasks = SyncQueue()
# END process queue
return self
def num_tasks(self):
""":return: amount of tasks"""
return len(self._tasks.nodes)
def del_task(self, task):
"""Delete the task
Additionally we will remove orphaned tasks, which can be identified if their
output channel is only held by themselves, so no one will ever consume
its items.
This method blocks until all tasks to be removed have been processed, if
they are currently being processed.
:return: self"""
self._taskgraph_lock.acquire()
try:
# it can be that the task is already deleted, but its chunk was on the
# queue until now, so its marked consumed again
if not task in self._tasks.nodes:
return self
# END early abort
# the task we are currently deleting could also be processed by
# a thread right now. We don't care about it as its taking care about
# its write channel itself, and sends everything it can to it.
# For it it doesn't matter that its not part of our task graph anymore.
# now delete our actual node - be sure its done to prevent further
# processing in case there are still client reads on their way.
task.set_done()
# keep its input nodes as we check whether they were orphaned
in_tasks = task.in_nodes
self._tasks.del_node(task)
self._taskorder_cache.clear()
finally:
self._taskgraph_lock.release()
# END locked deletion
for t in in_tasks:
self._del_task_if_orphaned(t)
# END handle orphans recursively
return self
def add_task(self, task):
"""Add a new task to be processed.
:return: a read channel to retrieve processed items. If that handle is lost,
the task will be considered orphaned and will be deleted on the next
occasion."""
# create a write channel for it
wc, rc = Channel()
rc = RPoolChannel(wc, task, self)
task.set_wc(wc)
has_input_channel = isinstance(task, InputChannelTask)
if has_input_channel:
task.set_pool(self)
# END init input channel task
self._taskgraph_lock.acquire()
try:
self._taskorder_cache.clear()
self._tasks.add_node(task)
finally:
self._taskgraph_lock.release()
# END sync task addition
# If the input channel is one of our read channels, we add the relation
if has_input_channel:
ic = task.in_rc
if isinstance(ic, RPoolChannel) and ic._pool is self:
self._taskgraph_lock.acquire()
try:
self._tasks.add_edge(ic._task, task)
finally:
self._taskgraph_lock.release()
# END handle edge-adding
# END add task relation
# END handle input channels for connections
# fix locks - in serial mode, the task does not need real locks
if self.size() == 0:
task._slock = DummyLock()
# END improve locks
return rc
#} END interface
class ThreadPool(Pool):
"""A pool using threads as worker"""
WorkerCls = WorkerThread
LockCls = Lock
TaskQueueCls = AsyncQueue
|