1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
|
"""Implementation of a thread-pool working with channels"""
from thread import WorkerThread
from task import InputChannelTask
from Queue import Queue, Empty
from graph import (
Graph,
)
from channel import (
Channel,
WChannel,
RChannel
)
import weakref
import sys
class RPoolChannel(RChannel):
""" A read-only pool channel may not be wrapped or derived from, but it provides slots to call
before and after an item is to be read.
It acts like a handle to the underlying task in the pool."""
__slots__ = ('_task', '_pool', '_pre_cb', '_post_cb')
def __init__(self, wchannel, task, pool):
RChannel.__init__(self, wchannel)
self._task = task
self._pool = pool
self._pre_cb = None
self._post_cb = None
def __del__(self):
"""Assures that our task will be deleted if we were the last reader"""
del(self._wc) # decrement ref-count
self._pool._del_task_if_orphaned(self._task)
def set_pre_cb(self, fun = lambda count: None):
"""Install a callback to call with the item count to be read before any
item is actually read from the channel.
If it fails, the read will fail with an IOError
If a function is not provided, the call is effectively uninstalled."""
self._pre_cb = fun
def set_post_cb(self, fun = lambda item: item):
"""Install a callback to call after the items were read. The function
returns a possibly changed item list. If it raises, the exception will be propagated.
If a function is not provided, the call is effectively uninstalled."""
self._post_cb = fun
def read(self, count=0, block=True, timeout=None):
"""Read an item that was processed by one of our threads
:note: Triggers task dependency handling needed to provide the necessary
input"""
if self._pre_cb:
self._pre_cb()
# END pre callback
########## prepare ##############################
self._pool._prepare_channel_read(self._task, count)
######### read data ######
# read actual items, tasks were setup to put their output into our channel ( as well )
items = RChannel.read(self, count, block, timeout)
if self._post_cb:
items = self._post_cb(items)
####### Finalize ########
self._pool._post_channel_read(self._task)
return items
#{ Internal
def _read(self, count=0, block=False, timeout=None):
"""Calls the underlying channel's read directly, without triggering
the pool"""
return RChannel.read(self, count, block, timeout)
#} END internal
class ThreadPool(object):
"""A thread pool maintains a set of one or more worker threads, but supports
a fully serial mode in which case the amount of threads is zero.
Work is distributed via Channels, which form a dependency graph. The evaluation
is lazy, as work will only be done once an output is requested.
The thread pools inherent issue is the global interpreter lock that it will hit,
which gets worse considering a few c extensions specifically lock their part
globally as well. The only way this will improve is if custom c extensions
are written which do some bulk work, but release the GIL once they have acquired
their resources.
Due to the nature of having multiple objects in git, its easy to distribute
that work cleanly among threads.
:note: the current implementation returns channels which are meant to be
used only from the main thread, hence you cannot consume their results
from multiple threads unless you use a task for it."""
__slots__ = ( '_tasks', # a graph of tasks
'_consumed_tasks', # a queue with tasks that are done or had an error
'_workers', # list of worker threads
'_queue', # master queue for tasks
)
def __init__(self, size=0):
self._tasks = Graph()
self._consumed_tasks = Queue() # make sure its threadsafe
self._workers = list()
self._queue = Queue()
self.set_size(size)
def __del__(self):
self.set_size(0)
#{ Internal
def _queue_feeder_visitor(self, task, count):
"""Walk the graph and find tasks that are done for later cleanup, and
queue all others for processing by our worker threads ( if available )."""
if task.error() or task.is_done():
self._consumed_tasks.put(task)
return True
# END stop processing
# if the task does not have the required output on its queue, schedule
# it for processing. If we should process all, we don't care about the
# amount as it should process until its all done.
if count < 1 or task._out_wc.size() < count:
# allow min-count override. This makes sure we take at least min-count
# items off the input queue ( later )
if task.min_count is not None and 0 < count < task.min_count:
count = task.min_count
# END handle min-count
numchunks = 1
chunksize = count
remainder = 0
# we need the count set for this - can't chunk up unlimited items
# In serial mode we could do this by checking for empty input channels,
# but in dispatch mode its impossible ( == not easily possible )
# Only try it if we have enough demand
if task.max_chunksize and count > task.max_chunksize:
numchunks = count / task.max_chunksize
chunksize = task.max_chunksize
remainder = count - (numchunks * chunksize)
# END handle chunking
# the following loops are kind of unrolled - code duplication
# should make things execute faster. Putting the if statements
# into the loop would be less code, but ... slower
print count, numchunks, chunksize, remainder, task._out_wc.size()
if self._workers:
# respect the chunk size, and split the task up if we want
# to process too much. This can be defined per task
queue = self._queue
if numchunks > 1:
for i in xrange(numchunks):
queue.put((task.process, chunksize))
# END for each chunk to put
else:
queue.put((task.process, chunksize))
# END try efficient looping
if remainder:
queue.put((task.process, remainder))
# END handle chunksize
else:
# no workers, so we have to do the work ourselves
if numchunks > 1:
for i in xrange(numchunks):
task.process(chunksize)
# END for each chunk to put
else:
task.process(chunksize)
# END try efficient looping
if remainder:
task.process(remainder)
# END handle chunksize
# END handle serial mode
# END handle queuing
# always walk the whole graph, we want to find consumed tasks
return True
def _prepare_channel_read(self, task, count):
"""Process the tasks which depend on the given one to be sure the input
channels are filled with data once we process the actual task
Tasks have two important states: either they are done, or they are done
and have an error, so they are likely not to have finished all their work.
Either way, we will put them onto a list of tasks to delete them, providng
information about the failed ones.
Tasks which are not done will be put onto the queue for processing, which
is fine as we walked them depth-first."""
self._tasks.visit_input_inclusive_depth_first(task, lambda n: self._queue_feeder_visitor(n, count))
def _post_channel_read(self, task):
"""Called after we processed a read to cleanup"""
# check whether we consumed the task, and schedule it for deletion
# This could have happend after the read returned ( even though the pre-read
# checks it as well )
if task.error() or task.is_done():
self._consumed_tasks.put(task)
# END handle consumption
# delete consumed tasks to cleanup
try:
while True:
ct = self._consumed_tasks.get(False)
self.del_task(ct)
# END for each task to delete
except Empty:
pass
# END pop queue empty
def _del_task_if_orphaned(self, task):
"""Check the task, and delete it if it is orphaned"""
if sys.getrefcount(task._out_wc) < 3:
self.del_task(task)
#} END internal
#{ Interface
def size(self):
""":return: amount of workers in the pool"""
return len(self._workers)
def set_size(self, size=0):
"""Set the amount of workers to use in this pool. When reducing the size,
the call may block as it waits for threads to finish.
When reducing the size to zero, this thread will process all remaining
items on the queue.
:return: self
:param size: if 0, the pool will do all work itself in the calling thread,
otherwise the work will be distributed among the given amount of threads
:note: currently NOT threadsafe !"""
# either start new threads, or kill existing ones.
# If we end up with no threads, we process the remaining chunks on the queue
# ourselves
cur_count = len(self._workers)
if cur_count < size:
for i in range(size - cur_count):
worker = WorkerThread(self._queue)
worker.start()
self._workers.append(worker)
# END for each new worker to create
elif cur_count > size:
del_count = cur_count - size
for i in range(del_count):
self._workers[i].stop_and_join()
# END for each thread to stop
del(self._workers[:del_count])
# END handle count
if size == 0:
while not self._queue.empty():
try:
taskmethod, count = self._queue.get(False)
taskmethod(count)
except Queue.Empty:
continue
# END while there are tasks on the queue
# END process queue
return self
def num_tasks(self):
""":return: amount of tasks"""
return len(self._tasks.nodes)
def del_task(self, task):
"""Delete the task
Additionally we will remove orphaned tasks, which can be identified if their
output channel is only held by themselves, so no one will ever consume
its items.
:return: self"""
# now delete our actual node - must set it done os it closes its channels.
# Otherwise further reads of output tasks will block.
# Actually they may still block if anyone wants to read all ... without
# a timeout
# keep its input nodes as we check whether they were orphaned
in_tasks = task.in_nodes
task.set_done()
self._tasks.del_node(task)
for t in in_tasks:
self._del_task_if_orphaned(t)
# END handle orphans recursively
return self
def add_task(self, task):
"""Add a new task to be processed.
:return: a read channel to retrieve processed items. If that handle is lost,
the task will be considered orphaned and will be deleted on the next
occasion."""
# create a write channel for it
wc, rc = Channel()
rc = RPoolChannel(wc, task, self)
task._out_wc = wc
has_input_channel = isinstance(task, InputChannelTask)
if has_input_channel:
task._pool_ref = weakref.ref(self)
# END init input channel task
self._tasks.add_node(task)
# If the input channel is one of our read channels, we add the relation
if has_input_channel:
ic = task.in_rc
if isinstance(ic, RPoolChannel) and ic._pool is self:
self._tasks.add_edge(ic._task, task)
# END add task relation
# END handle input channels for connections
return rc
#} END interface
|