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"""Module with utilities related to async operations"""
from threading import (
Lock,
current_thread,
_allocate_lock,
_Condition,
_sleep,
_time,
)
from Queue import (
Empty,
)
from collections import deque
import sys
import os
#{ Routines
def cpu_count():
""":return:number of CPUs in the system
:note: inspired by multiprocessing"""
num = 0
try:
if sys.platform == 'win32':
num = int(os.environ['NUMBER_OF_PROCESSORS'])
elif 'bsd' in sys.platform or sys.platform == 'darwin':
num = int(os.popen('sysctl -n hw.ncpu').read())
else:
num = os.sysconf('SC_NPROCESSORS_ONLN')
except (ValueError, KeyError, OSError, AttributeError):
pass
# END exception handling
if num == 0:
raise NotImplementedError('cannot determine number of cpus')
return num
#} END routines
class DummyLock(object):
"""An object providing a do-nothing lock interface for use in sync mode"""
__slots__ = tuple()
def acquire(self):
pass
def release(self):
pass
class SyncQueue(deque):
"""Adapter to allow using a deque like a queue, without locking"""
def get(self, block=True, timeout=None):
try:
return self.popleft()
except IndexError:
raise Empty
# END raise empty
def empty(self):
return len(self) == 0
put = deque.append
class HSCondition(deque):
"""Cleaned up code of the original condition object in order
to make it run and respond faster."""
__slots__ = ("_lock")
delay = 0.0002 # reduces wait times, but increases overhead
def __init__(self, lock=None):
if lock is None:
lock = Lock()
self._lock = lock
def release(self):
self._lock.release()
def acquire(self, block=None):
if block is None:
self._lock.acquire()
else:
self._lock.acquire(block)
def wait(self, timeout=None):
waiter = _allocate_lock()
waiter.acquire() # get it the first time, no blocking
self.append(waiter)
# in the momemnt we release our lock, someone else might actually resume
self._lock.release()
try: # restore state no matter what (e.g., KeyboardInterrupt)
# now we block, as we hold the lock already
if timeout is None:
waiter.acquire()
else:
# Balancing act: We can't afford a pure busy loop, because of the
# GIL, so we have to sleep
# We try to sleep only tiny amounts of time though to be very responsive
# NOTE: this branch is not used by the async system anyway, but
# will be hit when the user reads with timeout
endtime = _time() + timeout
delay = self.delay
acquire = waiter.acquire
while True:
gotit = acquire(0)
if gotit:
break
remaining = endtime - _time()
if remaining <= 0:
break
# this makes 4 threads working as good as two, but of course
# it causes more frequent micro-sleeping
#delay = min(delay * 2, remaining, .05)
_sleep(delay)
# END endless loop
if not gotit:
try:
self.remove(waiter)
except ValueError:
pass
# END didn't ever get it
finally:
# reacquire the lock
self._lock.acquire()
# END assure release lock
def notify(self, n=1):
"""Its vital that this method is threadsafe - to be fast we don'd get a lock,
but instead rely on pseudo-atomic operations that come with the GIL.
Hence we use pop in the n=1 case to be truly atomic.
In the multi-notify case, we acquire a lock just for safety, as otherwise
we might pop too much of someone else notifies n waiters as well, which
would in the worst case lead to double-releases of locks."""
if not self:
return
if n == 1:
# so here we assume this is thead-safe ! It wouldn't be in any other
# language, but python it is.
# But ... its two objects here - first the popleft, then the relasecall.
# If the timing is really really bad, and that happens if you let it
# run often enough ( its a matter of statistics ), this will fail,
# which is why we lock it.
# And yes, this causes some slow down, as single notifications happen
# alot
self._lock.acquire()
try:
try:
self.popleft().release()
except IndexError:
pass
finally:
self._lock.release()
# END assure lock is released
else:
self._lock.acquire()
# once the waiter resumes, he will want to acquire the lock
# and waits again, but only until we are done, which is important
# to do that in a thread-safe fashion
try:
for i in range(min(n, len(self))):
self.popleft().release()
# END for each waiter to resume
finally:
self._lock.release()
# END assure we release our lock
# END handle n = 1 case faster
def notify_all(self):
self.notify(len(self))
class ReadOnly(Exception):
"""Thrown when trying to write to a read-only queue"""
class AsyncQueue(deque):
"""A queue using different condition objects to gain multithreading performance.
Additionally it has a threadsafe writable flag, which will alert all readers
that there is nothing more to get here.
All default-queue code was cleaned up for performance."""
__slots__ = ('mutex', 'not_empty', '_writable')
def __init__(self, maxsize=0):
self.mutex = Lock()
self.not_empty = HSCondition(self.mutex)
self._writable = True
def qsize(self):
self.mutex.acquire()
try:
return len(self)
finally:
self.mutex.release()
def writable(self):
self.mutex.acquire()
try:
return self._writable
finally:
self.mutex.release()
def set_writable(self, state):
"""Set the writable flag of this queue to True or False
:return: The previous state"""
self.mutex.acquire()
try:
old = self._writable
self._writable = state
return old
finally:
self.mutex.release()
# if we won't receive anymore items, inform the getters
if not state:
self.not_empty.notify_all()
# END tell everyone
# END handle locking
def empty(self):
self.mutex.acquire()
try:
return not len(self)
finally:
self.mutex.release()
def put(self, item, block=True, timeout=None):
self.mutex.acquire()
if not self._writable:
self.mutex.release()
raise ReadOnly
# END handle read-only
self.append(item)
self.mutex.release()
self.not_empty.notify()
def get(self, block=True, timeout=None):
self.mutex.acquire()
try:
if block:
if timeout is None:
while not len(self) and self._writable:
self.not_empty.wait()
else:
endtime = _time() + timeout
while not len(self) and self._writable:
remaining = endtime - _time()
if remaining <= 0.0:
raise Empty
self.not_empty.wait(remaining)
# END handle timeout mode
# END handle block
# can throw if we woke up because we are not writable anymore
try:
return self.popleft()
except IndexError:
raise Empty
# END handle unblocking reason
finally:
self.mutex.release()
# END assure lock is released
#} END utilities
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