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-rw-r--r--tests/lexers/glsl/example.txt69
1 files changed, 69 insertions, 0 deletions
diff --git a/tests/lexers/glsl/example.txt b/tests/lexers/glsl/example.txt
new file mode 100644
index 00000000..031855d3
--- /dev/null
+++ b/tests/lexers/glsl/example.txt
@@ -0,0 +1,69 @@
+---input---
+/* Fragment shader */
+void main()
+{
+ gl_FragColor[0] = gl_FragCoord[0] / 400.0;
+ gl_FragColor[1] = gl_FragCoord[1] / 400.0;
+ gl_FragColor[2] = 1.0;
+}
+
+---tokens---
+'/* Fragment shader */' Comment.Multiline
+'\n' Text
+
+'void' Keyword.Type
+' ' Text
+'main' Name
+'(' Punctuation
+')' Punctuation
+'\n' Text
+
+'{' Punctuation
+'\n ' Text
+'gl_FragColor' Name.Builtin
+'[' Punctuation
+'0' Literal.Number.Oct
+']' Punctuation
+' ' Text
+'=' Operator
+' ' Text
+'gl_FragCoord' Name.Builtin
+'[' Punctuation
+'0' Literal.Number.Oct
+']' Punctuation
+' ' Text
+'/' Operator
+' ' Text
+'400.0' Literal.Number.Float
+';' Punctuation
+'\n ' Text
+'gl_FragColor' Name.Builtin
+'[' Punctuation
+'1' Literal.Number.Integer
+']' Punctuation
+' ' Text
+'=' Operator
+' ' Text
+'gl_FragCoord' Name.Builtin
+'[' Punctuation
+'1' Literal.Number.Integer
+']' Punctuation
+' ' Text
+'/' Operator
+' ' Text
+'400.0' Literal.Number.Float
+';' Punctuation
+'\n ' Text
+'gl_FragColor' Name.Builtin
+'[' Punctuation
+'2' Literal.Number.Integer
+']' Punctuation
+' ' Text
+'=' Operator
+' ' Text
+'1.0' Literal.Number.Float
+';' Punctuation
+'\n' Text
+
+'}' Punctuation
+'\n' Text