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authorStephen D. Huston <shuston@apache.org>2008-10-21 18:29:44 +0000
committerStephen D. Huston <shuston@apache.org>2008-10-21 18:29:44 +0000
commita456228771847475234d60f58307fff1ba5ecc43 (patch)
tree41ee422be98bedec96969b4785ffb34c15e128c1 /cpp/src/qpid/sys/Dispatcher.cpp
parentf3c32c4937b95a0fafbbb36aa3e7d43471d77be3 (diff)
downloadqpid-python-a456228771847475234d60f58307fff1ba5ecc43.tar.gz
Refactor sys::AsynchIO class to allow reimplementing on other platforms without affecting upper level usage. Resolves QPID-1377 and supplies Windows AsynchIO.cpp
git-svn-id: https://svn.apache.org/repos/asf/incubator/qpid/trunk/qpid@706709 13f79535-47bb-0310-9956-ffa450edef68
Diffstat (limited to 'cpp/src/qpid/sys/Dispatcher.cpp')
-rw-r--r--cpp/src/qpid/sys/Dispatcher.cpp380
1 files changed, 0 insertions, 380 deletions
diff --git a/cpp/src/qpid/sys/Dispatcher.cpp b/cpp/src/qpid/sys/Dispatcher.cpp
index 02a62c8e66..8d1d1b79f5 100644
--- a/cpp/src/qpid/sys/Dispatcher.cpp
+++ b/cpp/src/qpid/sys/Dispatcher.cpp
@@ -21,8 +21,6 @@
#include "Dispatcher.h"
-#include <boost/cast.hpp>
-
#include <assert.h>
namespace qpid {
@@ -58,382 +56,4 @@ dispatcher_shutdown:
;
}
-DispatchHandle::~DispatchHandle() {
- stopWatch();
-}
-
-void DispatchHandle::startWatch(Poller::shared_ptr poller0) {
- bool r = readableCallback;
- bool w = writableCallback;
-
- ScopedLock<Mutex> lock(stateLock);
- assert(state == IDLE);
-
- // If no callbacks set then do nothing (that is what we were asked to do!)
- // TODO: Maybe this should be an assert instead
- if (!r && !w) {
- state = INACTIVE;
- return;
- }
-
- Poller::Direction d = r ?
- (w ? Poller::INOUT : Poller::IN) :
- Poller::OUT;
-
- poller = poller0;
- poller->addFd(*this, d);
-
- state = r ?
- (w ? ACTIVE_RW : ACTIVE_R) :
- ACTIVE_W;
-}
-
-void DispatchHandle::rewatch() {
- bool r = readableCallback;
- bool w = writableCallback;
-
- ScopedLock<Mutex> lock(stateLock);
- switch(state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_R:
- case DELAYED_W:
- case DELAYED_INACTIVE:
- state = r ?
- (w ? DELAYED_RW : DELAYED_R) :
- DELAYED_W;
- break;
- case DELAYED_DELETE:
- break;
- case INACTIVE:
- case ACTIVE_R:
- case ACTIVE_W: {
- assert(poller);
- Poller::Direction d = r ?
- (w ? Poller::INOUT : Poller::IN) :
- Poller::OUT;
- poller->modFd(*this, d);
- state = r ?
- (w ? ACTIVE_RW : ACTIVE_R) :
- ACTIVE_W;
- break;
- }
- case DELAYED_RW:
- case ACTIVE_RW:
- // Don't need to do anything already waiting for readable/writable
- break;
- }
-}
-
-void DispatchHandle::rewatchRead() {
- if (!readableCallback) {
- return;
- }
-
- ScopedLock<Mutex> lock(stateLock);
- switch(state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_R:
- case DELAYED_RW:
- case DELAYED_DELETE:
- break;
- case DELAYED_W:
- state = DELAYED_RW;
- break;
- case DELAYED_INACTIVE:
- state = DELAYED_R;
- break;
- case ACTIVE_R:
- case ACTIVE_RW:
- // Nothing to do: already waiting for readable
- break;
- case INACTIVE:
- assert(poller);
- poller->modFd(*this, Poller::IN);
- state = ACTIVE_R;
- break;
- case ACTIVE_W:
- assert(poller);
- poller->modFd(*this, Poller::INOUT);
- state = ACTIVE_RW;
- break;
- }
-}
-
-void DispatchHandle::rewatchWrite() {
- if (!writableCallback) {
- return;
- }
-
- ScopedLock<Mutex> lock(stateLock);
- switch(state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_W:
- case DELAYED_RW:
- case DELAYED_DELETE:
- break;
- case DELAYED_R:
- state = DELAYED_RW;
- break;
- case DELAYED_INACTIVE:
- state = DELAYED_W;
- break;
- case INACTIVE:
- assert(poller);
- poller->modFd(*this, Poller::OUT);
- state = ACTIVE_W;
- break;
- case ACTIVE_R:
- assert(poller);
- poller->modFd(*this, Poller::INOUT);
- state = ACTIVE_RW;
- break;
- case ACTIVE_W:
- case ACTIVE_RW:
- // Nothing to do: already waiting for writable
- break;
- }
-}
-
-void DispatchHandle::unwatchRead() {
- if (!readableCallback) {
- return;
- }
-
- ScopedLock<Mutex> lock(stateLock);
- switch(state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_R:
- state = DELAYED_INACTIVE;
- break;
- case DELAYED_RW:
- state = DELAYED_W;
- break;
- case DELAYED_W:
- case DELAYED_INACTIVE:
- case DELAYED_DELETE:
- break;
- case ACTIVE_R:
- assert(poller);
- poller->modFd(*this, Poller::NONE);
- state = INACTIVE;
- break;
- case ACTIVE_RW:
- assert(poller);
- poller->modFd(*this, Poller::OUT);
- state = ACTIVE_W;
- break;
- case ACTIVE_W:
- case INACTIVE:
- break;
- }
-}
-
-void DispatchHandle::unwatchWrite() {
- if (!writableCallback) {
- return;
- }
-
- ScopedLock<Mutex> lock(stateLock);
- switch(state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_W:
- state = DELAYED_INACTIVE;
- break;
- case DELAYED_RW:
- state = DELAYED_R;
- break;
- case DELAYED_R:
- case DELAYED_INACTIVE:
- case DELAYED_DELETE:
- break;
- case ACTIVE_W:
- assert(poller);
- poller->modFd(*this, Poller::NONE);
- state = INACTIVE;
- break;
- case ACTIVE_RW:
- assert(poller);
- poller->modFd(*this, Poller::IN);
- state = ACTIVE_R;
- break;
- case ACTIVE_R:
- case INACTIVE:
- break;
- }
-}
-
-void DispatchHandle::unwatch() {
- ScopedLock<Mutex> lock(stateLock);
- switch (state) {
- case IDLE:
- case DELAYED_IDLE:
- break;
- case DELAYED_R:
- case DELAYED_W:
- case DELAYED_RW:
- case DELAYED_INACTIVE:
- state = DELAYED_INACTIVE;
- break;
- case DELAYED_DELETE:
- break;
- default:
- assert(poller);
- poller->modFd(*this, Poller::NONE);
- state = INACTIVE;
- break;
- }
-}
-
-void DispatchHandle::stopWatch() {
- ScopedLock<Mutex> lock(stateLock);
- switch (state) {
- case IDLE:
- case DELAYED_IDLE:
- case DELAYED_DELETE:
- return;
- case DELAYED_R:
- case DELAYED_W:
- case DELAYED_RW:
- case DELAYED_INACTIVE:
- state = DELAYED_IDLE;
- break;
- default:
- state = IDLE;
- break;
- }
- assert(poller);
- poller->delFd(*this);
- poller.reset();
-}
-
-// The slightly strange switch structure
-// is to ensure that the lock is released before
-// we do the delete
-void DispatchHandle::doDelete() {
- // Ensure that we're no longer watching anything
- stopWatch();
-
- // If we're in the middle of a callback defer the delete
- {
- ScopedLock<Mutex> lock(stateLock);
- switch (state) {
- case DELAYED_IDLE:
- case DELAYED_DELETE:
- state = DELAYED_DELETE;
- return;
- case IDLE:
- break;
- default:
- // Can only get out of stopWatch() in DELAYED_IDLE/DELAYED_DELETE/IDLE states
- assert(false);
- }
- }
- // If we're not then do it right away
- delete this;
-}
-
-void DispatchHandle::processEvent(Poller::EventType type) {
- // Note that we are now doing the callbacks
- {
- ScopedLock<Mutex> lock(stateLock);
-
- // Set up to wait for same events next time unless reset
- switch(state) {
- case ACTIVE_R:
- state = DELAYED_R;
- break;
- case ACTIVE_W:
- state = DELAYED_W;
- break;
- case ACTIVE_RW:
- state = DELAYED_RW;
- break;
- // Can only get here in a DELAYED_* state in the rare case
- // that we're already here for reading and we get activated for
- // writing and we can write (it might be possible the other way
- // round too). In this case we're already processing the handle
- // in a different thread in this function so return right away
- case DELAYED_R:
- case DELAYED_W:
- case DELAYED_RW:
- case DELAYED_INACTIVE:
- case DELAYED_IDLE:
- case DELAYED_DELETE:
- return;
- default:
- assert(false);
- }
- }
-
- // Do callbacks - whilst we are doing the callbacks we are prevented from processing
- // the same handle until we re-enable it. To avoid rentering the callbacks for a single
- // handle re-enabling in the callbacks is actually deferred until they are complete.
- switch (type) {
- case Poller::READABLE:
- readableCallback(*this);
- break;
- case Poller::WRITABLE:
- writableCallback(*this);
- break;
- case Poller::READ_WRITABLE:
- readableCallback(*this);
- writableCallback(*this);
- break;
- case Poller::DISCONNECTED:
- {
- ScopedLock<Mutex> lock(stateLock);
- state = DELAYED_INACTIVE;
- }
- if (disconnectedCallback) {
- disconnectedCallback(*this);
- }
- break;
- default:
- assert(false);
- }
-
- // If any of the callbacks re-enabled reading/writing then actually
- // do it now
- {
- ScopedLock<Mutex> lock(stateLock);
- switch (state) {
- case DELAYED_R:
- poller->modFd(*this, Poller::IN);
- state = ACTIVE_R;
- return;
- case DELAYED_W:
- poller->modFd(*this, Poller::OUT);
- state = ACTIVE_W;
- return;
- case DELAYED_RW:
- poller->modFd(*this, Poller::INOUT);
- state = ACTIVE_RW;
- return;
- case DELAYED_INACTIVE:
- state = INACTIVE;
- return;
- case DELAYED_IDLE:
- state = IDLE;
- return;
- default:
- // This should be impossible
- assert(false);
- return;
- case DELAYED_DELETE:
- break;
- }
- }
- delete this;
-}
-
}}