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authorAndrew Stitcher <astitcher@apache.org>2007-07-27 17:19:30 +0000
committerAndrew Stitcher <astitcher@apache.org>2007-07-27 17:19:30 +0000
commit65ea2f177bd0810590895d89a490af8cea60253b (patch)
tree1a1432d706ac5f43dc8cdd5fdb0d7b5566dd5d06 /cpp/src/qpid/sys/Socket.h
parent0a7f3f5dde40e59e90588e4ab7ba2ba99651c0f4 (diff)
downloadqpid-python-65ea2f177bd0810590895d89a490af8cea60253b.tar.gz
* Asynchronous network IO subsystem
- This is now implemented such that it very nearly only depends on the platform code (Socker & Poller), this is not 100% true at present, but should be simple to finish. - This is still not the default (use "./configure --disable-apr-netio" to get it) - Interrupting the broker gives a known error - Default for number of broker io threads is not correct (needs to be number of CPUs - it will run slower with too many io threads) * EventChannel code - Deleted all EventChannel code as it's entirely superceded by this new shiny code ;-) * Rearranged the platform Socket implementations a bit for better abstraction git-svn-id: https://svn.apache.org/repos/asf/incubator/qpid/trunk/qpid@560323 13f79535-47bb-0310-9956-ffa450edef68
Diffstat (limited to 'cpp/src/qpid/sys/Socket.h')
-rw-r--r--cpp/src/qpid/sys/Socket.h73
1 files changed, 68 insertions, 5 deletions
diff --git a/cpp/src/qpid/sys/Socket.h b/cpp/src/qpid/sys/Socket.h
index bb1ef27e65..56b6195b65 100644
--- a/cpp/src/qpid/sys/Socket.h
+++ b/cpp/src/qpid/sys/Socket.h
@@ -21,11 +21,74 @@
* under the License.
*
*/
+#include <string>
+#include "qpid/sys/Time.h"
-#ifdef USE_APR_PLATFORM
-#include "apr/Socket.h"
-#else
-#include "posix/Socket.h"
-#endif
+struct sockaddr;
+namespace qpid {
+namespace sys {
+
+class SocketPrivate;
+class Socket
+{
+ friend class Poller;
+
+ SocketPrivate* const impl;
+
+public:
+ /** Create a socket wrapper for descriptor. */
+ Socket();
+ ~Socket();
+
+ /** Create an initialized TCP socket */
+ void createTcp() const;
+
+ /** Set timeout for read and write */
+ void setTimeout(const Duration& interval) const;
+
+ /** Set socket non blocking */
+ void setNonblocking() const;
+
+ void connect(const std::string& host, int port) const;
+
+ void close() const;
+
+ enum { SOCKET_TIMEOUT=-2, SOCKET_EOF=-3 } ErrorCode;
+
+ /** Returns bytes sent or an ErrorCode value < 0. */
+ ssize_t send(const void* data, size_t size) const;
+
+ /**
+ * Returns bytes received, an ErrorCode value < 0 or 0
+ * if the connection closed in an orderly manner.
+ */
+ ssize_t recv(void* data, size_t size) const;
+
+ /** Bind to a port and start listening.
+ *@param port 0 means choose an available port.
+ *@param backlog maximum number of pending connections.
+ *@return The bound port.
+ */
+ int listen(int port = 0, int backlog = 10) const;
+
+ /** Returns the "socket name" ie the address bound to
+ * the near end of the socket
+ */
+ std::string getSockname() const;
+
+ /** Accept a connection from a socket that is already listening
+ * and has an incoming connection
+ */
+ Socket* accept(struct sockaddr *addr, socklen_t *addrlen) const;
+
+ // TODO The following are raw operations, maybe they need better wrapping?
+ int read(void *buf, size_t count) const;
+ int write(const void *buf, size_t count) const;
+
+private:
+ Socket(SocketPrivate*);
+};
+
+}}
#endif /*!_sys_Socket_h*/