| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt::TouchPointState is not the actual type here, and we should not
encourage e.g. making a comparison between eventPoint.state and
Qt.TouchPointMoved in an onGrabChanged handler. The equivalence is
an internal detail; and eventPoint can come from any pointing device,
not only from a touchscreen.
QEventPoint is a Q_GADGET; we keep the registration to expose it as a
value type (eventPoint). But such types cannot be created in QML, and we
also need to give it an uppercase name to scope the enum values that it
declares: that's a new foreign namespace called EventPoint. So it's
possible to compare an eventPoint instance's state property against
EventPoint.Pressed, and so on.
Also show complete QML syntax in the \value tables where
PointerDevice::GrabTransition is emitted to QML, namely
PointerDevice::grabChanged and PointerHandler::grabChanged.
Amends b43a873264d012dc0a0e574ea53335a40af8aa38
Task-number: QTBUG-102160
Change-Id: If1a97f21d8e005e3692298b8512f7f8b56a92c97
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Pick-to: 6.5 6.4 6.2
Change-Id: Ibd29739b894598e5d7837ed5f9150e08ca07fa35
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Amends outdated stuff from 507efe5a8a2390813fb620a91b0b3b6b383f599d and
c248a32fe69dfe1c685105d0c6aeaeb15d7ba29f. "eventPoint" should now always
link to docs added in b43a873264d012dc0a0e574ea53335a40af8aa38.
Replace the phrase "event point" with a link to the QML eventPoint
value type.
QPointingDevice is called PointerDevice in QML, so the GrabTransition
enum ought to be found in those docs, in theory, for use in the
PointerHandler::grabChanged doc.
Pick-to: 6.2 6.4 6.5
Task-number: QTBUG-102160
Task-number: QTBUG-104761
Change-Id: I5d1a8dedd9d98e6dee3fbca457aa38f42ea7bfb1
Reviewed-by: Andreas Eliasson <andreas.eliasson@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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If the intention is that a handler should react only to the left mouse
button (by default, acceptedButtons == Qt.LeftButton), and the user
presses the right button while the handler is already active, it
de-activates, because wantsPointerEvent() returns false. But now it will
no longer emit canceled() in that case. The docs for the canceled signal
say "If this handler has already grabbed the given point, this signal is
emitted when the grab is stolen by a different Pointer Handler or Item."
But in this case the handler gives up its grab voluntarily, it's not
being stolen by anything else.
Probably we were emitting canceled because it's intuitive that the
gesture is being canceled because something weird happened. But that's
not the documented reason for emitting this signal, and it's perhaps
inconsistent with the fact that dragging can be resumed.
The mechanism for emitting when another handler or item takes over the
grab begins in QPointingDevicePrivate::setExclusiveGrabber(), which
emits grabChanged(), which is connected to
QQuickDeliveryAgentPrivate::onGrabChanged(), which will call
onGrabChanged() on the handler, and the base class implementation
QQuickPointerHandler::onGrabChanged() will emit canceled(). At least in
this case a handler does not need to decide on its own to emit.
[ChangeLog][QtQuick][Event Handlers] A Pointer Handler no longer emits
the canceled() signal when it deactivates due to violating conditions
(such as pressing the right button when acceptedButtons == LeftButton).
Fixes: QTBUG-102201
Pick-to: 6.5
Change-Id: Ibe67c8f2a5e44d96df3a788ca1ee4e43f7de658d
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Add a foreign declaration to QEventPoint such that
qml compilers can work correctly with it.
Also fix the links to eventPointer in the
documentation, and duplicate the list of
properties of the C++ api.
Fixes: QTBUG-107624
Change-Id: I11c4a4a416a40d40fc7ce45d7f894406035a6d87
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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A QQuickHoverHandler is normally created by the QML engine, but
can sometimes also be created directly from C++. And for
the latter case, QQuickHoverHandler::componentComplete() will
not be called. This causes a problem, since it takes care of
subscribing for hover events on the parent item.
To support creating hover handlers from c++, we therefore need
to also subscribe to hover events from the constructor.
Moreover, since the parentItem can change at runtime, we also
need a virtual function that informs it when the parent item
changes, so that we can remove hover subscription from the old
parent, and subscribe for it on the new parent.
Pick-to: 6.4
Change-Id: I52f3cd16d6bbfbbe2e4c3c019efdc7f06c5f2c31
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Toggle setHasHoverInChild in sync with the handler being enabled.
This fixes a bug: if a HoverHandler is hovered, and somehow the
enabled property is programmatically set to false with no mouse
moveement and without any other scenegraph changes (i.e. no item
gets marked dirty and therefore flushFrameSynchronousEvents()
doesn't run), its hovered property now changes to false immediately,
as it should.
The DA will get less items to traverse, so this is also an optimization.
Pick-to: 6.4
Change-Id: I24be7d25ee15180fff010cc1c532266cd6e73ffb
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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1c44804600ad3dbeb60d1f5209ce9cf937d30ab3 had some known incompleteness in
QQuickItemPrivate::effectiveCursorHandler because it couldn't be
finished in Qt 5; but HoverHandlers with different acceptedDevices and
acceptedPointerTypes were working together in Qt 6.0 and 6.1 to an
extent. Perhaps for this case it helped that HoverHandlers got passive
grabs, but we stopped that in bbcc2657fa0dbf715e6db7d675662e4be94a1e04.
So now, as with mouse events, we need to ensure that when a HoverHandler
detects a particular stylus device in a QTabletEvent and chooses a
different cursor, it is applied to the window.
At this time, since QQuickDeliveryAgentPrivate::deliverHoverEvent()
sends a synth-mouse event, it's not suitable for tablet hover; so we
depend on correct implementation of allPointsGrabbed() to ensure that
QQuickDeliveryAgentPrivate::deliverUpdatedPoints() will visit all the
HoverHandlers, in this case only.
Pick-to: 6.3 6.4
Fixes: QTBUG-101932
Change-Id: Ia8f31610e9252825afc7151be58765ac5217b0e8
Reviewed-by: Doris Verria <doris.verria@qt.io>
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Amends 0a3eec60cab3c453b378ee45ac335e0dc2951f4b
Pick-to: 6.2 6.3 6.4 5.15
Change-Id: Iae9d1b2b68dc48a52adf0438a09af8e53f5527f1
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Set the pointer before we deliver to the handler implementation, and
reset to nullptr afterwards.
Fixes: QTBUG-104325
Pick-to: 6.4 6.3 6.2
Change-Id: I37ddcb7b20760867ebfd3f23449c6a83088926aa
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Including moc files directly into their classes' TU tends to improve
codegen and enables extended compiler warnings, e.g. about unused
private functions or fields.
Pick-to: 6.3 6.2 5.15
Task-number: QTBUG-102948
Change-Id: I695daa12613de3bada67eb69a26a8dce07c4b85e
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Delete the conditional judgment that must be established
Change-Id: I2db7292cb368a979821336d5a639df9fb8e7e959
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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[ChangeLog][Event Handlers] The parent property of any Pointer Handler
is now settable.
Fixes: QTBUG-84730
Task-number: QTBUG-85926
Task-number: QTBUG-17286
Change-Id: Id738dd783de1acfbef9b5be203025040b0913008
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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When a HoverHandler is declared in a Window, the handler's bindings
are evaluated before QQuickItemPrivate::data_append() is called to
add the handler to the window's content item. So we need null pointer
checks again (as we have for a lot of calls to parentItem() already).
And to ensure that the declared cursorShape actually is shown, we need
to check again in componentComplete(). And don't forget to call the
parent class implementation whenever overriding any virtual function.
Fixes: QTBUG-98717
Pick-to: 6.2 5.15
Change-Id: Id0defac7a238df522e8eee69f71e83a3947560af
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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* Screen QML type is moved under the main QtQuick import
* XmlListModel types are their own documentation project, add a
dependency to qtquick.qdocconf.
* Remove QDoc comment identifiers from internal, undocumented
class.
* Fix linking to Qt Creator manual.
* Fix linking to QtQuick3D.Model.
Pick-to: 6.2
Change-Id: I3b48165c04ef84288472963e39eafc0868c14c49
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Found by static analysis:
https://testresults.qt.io/codechecker/daily_diffs/qtdeclarative/dev/qtdeclarative-dev-20210604-1285b67a11/qquickpointerhandler.cpp_51058486.html#reportHash=9b76a76200c3a2eceb0e115776dda98b
Amends b09ce7dcd8ecf24ef23da8197a64e3fced3fc894
Pick-to: 6.1
Change-Id: I4c35f648be9513e5e237d9b8d4e502e40e9f8a76
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Mainly it's a matter of removing the assumption that parent() is always
a QQuickItem. But handlers that have a target property do not know how
to manipulate it when it's not an item; so for example you can use
DragHandler's translation property to manipulate the object, but it
doesn't drag a 3D object by default.
Delivery logic for now is implemented in QQuick3DViewport, because it's
intimately tied to picking, and QQuickDeliveryAgent doesn't really know
anything about QQ3D objects, and the conventional delivery to handlers
in Qt Quick depends on QQuickItemPrivate::handlePointerEvent()
which isn't available in that use case.
Hover events are interfering with DragHnadler (wantsPointerEvent()
returns false, therefore the handler gets deactivated right away).
HoverHandler detects hover but does not detect leave, but that's
probably a matter for the delivery logic to fix.
Change-Id: Id0ec385ce8df3a003f72a6666d16632cef72bbd6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Amends 2d1ec2f84953f93fb661d442cd4207e7f0198e4b to fix the other
constructor and delegate to it. QQuickTapHandler(parent) ->
QQuickSinglePointHandler(parent) ->
QQuickPointerDeviceHandler(QQSinglePtHandlerPriv, parent) ->
QQuickPointerHandler(priv, parent) so in the intended use case,
this is the constructor that counts.
Change-Id: I856b3825609fa7601b50f6a7a69c46563dc9a34f
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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When a pointer handler is created in C++, a parent Item might be given
to the constructor, so QQuickItemPrivate::data_append() might not be
called. But to be functional, it needs to be added to
ExtraData.pointerHandlers.
Task-number: QTBUG-68110
Change-Id: I02f6574f801018b964ecf4167bac65792d9c6094
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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As explained in the comment, the handler can override the keepMouseGrab
"veto" if the item is a parent (like a Flickable) that filters events,
but not in other cases. The logic was wrong though, apparently.
Amends 090f404cf80da35734f712b02cc1543acecd5b62
Pick-to: 5.15 6.1
Fixes: QTBUG-78258
Task-number: QTBUG-79163
Change-Id: I9a473ab3b23743f863cb0be13767fdbc29cd5e1c
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Show the existing grabber, not only the proposed grabber.
Pick-to: 6.1
Change-Id: Idd1b41f96b063793c3c97aa67aa4425e2d58a027
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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If the window has parent windows its geometry should be mapped to the
global coordinates before check if it contains the point coordinates.
Fixes: QTBUG-91716
Pick-to: 5.15 6.1
Change-Id: I300547361dbe895b67caeee0d47f416426444552
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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During dragging of a QEventPoint, Flickable computes the drag delta as
pos - mapFromGlobal(point.globalPressPosition())
We cannot use only the global position delta, because the Flickable
might be transformed in 2D (by setting rotation on it or in a parent, as
in tst_qquickflickable::clickAndDragWhenTransformed) or in 3D (by mapping
it onto a Model object). So we really need QQuickItem::mapFromGlobal()
to actually work regardless how many of these transformations are in
place. This is just the beginning: we have a lot of these mapFrom/To
functions; but it's enough for the Flickable in the quick3d/dynamictexture
example to work better. Without this fix, if you tried to drag a yellow
note on the door panel, at the very first drag ListView saw a large
delta and considered its drag threshold exceeded immediately, whereas
the DragHandler on the note saw a very small delta; so ListView grabbed
and DragHandler did not steal it: it relies on having "first dibs".
When the drag threshold is exceeded, Flickable merely plans to grab on
the next event rather than grabbing immediately, and therefore a child
has a chance to grab first. Therefore it's normally OK for DragHandler
to simply become the first exclusive grabber when the drag threshold is
exceeded, and not steal the grab from another item (although
grabPermissions can be changed to allow stealing if necessary).
However this means that we continue to enforce the drag threshold in
local (transformed) coordinates: if Flickable should wait until the
user drags 10 pixels, but it's scaled to half-size, it will start
dragging after only 5 pixels of movement, for example.
Pick-to: 6.1
Task-number: QTBUG-92944
Change-Id: Id01cc833ca80850ca18a965adf47f435e43e20ed
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I9c5cb83ad45b7af7060fee2fed593da7efae7158
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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When the gesture begins, we begin multiplying the target item's scale
by 1.0 at first; it doesn't make sense to start immediately with
the accumulated scale remembered from previous pinch gestures, because
the target item remembers its own scale.
When QQuickPinchHandler::wantsPointerEvent() returns false because
some irrelevant gesture was received (for example a PanNativeGesture),
that's not a good reason to deactivate. Deactivating and re-activating
with each ZoomNativeGesture event results in extreme behavior, because
PinchHandler depends on the BeginNativeGesture and EndNativeGesture
events to reset internal state. Likewise, the fact that the button
state is NoButton is not a good reason for wantsPointerEvent() to
return false.
Added an autotest: the first of its kind that actually simulates the
native gesture events.
Fixes: QTBUG-92064
Pick-to: 5.15 6.0 6.1
Change-Id: I3a9b92d70f99497ee58ad8557d90d521fbe16d41
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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They are moved to QQuickDeliveryAgentPrivate.
Change-Id: I5d6656dd6362dd03f0f4321cff07a8b207fadd39
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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QQuickWindow owns QQuickRootItem which owns QQuickDeliveryAgent, so
for every window there's an object responsible for event delivery,
while the window itself is mainly responsible for rendering (separation
of concerns). However, QQuickRootItem and QQuickDeliveryAgent can now
be used in cases where the scene doesn't directly belong to a window,
such as when a Qt Quick sub-scene is mapped somewhere into a Qt Quick 3D
scene. In that case, we must remember which delivery agent was in use
at the time when a QEventPoint is grabbed and deliver subsequent updates
via the same DA. There's also a QQuickDeliveryAgent::Transform
abstraction which subscene-management code (such as QQuick3DViewport)
can implement, to provide a formula to map the window's scene
coordinates to subscene coordinates; if defined, it will be used
during delivery of subsequent updates to existing grabbers.
Task-number: QTBUG-84870
Change-Id: I70b433f7ebb05d2e60214ff3192e05da0aa84a42
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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- Remove links to modules and examples that are not part of Qt 6.
- Remove links to entities marked as \internal
- Add missing enum value and QML property docs where it's trivial
to do so.
Task-number: QTBUG-88156
Change-Id: I10a1c7bcc5fe0e2354ea69eaf24930362edb7415
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Change-Id: I0c5697e9df4dc01aeedf427aab723c306e19338d
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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QEventPoint does not have an accessor to get the QPointerEvent that it
came from, because that's inconsistent with the idea that QPointerEvent
instances are temporary, stack-allocated and movable (the pointer would
often be wrong or null, therefore could not be relied upon).
So most functions that worked directly with QQuickEventPoint before
(which fortunately are still private API) now need to receive the
QPointerEvent too, which we choose to pass by pointer. QEventPoint is
always passed by reference (const where possible) to be consistent with
functions in QPointerEvent that take QEventPoint by reference.
QEventPoint::velocity() should be always in scene coordinates now, which
saves us the trouble of transforming it to each item's coordinate system
during delivery, but means that it will need to be done in handlers or
applications sometimes. If we were going to transform it, it would be
important to also store the sceneVelocity separately in QEventPoint
so that the transformation could be done repeatedly for different items.
Task-number: QTBUG-72173
Change-Id: I7ee164d2e6893c4e407fb7d579c75aa32843933a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: Iead53d18fd790fb2d870d80ef2db79666f0d2392
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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...and generally deal with changes immediately required after adding
QInputDevice and QPointingDevice.
Also fixed a few usages of deprecated accessors that weren't taken
care of in 212c2bffbb041aee0e3c9a7f0551ef151ed2d3ad.
Task-number: QTBUG-46412
Task-number: QTBUG-69433
Task-number: QTBUG-72167
Change-Id: I93a2643162878afa216556f10808fd92e0b20071
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Also, QQuickItemPrivate::setHasCursorInChild() was unable to check
the QQuickItemPrivate::hasCursor variable, because the function
argument hasCursor was shadowing that, even though the comment
"nope! sorry, I have a cursor myself" hints that the intention
was to check that. So this change exposed a problem there, and
we have to fix that too, in order to keep the tst_qquickwindow::cursor()
test passing.
[ChangeLog][Event Handlers] Pointer Handlers now have a cursorShape
property to set the cursor when the handler is active and the mouse is
hovering, and restore to the previous cursor when the mouse leaves.
Fixes: QTBUG-68073
Change-Id: Ib5c66bd59c4691c4210ee5465e1c95e7bdcf5ae1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Fixes the QTextStream usages.
Change-Id: I0c009a82fb644a9f3c3d42ec410d18b680977f23
(cherry picked from commit 1c5c5f7aadc2dcc73a21eeb818e95c4e1b7de70f)
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Conflicts:
src/qml/common/qv4compileddata_p.h
Change-Id: I1150c8cd0161f0e22137d383013751394ae64e18
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The scenario:
- mouse press: MouseArea grabs; DragHandler gets a passive grab
- drag a little: DragHandler's drag threshold is exceeded
- drag some more: DragHandler tries to take the exclusive grab
This grab takeover succeeded before, because although MA has
keepMouseGrab(), the event being delivered is a touch event,
and MA does not have keepTouchGrab().
If this happens while QQuickWindowPrivate::touchMouseId is the
same touchpoint that the DragHandler is trying to grab, it should
not succeed, because we honor the keepMouseGrab() flag. I.e.
keepMouseGrab() implies keepTouchGrab() whenever the touchpoint
under consideration is currently the touch-mouse.
On the other hand, if a DragHandler is used on some item inside
a Flickable: on press, the Flickable grabs right away (it has a
bad case of FOMO), but the DragHandler just gets a passive grab.
When the drag threshold is exceeded, DragHandler must be able to
steal the grab from Flickable, because Flickable was just being too
aggressive. So now we have the rule that if the Item it wants to steal
the grab from is a parent of the type that filters all events,
it's OK to ignore the keepMouseGrab() flag and steal anyway
(as it did before this patch).
Fixes: QTBUG-79163
Change-Id: I2b3f175bea867cb737357857657653b0a7b83995
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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We need drag threshold to be adjustable on each handler instance instead
of relying only on the system default drag threshold. For example in
some use cases DragHandler needs to work with a threshold of 0 or 1 to
start dragging as soon as the point is pressed or as soon as the point
is moved, with no "jump", to enable fine adjustment of a value on some
control such as a Slider.
This involves moving the dragOverThreshold() functions that handlers are
using from QQuickWindowPrivate to QQuickPointerHandlerPrivate, so that
they can use the adjustable threshold value.
Task-number: QTBUG-68075
Change-Id: Ie720cbbf9f30abb40d1731d92f8e7f1e6534eeb5
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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* grabPermissions is a flags property, not bool.
* Add a list of the possible grabPermissions values.
* Fix two other places where \qmlproperty enum was used
instead of enumeration.
* acceptedButtons, acceptedDevices, acceptedModifiers and
acceptedPointerTypes are flags properties, not plain int.
Change-Id: I6f49dcc1e1762e913e4989b208380d64899630a6
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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This enum represents a transient state transition, and only sometimes
corresponds to the current grab state of an event point. For example
after exclusive grab has been canceled, the current state is that
there is no exclusive grab: it doesn't make sense to remember that the
way it got there was by cancellation. There was an idea to add a
grabState property, but not all values would be eligible. An
EventPoint can be exclusively grabbed by one item or handler at a
time, and by multiple passive grabbers at the same time, so even a
Q_FLAG would not fully express all possible states. Besides, there is
already an exclusiveGrabber property, and we could add a
passiveGrabbers list property if we had a real need. So adding a
grabState property seems unlikely, and therefore is not a good enough
reason to keep this enum named as GrabState.
Change-Id: Ie37742b4bd431a7e51910d79a7223fba9a6bd848
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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We always intended to "start over" with event delivery when the number
of touchpoints changes. Change 48011c2dfeb83b4fe717034d4b3c353714fead48
began this process, but in addition to QQuickWindow delivering the
event to all items and their handlers in reverse paint order, ignoring
existing grabs, the handlers themselves have responsibility to act
as if it was an initial press whenever the number of relevant
touchpoints changes; and because QQuickWindow starts over, handlers do
not need to rely on passive grabs to retain interest in one point at
the time when a transition to a different number of points occurs.
For example, DragHandler by default handles just one point, so if you
press one point such that it takes a passive grab and adds that point
to m_currentPoints, then you press a second finger within the bounds
of the same parentItem, the DragHandler should not go on "wanting" the
first point anymore, because a two-finger gesture is different, and
not suitable for the DragHandler unless its maximumPointCount >= 2.
Even if the second point is released, QQuickWindow will "start over"
with delivery, so a multi-point handler does not need to rely on
retaining a passive grab to handle the transition from two points back
to one again.
This also helps enable smoother transitions between different
gestures: e.g. in the map.qml manual test, you can drag one finger and
transition from dragging to pinching and back while the second finger
is pressed, dragged and released.
Change-Id: Id9b8f30029ed1ff9fd2d64a5e413a47055622083
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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- Constructors should take QQuickItem* not QObject* to be symmetric
with the parentItem() accessor (and other code) which assumes its type
- Use header initialization everywhere possible
- Reorder variables to minimize padding (somewhat)
- Remove empty destructor bodies (the compiler can write them)
- Remove override and virtual from destructors in accordance with
https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rh-override
Change-Id: I682a53a803d65e29136bfaec3a5b534e975ecf30
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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At QtCS 2018 we decided to rename Pointer Handlers to Input Handlers
and include the Keys attached property as part of this set (since we
plan to have attached-property pointer handlers too, eventually).
It's no longer a module, it's included in Qt Quick 2.12. We need to
start promoting Input Handlers and reducing the visibility of legacy
stuff like MouseArea and MultiPointTouchArea (in the hope of being
able to deprecate them eventually).
Task-number: QTBUG-66651
Change-Id: I801351ac2531191cbb1faac9318441c67a109af6
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Followup to da722fb448f06cf43780e6f857a1ccd9f07176d6
Task-number: QTBUG-68077
Change-Id: I93322949018091e453297164ef1838619d19ee57
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Martin Smith <martin.smith@qt.io>
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This is a documentation change to alleviate some confusion that we've
seen during the Tech Preview period.
It doesn't make sense to actually rename the base class though, because
it is intended to handle QQuickPointerEvents, not QEvents. The reason
for that is that refactoring the QEvent hierarchy has to wait until
Qt 6. So maybe in Qt 6 we can remove QQuickPointerEvent and have
a QQuickInputHandler base class which handles QInputEvents; but for
now, this conceptual renaming seems about as far as we can go.
Task-number: QTBUG-66651
Change-Id: I84a41dc282c480d08f4d4a0d9a857e37e074aa7a
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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It was too hard to debug behavior in this test.
Change-Id: Iaec9534cca17bdd90b94cfa8fa8b21b7026839ae
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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It's not just useful for PinchHandler: TapHandler has a good use for it
too. But unfortunately if the handler's parent Item has a custom mask,
we don't have a way to augment the mask with a margin; so if margin is
set, we assume the bounds are rectangular.
QQuickMultiPointHandler::eligiblePoints() now calls wantsEventPoint()
rather than bounds-checking the point directly: this adds flexibility,
potentially allowing an override in subclasses, if we need it later.
Task-number: QTBUG-68077
Change-Id: I65c95f00c532044a5862654e58c9c5f8c973df81
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Detect whether the handler's parent contains the mouse, while the
point property tracks the event point (position etc.)
Task-number: QTBUG-68072
Change-Id: Ica99332596eab3e344852a11f1ceb7aaf6348c86
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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To make grabChanged signal useful, it's necessary to know whether the
Pointer Handler has acquired or lost the grab. This patch fixes that.
Task-number: QTBUG-68074
Change-Id: I29398d2bb5b27b8541197f23c3043ee86cad7c76
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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We want to be able to call it from the upcoming
QQuickItemPrivate::anyPointerHandlerWants function.
Change-Id: I15ef60303fa56f43e66b16c8dd0f4102070536d0
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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