blob: 52a29d41bc2c10d696a7aea2b4b2c0d1054f922c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
|
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
//![0]
import QtQuick
Item {
width: 320
height: 480
Rectangle {
color: "#272822"
width: 320
height: 480
}
Column {
//![states]
Item {
id: container
width: 320
height: 120
Rectangle {
id: rect
color: "red"
width: 120
height: 120
TapHandler {
onTapped: container.state === '' ? container.state = 'other' : container.state = ''
}
}
states: [
// This adds a second state to the container where the rectangle is farther to the right
State { name: "other"
PropertyChanges {
target: rect
x: 200
}
}
]
transitions: [
// This adds a transition that defaults to applying to all state changes
Transition {
// This applies a default NumberAnimation to any changes a state change makes to x or y properties
NumberAnimation { properties: "x,y" }
}
]
}
//![states]
//![behave]
Item {
width: 320
height: 120
Rectangle {
color: "green"
width: 120
height: 120
// This is the behavior, and it applies a NumberAnimation to any attempt to set the x property
Behavior on x {
NumberAnimation {
//This specifies how long the animation takes
duration: 600
//This selects an easing curve to interpolate with, the default is Easing.Linear
easing.type: Easing.OutBounce
}
}
TapHandler {
onTapped: parent.x == 0 ? parent.x = 200 : parent.x = 0
}
}
}
//![behave]
//![constant]
Item {
width: 320
height: 120
Rectangle {
color: "blue"
width: 120
height: 120
// By setting this SequentialAnimation on x, it and animations within it will automatically animate
// the x property of this element
SequentialAnimation on x {
id: xAnim
// Animations on properties start running by default
running: false
loops: Animation.Infinite // The animation is set to loop indefinitely
NumberAnimation { from: 0; to: 200; duration: 500; easing.type: Easing.InOutQuad }
NumberAnimation { from: 200; to: 0; duration: 500; easing.type: Easing.InOutQuad }
PauseAnimation { duration: 250 } // This puts a bit of time between the loop
}
TapHandler {
// The animation starts running when you click within the rectangle
onTapped: xAnim.running = true
}
}
}
//![constant]
//![scripted]
Item {
width: 320
height: 120
Rectangle {
id: rectangle
color: "yellow"
width: 120
height: 120
TapHandler {
// The animation starts running when you click within the rectangle
onTapped: anim.running = true;
}
}
// This animation specifically targets the Rectangle's properties to animate
SequentialAnimation {
id: anim
// Animations on their own are not running by default
// The default number of loops is one, restart the animation to see it again
NumberAnimation { target: rectangle; property: "x"; from: 0; to: 200; duration: 500 }
NumberAnimation { target: rectangle; property: "x"; from: 200; to: 0; duration: 500 }
}
}
//![scripted]
}
}
//![0]
|