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authorAllan Sandfeld Jensen <allan.jensen@digia.com>2014-09-30 16:00:40 +0200
committerAllan Sandfeld Jensen <allan.jensen@digia.com>2014-10-02 16:25:30 +0200
commit7de055d71f636061f87506ae7e85ada811000427 (patch)
tree2a34b215751d8c3b2ef07d0da3bce64c5d6dd06e /Source/JavaScriptCore/API/JSStringRefQt.h
parent4d767a25f6169648580c4435cb5b7366e7ff5ee0 (diff)
downloadqtwebkit-7de055d71f636061f87506ae7e85ada811000427.tar.gz
Support DynamicGL builds
Move the choice of OpenGL ES/2 vs OpenGL codepath to runtime. To fully support this the WebCore OpenGL shims are also replaced with Qt's QOpenGLFunctions. GraphicsContext3DOpenGL.cpp and Extensions3DOpenGL.cpp have been modified to now also be able to handle OpenGL ES/2 on Qt. Note: GraphicsContext3DOpenGL.cpp and GraphicsContext3DOpenGLCommon.cpp are now Qt port only, but since this is not meant for upstreaming this should not cause any significant issues. Change-Id: I9f205d2a7bc5704496232085d7f0811aeec2434a Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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