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author | Allan Sandfeld Jensen <allan.jensen@digia.com> | 2014-08-26 16:07:18 +0200 |
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committer | Allan Sandfeld Jensen <allan.jensen@digia.com> | 2014-08-26 17:05:29 +0200 |
commit | 584764ff763588ebded05db7d371f277081af086 (patch) | |
tree | 5905b100c46a726e6abc5ac6b47b5574175870d4 /Source/JavaScriptCore/Scripts/generate-js-builtins.py | |
parent | 2af1a74f58d22bea134b8b5aab60ee8a170fb48f (diff) | |
download | qtwebkit-584764ff763588ebded05db7d371f277081af086.tar.gz |
Do not use graphics surface when painting WebGL in WebKitWidgets
Copying the texture to a surface and then painting the surface to the
texture mapper is needlessly complicated when we can paint the texture
directly.
This reduces overhead and fixes issues on drivers where graphics
surfaces do not work.
Change-Id: I6d2c935f7f2f98c56b66748f70eb37cc9c720f8d
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'Source/JavaScriptCore/Scripts/generate-js-builtins.py')
0 files changed, 0 insertions, 0 deletions