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author | Samuel Rødal <srodal@gmail.com> | 2014-10-30 12:38:49 +0100 |
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committer | Samuel Rødal <srodal@gmail.com> | 2014-11-04 15:18:15 +0100 |
commit | f301054d60a6d7828af33a8f8ec66a78cbf4b9b3 (patch) | |
tree | 320002cc97dc6cd1f6847f46358b16f136cffce1 /Source/JavaScriptCore/Scripts/generate-js-builtins.py | |
parent | cab992ea0898676ba83ca5eb95d346bfa185421e (diff) | |
download | qtwebkit-f301054d60a6d7828af33a8f8ec66a78cbf4b9b3.tar.gz |
Fixed upside down drawing of accelerated 2d canvas
The convention used by the Qt OpenGL paint engine's internal
drawTexture() function didn't match the texture layout of the
accelerated 2D canvas. We need to adjust the coordinates according to
whether flipped painting is in effect.
Task-number: QTBUG-42376
Change-Id: I787a2deb5f26df532f2e7c475754f0fd2189132c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Diffstat (limited to 'Source/JavaScriptCore/Scripts/generate-js-builtins.py')
0 files changed, 0 insertions, 0 deletions