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authorSamuel Rødal <srodal@gmail.com>2014-10-30 12:38:49 +0100
committerSamuel Rødal <srodal@gmail.com>2014-11-04 15:18:15 +0100
commitf301054d60a6d7828af33a8f8ec66a78cbf4b9b3 (patch)
tree320002cc97dc6cd1f6847f46358b16f136cffce1 /Source/JavaScriptCore/Scripts/generate-js-builtins.py
parentcab992ea0898676ba83ca5eb95d346bfa185421e (diff)
downloadqtwebkit-f301054d60a6d7828af33a8f8ec66a78cbf4b9b3.tar.gz
Fixed upside down drawing of accelerated 2d canvas
The convention used by the Qt OpenGL paint engine's internal drawTexture() function didn't match the texture layout of the accelerated 2D canvas. We need to adjust the coordinates according to whether flipped painting is in effect. Task-number: QTBUG-42376 Change-Id: I787a2deb5f26df532f2e7c475754f0fd2189132c Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
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