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authorZeno Albisser <zeno@webkit.org>2012-12-11 14:47:37 +0100
committerZeno Albisser <zeno.albisser@digia.com>2012-12-11 15:25:15 +0100
commite286166f8c7dd4a9cdc071d5ed7a2e84eb73e7b1 (patch)
treeaf164d0ac41c6e4de30e81c3b5ea60d2063398b1 /Source/JavaScriptCore/bytecode/CodeBlock.cpp
parent12f47a6b99bc60e2d8552f9beaf7cec38d9b7cdf (diff)
downloadqtwebkit-e286166f8c7dd4a9cdc071d5ed7a2e84eb73e7b1.tar.gz
[Qt][Mac] Fix transparency for WebGL content.
https://bugs.webkit.org/show_bug.cgi?id=104659 When drawing a texture to the TextureMapper the flag SupportsBlending must be passed in order to allow for transparent webgl content. We are doing this for GLX already, but the flag was still missing in GraphicsSurfaceMac. Reviewed by Kenneth Rohde Christiansen. * platform/graphics/surfaces/mac/GraphicsSurfaceMac.cpp: (WebCore::GraphicsSurface::platformPaintToTextureMapper): Change-Id: I83ef9bc8e4525373e27c7bb43ff2d45c2b1944db git-svn-id: http://svn.webkit.org/repository/webkit/trunk@137298 268f45cc-cd09-0410-ab3c-d52691b4dbfc Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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