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authorjocelyn.turcotte <jocelyn.turcotte@digia.com>2013-01-03 18:17:21 +0000
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-16 18:00:05 +0100
commit0ab6ee16c3bb723fe6827864b5b645d5a6f1babe (patch)
tree34fb4e92ce60100cc1b866dc6557dbf8d59e1a77 /Source/JavaScriptCore/disassembler/Disassembler.h
parentc2c595293e376b2609d8176e86b6f2ad86b45223 (diff)
downloadqtwebkit-0ab6ee16c3bb723fe6827864b5b645d5a6f1babe.tar.gz
[Qt] Fix a crash when the QQuickWebPage is destroyed between the scene graph sync and render.
https://bugs.webkit.org/show_bug.cgi?id=106018 Reviewed by Simon Hausmann. The main and rendering threads are only guaranteed to be synchronised in the updatePaintNode call. In every other cases, QQuickItems cannot be safely accessed from the rendering thread. Do as the first patch version in https://bugs.webkit.org/show_bug.cgi?id=104574 was doing and copy the ratio value directly to fix the issue. Also add a note about the threading issue in QQuickWebPage::updatePaintNode. * UIProcess/API/qt/qquickwebpage.cpp: (QQuickWebPage::updatePaintNode): * UIProcess/qt/QtWebPageSGNode.cpp: (WebKit::QtWebPageSGNode::QtWebPageSGNode): * UIProcess/qt/QtWebPageSGNode.h: (QtWebPageSGNode): (WebKit::QtWebPageSGNode::devicePixelRatio): (WebKit::QtWebPageSGNode::setDevicePixelRatio): Change-Id: Ie849f0f23ae9e017fcdce6326fb2126f3ad66248 git-svn-id: http://svn.webkit.org/repository/webkit/trunk@138715 268f45cc-cd09-0410-ab3c-d52691b4dbfc Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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