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authorSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
committerSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
commit40736c5763bf61337c8c14e16d8587db021a87d4 (patch)
treeb17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebCore/dom/ScriptedAnimationController.cpp
downloadqtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
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diff --git a/Source/WebCore/dom/ScriptedAnimationController.cpp b/Source/WebCore/dom/ScriptedAnimationController.cpp
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+/*
+ * Copyright (C) 2011 Google Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include "config.h"
+#include "ScriptedAnimationController.h"
+
+#if ENABLE(REQUEST_ANIMATION_FRAME)
+
+#include "Document.h"
+#include "Element.h"
+#include "FrameView.h"
+#include "InspectorInstrumentation.h"
+#include "RequestAnimationFrameCallback.h"
+
+#if USE(REQUEST_ANIMATION_FRAME_TIMER)
+#include <algorithm>
+#include <wtf/CurrentTime.h>
+
+using namespace std;
+
+// Allow a little more than 60fps to make sure we can at least hit that frame rate.
+#define MinimumAnimationInterval 0.015
+#endif
+
+namespace WebCore {
+
+ScriptedAnimationController::ScriptedAnimationController(Document* document, PlatformDisplayID displayID)
+ : m_document(document)
+ , m_nextCallbackId(0)
+ , m_suspendCount(0)
+#if USE(REQUEST_ANIMATION_FRAME_TIMER)
+ , m_animationTimer(this, &ScriptedAnimationController::animationTimerFired)
+ , m_lastAnimationFrameTime(0)
+#if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR)
+ , m_useTimer(false)
+#endif
+#endif
+{
+ windowScreenDidChange(displayID);
+}
+
+ScriptedAnimationController::~ScriptedAnimationController()
+{
+}
+
+void ScriptedAnimationController::suspend()
+{
+ ++m_suspendCount;
+}
+
+void ScriptedAnimationController::resume()
+{
+ --m_suspendCount;
+ if (!m_suspendCount && m_callbacks.size())
+ scheduleAnimation();
+}
+
+ScriptedAnimationController::CallbackId ScriptedAnimationController::registerCallback(PassRefPtr<RequestAnimationFrameCallback> callback, Element* animationElement)
+{
+ ScriptedAnimationController::CallbackId id = m_nextCallbackId++;
+ callback->m_firedOrCancelled = false;
+ callback->m_id = id;
+ callback->m_element = animationElement;
+ m_callbacks.append(callback);
+
+ InspectorInstrumentation::didRegisterAnimationFrameCallback(m_document, id);
+
+ if (!m_suspendCount)
+ scheduleAnimation();
+ return id;
+}
+
+void ScriptedAnimationController::cancelCallback(CallbackId id)
+{
+ for (size_t i = 0; i < m_callbacks.size(); ++i) {
+ if (m_callbacks[i]->m_id == id) {
+ m_callbacks[i]->m_firedOrCancelled = true;
+ InspectorInstrumentation::didCancelAnimationFrameCallback(m_document, id);
+ m_callbacks.remove(i);
+ return;
+ }
+ }
+}
+
+void ScriptedAnimationController::serviceScriptedAnimations(DOMTimeStamp time)
+{
+ if (!m_callbacks.size() || m_suspendCount)
+ return;
+ // We want to run the callback for all elements in the document that have registered
+ // for a callback and that are visible. Running the callbacks can cause new callbacks
+ // to be registered, existing callbacks to be cancelled, and elements to gain or lose
+ // visibility so this code has to iterate carefully.
+
+ // FIXME: Currently, this code doesn't do any visibility tests beyond checking display:
+
+ // First, generate a list of callbacks to consider. Callbacks registered from this point
+ // on are considered only for the "next" frame, not this one.
+ CallbackList callbacks(m_callbacks);
+
+ // Firing the callback may cause the visibility of other elements to change. To avoid
+ // missing any callbacks, we keep iterating through the list of candiate callbacks and firing
+ // them until nothing new becomes visible.
+ bool firedCallback;
+
+ // Invoking callbacks may detach elements from our document, which clear's the document's
+ // reference to us, so take a defensive reference.
+ RefPtr<ScriptedAnimationController> protector(this);
+ do {
+ firedCallback = false;
+ // A previous iteration may have detached this Document from the DOM tree.
+ // If so, then we do not need to process any more callbacks.
+ if (!m_document)
+ continue;
+
+ // A previous iteration may have invalidated style (or layout). Update styles for each iteration
+ // for now since all we check is the existence of a renderer.
+ m_document->updateStyleIfNeeded();
+ for (size_t i = 0; i < callbacks.size(); ++i) {
+ RequestAnimationFrameCallback* callback = callbacks[i].get();
+ if (!callback->m_firedOrCancelled && (!callback->m_element || callback->m_element->renderer())) {
+ callback->m_firedOrCancelled = true;
+ InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireAnimationFrameEvent(m_document, callback->m_id);
+ callback->handleEvent(time);
+ InspectorInstrumentation::didFireAnimationFrameEvent(cookie);
+ firedCallback = true;
+ callbacks.remove(i);
+ break;
+ }
+ }
+ } while (firedCallback);
+
+ // Remove any callbacks we fired from the list of pending callbacks.
+ for (size_t i = 0; i < m_callbacks.size();) {
+ if (m_callbacks[i]->m_firedOrCancelled)
+ m_callbacks.remove(i);
+ else
+ ++i;
+ }
+
+ if (m_callbacks.size())
+ scheduleAnimation();
+}
+
+void ScriptedAnimationController::windowScreenDidChange(PlatformDisplayID displayID)
+{
+#if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR)
+ DisplayRefreshMonitorManager::sharedManager()->windowScreenDidChange(displayID, this);
+#else
+ UNUSED_PARAM(displayID);
+#endif
+}
+
+void ScriptedAnimationController::scheduleAnimation()
+{
+ if (!m_document)
+ return;
+
+#if USE(REQUEST_ANIMATION_FRAME_TIMER)
+#if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR)
+ if (!m_useTimer) {
+ if (DisplayRefreshMonitorManager::sharedManager()->scheduleAnimation(this))
+ return;
+
+ m_useTimer = true;
+ }
+#endif
+ if (m_animationTimer.isActive())
+ return;
+
+ double scheduleDelay = max<double>(MinimumAnimationInterval - (currentTime() - m_lastAnimationFrameTime), 0);
+ m_animationTimer.startOneShot(scheduleDelay);
+#else
+ if (FrameView* frameView = m_document->view())
+ frameView->scheduleAnimation();
+#endif
+}
+
+#if USE(REQUEST_ANIMATION_FRAME_TIMER)
+void ScriptedAnimationController::animationTimerFired(Timer<ScriptedAnimationController>*)
+{
+ m_lastAnimationFrameTime = currentTime();
+ serviceScriptedAnimations(convertSecondsToDOMTimeStamp(m_lastAnimationFrameTime));
+}
+#endif
+
+}
+
+#endif
+