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| author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-08-12 09:27:39 +0200 |
|---|---|---|
| committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-08-12 09:27:39 +0200 |
| commit | 3749d61e1f7a59f5ec5067e560af1eb610c82015 (patch) | |
| tree | 73dc228333948738bbe02976cacca8cd382bc978 /Source/WebCore/rendering/RenderBoxModelObject.cpp | |
| parent | b32b4dcd9a51ab8de6afc53d9e17f8707e1f7a5e (diff) | |
| download | qtwebkit-3749d61e1f7a59f5ec5067e560af1eb610c82015.tar.gz | |
Imported WebKit commit a77350243e054f3460d1137301d8b3faee3d2052 (http://svn.webkit.org/repository/webkit/trunk@125365)
New snapshot with build fixes for latest API changes in Qt and all WK1 Win MSVC fixes upstream
Diffstat (limited to 'Source/WebCore/rendering/RenderBoxModelObject.cpp')
| -rw-r--r-- | Source/WebCore/rendering/RenderBoxModelObject.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/WebCore/rendering/RenderBoxModelObject.cpp b/Source/WebCore/rendering/RenderBoxModelObject.cpp index 5eef3ccac..caf327b13 100644 --- a/Source/WebCore/rendering/RenderBoxModelObject.cpp +++ b/Source/WebCore/rendering/RenderBoxModelObject.cpp @@ -2526,6 +2526,8 @@ void RenderBoxModelObject::paintBoxShadow(const PaintInfo& info, const LayoutRec context->fillRect(fillRect.rect(), Color::black, s->colorSpace()); else { fillRect.expandRadii(shadowSpread); + if (!fillRect.isRenderable()) + fillRect.adjustRadii(); context->fillRoundedRect(fillRect, Color::black, s->colorSpace()); } } else { @@ -2749,9 +2751,8 @@ void RenderBoxModelObject::mapAbsoluteToLocalPoint(bool fixed, bool useTransform void RenderBoxModelObject::moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert) { - // FIXME: We need a performant way to handle clearing positioned objects from our list that are - // in |child|'s subtree so we could just clear them here. Because of this, we assume that callers - // have cleared their positioned objects list for child moves (!fullRemoveInsert) to avoid any badness. + // We assume that callers have cleared their positioned objects list for child moves (!fullRemoveInsert) so the + // positioned renderer maps don't become stale. It would be too slow to do the map lookup on each call. ASSERT(!fullRemoveInsert || !isRenderBlock() || !toRenderBlock(this)->hasPositionedObjects()); ASSERT(this == child->parent()); |
