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| author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
|---|---|---|
| committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
| commit | 40736c5763bf61337c8c14e16d8587db021a87d4 (patch) | |
| tree | b17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebCore/rendering/RenderFieldset.cpp | |
| download | qtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz | |
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
Diffstat (limited to 'Source/WebCore/rendering/RenderFieldset.cpp')
| -rw-r--r-- | Source/WebCore/rendering/RenderFieldset.cpp | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderFieldset.cpp b/Source/WebCore/rendering/RenderFieldset.cpp new file mode 100644 index 000000000..3a70866e2 --- /dev/null +++ b/Source/WebCore/rendering/RenderFieldset.cpp @@ -0,0 +1,197 @@ +/* + * Copyright (C) 1999 Lars Knoll (knoll@kde.org) + * (C) 1999 Antti Koivisto (koivisto@kde.org) + * (C) 2000 Dirk Mueller (mueller@kde.org) + * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" +#include "RenderFieldset.h" + +#include "CSSPropertyNames.h" +#include "GraphicsContext.h" +#include "HTMLNames.h" +#include "PaintInfo.h" + +using std::min; +using std::max; + +namespace WebCore { + +using namespace HTMLNames; + +RenderFieldset::RenderFieldset(Node* element) + : RenderBlock(element) +{ +} + +void RenderFieldset::computePreferredLogicalWidths() +{ + RenderBlock::computePreferredLogicalWidths(); + if (RenderBox* legend = findLegend()) { + int legendMinWidth = legend->minPreferredLogicalWidth(); + + Length legendMarginLeft = legend->style()->marginLeft(); + Length legendMarginRight = legend->style()->marginLeft(); + + if (legendMarginLeft.isFixed()) + legendMinWidth += legendMarginLeft.value(); + + if (legendMarginRight.isFixed()) + legendMinWidth += legendMarginRight.value(); + + m_minPreferredLogicalWidth = max(m_minPreferredLogicalWidth, legendMinWidth + borderAndPaddingWidth()); + } +} + +RenderObject* RenderFieldset::layoutSpecialExcludedChild(bool relayoutChildren) +{ + RenderBox* legend = findLegend(); + if (legend) { + if (relayoutChildren) + legend->setNeedsLayout(true); + legend->layoutIfNeeded(); + + LayoutUnit logicalLeft; + if (style()->isLeftToRightDirection()) { + switch (legend->style()->textAlign()) { + case CENTER: + logicalLeft = (logicalWidth() - logicalWidthForChild(legend)) / 2; + break; + case RIGHT: + logicalLeft = logicalWidth() - borderEnd() - paddingEnd() - logicalWidthForChild(legend); + break; + default: + logicalLeft = borderStart() + paddingStart() + marginStartForChild(legend); + break; + } + } else { + switch (legend->style()->textAlign()) { + case LEFT: + logicalLeft = borderStart() + paddingStart(); + break; + case CENTER: { + // Make sure that the extra pixel goes to the end side in RTL (since it went to the end side + // in LTR). + LayoutUnit centeredWidth = logicalWidth() - logicalWidthForChild(legend); + logicalLeft = centeredWidth - centeredWidth / 2; + break; + } + default: + logicalLeft = logicalWidth() - borderStart() - paddingStart() - marginStartForChild(legend) - logicalWidthForChild(legend); + break; + } + } + + setLogicalLeftForChild(legend, logicalLeft); + + LayoutUnit b = borderBefore(); + LayoutUnit h = logicalHeightForChild(legend); + setLogicalTopForChild(legend, max<LayoutUnit>((b - h) / 2, 0)); + setLogicalHeight(max(b, h) + paddingBefore()); + } + return legend; +} + +RenderBox* RenderFieldset::findLegend() const +{ + for (RenderObject* legend = firstChild(); legend; legend = legend->nextSibling()) { + if (!legend->isFloatingOrPositioned() && legend->node() && (legend->node()->hasTagName(legendTag))) + return toRenderBox(legend); + } + return 0; +} + +void RenderFieldset::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset) +{ + if (!paintInfo.shouldPaintWithinRoot(this)) + return; + + LayoutRect paintRect(paintOffset, size()); + RenderBox* legend = findLegend(); + if (!legend) + return RenderBlock::paintBoxDecorations(paintInfo, paintOffset); + + // FIXME: We need to work with "rl" and "bt" block flow directions. In those + // cases the legend is embedded in the right and bottom borders respectively. + // https://bugs.webkit.org/show_bug.cgi?id=47236 + if (style()->isHorizontalWritingMode()) { + LayoutUnit yOff = (legend->y() > 0) ? 0 : (legend->height() - borderTop()) / 2; + paintRect.setHeight(paintRect.height() - yOff); + paintRect.setY(paintRect.y() + yOff); + } else { + LayoutUnit xOff = (legend->x() > 0) ? 0 : (legend->width() - borderLeft()) / 2; + paintRect.setWidth(paintRect.width() - xOff); + paintRect.setX(paintRect.x() + xOff); + } + + paintBoxShadow(paintInfo, paintRect, style(), Normal); + paintFillLayers(paintInfo, style()->visitedDependentColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), paintRect); + paintBoxShadow(paintInfo, paintRect, style(), Inset); + + if (!style()->hasBorder()) + return; + + // Create a clipping region around the legend and paint the border as normal + GraphicsContext* graphicsContext = paintInfo.context; + GraphicsContextStateSaver stateSaver(*graphicsContext); + + // FIXME: We need to work with "rl" and "bt" block flow directions. In those + // cases the legend is embedded in the right and bottom borders respectively. + // https://bugs.webkit.org/show_bug.cgi?id=47236 + if (style()->isHorizontalWritingMode()) { + LayoutUnit clipTop = paintRect.y(); + LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWidth()), legend->height()); + graphicsContext->clipOut(LayoutRect(paintRect.x() + legend->x(), clipTop, legend->width(), clipHeight)); + } else { + LayoutUnit clipLeft = paintRect.x(); + LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWidth()), legend->width()); + graphicsContext->clipOut(LayoutRect(clipLeft, paintRect.y() + legend->y(), clipWidth, legend->height())); + } + + paintBorder(paintInfo, paintRect, style()); +} + +void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset) +{ + if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) + return; + + LayoutRect paintRect = LayoutRect(paintOffset, size()); + RenderBox* legend = findLegend(); + if (!legend) + return RenderBlock::paintMask(paintInfo, paintOffset); + + // FIXME: We need to work with "rl" and "bt" block flow directions. In those + // cases the legend is embedded in the right and bottom borders respectively. + // https://bugs.webkit.org/show_bug.cgi?id=47236 + if (style()->isHorizontalWritingMode()) { + LayoutUnit yOff = (legend->y() > 0) ? 0 : (legend->height() - borderTop()) / 2; + paintRect.expand(0, -yOff); + paintRect.move(0, yOff); + } else { + LayoutUnit xOff = (legend->x() > 0) ? 0 : (legend->width() - borderLeft()) / 2; + paintRect.expand(-xOff, 0); + paintRect.move(xOff, 0); + } + + paintMaskImages(paintInfo, paintRect); +} + +} // namespace WebCore |
