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authorSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
committerSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
commit40736c5763bf61337c8c14e16d8587db021a87d4 (patch)
treeb17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebCore/rendering/RenderWidget.cpp
downloadqtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
Diffstat (limited to 'Source/WebCore/rendering/RenderWidget.cpp')
-rw-r--r--Source/WebCore/rendering/RenderWidget.cpp399
1 files changed, 399 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderWidget.cpp b/Source/WebCore/rendering/RenderWidget.cpp
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+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * Copyright (C) 2000 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "RenderWidget.h"
+
+#include "AXObjectCache.h"
+#include "AnimationController.h"
+#include "Frame.h"
+#include "GraphicsContext.h"
+#include "HitTestResult.h"
+#include "RenderCounter.h"
+#include "RenderLayer.h"
+#include "RenderView.h"
+#include "RenderWidgetProtector.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+#include "RenderLayerBacking.h"
+#endif
+
+using namespace std;
+
+namespace WebCore {
+
+static HashMap<const Widget*, RenderWidget*>& widgetRendererMap()
+{
+ static HashMap<const Widget*, RenderWidget*>* staticWidgetRendererMap = new HashMap<const Widget*, RenderWidget*>;
+ return *staticWidgetRendererMap;
+}
+
+static unsigned widgetHierarchyUpdateSuspendCount;
+
+typedef HashMap<RefPtr<Widget>, FrameView*> WidgetToParentMap;
+
+static WidgetToParentMap& widgetNewParentMap()
+{
+ DEFINE_STATIC_LOCAL(WidgetToParentMap, map, ());
+ return map;
+}
+
+void RenderWidget::suspendWidgetHierarchyUpdates()
+{
+ widgetHierarchyUpdateSuspendCount++;
+}
+
+void RenderWidget::resumeWidgetHierarchyUpdates()
+{
+ ASSERT(widgetHierarchyUpdateSuspendCount);
+ if (widgetHierarchyUpdateSuspendCount == 1) {
+ WidgetToParentMap map = widgetNewParentMap();
+ widgetNewParentMap().clear();
+ WidgetToParentMap::iterator end = map.end();
+ for (WidgetToParentMap::iterator it = map.begin(); it != end; ++it) {
+ Widget* child = it->first.get();
+ ScrollView* currentParent = child->parent();
+ FrameView* newParent = it->second;
+ if (newParent != currentParent) {
+ if (currentParent)
+ currentParent->removeChild(child);
+ if (newParent)
+ newParent->addChild(child);
+ }
+ }
+ }
+ widgetHierarchyUpdateSuspendCount--;
+}
+
+static void moveWidgetToParentSoon(Widget* child, FrameView* parent)
+{
+ if (!widgetHierarchyUpdateSuspendCount) {
+ if (parent)
+ parent->addChild(child);
+ else
+ child->removeFromParent();
+ return;
+ }
+ widgetNewParentMap().set(child, parent);
+}
+
+RenderWidget::RenderWidget(Node* node)
+ : RenderReplaced(node)
+ , m_widget(0)
+ , m_frameView(node->document()->view())
+ // Reference counting is used to prevent the widget from being
+ // destroyed while inside the Widget code, which might not be
+ // able to handle that.
+ , m_refCount(1)
+{
+ view()->addWidget(this);
+}
+
+void RenderWidget::willBeDestroyed()
+{
+ if (RenderView* v = view())
+ v->removeWidget(this);
+
+ if (AXObjectCache::accessibilityEnabled()) {
+ document()->axObjectCache()->childrenChanged(this->parent());
+ document()->axObjectCache()->remove(this);
+ }
+
+ setWidget(0);
+
+ RenderReplaced::willBeDestroyed();
+}
+
+void RenderWidget::destroy()
+{
+ willBeDestroyed();
+
+ // Grab the arena from node()->document()->renderArena() before clearing the node pointer.
+ // Clear the node before deref-ing, as this may be deleted when deref is called.
+ RenderArena* arena = renderArena();
+ setNode(0);
+ deref(arena);
+}
+
+RenderWidget::~RenderWidget()
+{
+ ASSERT(m_refCount <= 0);
+ clearWidget();
+}
+
+bool RenderWidget::setWidgetGeometry(const IntRect& frame)
+{
+ if (!node())
+ return false;
+
+ IntRect clipRect = enclosingLayer()->childrenClipRect();
+ bool clipChanged = m_clipRect != clipRect;
+ bool boundsChanged = m_widget->frameRect() != frame;
+
+ if (!boundsChanged && !clipChanged)
+ return false;
+
+ m_clipRect = clipRect;
+
+ RenderWidgetProtector protector(this);
+ RefPtr<Node> protectedNode(node());
+ m_widget->setFrameRect(frame);
+
+#if USE(ACCELERATED_COMPOSITING)
+ if (hasLayer() && layer()->isComposited())
+ layer()->backing()->updateAfterWidgetResize();
+#endif
+
+ return boundsChanged;
+}
+
+bool RenderWidget::updateWidgetGeometry()
+{
+ IntRect contentBox = contentBoxRect();
+ if (!m_widget->transformsAffectFrameRect())
+ return setWidgetGeometry(absoluteContentBox());
+
+ IntRect absoluteContentBox = IntRect(localToAbsoluteQuad(FloatQuad(contentBox)).boundingBox());
+ if (m_widget->isFrameView()) {
+ contentBox.setLocation(absoluteContentBox.location());
+ return setWidgetGeometry(contentBox);
+ }
+
+ return setWidgetGeometry(absoluteContentBox);
+}
+
+void RenderWidget::setWidget(PassRefPtr<Widget> widget)
+{
+ if (widget == m_widget)
+ return;
+
+ if (m_widget) {
+ moveWidgetToParentSoon(m_widget.get(), 0);
+ widgetRendererMap().remove(m_widget.get());
+ clearWidget();
+ }
+ m_widget = widget;
+ if (m_widget) {
+ widgetRendererMap().add(m_widget.get(), this);
+ // If we've already received a layout, apply the calculated space to the
+ // widget immediately, but we have to have really been fully constructed (with a non-null
+ // style pointer).
+ if (style()) {
+ if (!needsLayout())
+ updateWidgetGeometry();
+
+ if (style()->visibility() != VISIBLE)
+ m_widget->hide();
+ else {
+ m_widget->show();
+ repaint();
+ }
+ }
+ moveWidgetToParentSoon(m_widget.get(), m_frameView);
+ }
+}
+
+void RenderWidget::layout()
+{
+ ASSERT(needsLayout());
+
+ setNeedsLayout(false);
+}
+
+void RenderWidget::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
+{
+ RenderReplaced::styleDidChange(diff, oldStyle);
+ if (m_widget) {
+ if (style()->visibility() != VISIBLE)
+ m_widget->hide();
+ else
+ m_widget->show();
+ }
+}
+
+void RenderWidget::notifyWidget(WidgetNotification notification)
+{
+ if (m_widget)
+ m_widget->notifyWidget(notification);
+}
+
+void RenderWidget::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
+{
+ if (!shouldPaint(paintInfo, paintOffset))
+ return;
+
+ LayoutPoint adjustedPaintOffset = paintOffset + location();
+
+ if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection))
+ paintBoxDecorations(paintInfo, adjustedPaintOffset);
+
+ if (paintInfo.phase == PaintPhaseMask) {
+ paintMask(paintInfo, adjustedPaintOffset);
+ return;
+ }
+
+ if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && hasOutline())
+ paintOutline(paintInfo.context, LayoutRect(adjustedPaintOffset, size()));
+
+ if (!m_frameView || paintInfo.phase != PaintPhaseForeground)
+ return;
+
+#if PLATFORM(MAC)
+ if (style()->highlight() != nullAtom && !paintInfo.context->paintingDisabled())
+ paintCustomHighlight(paintOffset, style()->highlight(), true);
+#endif
+
+ if (style()->hasBorderRadius()) {
+ LayoutRect borderRect = LayoutRect(adjustedPaintOffset, size());
+
+ if (borderRect.isEmpty())
+ return;
+
+ // Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
+ paintInfo.context->save();
+ paintInfo.context->addRoundedRectClip(style()->getRoundedBorderFor(borderRect));
+ }
+
+ if (m_widget) {
+ // Tell the widget to paint now. This is the only time the widget is allowed
+ // to paint itself. That way it will composite properly with z-indexed layers.
+ LayoutPoint widgetLocation = m_widget->frameRect().location();
+ LayoutPoint paintLocation(adjustedPaintOffset.x() + borderLeft() + paddingLeft(), adjustedPaintOffset.y() + borderTop() + paddingTop());
+ LayoutRect paintRect = paintInfo.rect;
+
+ LayoutSize widgetPaintOffset = paintLocation - widgetLocation;
+ // When painting widgets into compositing layers, tx and ty are relative to the enclosing compositing layer,
+ // not the root. In this case, shift the CTM and adjust the paintRect to be root-relative to fix plug-in drawing.
+ if (!widgetPaintOffset.isZero()) {
+ paintInfo.context->translate(widgetPaintOffset);
+ paintRect.move(-widgetPaintOffset);
+ }
+ m_widget->paint(paintInfo.context, paintRect);
+
+ if (!widgetPaintOffset.isZero())
+ paintInfo.context->translate(-widgetPaintOffset);
+
+ if (m_widget->isFrameView()) {
+ FrameView* frameView = static_cast<FrameView*>(m_widget.get());
+ bool runOverlapTests = !frameView->useSlowRepaintsIfNotOverlapped() || frameView->hasCompositedContentIncludingDescendants();
+ if (paintInfo.overlapTestRequests && runOverlapTests) {
+ ASSERT(!paintInfo.overlapTestRequests->contains(this));
+ paintInfo.overlapTestRequests->set(this, m_widget->frameRect());
+ }
+ }
+ }
+
+ if (style()->hasBorderRadius())
+ paintInfo.context->restore();
+
+ // Paint a partially transparent wash over selected widgets.
+ if (isSelected() && !document()->printing()) {
+ // FIXME: selectionRect() is in absolute, not painting coordinates.
+ paintInfo.context->fillRect(selectionRect(), selectionBackgroundColor(), style()->colorSpace());
+ }
+}
+
+void RenderWidget::setOverlapTestResult(bool isOverlapped)
+{
+ ASSERT(m_widget);
+ ASSERT(m_widget->isFrameView());
+ static_cast<FrameView*>(m_widget.get())->setIsOverlapped(isOverlapped);
+}
+
+void RenderWidget::deref(RenderArena *arena)
+{
+ if (--m_refCount <= 0)
+ arenaDelete(arena, this);
+}
+
+void RenderWidget::updateWidgetPosition()
+{
+ if (!m_widget || !node()) // Check the node in case destroy() has been called.
+ return;
+
+ bool boundsChanged = updateWidgetGeometry();
+
+ // if the frame bounds got changed, or if view needs layout (possibly indicating
+ // content size is wrong) we have to do a layout to set the right widget size
+ if (m_widget && m_widget->isFrameView()) {
+ FrameView* frameView = static_cast<FrameView*>(m_widget.get());
+ // Check the frame's page to make sure that the frame isn't in the process of being destroyed.
+ if ((boundsChanged || frameView->needsLayout()) && frameView->frame()->page())
+ frameView->layout();
+ }
+}
+
+void RenderWidget::widgetPositionsUpdated()
+{
+ if (!m_widget)
+ return;
+ m_widget->widgetPositionsUpdated();
+}
+
+IntRect RenderWidget::windowClipRect() const
+{
+ if (!m_frameView)
+ return IntRect();
+
+ return intersection(m_frameView->contentsToWindow(m_clipRect), m_frameView->windowClipRect());
+}
+
+void RenderWidget::setSelectionState(SelectionState state)
+{
+ if (selectionState() != state) {
+ RenderReplaced::setSelectionState(state);
+ if (m_widget)
+ m_widget->setIsSelected(isSelected());
+ }
+}
+
+void RenderWidget::clearWidget()
+{
+ m_widget = 0;
+}
+
+RenderWidget* RenderWidget::find(const Widget* widget)
+{
+ return widgetRendererMap().get(widget);
+}
+
+bool RenderWidget::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
+{
+ bool hadResult = result.innerNode();
+ bool inside = RenderReplaced::nodeAtPoint(request, result, pointInContainer, accumulatedOffset, action);
+
+ // Check to see if we are really over the widget itself (and not just in the border/padding area).
+ if ((inside || result.isRectBasedTest()) && !hadResult && result.innerNode() == node())
+ result.setIsOverWidget(contentBoxRect().contains(result.localPoint()));
+ return inside;
+}
+
+CursorDirective RenderWidget::getCursor(const LayoutPoint& point, Cursor& cursor) const
+{
+ if (widget() && widget()->isPluginViewBase()) {
+ // A plug-in is responsible for setting the cursor when the pointer is over it.
+ return DoNotSetCursor;
+ }
+ return RenderReplaced::getCursor(point, cursor);
+}
+
+} // namespace WebCore