diff options
| -rw-r--r-- | Source/WebCore/Target.pri | 8 | ||||
| -rw-r--r-- | Source/WebCore/bindings/js/JSBindingsAllInOne.cpp | 3 | ||||
| -rw-r--r-- | Source/WebCore/css/MediaAllInOne.cpp | 1 |
3 files changed, 3 insertions, 9 deletions
diff --git a/Source/WebCore/Target.pri b/Source/WebCore/Target.pri index 83ff79d35..2df53b6af 100644 --- a/Source/WebCore/Target.pri +++ b/Source/WebCore/Target.pri @@ -4299,11 +4299,9 @@ ALL_IN_ONE_SOURCES += \ editing/EditingAllInOne.cpp \ rendering/RenderingAllInOne.cpp \ css/CSSAllInOne.cpp \ - dom/DOMAllInOne.cpp - -# These do not compile at the moment: -# css/MediaAllInOne.cpp -# bindings/js/JSBindingsAllInOne.cpp + css/MediaAllInOne.cpp \ + dom/DOMAllInOne.cpp \ + bindings/js/JSBindingsAllInOne.cpp # Make sure the derived sources are built include(DerivedSources.pri) diff --git a/Source/WebCore/bindings/js/JSBindingsAllInOne.cpp b/Source/WebCore/bindings/js/JSBindingsAllInOne.cpp index 3edbebffa..c10fcd545 100644 --- a/Source/WebCore/bindings/js/JSBindingsAllInOne.cpp +++ b/Source/WebCore/bindings/js/JSBindingsAllInOne.cpp @@ -113,7 +113,6 @@ #include "JSMediaListCustom.cpp" #include "JSMessageChannelCustom.cpp" #include "JSMessageEventCustom.cpp" -#include "JSMessagePortCustom.cpp" #include "JSMicroDataItemValueCustom.cpp" #include "JSMutationCallback.cpp" #include "JSMutationObserverCustom.cpp" @@ -159,11 +158,9 @@ #include "JSXPathResultCustom.cpp" #include "JSXSLTProcessorCustom.cpp" #include "JavaScriptCallFrame.cpp" -#include "PageScriptDebugServer.cpp" #include "ScheduledAction.cpp" #include "ScriptCachedFrameData.cpp" #include "ScriptCallStackFactory.cpp" -#include "ScriptController.cpp" #include "ScriptDebugServer.cpp" #include "ScriptEventListener.cpp" #include "ScriptFunctionCall.cpp" diff --git a/Source/WebCore/css/MediaAllInOne.cpp b/Source/WebCore/css/MediaAllInOne.cpp index 3c71b8215..fb8748c12 100644 --- a/Source/WebCore/css/MediaAllInOne.cpp +++ b/Source/WebCore/css/MediaAllInOne.cpp @@ -25,7 +25,6 @@ // This all-in-one cpp file cuts down on template bloat to allow us to build our Windows release build. -#include "MediaFeatureNames.cpp" #include "MediaList.cpp" #include "MediaQuery.cpp" #include "MediaQueryEvaluator.cpp" |
