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-rw-r--r--Source/JavaScriptCore/b3/B3ConstFloatValue.cpp172
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diff --git a/Source/JavaScriptCore/b3/B3ConstFloatValue.cpp b/Source/JavaScriptCore/b3/B3ConstFloatValue.cpp
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+++ b/Source/JavaScriptCore/b3/B3ConstFloatValue.cpp
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+/*
+ * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "B3ConstFloatValue.h"
+
+#if ENABLE(B3_JIT)
+
+#include "B3ConstDoubleValue.h"
+#include "B3ProcedureInlines.h"
+#include "B3ValueInlines.h"
+
+namespace JSC { namespace B3 {
+
+ConstFloatValue::~ConstFloatValue()
+{
+}
+
+Value* ConstFloatValue::negConstant(Procedure& proc) const
+{
+ return proc.add<ConstFloatValue>(origin(), -m_value);
+}
+
+Value* ConstFloatValue::addConstant(Procedure& proc, int32_t other) const
+{
+ return proc.add<ConstFloatValue>(origin(), m_value + static_cast<float>(other));
+}
+
+Value* ConstFloatValue::addConstant(Procedure& proc, const Value* other) const
+{
+ if (!other->hasFloat())
+ return nullptr;
+ return proc.add<ConstFloatValue>(origin(), m_value + other->asFloat());
+}
+
+Value* ConstFloatValue::subConstant(Procedure& proc, const Value* other) const
+{
+ if (!other->hasFloat())
+ return nullptr;
+ return proc.add<ConstFloatValue>(origin(), m_value - other->asFloat());
+}
+
+Value* ConstFloatValue::mulConstant(Procedure& proc, const Value* other) const
+{
+ if (!other->hasFloat())
+ return nullptr;
+ return proc.add<ConstFloatValue>(origin(), m_value * other->asFloat());
+}
+
+Value* ConstFloatValue::bitAndConstant(Procedure& proc, const Value* other) const
+{
+ if (!other->hasFloat())
+ return nullptr;
+ float result = bitwise_cast<float>(bitwise_cast<uint32_t>(m_value) & bitwise_cast<uint32_t>(other->asFloat()));
+ return proc.add<ConstFloatValue>(origin(), result);
+}
+
+Value* ConstFloatValue::bitwiseCastConstant(Procedure& proc) const
+{
+ return proc.add<Const32Value>(origin(), bitwise_cast<int32_t>(m_value));
+}
+
+Value* ConstFloatValue::floatToDoubleConstant(Procedure& proc) const
+{
+ return proc.add<ConstDoubleValue>(origin(), static_cast<double>(m_value));
+}
+
+Value* ConstFloatValue::absConstant(Procedure& proc) const
+{
+ return proc.add<ConstFloatValue>(origin(), static_cast<float>(fabs(m_value)));
+}
+
+Value* ConstFloatValue::ceilConstant(Procedure& proc) const
+{
+ return proc.add<ConstFloatValue>(origin(), ceilf(m_value));
+}
+
+Value* ConstFloatValue::floorConstant(Procedure& proc) const
+{
+ return proc.add<ConstFloatValue>(origin(), floorf(m_value));
+}
+
+Value* ConstFloatValue::sqrtConstant(Procedure& proc) const
+{
+ return proc.add<ConstFloatValue>(origin(), static_cast<float>(sqrt(m_value)));
+}
+
+Value* ConstFloatValue::divConstant(Procedure& proc, const Value* other) const
+{
+ if (!other->hasFloat())
+ return nullptr;
+ return proc.add<ConstFloatValue>(origin(), m_value / other->asFloat());
+}
+
+TriState ConstFloatValue::equalConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value == other->asFloat());
+}
+
+TriState ConstFloatValue::notEqualConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value != other->asFloat());
+}
+
+TriState ConstFloatValue::lessThanConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value < other->asFloat());
+}
+
+TriState ConstFloatValue::greaterThanConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value > other->asFloat());
+}
+
+TriState ConstFloatValue::lessEqualConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value <= other->asFloat());
+}
+
+TriState ConstFloatValue::greaterEqualConstant(const Value* other) const
+{
+ if (!other->hasFloat())
+ return MixedTriState;
+ return triState(m_value >= other->asFloat());
+}
+
+void ConstFloatValue::dumpMeta(CommaPrinter& comma, PrintStream& out) const
+{
+ out.print(comma);
+ out.printf("%le", m_value);
+}
+
+Value* ConstFloatValue::cloneImpl() const
+{
+ return new ConstFloatValue(*this);
+}
+
+} } // namespace JSC::B3
+
+#endif // ENABLE(B3_JIT)