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+/*
+ * Copyright (C) 2013-2015 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef DFGAbstractInterpreter_h
+#define DFGAbstractInterpreter_h
+
+#if ENABLE(DFG_JIT)
+
+#include "DFGAbstractValue.h"
+#include "DFGBranchDirection.h"
+#include "DFGGraph.h"
+#include "DFGNode.h"
+#include "DFGPhiChildren.h"
+
+namespace JSC { namespace DFG {
+
+template<typename AbstractStateType>
+class AbstractInterpreter {
+public:
+ AbstractInterpreter(Graph&, AbstractStateType&);
+ ~AbstractInterpreter();
+
+ AbstractValue& forNode(Node* node)
+ {
+ return m_state.forNode(node);
+ }
+
+ AbstractValue& forNode(Edge edge)
+ {
+ return forNode(edge.node());
+ }
+
+ Operands<AbstractValue>& variables()
+ {
+ return m_state.variables();
+ }
+
+ bool needsTypeCheck(Node* node, SpeculatedType typesPassedThrough)
+ {
+ return !forNode(node).isType(typesPassedThrough);
+ }
+
+ bool needsTypeCheck(Edge edge, SpeculatedType typesPassedThrough)
+ {
+ return needsTypeCheck(edge.node(), typesPassedThrough);
+ }
+
+ bool needsTypeCheck(Edge edge)
+ {
+ return needsTypeCheck(edge, typeFilterFor(edge.useKind()));
+ }
+
+ // Abstractly executes the given node. The new abstract state is stored into an
+ // abstract stack stored in *this. Loads of local variables (that span
+ // basic blocks) interrogate the basic block's notion of the state at the head.
+ // Stores to local variables are handled in endBasicBlock(). This returns true
+ // if execution should continue past this node. Notably, it will return true
+ // for block terminals, so long as those terminals are not Return or Unreachable.
+ //
+ // This is guaranteed to be equivalent to doing:
+ //
+ // state.startExecuting()
+ // state.executeEdges(index);
+ // result = state.executeEffects(index);
+ bool execute(unsigned indexInBlock);
+ bool execute(Node*);
+
+ // Indicate the start of execution of a node. It resets any state in the node
+ // that is progressively built up by executeEdges() and executeEffects().
+ void startExecuting();
+
+ // Abstractly execute the edges of the given node. This runs filterEdgeByUse()
+ // on all edges of the node. You can skip this step, if you have already used
+ // filterEdgeByUse() (or some equivalent) on each edge.
+ void executeEdges(Node*);
+ void executeEdges(unsigned indexInBlock);
+
+ ALWAYS_INLINE void filterEdgeByUse(Edge& edge)
+ {
+ ASSERT(mayHaveTypeCheck(edge.useKind()) || !needsTypeCheck(edge));
+ filterByType(edge, typeFilterFor(edge.useKind()));
+ }
+ ALWAYS_INLINE void filterEdgeByUse(Node*, Edge& edge)
+ {
+ filterEdgeByUse(edge);
+ }
+
+ // Abstractly execute the effects of the given node. This changes the abstract
+ // state assuming that edges have already been filtered.
+ bool executeEffects(unsigned indexInBlock);
+ bool executeEffects(unsigned clobberLimit, Node*);
+
+ void dump(PrintStream& out) const;
+ void dump(PrintStream& out);
+
+ template<typename T>
+ FiltrationResult filter(T node, const StructureSet& set, SpeculatedType admittedTypes = SpecNone)
+ {
+ return filter(forNode(node), set, admittedTypes);
+ }
+
+ template<typename T>
+ FiltrationResult filterArrayModes(T node, ArrayModes arrayModes)
+ {
+ return filterArrayModes(forNode(node), arrayModes);
+ }
+
+ template<typename T>
+ FiltrationResult filter(T node, SpeculatedType type)
+ {
+ return filter(forNode(node), type);
+ }
+
+ template<typename T>
+ FiltrationResult filterByValue(T node, FrozenValue value)
+ {
+ return filterByValue(forNode(node), value);
+ }
+
+ FiltrationResult filter(AbstractValue&, const StructureSet&, SpeculatedType admittedTypes = SpecNone);
+ FiltrationResult filterArrayModes(AbstractValue&, ArrayModes);
+ FiltrationResult filter(AbstractValue&, SpeculatedType);
+ FiltrationResult filterByValue(AbstractValue&, FrozenValue);
+
+ PhiChildren* phiChildren() { return m_phiChildren.get(); }
+
+private:
+ void clobberWorld(const CodeOrigin&, unsigned indexInBlock);
+
+ template<typename Functor>
+ void forAllValues(unsigned indexInBlock, Functor&);
+
+ void clobberStructures(unsigned indexInBlock);
+ void observeTransition(unsigned indexInBlock, Structure* from, Structure* to);
+ void observeTransitions(unsigned indexInBlock, const TransitionVector&);
+ void setDidClobber();
+
+ enum BooleanResult {
+ UnknownBooleanResult,
+ DefinitelyFalse,
+ DefinitelyTrue
+ };
+ BooleanResult booleanResult(Node*, AbstractValue&);
+
+ void setBuiltInConstant(Node* node, FrozenValue value)
+ {
+ AbstractValue& abstractValue = forNode(node);
+ abstractValue.set(m_graph, value, m_state.structureClobberState());
+ abstractValue.fixTypeForRepresentation(m_graph, node);
+ }
+
+ void setConstant(Node* node, FrozenValue value)
+ {
+ setBuiltInConstant(node, value);
+ m_state.setFoundConstants(true);
+ }
+
+ ALWAYS_INLINE void filterByType(Edge& edge, SpeculatedType type)
+ {
+ AbstractValue& value = forNode(edge);
+ if (!value.isType(type))
+ edge.setProofStatus(NeedsCheck);
+ else
+ edge.setProofStatus(IsProved);
+
+ filter(value, type);
+ }
+
+ void verifyEdge(Node*, Edge);
+ void verifyEdges(Node*);
+
+ CodeBlock* m_codeBlock;
+ Graph& m_graph;
+ AbstractStateType& m_state;
+ std::unique_ptr<PhiChildren> m_phiChildren;
+};
+
+} } // namespace JSC::DFG
+
+#endif // ENABLE(DFG_JIT)
+
+#endif // DFGAbstractInterpreter_h
+