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Diffstat (limited to 'Source/JavaScriptCore/dfg/DFGAbstractState.h')
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1 files changed, 196 insertions, 0 deletions
diff --git a/Source/JavaScriptCore/dfg/DFGAbstractState.h b/Source/JavaScriptCore/dfg/DFGAbstractState.h new file mode 100644 index 000000000..337a4d0b4 --- /dev/null +++ b/Source/JavaScriptCore/dfg/DFGAbstractState.h @@ -0,0 +1,196 @@ +/* + * Copyright (C) 2011 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef DFGAbstractState_h +#define DFGAbstractState_h + +#include <wtf/Platform.h> + +#if ENABLE(DFG_JIT) + +#include "DFGAbstractValue.h" +#include "DFGGraph.h" +#include "DFGNode.h" +#include <wtf/Vector.h> + +namespace JSC { + +class CodeBlock; + +namespace DFG { + +struct BasicBlock; + +// This implements the notion of an abstract state for flow-sensitive intraprocedural +// control flow analysis (CFA), with a focus on the elimination of redundant type checks. +// It also implements most of the mechanisms of abstract interpretation that such an +// analysis would use. This class should be used in two idioms: +// +// 1) Performing the CFA. In this case, AbstractState should be run over all basic +// blocks repeatedly until convergence is reached. Convergence is defined by +// endBasicBlock(AbstractState::MergeToSuccessors) returning false for all blocks. +// +// 2) Rematerializing the results of a previously executed CFA. In this case, +// AbstractState should be run over whatever basic block you're interested in up +// to the point of the node at which you'd like to interrogate the known type +// of all other nodes. At this point it's safe to discard the AbstractState entirely, +// call reset(), or to run it to the end of the basic block and call +// endBasicBlock(AbstractState::DontMerge). The latter option is safest because +// it performs some useful integrity checks. +// +// After the CFA is run, the inter-block state is saved at the heads and tails of all +// basic blocks. This allows the intra-block state to be rematerialized by just +// executing the CFA for that block. If you need to know inter-block state only, then +// you only need to examine the BasicBlock::m_valuesAtHead or m_valuesAtTail fields. +// +// Running this analysis involves the following, modulo the inter-block state +// merging and convergence fixpoint: +// +// AbstractState state(codeBlock, graph); +// state.beginBasicBlock(basicBlock); +// bool endReached = true; +// for (NodeIndex idx = basicBlock.begin; idx < basicBlock.end; ++idx) { +// if (!state.execute(idx)) +// break; +// } +// bool result = state.endBasicBlock(<either Merge or DontMerge>); + +class AbstractState { +public: + enum MergeMode { + // Don't merge the state in AbstractState with basic blocks. + DontMerge, + + // Merge the state in AbstractState with the tail of the basic + // block being analyzed. + MergeToTail, + + // Merge the state in AbstractState with the tail of the basic + // block, and with the heads of successor blocks. + MergeToSuccessors + }; + + AbstractState(CodeBlock*, Graph&); + + ~AbstractState(); + + AbstractValue& forNode(NodeIndex nodeIndex) + { + return m_nodes[nodeIndex - m_block->begin]; + } + + // Call this before beginning CFA to initialize the abstract values of + // arguments, and to indicate which blocks should be listed for CFA + // execution. + static void initialize(Graph&); + + // Start abstractly executing the given basic block. Initializes the + // notion of abstract state to what we believe it to be at the head + // of the basic block, according to the basic block's data structures. + // This method also sets cfaShouldRevisit to false. + void beginBasicBlock(BasicBlock*); + + // Finish abstractly executing a basic block. If MergeToTail or + // MergeToSuccessors is passed, then this merges everything we have + // learned about how the state changes during this block's execution into + // the block's data structures. There are three return modes, depending + // on the value of mergeMode: + // + // DontMerge: + // Always returns false. + // + // MergeToTail: + // Returns true if the state of the block at the tail was changed. + // This means that you must call mergeToSuccessors(), and if that + // returns true, then you must revisit (at least) the successor + // blocks. False will always be returned if the block is terminal + // (i.e. ends in Throw or Return, or has a ForceOSRExit inside it). + // + // MergeToSuccessors: + // Returns true if the state of the block at the tail was changed, + // and, if the state at the heads of successors was changed. + // A true return means that you must revisit (at least) the successor + // blocks. This also sets cfaShouldRevisit to true for basic blocks + // that must be visited next. + bool endBasicBlock(MergeMode); + + // Reset the AbstractState. This throws away any results, and at this point + // you can safely call beginBasicBlock() on any basic block. + void reset(); + + // Abstractly executes the given node. The new abstract state is stored into an + // abstract register file stored in *this. Loads of local variables (that span + // basic blocks) interrogate the basic block's notion of the state at the head. + // Stores to local variables are handled in endBasicBlock(). This returns true + // if execution should continue past this node. Notably, it will return true + // for block terminals, so long as those terminals are not Return or variants + // of Throw. + bool execute(NodeIndex); + + // Is the execution state still valid? This will be false if execute() has + // returned false previously. + bool isValid() const { return m_isValid; } + + // Merge the abstract state stored at the first block's tail into the second + // block's head. Returns true if the second block's state changed. If so, + // that block must be abstractly interpreted again. This also sets + // to->cfaShouldRevisit to true, if it returns true, or if to has not been + // visited yet. + static bool merge(BasicBlock* from, BasicBlock* to); + + // Merge the abstract state stored at the block's tail into all of its + // successors. Returns true if any of the successors' states changed. Note + // that this is automatically called in endBasicBlock() if MergeMode is + // MergeToSuccessors. + static bool mergeToSuccessors(Graph&, BasicBlock*); + +#ifndef NDEBUG + void dump(FILE* out); +#endif + +private: + void clobberStructures(NodeIndex); + + bool mergeStateAtTail(AbstractValue& destination, AbstractValue& inVariable, NodeIndex); + + static bool mergeVariableBetweenBlocks(AbstractValue& destination, AbstractValue& source, NodeIndex destinationNodeIndex, NodeIndex sourceNodeIndex); + + CodeBlock* m_codeBlock; + Graph& m_graph; + + Vector<AbstractValue, 32> m_nodes; + Operands<AbstractValue> m_variables; + BasicBlock* m_block; + bool m_haveStructures; + + bool m_isValid; +}; + +} } // namespace JSC::DFG + +#endif // ENABLE(DFG_JIT) + +#endif // DFGAbstractState_h + |