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+/*
+ * Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
+ * Copyright (C) 2001 Peter Kelly (pmk@post.com)
+ * Copyright (C) 2003, 2007, 2008, 2011 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CallFrame_h
+#define CallFrame_h
+
+#include "JSGlobalData.h"
+#include "MacroAssemblerCodeRef.h"
+#include "RegisterFile.h"
+
+namespace JSC {
+
+ class Arguments;
+ class JSActivation;
+ class Interpreter;
+ class ScopeChainNode;
+
+ // Represents the current state of script execution.
+ // Passed as the first argument to most functions.
+ class ExecState : private Register {
+ public:
+ JSValue calleeAsValue() const { return this[RegisterFile::Callee].jsValue(); }
+ JSObject* callee() const { return this[RegisterFile::Callee].function(); }
+ CodeBlock* codeBlock() const { return this[RegisterFile::CodeBlock].Register::codeBlock(); }
+ ScopeChainNode* scopeChain() const
+ {
+ ASSERT(this[RegisterFile::ScopeChain].Register::scopeChain());
+ return this[RegisterFile::ScopeChain].Register::scopeChain();
+ }
+
+ // Global object in which execution began.
+ JSGlobalObject* dynamicGlobalObject();
+
+ // Global object in which the currently executing code was defined.
+ // Differs from dynamicGlobalObject() during function calls across web browser frames.
+ inline JSGlobalObject* lexicalGlobalObject() const;
+
+ // Differs from lexicalGlobalObject because this will have DOM window shell rather than
+ // the actual DOM window, which can't be "this" for security reasons.
+ inline JSObject* globalThisValue() const;
+
+ inline JSGlobalData& globalData() const;
+
+ // Convenience functions for access to global data.
+ // It takes a few memory references to get from a call frame to the global data
+ // pointer, so these are inefficient, and should be used sparingly in new code.
+ // But they're used in many places in legacy code, so they're not going away any time soon.
+
+ void clearException() { globalData().exception = JSValue(); }
+ JSValue exception() const { return globalData().exception; }
+ bool hadException() const { return globalData().exception; }
+
+ const CommonIdentifiers& propertyNames() const { return *globalData().propertyNames; }
+ const MarkedArgumentBuffer& emptyList() const { return *globalData().emptyList; }
+ Interpreter* interpreter() { return globalData().interpreter; }
+ Heap* heap() { return &globalData().heap; }
+#ifndef NDEBUG
+ void dumpCaller();
+#endif
+ static const HashTable* arrayConstructorTable(CallFrame* callFrame) { return callFrame->globalData().arrayConstructorTable; }
+ static const HashTable* arrayPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().arrayPrototypeTable; }
+ static const HashTable* booleanPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().booleanPrototypeTable; }
+ static const HashTable* dateTable(CallFrame* callFrame) { return callFrame->globalData().dateTable; }
+ static const HashTable* dateConstructorTable(CallFrame* callFrame) { return callFrame->globalData().dateConstructorTable; }
+ static const HashTable* errorPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().errorPrototypeTable; }
+ static const HashTable* globalObjectTable(CallFrame* callFrame) { return callFrame->globalData().globalObjectTable; }
+ static const HashTable* jsonTable(CallFrame* callFrame) { return callFrame->globalData().jsonTable; }
+ static const HashTable* mathTable(CallFrame* callFrame) { return callFrame->globalData().mathTable; }
+ static const HashTable* numberConstructorTable(CallFrame* callFrame) { return callFrame->globalData().numberConstructorTable; }
+ static const HashTable* numberPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().numberPrototypeTable; }
+ static const HashTable* objectConstructorTable(CallFrame* callFrame) { return callFrame->globalData().objectConstructorTable; }
+ static const HashTable* objectPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().objectPrototypeTable; }
+ static const HashTable* regExpTable(CallFrame* callFrame) { return callFrame->globalData().regExpTable; }
+ static const HashTable* regExpConstructorTable(CallFrame* callFrame) { return callFrame->globalData().regExpConstructorTable; }
+ static const HashTable* regExpPrototypeTable(CallFrame* callFrame) { return callFrame->globalData().regExpPrototypeTable; }
+ static const HashTable* stringTable(CallFrame* callFrame) { return callFrame->globalData().stringTable; }
+ static const HashTable* stringConstructorTable(CallFrame* callFrame) { return callFrame->globalData().stringConstructorTable; }
+
+ static CallFrame* create(Register* callFrameBase) { return static_cast<CallFrame*>(callFrameBase); }
+ Register* registers() { return this; }
+
+ CallFrame& operator=(const Register& r) { *static_cast<Register*>(this) = r; return *this; }
+
+ CallFrame* callerFrame() const { return this[RegisterFile::CallerFrame].callFrame(); }
+#if ENABLE(JIT)
+ ReturnAddressPtr returnPC() const { return ReturnAddressPtr(this[RegisterFile::ReturnPC].vPC()); }
+#endif
+#if ENABLE(DFG_JIT)
+ InlineCallFrame* inlineCallFrame() const { return this[RegisterFile::ReturnPC].asInlineCallFrame(); }
+#else
+ // This will never be called if !ENABLE(DFG_JIT) since all calls should be guarded by
+ // isInlineCallFrame(). But to make it easier to write code without having a bunch of
+ // #if's, we make a dummy implementation available anyway.
+ InlineCallFrame* inlineCallFrame() const
+ {
+ ASSERT_NOT_REACHED();
+ return 0;
+ }
+#endif
+#if ENABLE(INTERPRETER)
+ Instruction* returnVPC() const { return this[RegisterFile::ReturnPC].vPC(); }
+#endif
+
+ void setCallerFrame(CallFrame* callerFrame) { static_cast<Register*>(this)[RegisterFile::CallerFrame] = callerFrame; }
+ void setScopeChain(ScopeChainNode* scopeChain) { static_cast<Register*>(this)[RegisterFile::ScopeChain] = scopeChain; }
+
+ ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, ScopeChainNode* scopeChain,
+ CallFrame* callerFrame, int argc, JSObject* callee)
+ {
+ ASSERT(callerFrame); // Use noCaller() rather than 0 for the outer host call frame caller.
+ ASSERT(callerFrame == noCaller() || callerFrame->removeHostCallFrameFlag()->registerFile()->end() >= this);
+
+ setCodeBlock(codeBlock);
+ setScopeChain(scopeChain);
+ setCallerFrame(callerFrame);
+ setReturnPC(vPC); // This is either an Instruction* or a pointer into JIT generated code stored as an Instruction*.
+ setArgumentCountIncludingThis(argc); // original argument count (for the sake of the "arguments" object)
+ setCallee(callee);
+ }
+
+ // Read a register from the codeframe (or constant from the CodeBlock).
+ inline Register& r(int);
+ // Read a register for a non-constant
+ inline Register& uncheckedR(int);
+
+ // Access to arguments.
+ size_t argumentCount() const { return argumentCountIncludingThis() - 1; }
+ size_t argumentCountIncludingThis() const { return this[RegisterFile::ArgumentCount].payload(); }
+ static int argumentOffset(size_t argument) { return s_firstArgumentOffset - argument; }
+ static int argumentOffsetIncludingThis(size_t argument) { return s_thisArgumentOffset - argument; }
+
+ JSValue argument(size_t argument)
+ {
+ if (argument >= argumentCount())
+ return jsUndefined();
+ return this[argumentOffset(argument)].jsValue();
+ }
+ void setArgument(size_t argument, JSValue value)
+ {
+ this[argumentOffset(argument)] = value;
+ }
+
+ static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); }
+ JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); }
+ void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; }
+
+ static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + RegisterFile::CallFrameHeaderSize; }
+
+ // FIXME: Remove these.
+ int hostThisRegister() { return thisArgumentOffset(); }
+ JSValue hostThisValue() { return thisValue(); }
+
+ static CallFrame* noCaller() { return reinterpret_cast<CallFrame*>(HostCallFrameFlag); }
+
+ bool hasHostCallFrameFlag() const { return reinterpret_cast<intptr_t>(this) & HostCallFrameFlag; }
+ CallFrame* addHostCallFrameFlag() const { return reinterpret_cast<CallFrame*>(reinterpret_cast<intptr_t>(this) | HostCallFrameFlag); }
+ CallFrame* removeHostCallFrameFlag() { return reinterpret_cast<CallFrame*>(reinterpret_cast<intptr_t>(this) & ~HostCallFrameFlag); }
+
+ void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[RegisterFile::ArgumentCount].payload() = count; }
+ void setCallee(JSObject* callee) { static_cast<Register*>(this)[RegisterFile::Callee] = Register::withCallee(callee); }
+ void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[RegisterFile::CodeBlock] = codeBlock; }
+ void setReturnPC(void* value) { static_cast<Register*>(this)[RegisterFile::ReturnPC] = (Instruction*)value; }
+
+#if ENABLE(DFG_JIT)
+ bool isInlineCallFrame();
+
+ void setInlineCallFrame(InlineCallFrame* inlineCallFrame) { static_cast<Register*>(this)[RegisterFile::ReturnPC] = inlineCallFrame; }
+
+ // Call this to get the semantically correct JS CallFrame*. This resolves issues
+ // surrounding inlining and the HostCallFrameFlag stuff.
+ CallFrame* trueCallerFrame();
+#else
+ bool isInlineCallFrame() { return false; }
+
+ CallFrame* trueCallerFrame() { return callerFrame()->removeHostCallFrameFlag(); }
+#endif
+
+ private:
+ static const intptr_t HostCallFrameFlag = 1;
+ static const int s_thisArgumentOffset = -1 - RegisterFile::CallFrameHeaderSize;
+ static const int s_firstArgumentOffset = s_thisArgumentOffset - 1;
+
+#ifndef NDEBUG
+ RegisterFile* registerFile();
+#endif
+#if ENABLE(DFG_JIT)
+ bool isInlineCallFrameSlow();
+#endif
+ ExecState();
+ ~ExecState();
+ };
+
+} // namespace JSC
+
+#endif // CallFrame_h