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path: root/Source/JavaScriptCore/runtime/GCActivityCallback.cpp
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Diffstat (limited to 'Source/JavaScriptCore/runtime/GCActivityCallback.cpp')
-rw-r--r--Source/JavaScriptCore/runtime/GCActivityCallback.cpp94
1 files changed, 88 insertions, 6 deletions
diff --git a/Source/JavaScriptCore/runtime/GCActivityCallback.cpp b/Source/JavaScriptCore/runtime/GCActivityCallback.cpp
index 6ec538f72..794d1545e 100644
--- a/Source/JavaScriptCore/runtime/GCActivityCallback.cpp
+++ b/Source/JavaScriptCore/runtime/GCActivityCallback.cpp
@@ -29,28 +29,108 @@
#include "config.h"
#include "GCActivityCallback.h"
+#include "APIShims.h"
+#include "Heap.h"
+#include "JSGlobalData.h"
+#include "JSLock.h"
+#include "JSObject.h"
+#include "ScopeChain.h"
+#include <wtf/RetainPtr.h>
+#include <wtf/WTFThreadData.h>
+
namespace JSC {
-struct DefaultGCActivityCallbackPlatformData {
-};
+#if USE(CF)
+
+const double gcTimeSlicePerMB = 0.01; // Percentage of CPU time we will spend to reclaim 1 MB
+const double maxGCTimeSlice = 0.05; // The maximum amount of CPU time we want to use for opportunistic timer-triggered collections.
+const double timerSlop = 2.0; // Fudge factor to avoid performance cost of resetting timer.
+const double pagingTimeOut = 0.1; // Time in seconds to allow opportunistic timer to iterate over all blocks to see if the Heap is paged out.
+const CFTimeInterval hour = 60 * 60;
-DefaultGCActivityCallback::DefaultGCActivityCallback(Heap*)
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->globalData(), CFRunLoopGetCurrent())
+ , m_delay(s_decade)
{
}
-DefaultGCActivityCallback::~DefaultGCActivityCallback()
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap, CFRunLoopRef runLoop)
+ : GCActivityCallback(heap->globalData(), runLoop)
+ , m_delay(s_decade)
{
}
-void DefaultGCActivityCallback::didAllocate(size_t)
+void DefaultGCActivityCallback::doWork()
+{
+ Heap* heap = &m_globalData->heap;
+ if (!isEnabled())
+ return;
+
+ APIEntryShim shim(m_globalData);
+#if !PLATFORM(IOS)
+ double startTime = WTF::monotonicallyIncreasingTime();
+ if (heap->isPagedOut(startTime + pagingTimeOut)) {
+ heap->activityCallback()->cancel();
+ heap->increaseLastGCLength(pagingTimeOut);
+ return;
+ }
+#endif
+ heap->collectAllGarbage();
+}
+
+void DefaultGCActivityCallback::scheduleTimer(double newDelay)
+{
+ if (newDelay * timerSlop > m_delay)
+ return;
+ double delta = m_delay - newDelay;
+ m_delay = newDelay;
+ CFRunLoopTimerSetNextFireDate(m_timer.get(), CFRunLoopTimerGetNextFireDate(m_timer.get()) - delta);
+}
+
+void DefaultGCActivityCallback::cancelTimer()
+{
+ m_delay = s_decade;
+ CFRunLoopTimerSetNextFireDate(m_timer.get(), CFAbsoluteTimeGetCurrent() + s_decade);
+}
+
+void DefaultGCActivityCallback::didAllocate(size_t bytes)
{
+ // The first byte allocated in an allocation cycle will report 0 bytes to didAllocate.
+ // We pretend it's one byte so that we don't ignore this allocation entirely.
+ if (!bytes)
+ bytes = 1;
+ Heap* heap = static_cast<Heap*>(&m_globalData->heap);
+ double gcTimeSlice = std::min((static_cast<double>(bytes) / MB) * gcTimeSlicePerMB, maxGCTimeSlice);
+ double newDelay = heap->lastGCLength() / gcTimeSlice;
+ scheduleTimer(newDelay);
}
void DefaultGCActivityCallback::willCollect()
{
+ cancelTimer();
+}
+
+void DefaultGCActivityCallback::cancel()
+{
+ cancelTimer();
+}
+
+#else
+
+DefaultGCActivityCallback::DefaultGCActivityCallback(Heap* heap)
+ : GCActivityCallback(heap->globalData())
+{
+}
+
+void DefaultGCActivityCallback::doWork()
+{
}
-void DefaultGCActivityCallback::synchronize()
+void DefaultGCActivityCallback::didAllocate(size_t)
+{
+}
+
+void DefaultGCActivityCallback::willCollect()
{
}
@@ -58,5 +138,7 @@ void DefaultGCActivityCallback::cancel()
{
}
+#endif
+
}