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Diffstat (limited to 'Source/JavaScriptCore/runtime/Lookup.h')
-rw-r--r-- | Source/JavaScriptCore/runtime/Lookup.h | 384 |
1 files changed, 384 insertions, 0 deletions
diff --git a/Source/JavaScriptCore/runtime/Lookup.h b/Source/JavaScriptCore/runtime/Lookup.h new file mode 100644 index 000000000..8ed70b41d --- /dev/null +++ b/Source/JavaScriptCore/runtime/Lookup.h @@ -0,0 +1,384 @@ +/* + * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) + * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + */ + +#ifndef Lookup_h +#define Lookup_h + +#include "CallFrame.h" +#include "Intrinsic.h" +#include "Identifier.h" +#include "JSGlobalObject.h" +#include "PropertySlot.h" +#include <stdio.h> +#include <wtf/Assertions.h> + +namespace JSC { + // Hash table generated by the create_hash_table script. + struct HashTableValue { + const char* key; // property name + unsigned char attributes; // JSObject attributes + intptr_t value1; + intptr_t value2; + Intrinsic intrinsic; + }; + + // FIXME: There is no reason this get function can't be simpler. + // ie. typedef JSValue (*GetFunction)(ExecState*, JSObject* baseObject) + typedef PropertySlot::GetValueFunc GetFunction; + typedef void (*PutFunction)(ExecState*, JSObject* baseObject, JSValue value); + + class HashEntry { + WTF_MAKE_FAST_ALLOCATED; + public: + void initialize(StringImpl* key, unsigned char attributes, intptr_t v1, intptr_t v2, Intrinsic intrinsic) + { + m_key = key; + m_attributes = attributes; + m_u.store.value1 = v1; + m_u.store.value2 = v2; + m_u.function.intrinsic = intrinsic; + m_next = 0; + } + + void setKey(StringImpl* key) { m_key = key; } + StringImpl* key() const { return m_key; } + + unsigned char attributes() const { return m_attributes; } + + Intrinsic intrinsic() const + { + ASSERT(m_attributes & Function); + return m_u.function.intrinsic; + } + + NativeFunction function() const { ASSERT(m_attributes & Function); return m_u.function.functionValue; } + unsigned char functionLength() const { ASSERT(m_attributes & Function); return static_cast<unsigned char>(m_u.function.length); } + + GetFunction propertyGetter() const { ASSERT(!(m_attributes & Function)); return m_u.property.get; } + PutFunction propertyPutter() const { ASSERT(!(m_attributes & Function)); return m_u.property.put; } + + intptr_t lexerValue() const { ASSERT(!m_attributes); return m_u.lexer.value; } + + void setNext(HashEntry *next) { m_next = next; } + HashEntry* next() const { return m_next; } + + private: + StringImpl* m_key; + unsigned char m_attributes; // JSObject attributes + + union { + struct { + intptr_t value1; + intptr_t value2; + } store; + struct { + NativeFunction functionValue; + intptr_t length; // number of arguments for function + Intrinsic intrinsic; + } function; + struct { + GetFunction get; + PutFunction put; + } property; + struct { + intptr_t value; + intptr_t unused; + } lexer; + } m_u; + + HashEntry* m_next; + }; + + struct HashTable { + + int compactSize; + int compactHashSizeMask; + + const HashTableValue* values; // Fixed values generated by script. + mutable const HashEntry* table; // Table allocated at runtime. + + ALWAYS_INLINE void initializeIfNeeded(JSGlobalData* globalData) const + { + if (!table) + createTable(globalData); + } + + ALWAYS_INLINE void initializeIfNeeded(ExecState* exec) const + { + if (!table) + createTable(&exec->globalData()); + } + + void deleteTable() const; + + // Find an entry in the table, and return the entry. + ALWAYS_INLINE const HashEntry* entry(JSGlobalData* globalData, const Identifier& identifier) const + { + initializeIfNeeded(globalData); + return entry(identifier); + } + + ALWAYS_INLINE const HashEntry* entry(ExecState* exec, const Identifier& identifier) const + { + initializeIfNeeded(exec); + return entry(identifier); + } + + class ConstIterator { + public: + ConstIterator(const HashTable* table, int position) + : m_table(table) + , m_position(position) + { + skipInvalidKeys(); + } + + const HashEntry* operator->() + { + return &m_table->table[m_position]; + } + + const HashEntry* operator*() + { + return &m_table->table[m_position]; + } + + bool operator!=(const ConstIterator& other) + { + ASSERT(m_table == other.m_table); + return m_position != other.m_position; + } + + ConstIterator& operator++() + { + ASSERT(m_position < m_table->compactSize); + ++m_position; + skipInvalidKeys(); + return *this; + } + + private: + void skipInvalidKeys() + { + ASSERT(m_position <= m_table->compactSize); + while (m_position < m_table->compactSize && !m_table->table[m_position].key()) + ++m_position; + ASSERT(m_position <= m_table->compactSize); + } + + const HashTable* m_table; + int m_position; + }; + + ConstIterator begin(JSGlobalData& globalData) const + { + initializeIfNeeded(&globalData); + return ConstIterator(this, 0); + } + ConstIterator end(JSGlobalData& globalData) const + { + initializeIfNeeded(&globalData); + return ConstIterator(this, compactSize); + } + + private: + ALWAYS_INLINE const HashEntry* entry(const Identifier& identifier) const + { + ASSERT(table); + + const HashEntry* entry = &table[identifier.impl()->existingHash() & compactHashSizeMask]; + + if (!entry->key()) + return 0; + + do { + if (entry->key() == identifier.impl()) + return entry; + entry = entry->next(); + } while (entry); + + return 0; + } + + // Convert the hash table keys to identifiers. + void createTable(JSGlobalData*) const; + }; + + bool setUpStaticFunctionSlot(ExecState*, const HashEntry*, JSObject* thisObject, const Identifier& propertyName, PropertySlot&); + + /** + * This method does it all (looking in the hashtable, checking for function + * overrides, creating the function or retrieving from cache, calling + * getValueProperty in case of a non-function property, forwarding to parent if + * unknown property). + */ + template <class ThisImp, class ParentImp> + inline bool getStaticPropertySlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot); + + if (entry->attributes() & Function) + return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + + slot.setCacheableCustom(thisObj, entry->propertyGetter()); + return true; + } + + template <class ThisImp, class ParentImp> + inline bool getStaticPropertyDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return ParentImp::getOwnPropertyDescriptor(thisObj, exec, propertyName, descriptor); + + PropertySlot slot; + if (entry->attributes() & Function) { + bool present = setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + if (present) + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return present; + } + + slot.setCustom(thisObj, entry->propertyGetter()); + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return true; + } + + /** + * Simplified version of getStaticPropertySlot in case there are only functions. + * Using this instead of getStaticPropertySlot allows 'this' to avoid implementing + * a dummy getValueProperty. + */ + template <class ParentImp> + inline bool getStaticFunctionSlot(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + if (ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot)) + return true; + + const HashEntry* entry = table->entry(exec, propertyName); + if (!entry) + return false; + + return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + } + + /** + * Simplified version of getStaticPropertyDescriptor in case there are only functions. + * Using this instead of getStaticPropertyDescriptor allows 'this' to avoid implementing + * a dummy getValueProperty. + */ + template <class ParentImp> + inline bool getStaticFunctionDescriptor(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + if (ParentImp::getOwnPropertyDescriptor(static_cast<ParentImp*>(thisObj), exec, propertyName, descriptor)) + return true; + + const HashEntry* entry = table->entry(exec, propertyName); + if (!entry) + return false; + + PropertySlot slot; + bool present = setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + if (present) + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return present; + } + + /** + * Simplified version of getStaticPropertySlot in case there are no functions, only "values". + * Using this instead of getStaticPropertySlot removes the need for a FuncImp class. + */ + template <class ThisImp, class ParentImp> + inline bool getStaticValueSlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot); + + ASSERT(!(entry->attributes() & Function)); + + slot.setCacheableCustom(thisObj, entry->propertyGetter()); + return true; + } + + /** + * Simplified version of getStaticPropertyDescriptor in case there are no functions, only "values". + * Using this instead of getStaticPropertyDescriptor removes the need for a FuncImp class. + */ + template <class ThisImp, class ParentImp> + inline bool getStaticValueDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return ParentImp::getOwnPropertyDescriptor(thisObj, exec, propertyName, descriptor); + + ASSERT(!(entry->attributes() & Function)); + PropertySlot slot; + slot.setCustom(thisObj, entry->propertyGetter()); + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return true; + } + + /** + * This one is for "put". + * It looks up a hash entry for the property to be set. If an entry + * is found it sets the value and returns true, else it returns false. + */ + template <class ThisImp> + inline bool lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, bool shouldThrow = false) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) + return false; + + // If this is a function put it as an override property. + if (entry->attributes() & Function) + thisObj->putDirect(exec->globalData(), propertyName, value); + else if (!(entry->attributes() & ReadOnly)) + entry->propertyPutter()(exec, thisObj, value); + else if (shouldThrow) + throwTypeError(exec, StrictModeReadonlyPropertyWriteError); + + return true; + } + + /** + * This one is for "put". + * It calls lookupPut<ThisImp>() to set the value. If that call + * returns false (meaning no entry in the hash table was found), + * then it calls put() on the ParentImp class. + */ + template <class ThisImp, class ParentImp> + inline void lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, PutPropertySlot& slot) + { + if (!lookupPut<ThisImp>(exec, propertyName, value, table, thisObj, slot.isStrictMode())) + ParentImp::put(thisObj, exec, propertyName, value, slot); // not found: forward to parent + } + +} // namespace JSC + +#endif // Lookup_h |