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-rw-r--r--Source/JavaScriptCore/runtime/Lookup.h579
1 files changed, 275 insertions, 304 deletions
diff --git a/Source/JavaScriptCore/runtime/Lookup.h b/Source/JavaScriptCore/runtime/Lookup.h
index c90ceae7c..0bf9d2e9b 100644
--- a/Source/JavaScriptCore/runtime/Lookup.h
+++ b/Source/JavaScriptCore/runtime/Lookup.h
@@ -21,380 +21,351 @@
#ifndef Lookup_h
#define Lookup_h
+#include "BatchedTransitionOptimizer.h"
#include "CallFrame.h"
-#include "Intrinsic.h"
+#include "CustomGetterSetter.h"
#include "Identifier.h"
+#include "IdentifierInlines.h"
+#include "Intrinsic.h"
#include "JSGlobalObject.h"
#include "PropertySlot.h"
-#include <stdio.h>
+#include "PutPropertySlot.h"
#include <wtf/Assertions.h>
namespace JSC {
- // Hash table generated by the create_hash_table script.
- struct HashTableValue {
- const char* key; // property name
- unsigned char attributes; // JSObject attributes
- intptr_t value1;
- intptr_t value2;
- Intrinsic intrinsic;
- };
-
- // FIXME: There is no reason this get function can't be simpler.
- // ie. typedef JSValue (*GetFunction)(ExecState*, JSObject* baseObject)
- typedef PropertySlot::GetValueFunc GetFunction;
- typedef void (*PutFunction)(ExecState*, JSObject* baseObject, JSValue value);
-
- class HashEntry {
- WTF_MAKE_FAST_ALLOCATED;
- public:
- void initialize(StringImpl* key, unsigned char attributes, intptr_t v1, intptr_t v2, Intrinsic intrinsic)
- {
- m_key = key;
- m_attributes = attributes;
- m_u.store.value1 = v1;
- m_u.store.value2 = v2;
- m_intrinsic = intrinsic;
- m_next = 0;
- }
- void setKey(StringImpl* key) { m_key = key; }
- StringImpl* key() const { return m_key; }
-
- unsigned char attributes() const { return m_attributes; }
-
- Intrinsic intrinsic() const
- {
- ASSERT(m_attributes & Function);
- return m_intrinsic;
- }
+struct CompactHashIndex {
+ const int16_t value;
+ const int16_t next;
+};
+
+// FIXME: There is no reason this get function can't be simpler.
+// ie. typedef JSValue (*GetFunction)(ExecState*, JSObject* baseObject)
+typedef PropertySlot::GetValueFunc GetFunction;
+typedef PutPropertySlot::PutValueFunc PutFunction;
+typedef FunctionExecutable* (*BuiltinGenerator)(VM&);
+
+// Hash table generated by the create_hash_table script.
+struct HashTableValue {
+ const char* m_key; // property name
+ unsigned m_attributes; // JSObject attributes
+ Intrinsic m_intrinsic;
+ union ValueStorage {
+ constexpr ValueStorage(intptr_t value1, intptr_t value2)
+ : value1(value1)
+ , value2(value2)
+ { }
+ constexpr ValueStorage(long long constant)
+ : constant(constant)
+ { }
+
+ struct {
+ intptr_t value1;
+ intptr_t value2;
+ };
+ long long constant;
+ } m_values;
- NativeFunction function() const { ASSERT(m_attributes & Function); return m_u.function.functionValue; }
- unsigned char functionLength() const { ASSERT(m_attributes & Function); return static_cast<unsigned char>(m_u.function.length); }
+ unsigned attributes() const { return m_attributes; }
- GetFunction propertyGetter() const { ASSERT(!(m_attributes & Function)); return m_u.property.get; }
- PutFunction propertyPutter() const { ASSERT(!(m_attributes & Function)); return m_u.property.put; }
+ Intrinsic intrinsic() const { ASSERT(m_attributes & Function); return m_intrinsic; }
+ BuiltinGenerator builtinGenerator() const { ASSERT(m_attributes & Builtin); return reinterpret_cast<BuiltinGenerator>(m_values.value1); }
+ NativeFunction function() const { ASSERT(m_attributes & Function); return reinterpret_cast<NativeFunction>(m_values.value1); }
+ unsigned char functionLength() const { ASSERT(m_attributes & Function); return static_cast<unsigned char>(m_values.value2); }
- intptr_t lexerValue() const { ASSERT(!m_attributes); return m_u.lexer.value; }
+ GetFunction propertyGetter() const { ASSERT(!(m_attributes & BuiltinOrFunctionOrAccessorOrConstant)); return reinterpret_cast<GetFunction>(m_values.value1); }
+ PutFunction propertyPutter() const { ASSERT(!(m_attributes & BuiltinOrFunctionOrAccessorOrConstant)); return reinterpret_cast<PutFunction>(m_values.value2); }
- void setNext(HashEntry *next) { m_next = next; }
- HashEntry* next() const { return m_next; }
+ NativeFunction accessorGetter() const { ASSERT(m_attributes & Accessor); return reinterpret_cast<NativeFunction>(m_values.value1); }
+ NativeFunction accessorSetter() const { ASSERT(m_attributes & Accessor); return reinterpret_cast<NativeFunction>(m_values.value2); }
+ BuiltinGenerator builtinAccessorGetterGenerator() const;
+ BuiltinGenerator builtinAccessorSetterGenerator() const;
- private:
- StringImpl* m_key;
- unsigned char m_attributes; // JSObject attributes
- Intrinsic m_intrinsic;
-
- union {
- struct {
- intptr_t value1;
- intptr_t value2;
- } store;
- struct {
- NativeFunction functionValue;
- intptr_t length; // number of arguments for function
- } function;
- struct {
- GetFunction get;
- PutFunction put;
- } property;
- struct {
- intptr_t value;
- intptr_t unused;
- } lexer;
- } m_u;
-
- HashEntry* m_next;
- };
+ long long constantInteger() const { ASSERT(m_attributes & ConstantInteger); return m_values.constant; }
- struct HashTable {
+ intptr_t lexerValue() const { ASSERT(!m_attributes); return m_values.value1; }
+};
- int compactSize;
- int compactHashSizeMask;
+struct HashTable {
+ int numberOfValues;
+ int indexMask;
+ bool hasSetterOrReadonlyProperties;
- const HashTableValue* values; // Fixed values generated by script.
- mutable const HashEntry* table; // Table allocated at runtime.
+ const HashTableValue* values; // Fixed values generated by script.
+ const CompactHashIndex* index;
- ALWAYS_INLINE HashTable copy() const
- {
- // Don't copy dynamic table since it's thread specific.
- HashTable result = { compactSize, compactHashSizeMask, values, 0 };
- return result;
- }
+ // Find an entry in the table, and return the entry.
+ ALWAYS_INLINE const HashTableValue* entry(PropertyName propertyName) const
+ {
+ if (propertyName.isSymbol())
+ return nullptr;
+
+ auto uid = propertyName.uid();
+ if (!uid)
+ return nullptr;
+
+ int indexEntry = IdentifierRepHash::hash(uid) & indexMask;
+ int valueIndex = index[indexEntry].value;
+ if (valueIndex == -1)
+ return nullptr;
+
+ while (true) {
+ if (WTF::equal(uid, values[valueIndex].m_key))
+ return &values[valueIndex];
+
+ indexEntry = index[indexEntry].next;
+ if (indexEntry == -1)
+ return nullptr;
+ valueIndex = index[indexEntry].value;
+ ASSERT(valueIndex != -1);
+ };
+ }
- ALWAYS_INLINE void initializeIfNeeded(VM* vm) const
+ class ConstIterator {
+ public:
+ ConstIterator(const HashTable* table, int position)
+ : m_table(table)
+ , m_position(position)
{
- if (!table)
- createTable(vm);
+ skipInvalidKeys();
}
- ALWAYS_INLINE void initializeIfNeeded(ExecState* exec) const
+ const HashTableValue* value() const
{
- if (!table)
- createTable(&exec->vm());
+ return &m_table->values[m_position];
}
- JS_EXPORT_PRIVATE void deleteTable() const;
+ const HashTableValue& operator*() const { return *value(); }
- // Find an entry in the table, and return the entry.
- ALWAYS_INLINE const HashEntry* entry(VM* vm, PropertyName identifier) const
+ const char* key() const
{
- initializeIfNeeded(vm);
- return entry(identifier);
+ return m_table->values[m_position].m_key;
}
- ALWAYS_INLINE const HashEntry* entry(ExecState* exec, PropertyName identifier) const
+ const HashTableValue* operator->() const
{
- initializeIfNeeded(exec);
- return entry(identifier);
+ return value();
}
- class ConstIterator {
- public:
- ConstIterator(const HashTable* table, int position)
- : m_table(table)
- , m_position(position)
- {
- skipInvalidKeys();
- }
-
- const HashEntry* operator->()
- {
- return &m_table->table[m_position];
- }
-
- const HashEntry* operator*()
- {
- return &m_table->table[m_position];
- }
-
- bool operator!=(const ConstIterator& other)
- {
- ASSERT(m_table == other.m_table);
- return m_position != other.m_position;
- }
-
- ConstIterator& operator++()
- {
- ASSERT(m_position < m_table->compactSize);
- ++m_position;
- skipInvalidKeys();
- return *this;
- }
-
- private:
- void skipInvalidKeys()
- {
- ASSERT(m_position <= m_table->compactSize);
- while (m_position < m_table->compactSize && !m_table->table[m_position].key())
- ++m_position;
- ASSERT(m_position <= m_table->compactSize);
- }
-
- const HashTable* m_table;
- int m_position;
- };
-
- ConstIterator begin(VM& vm) const
+ bool operator!=(const ConstIterator& other) const
{
- initializeIfNeeded(&vm);
- return ConstIterator(this, 0);
+ ASSERT(m_table == other.m_table);
+ return m_position != other.m_position;
}
- ConstIterator end(VM& vm) const
+
+ ConstIterator& operator++()
{
- initializeIfNeeded(&vm);
- return ConstIterator(this, compactSize);
+ ASSERT(m_position < m_table->numberOfValues);
+ ++m_position;
+ skipInvalidKeys();
+ return *this;
}
private:
- ALWAYS_INLINE const HashEntry* entry(PropertyName propertyName) const
+ void skipInvalidKeys()
{
- StringImpl* impl = propertyName.publicName();
- if (!impl)
- return 0;
-
- ASSERT(table);
-
- const HashEntry* entry = &table[impl->existingHash() & compactHashSizeMask];
-
- if (!entry->key())
- return 0;
-
- do {
- if (entry->key() == impl)
- return entry;
- entry = entry->next();
- } while (entry);
-
- return 0;
+ ASSERT(m_position <= m_table->numberOfValues);
+ while (m_position < m_table->numberOfValues && !m_table->values[m_position].m_key)
+ ++m_position;
+ ASSERT(m_position <= m_table->numberOfValues);
}
- // Convert the hash table keys to identifiers.
- JS_EXPORT_PRIVATE void createTable(VM*) const;
+ const HashTable* m_table;
+ int m_position;
};
- JS_EXPORT_PRIVATE bool setUpStaticFunctionSlot(ExecState*, const HashEntry*, JSObject* thisObject, PropertyName, PropertySlot&);
-
- /**
- * This method does it all (looking in the hashtable, checking for function
- * overrides, creating the function or retrieving from cache, calling
- * getValueProperty in case of a non-function property, forwarding to parent if
- * unknown property).
- */
- template <class ThisImp, class ParentImp>
- inline bool getStaticPropertySlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, PropertyName propertyName, PropertySlot& slot)
+ ConstIterator begin() const
{
- const HashEntry* entry = table->entry(exec, propertyName);
+ return ConstIterator(this, 0);
+ }
+ ConstIterator end() const
+ {
+ return ConstIterator(this, numberOfValues);
+ }
+};
+
+JS_EXPORT_PRIVATE bool setUpStaticFunctionSlot(ExecState*, const HashTableValue*, JSObject* thisObject, PropertyName, PropertySlot&);
+JS_EXPORT_PRIVATE void reifyStaticAccessor(VM&, const HashTableValue&, JSObject& thisObject, PropertyName);
+
+inline BuiltinGenerator HashTableValue::builtinAccessorGetterGenerator() const
+{
+ ASSERT(m_attributes & Accessor);
+ ASSERT(m_attributes & Builtin);
+ return reinterpret_cast<BuiltinGenerator>(m_values.value1);
+}
+
+inline BuiltinGenerator HashTableValue::builtinAccessorSetterGenerator() const
+{
+ ASSERT(m_attributes & Accessor);
+ ASSERT(m_attributes & Builtin);
+ return reinterpret_cast<BuiltinGenerator>(m_values.value2);
+}
+
+/**
+ * This method does it all (looking in the hashtable, checking for function
+ * overrides, creating the function or retrieving from cache, calling
+ * getValueProperty in case of a non-function property, forwarding to parent if
+ * unknown property).
+ */
+template <class ThisImp, class ParentImp>
+inline bool getStaticPropertySlot(ExecState* exec, const HashTable& table, ThisImp* thisObj, PropertyName propertyName, PropertySlot& slot)
+{
+ if (ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot))
+ return true;
+
+ if (thisObj->staticFunctionsReified())
+ return false;
- if (!entry) // not found, forward to parent
- return ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot);
+ auto* entry = table.entry(propertyName);
+ if (!entry)
+ return false;
- if (entry->attributes() & Function)
- return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+ if (entry->attributes() & BuiltinOrFunctionOrAccessor)
+ return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
- slot.setCacheableCustom(thisObj, entry->propertyGetter());
+ if (entry->attributes() & ConstantInteger) {
+ slot.setValue(thisObj, attributesForStructure(entry->attributes()), jsNumber(entry->constantInteger()));
return true;
}
- template <class ThisImp, class ParentImp>
- inline bool getStaticPropertyDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, PropertyName propertyName, PropertyDescriptor& descriptor)
- {
- const HashEntry* entry = table->entry(exec, propertyName);
-
- if (!entry) // not found, forward to parent
- return ParentImp::getOwnPropertyDescriptor(thisObj, exec, propertyName, descriptor);
-
- PropertySlot slot;
- if (entry->attributes() & Function) {
- bool present = setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
- if (present)
- descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
- return present;
- }
+ slot.setCacheableCustom(thisObj, attributesForStructure(entry->attributes()), entry->propertyGetter());
+ return true;
+}
- slot.setCustom(thisObj, entry->propertyGetter());
- descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
+/**
+ * Simplified version of getStaticPropertySlot in case there are only functions.
+ * Using this instead of getStaticPropertySlot allows 'this' to avoid implementing
+ * a dummy getValueProperty.
+ */
+template <class ParentImp>
+inline bool getStaticFunctionSlot(ExecState* exec, const HashTable& table, JSObject* thisObj, PropertyName propertyName, PropertySlot& slot)
+{
+ if (ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot))
return true;
- }
- /**
- * Simplified version of getStaticPropertySlot in case there are only functions.
- * Using this instead of getStaticPropertySlot allows 'this' to avoid implementing
- * a dummy getValueProperty.
- */
- template <class ParentImp>
- inline bool getStaticFunctionSlot(ExecState* exec, const HashTable* table, JSObject* thisObj, PropertyName propertyName, PropertySlot& slot)
- {
- if (ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot))
- return true;
+ if (thisObj->staticFunctionsReified())
+ return false;
- const HashEntry* entry = table->entry(exec, propertyName);
- if (!entry)
- return false;
+ auto* entry = table.entry(propertyName);
+ if (!entry)
+ return false;
- return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
- }
-
- /**
- * Simplified version of getStaticPropertyDescriptor in case there are only functions.
- * Using this instead of getStaticPropertyDescriptor allows 'this' to avoid implementing
- * a dummy getValueProperty.
- */
- template <class ParentImp>
- inline bool getStaticFunctionDescriptor(ExecState* exec, const HashTable* table, JSObject* thisObj, PropertyName propertyName, PropertyDescriptor& descriptor)
- {
- if (ParentImp::getOwnPropertyDescriptor(static_cast<ParentImp*>(thisObj), exec, propertyName, descriptor))
- return true;
-
- const HashEntry* entry = table->entry(exec, propertyName);
- if (!entry)
- return false;
-
- PropertySlot slot;
- bool present = setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
- if (present)
- descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
- return present;
- }
+ return setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+}
- /**
- * Simplified version of getStaticPropertySlot in case there are no functions, only "values".
- * Using this instead of getStaticPropertySlot removes the need for a FuncImp class.
- */
- template <class ThisImp, class ParentImp>
- inline bool getStaticValueSlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, PropertyName propertyName, PropertySlot& slot)
- {
- const HashEntry* entry = table->entry(exec, propertyName);
+/**
+ * Simplified version of getStaticPropertySlot in case there are no functions, only "values".
+ * Using this instead of getStaticPropertySlot removes the need for a FuncImp class.
+ */
+template <class ThisImp, class ParentImp>
+inline bool getStaticValueSlot(ExecState* exec, const HashTable& table, ThisImp* thisObj, PropertyName propertyName, PropertySlot& slot)
+{
+ if (ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot))
+ return true;
- if (!entry) // not found, forward to parent
- return ParentImp::getOwnPropertySlot(thisObj, exec, propertyName, slot);
+ if (thisObj->staticFunctionsReified())
+ return false;
- ASSERT(!(entry->attributes() & Function));
+ auto* entry = table.entry(propertyName);
+ if (!entry)
+ return false;
- slot.setCacheableCustom(thisObj, entry->propertyGetter());
- return true;
- }
+ ASSERT(!(entry->attributes() & BuiltinOrFunctionOrAccessor));
- /**
- * Simplified version of getStaticPropertyDescriptor in case there are no functions, only "values".
- * Using this instead of getStaticPropertyDescriptor removes the need for a FuncImp class.
- */
- template <class ThisImp, class ParentImp>
- inline bool getStaticValueDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, PropertyName propertyName, PropertyDescriptor& descriptor)
- {
- const HashEntry* entry = table->entry(exec, propertyName);
-
- if (!entry) // not found, forward to parent
- return ParentImp::getOwnPropertyDescriptor(thisObj, exec, propertyName, descriptor);
-
- ASSERT(!(entry->attributes() & Function));
- PropertySlot slot;
- slot.setCustom(thisObj, entry->propertyGetter());
- descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
+ if (entry->attributes() & ConstantInteger) {
+ slot.setValue(thisObj, attributesForStructure(entry->attributes()), jsNumber(entry->constantInteger()));
return true;
}
- template <class ThisImp>
- inline void putEntry(ExecState* exec, const HashEntry* entry, PropertyName propertyName, JSValue value, ThisImp* thisObj, bool shouldThrow = false)
- {
- // If this is a function put it as an override property.
- if (entry->attributes() & Function)
- thisObj->putDirect(exec->vm(), propertyName, value);
- else if (!(entry->attributes() & ReadOnly))
- entry->propertyPutter()(exec, thisObj, value);
- else if (shouldThrow)
+ slot.setCacheableCustom(thisObj, attributesForStructure(entry->attributes()), entry->propertyGetter());
+ return true;
+}
+
+// 'base' means the object holding the property (possibly in the prototype chain of the object put was called on).
+// 'thisValue' is the object that put is being applied to (in the case of a proxy, the proxy target).
+// 'slot.thisValue()' is the object the put was originally performed on (in the case of a proxy, the proxy itself).
+inline void putEntry(ExecState* exec, const HashTableValue* entry, JSObject* base, JSObject* thisValue, PropertyName propertyName, JSValue value, PutPropertySlot& slot)
+{
+ if (entry->attributes() & BuiltinOrFunction) {
+ if (!(entry->attributes() & ReadOnly)) {
+ // If this is a function put it as an override property.
+ if (JSObject* thisObject = jsDynamicCast<JSObject*>(thisValue))
+ thisObject->putDirect(exec->vm(), propertyName, value);
+ } else if (slot.isStrictMode())
throwTypeError(exec, StrictModeReadonlyPropertyWriteError);
+ } else if (entry->attributes() & Accessor) {
+ if (slot.isStrictMode())
+ throwTypeError(exec, StrictModeReadonlyPropertyWriteError);
+ } else if (!(entry->attributes() & ReadOnly)) {
+ JSValue updateThisValue = entry->attributes() & CustomAccessor ? slot.thisValue() : JSValue(base);
+ entry->propertyPutter()(exec, JSValue::encode(updateThisValue), JSValue::encode(value));
+ if (entry->attributes() & CustomAccessor)
+ slot.setCustomAccessor(base, entry->propertyPutter());
+ else
+ slot.setCustomValue(base, entry->propertyPutter());
+ } else if (slot.isStrictMode())
+ throwTypeError(exec, StrictModeReadonlyPropertyWriteError);
+}
+
+/**
+ * This one is for "put".
+ * It looks up a hash entry for the property to be set. If an entry
+ * is found it sets the value and returns true, else it returns false.
+ */
+inline bool lookupPut(ExecState* exec, PropertyName propertyName, JSObject* base, JSValue value, const HashTable& table, PutPropertySlot& slot)
+{
+ const HashTableValue* entry = table.entry(propertyName);
+
+ if (!entry)
+ return false;
+
+ putEntry(exec, entry, base, base, propertyName, value, slot);
+ return true;
+}
+
+inline void reifyStaticProperty(VM& vm, const HashTableValue& value, JSObject& thisObj)
+{
+ if (!value.m_key)
+ return;
+
+ Identifier propertyName = Identifier::fromString(&vm, reinterpret_cast<const LChar*>(value.m_key), strlen(value.m_key));
+ if (value.attributes() & Builtin) {
+ if (value.attributes() & Accessor)
+ reifyStaticAccessor(vm, value, thisObj, propertyName);
+ else
+ thisObj.putDirectBuiltinFunction(vm, thisObj.globalObject(), propertyName, value.builtinGenerator()(vm), attributesForStructure(value.attributes()));
+ return;
}
- /**
- * This one is for "put".
- * It looks up a hash entry for the property to be set. If an entry
- * is found it sets the value and returns true, else it returns false.
- */
- template <class ThisImp>
- inline bool lookupPut(ExecState* exec, PropertyName propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, bool shouldThrow = false)
- {
- const HashEntry* entry = table->entry(exec, propertyName);
-
- if (!entry)
- return false;
+ if (value.attributes() & Function) {
+ thisObj.putDirectNativeFunction(
+ vm, thisObj.globalObject(), propertyName, value.functionLength(),
+ value.function(), value.intrinsic(), attributesForStructure(value.attributes()));
+ return;
+ }
- putEntry<ThisImp>(exec, entry, propertyName, value, thisObj, shouldThrow);
- return true;
+ if (value.attributes() & ConstantInteger) {
+ thisObj.putDirect(vm, propertyName, jsNumber(value.constantInteger()), attributesForStructure(value.attributes()));
+ return;
}
- /**
- * This one is for "put".
- * It calls lookupPut<ThisImp>() to set the value. If that call
- * returns false (meaning no entry in the hash table was found),
- * then it calls put() on the ParentImp class.
- */
- template <class ThisImp, class ParentImp>
- inline void lookupPut(ExecState* exec, PropertyName propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, PutPropertySlot& slot)
- {
- if (!lookupPut<ThisImp>(exec, propertyName, value, table, thisObj, slot.isStrictMode()))
- ParentImp::put(thisObj, exec, propertyName, value, slot); // not found: forward to parent
+ if (value.attributes() & Accessor) {
+ reifyStaticAccessor(vm, value, thisObj, propertyName);
+ return;
}
+ CustomGetterSetter* customGetterSetter = CustomGetterSetter::create(vm, value.propertyGetter(), value.propertyPutter());
+ thisObj.putDirectCustomAccessor(vm, propertyName, customGetterSetter, attributesForStructure(value.attributes()));
+}
+
+template<unsigned numberOfValues>
+inline void reifyStaticProperties(VM& vm, const HashTableValue (&values)[numberOfValues], JSObject& thisObj)
+{
+ BatchedTransitionOptimizer transitionOptimizer(vm, &thisObj);
+ for (auto& value : values)
+ reifyStaticProperty(vm, value, thisObj);
+}
+
} // namespace JSC
#endif // Lookup_h