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+/*
+ * Copyright 2011 Adobe Systems Incorporated. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer.
+ * 2. Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
+ * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
+ * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
+ * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef WebKitCSSShaderValue_h
+#define WebKitCSSShaderValue_h
+
+#if ENABLE(CSS_SHADERS)
+
+#include "CachedResourceHandle.h"
+#include "CSSPrimitiveValue.h"
+
+namespace WebCore {
+
+class CachedResourceLoader;
+class StyleCachedShader;
+class StyleShader;
+
+class WebKitCSSShaderValue : public CSSPrimitiveValue {
+public:
+ static PassRefPtr<WebKitCSSShaderValue> create(const String& url) { return adoptRef(new WebKitCSSShaderValue(url)); }
+ ~WebKitCSSShaderValue();
+
+ StyleCachedShader* cachedShader(CachedResourceLoader*);
+ StyleShader* cachedOrPendingShader();
+
+private:
+ WebKitCSSShaderValue(const String& url);
+
+ RefPtr<StyleShader> m_shader;
+ bool m_accessedShader;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(CSS_SHADERS)
+
+#endif // WebKitCSSShaderValue_h