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diff --git a/Source/WebCore/rendering/ExclusionShapeInsideInfo.h b/Source/WebCore/rendering/ExclusionShapeInsideInfo.h
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-/*
- * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above
- * copyright notice, this list of conditions and the following
- * disclaimer.
- * 2. Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following
- * disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
- * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
- * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-#ifndef ExclusionShapeInsideInfo_h
-#define ExclusionShapeInsideInfo_h
-
-#if ENABLE(CSS_EXCLUSIONS)
-
-#include "ExclusionShape.h"
-#include "FloatRect.h"
-#include "LayoutUnit.h"
-#include <wtf/OwnPtr.h>
-#include <wtf/PassOwnPtr.h>
-#include <wtf/Vector.h>
-
-namespace WebCore {
-
-class RenderBlock;
-
-class ExclusionShapeInsideInfo {
- WTF_MAKE_FAST_ALLOCATED;
-public:
- ~ExclusionShapeInsideInfo();
-
- static PassOwnPtr<ExclusionShapeInsideInfo> create(RenderBlock* block) { return adoptPtr(new ExclusionShapeInsideInfo(block)); }
- static ExclusionShapeInsideInfo* exclusionShapeInsideInfoForRenderBlock(const RenderBlock*);
- static ExclusionShapeInsideInfo* ensureExclusionShapeInsideInfoForRenderBlock(RenderBlock*);
- static void removeExclusionShapeInsideInfoForRenderBlock(const RenderBlock*);
- static bool isExclusionShapeInsideInfoEnabledForRenderBlock(const RenderBlock*);
-
- LayoutUnit shapeLogicalTop() const { return shapeLogicalBoundsY(); }
- LayoutUnit shapeLogicalBottom() const { return shapeLogicalBoundsMaxY(); }
- bool lineOverlapsShapeBounds() const { return m_lineTop < shapeLogicalBottom() && m_lineTop + m_lineHeight >= shapeLogicalTop(); }
-
- bool hasSegments() const
- {
- return lineOverlapsShapeBounds() && m_segments.size();
- }
- const SegmentList& segments() const
- {
- ASSERT(hasSegments());
- return m_segments;
- }
- bool computeSegmentsForLine(LayoutUnit lineTop, LayoutUnit lineHeight);
- void computeShapeSize(LayoutUnit logicalWidth, LayoutUnit logicalHeight);
- void dirtyShapeSize() { m_shapeSizeDirty = true; }
-
-private:
- ExclusionShapeInsideInfo(RenderBlock*);
-
- inline LayoutUnit shapeLogicalBoundsY() const
- {
- ASSERT(m_shape);
- // Use fromFloatCeil() to ensure that the returned LayoutUnit value is within the shape's bounds.
- return LayoutUnit::fromFloatCeil(m_shape->shapeLogicalBoundingBox().y());
- }
-
- inline LayoutUnit shapeLogicalBoundsMaxY() const
- {
- ASSERT(m_shape);
- // Use fromFloatFloor() to ensure that the returned LayoutUnit value is within the shape's bounds.
- return LayoutUnit::fromFloatFloor(m_shape->shapeLogicalBoundingBox().maxY());
- }
-
- RenderBlock* m_block;
- OwnPtr<ExclusionShape> m_shape;
-
- LayoutUnit m_lineTop;
- LayoutUnit m_lineHeight;
- LayoutUnit m_logicalWidth;
- LayoutUnit m_logicalHeight;
-
- SegmentList m_segments;
- bool m_shapeSizeDirty;
-};
-
-}
-#endif
-#endif