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+/*
+ * Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ * (C) 1997 Torben Weis (weis@kde.org)
+ * (C) 1998 Waldo Bastian (bastian@kde.org)
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef RenderTableCell_h
+#define RenderTableCell_h
+
+#include "RenderTableSection.h"
+
+namespace WebCore {
+
+static const unsigned unsetColumnIndex = 0x7FFFFFFF;
+static const unsigned maxColumnIndex = 0x7FFFFFFE; // 2,147,483,646
+
+static const unsigned unsetRowIndex = 0x7FFFFFFF;
+static const unsigned maxRowIndex = 0x7FFFFFFE; // 2,147,483,646
+
+enum IncludeBorderColorOrNot { DoNotIncludeBorderColor, IncludeBorderColor };
+
+class RenderTableCell : public RenderBlock {
+public:
+ explicit RenderTableCell(Node*);
+
+ // FIXME: need to implement cellIndex
+ int cellIndex() const { return 0; }
+ void setCellIndex(int) { }
+
+ unsigned colSpan() const;
+ unsigned rowSpan() const;
+
+ // Called from HTMLTableCellElement.
+ void colSpanOrRowSpanChanged();
+
+ void setCol(unsigned column)
+ {
+ if (UNLIKELY(column > maxColumnIndex))
+ CRASH();
+
+ m_column = column;
+ }
+
+ unsigned col() const
+ {
+ ASSERT(m_column != unsetColumnIndex);
+ return m_column;
+ }
+
+ void setRow(unsigned row)
+ {
+ if (UNLIKELY(row > maxRowIndex))
+ CRASH();
+
+ m_row = row;
+ }
+
+ bool rowWasSet() const { return m_row != unsetRowIndex; }
+ unsigned row() const
+ {
+ ASSERT(rowWasSet());
+ return m_row;
+ }
+
+ RenderTableSection* section() const { return toRenderTableSection(parent()->parent()); }
+ RenderTable* table() const { return toRenderTable(parent()->parent()->parent()); }
+
+ Length styleOrColLogicalWidth() const;
+
+ virtual void computePreferredLogicalWidths();
+
+ void updateLogicalWidth(LayoutUnit);
+
+ virtual LayoutUnit borderLeft() const;
+ virtual LayoutUnit borderRight() const;
+ virtual LayoutUnit borderTop() const;
+ virtual LayoutUnit borderBottom() const;
+ virtual LayoutUnit borderStart() const;
+ virtual LayoutUnit borderEnd() const;
+ virtual LayoutUnit borderBefore() const;
+ virtual LayoutUnit borderAfter() const;
+
+ LayoutUnit borderHalfLeft(bool outer) const;
+ LayoutUnit borderHalfRight(bool outer) const;
+ LayoutUnit borderHalfTop(bool outer) const;
+ LayoutUnit borderHalfBottom(bool outer) const;
+
+ LayoutUnit borderHalfStart(bool outer) const;
+ LayoutUnit borderHalfEnd(bool outer) const;
+ LayoutUnit borderHalfBefore(bool outer) const;
+ LayoutUnit borderHalfAfter(bool outer) const;
+
+ CollapsedBorderValue collapsedStartBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedEndBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedBeforeBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedAfterBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+
+ CollapsedBorderValue collapsedLeftBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedRightBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedTopBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+ CollapsedBorderValue collapsedBottomBorder(IncludeBorderColorOrNot = IncludeBorderColor) const;
+
+ void collectBorderValues(RenderTable::CollapsedBorderValues&) const;
+ static void sortBorderValues(RenderTable::CollapsedBorderValues&);
+
+ virtual void layout();
+
+ virtual void paint(PaintInfo&, const LayoutPoint&);
+
+ void paintCollapsedBorders(PaintInfo&, const LayoutPoint&);
+ void paintBackgroundsBehindCell(PaintInfo&, const LayoutPoint&, RenderObject* backgroundObject);
+
+ LayoutUnit cellBaselinePosition() const;
+
+ void setIntrinsicPaddingBefore(int p) { m_intrinsicPaddingBefore = p; }
+ void setIntrinsicPaddingAfter(int p) { m_intrinsicPaddingAfter = p; }
+ void setIntrinsicPadding(int before, int after) { setIntrinsicPaddingBefore(before); setIntrinsicPaddingAfter(after); }
+ void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); }
+
+ int intrinsicPaddingBefore() const { return m_intrinsicPaddingBefore; }
+ int intrinsicPaddingAfter() const { return m_intrinsicPaddingAfter; }
+
+ virtual LayoutUnit paddingTop(bool includeIntrinsicPadding = true) const;
+ virtual LayoutUnit paddingBottom(bool includeIntrinsicPadding = true) const;
+ virtual LayoutUnit paddingLeft(bool includeIntrinsicPadding = true) const;
+ virtual LayoutUnit paddingRight(bool includeIntrinsicPadding = true) const;
+
+ // FIXME: For now we just assume the cell has the same block flow direction as the table. It's likely we'll
+ // create an extra anonymous RenderBlock to handle mixing directionality anyway, in which case we can lock
+ // the block flow directionality of the cells to the table's directionality.
+ virtual LayoutUnit paddingBefore(bool includeIntrinsicPadding = true) const;
+ virtual LayoutUnit paddingAfter(bool includeIntrinsicPadding = true) const;
+
+ void setOverrideHeightFromRowHeight(LayoutUnit);
+
+ virtual void scrollbarsChanged(bool horizontalScrollbarChanged, bool verticalScrollbarChanged);
+
+ bool cellWidthChanged() const { return m_cellWidthChanged; }
+ void setCellWidthChanged(bool b = true) { m_cellWidthChanged = b; }
+
+protected:
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+private:
+ virtual const char* renderName() const { return isAnonymous() ? "RenderTableCell (anonymous)" : "RenderTableCell"; }
+
+ virtual bool isTableCell() const { return true; }
+
+ virtual void willBeDestroyed();
+
+ virtual void computeLogicalWidth();
+
+ virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&);
+ virtual void paintMask(PaintInfo&, const LayoutPoint&);
+
+ virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&) const;
+ virtual LayoutRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) const;
+ virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, LayoutRect&, bool fixed = false) const;
+
+ unsigned m_row : 31;
+ bool m_cellWidthChanged : 1;
+ unsigned m_column : 31;
+ bool m_hasAssociatedTableCellElement : 1;
+ int m_intrinsicPaddingBefore;
+ int m_intrinsicPaddingAfter;
+};
+
+inline RenderTableCell* toRenderTableCell(RenderObject* object)
+{
+ ASSERT(!object || object->isTableCell());
+ return static_cast<RenderTableCell*>(object);
+}
+
+inline const RenderTableCell* toRenderTableCell(const RenderObject* object)
+{
+ ASSERT(!object || object->isTableCell());
+ return static_cast<const RenderTableCell*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderTableCell(const RenderTableCell*);
+
+} // namespace WebCore
+
+#endif // RenderTableCell_h